Шаблон:ModsuitModule

Материал из SS220 /tg/station13 (Space Station 13)
Версия от 17:54, 14 февраля 2022; Shakalchk (обсуждение | вклад) (Новая страница: «<div style="float:right">300px</div> =MODsuits= Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit! Not to be left out, AIs that have been placed in an intel...»)
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Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Modsuit ui.png

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

Not to be left out, AIs that have been placed in an intellicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger CyborgRecharger.png while wearing the suit.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Modcore.gif Order MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver.
  3. Modconstruction.png Add core to shell.
  4. Screwdriver tool.png Screwdriver core to shell.
  5. Modhelm.png Add helmet to assembly.
  6. Modchestplate.png Add chestplate to assembly.
  7. Modgauntlet.png Add gauntlets to assembly.
  8. Modboots.png Add boots to assembly.
  9. Wrench.png Wrench assembly.
  10. Screwdriver tool.png Screwdriver assembly.
  11. Standard armor.png Add armor to assembly.
  12. Screwdriver tool.png Open modsuit panel with screwdriver.
  13. Power cell.png Insert cell.
  14. Screwdriver tool.png Close modsuit panel with screwdriver.

Customization

The chosen armor determines the suit's look, environmental protections, and potentially modules. There are currently 6 printable armors in total:

Standard armor.png Standard Armor

Engineering armor.png Engineering Armor

Atmos armor.png Atmospheric Armor

Medical armro.png Medical Armor

Miningarmor.png Mining Armor

Securityarmor.png Security Armor

Cosmohonk theme.png Cosmohonk Armor

For MODsuits with alternate appearances, use a paint kit Paintkit.png on the completed suit to change between them!

Station MODsuit Themes

Standard modsuit.pngStandard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 0 100 25 25 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian modsuit.png Civilian

Engineering modsuit.pngEngineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospherics modsuit.pngAtmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Chief modsuit.pngAdvanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Mining modsuit.pngMining MODsuit

A high-power Nanotrasen mining suit, supporting more complexity at a bigger drain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 15

Cell Drain: 10

Maximum Complexity: 20

Medical modsuit.pngMedical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 75 10

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman.png Corpsman

Rescue modsuit.pngRescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 100 100 10

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Prototype modsuit.pngResearch MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 100 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Securitysuit.pngSecurity MODsuit

An Apadyne Technologies security suit, offering shock protection and quicker speed, at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 75 75 20

Cell Drain: 5

Maximum Complexity: 10

Safeguardsuit.pngSafeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 25 100 100 95 25

Cell Drain: 5

Maximum Complexity: 10

Magnate.pngMagnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 100 20

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk.pngCosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndiemod.pngSyndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (40) 0 (50) 0 (30) 0 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elitemodsuit.pngElite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 (60) 0 (60) 0 (50) 0 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchantedsuit.pngEnchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototypesiut.pngPrototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
0 0 0 0 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

CentCom MODsuit Themes

Responsorysuit.pngResponsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 30 30 40 50 100 100 90 15

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitorsuit.png Inquisitor

Apocryphal.pngApocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 50 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporatesuit.pngCorporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug modsuit.pngDebug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Debug modsuit.pngAdministrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Visor Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Other Printable Modules

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule


Обнаружена петля в шаблонах: Шаблон:ModsuitModule

Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).

Шаблон:ModsuitModule


Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule


Шаблон:Anchor Шаблон:ModsuitModule