Участник:He11Force: различия между версиями

Материал из SS220 /tg/station13 (Space Station 13)
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(не показано 30 промежуточных версий этого же участника)
Строка 1: Строка 1:
{{Under construction
{|cellpadding="4" style="background:#{{ColorPalette‎‎|Xenomorph|Light}}border-style:outset; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Secondary}}; border-radius:.5em; table-layout: fixed; width: 65%;"
|reason = The project is actively being developed, some information is bound to be out of date.
|-style="background:#{{ColorPalette‎‎|Xenomorph|Primary}}; color:#{{ColorPalette‎‎|Xenomorph|Header Text}}; font-weight:bold; text-align:center;"
}}
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em; width: 20em;" | Age
 
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Health
{{TGMC}}
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Plasma
 
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Slash
=Weapons=
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | <span class='tooltip'><font color="yellow">Speed</font><div class='tooltiptext'><font color="black">Чем меньше этот параметр тем быстрей будет происходить перемещение. К примеру скорость морпеха без брони в ботинках будет 3. В будущем формат скорости будет изменен на более понятный.</font></div></span>
 
| rowspan="5" style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em; word-break: break-all; width: 10px;" | Защита
==Standard Marine Weapons==
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Melee
<tabs>
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Bullet
<tab name="Rifles">
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Laser
{| style="border: 2px solid black;
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Energy
  ! style="background-color:#808080;"|'''Weapon:'''
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Bomb
! style="background-color:#808080;"|'''Description:'''
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Bio
|-
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Rad
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T12AR.png|128px]]
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Fire
[[#T-12 assault rifle |'''T-12 assault rifle''']]
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Acid
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
|- style="color:black; background:#{{ColorPalette‎‎|Xenomorph|Very Light}};"
The T-12 assault rifle used to be the TerraGov Marine Corps standard issue rifle before the T-18 carbine replaced it. It's however still used widely despite that. The gun itself is very good at being used in most situations however it suffers in engagements at close quarters and is relatively hard to shoulder than some others.
! {{RowHeader|Theme=Xenomorph}} | 10
{| border="2"
|10
|+ style="text-align:left;"|'''Ammo:'''
|10
|width=150|[[File:T12AR_mag.png|64px]]
|10
[[#T-12 assault rifle magazine|'''T-12 assault rifle magazine''']]
|10
|Holds fifty(50) 10x24mm caseless rifle rounds. 25 damage with 5 AP and 0.5 Sunder
|10
|}
|10
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|10
!Attachments:
|10
|-
|10
! Rail
|10
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|10
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|10
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|10
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|- style="color:black; background:#{{ColorPalette‎‎|Xenomorph|Very Light}};"
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
! {{RowHeader|Theme=Xenomorph}} | 10
|-
|10
! Muzzle
|10
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|10
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|10
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|10
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|10
|| [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|10
|-
|10
! Underbarrel
|10
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|10
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|10
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|10
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|10
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|- style="color:black; background:#{{ColorPalette‎‎|Xenomorph|Very Light}};"
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
! {{RowHeader|Theme=Xenomorph}} | 10
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|10
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|10
|-
|10
! Stock
|10
| style="padding:5px" | Fixed
|10
|-
|10
|}
|10
 
|10
|-
|10
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T-18CAR.png|128px]]
|10
[[#T-18 carbine |'''T-18 carbine''']]
|10
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
|10
The T-18 carbine is one of the standard rifles used by the TerraGov Marine Corps. It's commonly used by people who prefer greater mobility in combat, like scouts and other light infantry. Its burst fire mode fires at a faster rate than the T-12.
|10
{| border="2"
|- style="color:black; background:#{{ColorPalette‎‎|Xenomorph|Very Light}};"
|+ style="text-align:left;"|'''Ammo:'''
! {{RowHeader|Theme=Xenomorph}} | 10
|width=150|[[File:T12AR_mag.png|64px]]
|10
[[#T-18 carbine magazine|'''T-18 carbine magazine''']]
|10
|Holds thirty-six(36) 10x24mm caseless rifle rounds. 25 damage with 5 AP and 0.5 Sunder.
|10
|}
|10
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|10
!Attachments:
|10
|-
|10
! Rail
|10
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|10
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|10
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|10
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|10
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|10
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] 
|| [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|-
! Stock
| style="padding: 5px;" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TX11.png|128px]]
[[#TX-11 combat rifle |'''TX-11 combat rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The TX-11 is the former standard issue rifle of the TGMC. Most of them have been mothballed into storage long ago, but some still pop up in marine or mercenary hands. It is known for its large magazine size and great burst fire, but rather awkward to use, especially during combat. Comes with it's own removable mini rail scope.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_TX11_mag.png|64px]]
[[#TX-11 combat rifle magazine|'''TX-11 combat rifle magazine''']]
|Holds seventy(70) 4.92×34mm rifle rounds. 20 damage with 20 AP and 1.25 Sunder.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
|  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|}
</tab>
<tab name="Machine Guns">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T-42LMG.png|128px]]
[[#T-42 light machine gun |'''T-42 light machine gun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-42 LMG is the TGMC's current standard non-IFF-capable LMG. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:T-42LMG_mag.png|64px]]
[[#T-42 light machine gun drum magazine|'''T-42 light machine gun drum magazine''']]
|Holds one hundred and twenty(120) 10x24mm caseless rifle rounds. 25 damage with 5 AP and 0.5 Sunder.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|-
! Stock
| style="padding: 5px;" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"|[[file:T-60GPMG.png|128px]]
[[#T-60 general purpose machine gun |'''T-60 general purpose machine gun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"|
The T-60 general purpose machinegun is the TGMC's current standard GPMG. Though usually seen mounted on vehicles, it is sometimes used by infantry to hold chokepoints or suppress enemies.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:T-60GPMG_mag.png|64px]]
[[#T-60 box magazine|'''T-60 box magazine''']]
|Holds twohundred and fifty(250) 10x26 caseless rounds. 20 damage with 10 AP.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|-
! Stock
| style="padding: 5px;" | Fixed
|-
|}
|}
</tab>
<tab name="Precision Rifles">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T-64DMR.png|128px]]
[[#T-64 battle rifle |'''T-64 battle rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-64 BR is the TerraGov Marine Corps' one and only battle rifle, designed to be a versatile option that can perform well at any range. It boasts a rather high rate of fire, however that is balanced out by a -50% damage modifier to the caliber. Comes with a mini scope.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:T64DMR_mag.png|64px]]
[[#T-64 battle rifle magazine|'''T-64 battle rifle magazine''']]
|Holds twenty five(25) 10x27mm caseless marksman rounds. 32.5 Damage with 15 AP and 2 Sunder.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|-
! Stock
| style="padding: 5px;" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-37DMR.png|128px]]
[[#T-37 designated marksman rifle |'''T-37 designated marksman rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-37 DMR is the TerraGov Marine Corps designated marksman rifle. It is rather well-known for it's very consistent target placement at longer than usual range, it however lacks a burst fire mode. It is mostly used by people who prefer to do more careful shooting than most. Comes with its own special mini scope.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_T-37DMR_mag.png|64px]]
[[#T-37 designated marksman rifle magazine|'''T-37 designated marksman rifle magazine''']]
|Holds twenty(20) 10x27mm caseless marksman rounds. 65 Damage with 15 AP and 2 Sunder.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64pxlink=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|-
! Stock
| style="padding: 5px;" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_tl127.png|128px]]
[[#TL127 |'''TL-127 bolt action rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The TL-127 is the standard issue bolt action rifle used by the TGMC. Known for its long range accuracy and use by marksmen despite its age and lack of IFF. It has an irremoveable scope. Chambered in 8.6x70mm.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_tl127_mag.png|64px]]
[[#TL127 magazine|'''TL-127 magazine''']]
|Holds ten(10) 8.6x70mm rounds. 80 Damage with 60 AP and 15 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed"
!Attachments:
|-
! Rail
| [[file:TGMC_scope.png|64px|link=#Scope]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_mosin_nagant.png|128px]]
[[#Mosin Nagant |'''Mosin Nagant ''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The Mosin Nagant, a bolt action rifle form a bygone age, still used today by dedicated snipers due to it's high caliber, being capable of sending both xeno and human targets into crit with a couple of shots. Its bolt action design comes with the usual drawbacks, slow rate of fire and the finicky reload process, along with a limited magazine capacity. Holds 5 rounds in the internal magazine plus 1 in the chamber, the bolt can be cycled with <code> unique-action </code> . Comes with a rail scope.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_mosin_box.png|64px]]
[[#Mosin box|'''box of 7.62x54mmR rifle rounds''']]
|Holds 4 sets of five(5) 7.62x54mmR rifle rounds. The rounds need to be manually taken out of the box. 75 Damage with 35 AP.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail 
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
|  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
|-
|}
</tab>
<tab name="Shotguns">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-35.png|128px]]
[[#Gun anchor name here! |'''T-35 pump shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Used as a close quarters tool when someone wants something more suited for close range than most people, or as an odd sidearm on your back for emergencies. Uses 12 gauge shells. Must be pumped after each shot using Unique Action.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Buckshot.png|64px]]
[[#Ammo anchor here!|'''Buckshot shells''']]
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, 40x6 (240) damage with no AP. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Slug.png|64px]]
[[#Slug Shells|'''Slug Shells''']]
|Long range ammunition, used for stunning and staggering enemies. Medium range, 100 Damage with 20 AP and 15 Sunder. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Flechette.png|64px]]
[[#Flechette Shells|'''Flechette Shells''']]
|Metal shards used for punching through armour. Close range, 50 damage with 15 AP, 3 Sunder and 2 additional projectiles that deal 40 Damage with 25 AP and 2.5 Sunder each. Cannot stun/stagger.
|-
|[[File:TGMC_Incendiary_Slug.png|64px]]
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
|Akin to normal slug shells, but sets enemies on fire. Medium range, 40 Damage, 20 AP and 2 Sunder. Cannot stun/stagger.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] 
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
 
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] 
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|-
! Stock
| [[file:TGMC_t35stock.png|64px|link=#T35stock]]
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-39.png|128px]]
[[#T39 |'''T-39 Combat Shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-39 is the middleground between the T-35's ability to use buckshot and a tube magazine and the TX-15's semi-automatic fire. Slower rate of fire than the TX-15, but can load buckshot and doesn't require manual chambering of each shell. Comes with all the advantages and disadvantages of having to load individual shells. Does 30% less damage.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Buckshot.png|64px]]
[[#Buckshot Shells|'''Buckshot Shells''']]
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, 28x6(168) Damage with no AP. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Slug.png|64px]]
[[#Slug Shells|'''Slug Shells''']]
|Long range ammunition, used for stunning and staggering enemies. Medium range, 70 Damage with 20 AP and 15 Sunder. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Flechette.png|64px]]
[[#Flechette Shells|'''Flechette Shells''']]
|Metal shards used for punching through armour. Close range, 35 damage with 15 AP, 3 Sunder and 2 additional projectiles that deal 28 Damage with 25 AP and 2.5 Sunder each. Cannot stun/stagger.
|-
|[[File:TGMC_Incendiary_Slug.png|64px]]
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
|Akin to normal slug shells, but sets enemies on fire. Medium range, 28 Damage with 20 AP and 2 Sunder. Cannot stun/stagger.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|-
! Stock
| Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TX-15.png|128px]]
[[#TX-15 automatic shotgun |'''TX-15 automatic shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
Another iteration of the ZX series of firearms, taking over the SX as the semi-automatic shotgun provided to the TGMC. Compared to the SX, this Shotgun is rifled, and loads primarily longer ranged munitions, being incompatible with buckshot shells. Takes 12-round 16 gauge magazines.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_tx15-flechette.png|64px]]
[[#TX-15 flechette magazine|'''TX-15 flechette magazine''']]
|Holds twelve(12) 16 gauge flechette shells, good for if you suck at aiming. 17 Damage with 15 AP, 1.5 Sunder and 4 additional projectiles that deal 17 Damage and 15 AP each.
|-
|[[File:TGMC_tx15-slug.png|64px]]
[[#TX-15 slug magazine|'''TX-15 slug magazine''']]
|Holds twelve(12) 16 gauge slug shells for longer range, accurate shots. 60 Damage, 30 AP and 3.5 Sunder.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
|  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|-
! Underbarrel
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|-
! Stock
|  style="padding: 5px;" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_paladin12.png|128px]]
[[#Paladin12 |'''Paladin-12 pump shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A nine-round pump action shotgun. A sporterized version of a classic shotgun used for hunting, home defense and police work, modified and used by Nanotrasen security. Holds 8 shells in the magazine, plus 1 in the chamber.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Buckshot.png|64px]]
[[#Buckshot Shells|'''Buckshot Shells''']]
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. 30x6(180) Damage with no AP. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Slug.png|64px]]
[[#Slug Shells|'''Slug Shells''']]
|Long range ammunition, used for stunning and staggering enemies. Medium range, 75 Damage, 20 AP and 15 Sunder. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Flechette.png|64px]]
[[#Flechette Shells|'''Flechette Shells''']]
|Metal shards used for punching through armour. Close range, 37.5 Damage with 15 AP, 3 Sunder and 4 additional projectiles that deal 30 Damage, 25 AP and 2.5 Sunder each. Cannot stun/stagger.
|-
|[[File:TGMC_Incendiary_Slug.png|64px]]
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
|Akin to normal slug shells, but sets enemies on fire. Medium range, 30 Damage with 20 AP and 2 Sunder. Cannot stun/stagger.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TS-34.png|128px]]
[[#Gun anchor name here! |'''TS-34 double barreled shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A double barreled shotgun of archaic, but sturdy design used by the TGMC. Due to <s>balancing</s> reports of barrel bursting, the ability to fire both barrels has been disabled. Uses 12 gauge shells, but can only hold 2 at a time. Come in its M276 pattern holster rig by default.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Buckshot.png|64px]]
[[#Ammo anchor here!|'''Buckshot shells''']]
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, 40x6 (240) damage with no AP. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Slug.png|64px]]
[[#Slug Shells|'''Slug Shells''']]
|Long range ammunition, used for stunning and staggering enemies. Medium range, 100 Damage with 20 AP and 15 Sunder. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Flechette.png|64px]]
[[#Flechette Shells|'''Flechette Shells''']]
|Metal shards used for punching through armour. Close range, 50 damage with 15 AP, 3 Sunder and 2 additional projectiles that deal 40 Damage with 25 AP and 2.5 Sunder each. Cannot stun/stagger.
|-
|[[File:TGMC_Incendiary_Slug.png|64px]]
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
|Akin to normal slug shells, but sets enemies on fire. Medium range, 40 Damage, 20 AP and 2 Sunder. Cannot stun/stagger.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle 
|  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
|}
</tab>
<tab name="SMGs">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-90SMG.png|128px]]
[[#P-90 SMG |'''T-90 Submachine gun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| High rate of fire with a magazine to pair with, all in a compact package. The T-90 offers great performance in CQC or reconissance operations; also ideal for supporting roles looking for a weapon to fall back upon in case of an ambush as it can be weilded near instantly.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_T-90SMG_mag.png|64px]]
[[#T90 magazine|'''T-90 submachine gun magazine!''']]
|Holds fifty(50) 10x20mm caseless rounds in a unique tubular magazine. 20 Damage with 5 AP and 0.5 Sunder.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64pxlink=#Red Dot Sight]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|-
! Stock
| style="padding: 5px;" | Fixed
|-
|}
|}
</tab>
<tab name="Standard Sidearms">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-14.png|128px]]
[[#TP14 |'''TP-14 service pistol''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The TP-14, produced by Terran Armories. A reliable sidearm that loads 9mm Parabellum. Capable of mounting a limited amount of attachments, while sporting only semi-auto, its rate of fire is only limited by how quickly you can pull the trigger.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_TP-14_mag.png|64px]]
[[#TP14 mag|'''TP-14 magazine''']]
|Holds fourteen(14) 9x19mm Parabellum rounds. 20 Damage with 5 AP and 1 Sunder
|-
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|-
! Undderbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|-
! Stock
| Nothing
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-19.png|128px]]
[[#T19 |'''T-19 machinepistol''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The T-19 machinepistol is known for it's ability to be one of the few automatic firearms functional in one handed operation. It's compact size gives those that do not have the space to spare the ability to go without being unarmed.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_T-19_mag.png|64px]]
[[T19 mag!|'''T-19 magazine''']]
|Holds twentyfive(25) 10x20mm caseless rounds. 20 Damage with 5 AP and 0.5 Sunder.
|-
|width=150|[[File:TGMC_T-19_mag_inc.png|64px]]
[[#T19 inc mag|'''T-19 incendiary magazine''']]
|Holds twentyfive(25) 10x20mm caseless extra special spicy rounds.
|-
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|-
! Stock
| [[file:TGMC_t19stock.png|64px|link=#T19 stock]] 
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-23.png|128px]]
[[#TP23 |'''TP-23 service pistol''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The TP-23 is similar to it's 9mm cousin, however in .45 ACP. This mainly translates to lower magazine capacity but better damage. Has a built-in, irremovable laser sight.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_TP-23_mag.png|64px]]
[[#TP23 mag|'''TP-23 magazine''']]
|Holds eleven(11) .45 ACP rounds. 30 Damage with 5 AP and 2.15 Sunder.
|-
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|-
! Stock
| Nothing
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_88M4.png|128px]]
[[#88M4 |'''88 Mod 4 combat pistol''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A powerful sidearm issued mainly to Nanotrasen private contractors, but issued to the TGMC in small numbers, based on the original VP70 more than a century ago. Fires 9mm armor piercing rounds and is capable of 3-round burst or automatic fire.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_88M4_mag.png|64px]]
[[#88M4 mag|'''88 Mod 4 magazine''']]
|Holds eighteen(18) 9mm AP rounds. 20 Damage with 12.5 AP and 2 Sunder.
|-
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|-
! Stock
| [[file:TGMC_stock_vp70.png|64px|link=#vp70stock]]
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-44.png|128px]]
[[#TP44 |'''TP-44 combat revolver''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Produced by Terran Armories. A sturdy and hard hitting firearm that loads .44 Magnum rounds. Holds 7 rounds in the cylinder. Due to the nature of the weapon, it’s rate of fire doesn’t quite match the output of other guns, but does hit much harder.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_TP-44_mag.png|64px]]
[[#TP44 mag|'''TP-44 speed loader''']]
|Holds seven(7) .44 Magnum rounds. 40 Damage, 10 AP and 3 Sunder
|-
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|-
! Stock
| Nothing
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-17.png|128px]]
[[#TP14 |'''TP-17 pocket pistol''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The TP-17, a tiny pistol used by the TGMC as an emergency handgun meant to be stored about anywhere. <u> Fits in boots. You can chamber a bullet then load a mag for extra capacity. </u>
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_TP-17_mag.png|64px]]
[[#TP17 mag|'''TP-17 magazine''']]
|Holds eight(8) .380 ACP rounds. 15 Damage with 5 AP and 0.5 Sunder.
|-
|}
</tab>
<tab name="Specialist">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_tl84.png|128px]]
[[#TL84 |'''TL-84 flamethrower''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The TL-84 flamethrower is the current standard issue flamethrower of the TGMC, and is used for area control and urban combat. Has hydro cannon mounted underneath to put out your fires and friendlies that walked into your fire (their fault, naturally). Uses large flamethrower cans to fuel itself.
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_tl84_mag.png|64px]]
[[#TL84 magazine|'''TL-84 fuel tank''']]
|Holds 60 units of ultra thick napalm.
|-
|width=150|[[File:TGMC_tl84_mag_ext.png|64px]]
[[#TL84 magazine|'''TL-84 fuel tank''']]
|Holds 100 units of ultra thick napalm.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T160.png|128px]]
[[#T160 |'''T-160 Recoilless Rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-160 recoilless rifle is a long range explosive ordnance device used by the TGMC used to fire explosive shells at far distances. Uses a variety of 67mm shells designed for various purposes. Definitely, not an RPG, don't let anyone tell you otherwise.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_T160_HE.png|64px]]
[[#T160 HE|'''T-160 High Explosive shell''']]
|67mm high explosive shell. Causes a heavy explosion in a small area. 100 Damage with 50 AP and 50 Sunder.
|-
|width=150|[[File:TGMC_T160_LE.png|64px]]
[[#T160 LE|'''T-160 Light Explosive shell''']]
|67mm light explosive shell. Causes a light explosion in a large area. Able to travel a greater distance due to the light payload. 75 Damage, 50 AP and 25 Sunder.
|-
|width=150|[[File:TGMC_T160_HEAT.png|64px]]
[[#T160 HEAT|'''T-160 High Explosive Anti Tank shell''']]
|67mm high explosive-anti tank. Causes a medium explosion in a small area. 175 Damage, 100 AP and 100 Sunder.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Nothing
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_t70.png|128px]]
[[#T70 |'''T-70 grenade launcher''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-70 is the standard grenade launcher used by the TerraGov Marine Corps for area denial and big explosions. Fired rounds '''DO NOT PASS THROUGH FRIENDLIES OR ENEMIES'''. The rotary cylinder holds 6 rounds.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_HEDP.png|64px]]
[[#grenade|'''Any nade''']]
|Any nade that you can get your hands on.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T81.png|128px]]
[[#T81 |'''T-81 grenade launcher''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A lightweight, single-shot grenade launcher used by the TerraGov Marine Corps for area denial and traumatising allies. Fired rounds '''DO NOT PASS THROUGH FRIENDLIES OR ENEMIES.'''
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_HEDP.png|64px]]
[[#grenade|'''Any nade''']]
|Any nade that you can get your hands on.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| style="padding:5px" | Nothing
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_powerfist.png|128px]]
[[#powerfist |'''Powerfist''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A metal gauntlet with a energy-powered fist to throw back enemies. Altclick to clamp it around your hand, use it to change power settings and screwdriver to pop out the cell. Has 3 power settings.
 
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_powercell.gif|64px]]
[[#powercell|'''Any powercell''']]
|Any shiny box with angry pixies inside.
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TL172.png|128px]]
[[#tl172 |'''TL-172 Defensive Shield''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A heavy shield adept at blocking blunt or sharp objects from connecting with the shield wielder. Looks very robust. Alt click to tighten the strap. Weld it to repair it.
|}
</tab>
</tabs>
 
==Smartgunner ==
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_tl29.png|128px]]
[[#T29 |'''T-29 smart machine gun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-29 is one of the TGMC's current standard IFF-capable weapon. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support. Requires special training and it cannot turn off IFF. It uses 10x26mm ammunition.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_t29_mag.png|64px]]
[[#T29 magazine|'''T-29 drum magazine''']]
|Holds two-hundred(200) 10x26mm rounds. 20 Damage with 15 AP and 2 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| style="padding:5px" | Fixed
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[File:TGMC_T-25.png|128px]]
[[#T29 |'''T-25 smartrifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The T-25 is the TGMC's newest standard IFF-capable weapon. It's known for its ability to burst and chase down xenomorphs very well. It is generally used when someone wants to frontline. Requires special training and it cannot turn off IFF. It uses 10x26mm ammunition.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_T25mag.png|64px]]
[[#T29 magazine|'''T-25 magazine''']]
|Holds eighty(80) 10x26mm rounds. 20 Damage with 10 AP and 1.5 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| style="padding:5px" | Fixed
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
 
|}
 
== Planetside Finds ==
Here are some of the items you can find down on the planet.
<tabs>
<tab name="Rifles">
{| style="border: 2px solid black;
  <big><b>Note: Weapons found here usually can only be found planetside on some maps, use the webmap if you want to know what can be found on which map and where.</b></big>
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Description:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_ak47.png|128px]]
[[#Ak-47 |'''AK-47 ''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
Of all the weapons in the vast Soviet arsenal nothing was more profitable than Avtomat Kalashnikova model of 1947, more commonly known as the AK-47, or Kalashnikov. It's the world's most popular assault rifle, a weapon all fighters love. An elegantly simple nine pound amalgamation of forged steel and plywood, it doesn't break, jam, or overheat. It will shoot whether it's covered in mud or filled with sand. Still used today due to it's good armor piercing properties. Fires 7.62x39mm.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_ak47_mag.png|64px]]
[[#Ak mag|'''AK-47 magazine''']]
|Holds fourty(40) 7.62x39mm rifle rounds.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail 
| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_ak47u.png|128px]]
[[#Ak-47U |'''AK-47U ''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A crude, cheaply produced battle carbine copy capable of automatic fire, a shortened version of the Kalashnikov rifle. Commonly found in the hands of criminals or mercenaries. Fires 7.62x39mm, uses the same magazines as the Ak-47.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_ak47_mag.png|64px]]
[[#Ak mag|'''AK-47 magazine''']]
|Holds fourty(40) 7.62x39mm rifle rounds.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail 
| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
|| style="padding:5px" | Nothing
|-
! Stock
|| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m16.png|128px]]
[[#M16! |'''FN M16A4 assault rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A light, versatile assault rifle with a 30 round magazine, chambered to fire the 5.56x45mm NATO cartridge. The 4th generation in the M16 platform, this FN variant has added automatic fire selection and retains relevance among mercenaries and militias thanks to its high customizability.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_m16_mag.png|64px]]
[[#M16 mag|'''M16 magazine''']]
|Holds thirty(30) 5.56x45mm NATO rounds.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m41ea2.png|128px]]
[[#M41AE2 |'''M41AE2 heavy pulse rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A large weapon capable of laying down supressing fire, based on the M41A pulse rifle platform. Went under field testing, however it failed to surpass its trials and was replaced by the T-42 light machine gun.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_m41ea2_mag.png|64px]]
[[#M41AE2 mag|'''M41AE2 box magazine''']]
|Holds two hundred(200) 10x24mm caseless rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|-
! Stock
|| [[file:TGMC_stock_rifle.png|64px|link=#Skeleton stock]]
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_mares_leg.png|128px]]
[[#Mares leg |'''Mare's leg lever action rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A .44 magnum lever action rifle with side loading port. It has a low fire rate, but it packs quite a punch in hunting. Uses the same caliber bullets as the T-44 revolver.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_7bullets.png|64px]]
[[#.44|'''.44 magnum bullets''']]
| .44 magnum bullets that need to be indavidually loaded.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
|  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_svd.png|128px]]
[[#SVD |'''SVD Dragunov-033 sniper rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A sniper variant of the AK-47 service rifle, with a new stock, barrel, and scope. It doesn't have the punch of modern sniper rifles, but it's finely crafted in 2133 by someone probably illiterate. Fires 7.62x54mmR rounds.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_svd_mag.png|64px]]
[[#SVD mag|'''SVD magazine''']]
|Holds ten(10) 7.62x54mmR (rimmed) rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
</tab>
<tab name="SMGs">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_skorpion.png|128px]]
[[#Skorpion! |'''CZ-81 submachine gun!''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
Often better known by its nickname the ''Skorpion'', the CZ-81 is a robust, 20th century firearm that's a combination of pistol and submachinegun, in its time found in the hands of support personnel who needed a weapon in the dimensions of a pistol but with a bit more firepower. Few use it nowadays due to it's low caliber and difficulty in handling. Fires .32 ACP.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_skorpion_mag.png|64px]]
[[#Skorpion mag!|'''CZ-81 magazine''']]
|Holds twenty(20) .32 APC bullets.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_mp27.png|128px]]
[[#MP27 |'''MP27 submachinegun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
An archaic design going back hundreds of years, the MP27 was common in its day. Today it sees limited use as cheap computer-printed replicas or family heirlooms, though it somehow got into the hands of colonial rebels. Fires 4.6x30mm rounds.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_mp27_mag.png|64px]]
[[#MP27 mag|'''MP27 magazine ''']]
|Holds thirety(30) 4.6x30mm rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_mp5.png|128px]]
[[#MP5 |'''MP5 submachine gun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A German design, this was one of the most widely used submachine guns in the world. It's still possible to find this firearm in the hands of collectors or gun fanatics. Fires 9mm rounds.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_mp5_mag.png|64px]]
[[#MP5 mag|'''MP5 magazine''']]
|Holds thirty(30) 9mm rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_Gal9.png|128px]]
[[#Gun anchor name here! |'''GAL9 submachine gun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
Often reffered to as the ''Uzi'' ,the GAL9 is a cheap, reliable design and manufacture make this ubiquitous submachinegun useful despite the age. Put the fire mode to full auto for maximum firepower. Fires 9mm rounds.
{| border="2" class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Gal9_mag.png|64px]]
[[#GAL9 mag|'''GAL9 magazine''']]
|Holds thirty(30) 9mm rounds.
|-
|width=150|[[File:TGMC_Gal9_mag_ext.png|64px]]
[[#GAL9 mag ext|'''GAL9 extended magazine''']]
|Holds fifty(50) 9mm rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|}
</tab>
<tab name="Shotguns">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_dshotgun.png|128px]]
[[#dshotgun |'''Double barrel shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A double barreled shotgun of archaic, but sturdy design, as the name suggest capable of holding a shell in each of its barrels. Rarely seen on the field due to better alternatives, capable of firing both barrels near instantaneously. The barrels can be opened with <code> unique-action </code>.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Buckshot.png|64px]]
[[#Buckshot Shells|'''Buckshot Shells''']]
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, low AP, high damage. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Slug.png|64px]]
[[#Slug Shells|'''Slug Shells''']]
|Long range ammunition, used for stunning and staggering enemies. Medium range, medium AP, medium damage. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Flechette.png|64px]]
[[#Flechette Shells|'''Flechette Shells''']]
|Metal shards used for punching through armour. Close range, high AP, medium damage. Cannot stun/stagger.
|-
|[[File:TGMC_Incendiary_Slug.png|64px]]
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
|Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
|  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_sshotgun.png|128px]]
[[#sshotgun |'''Sawn-off shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A double barreled shotgun whose barrel has been artificially shortened to reduce range but increase damage and spread. +50% unga power, +100% yelling over comms to be rescued.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Buckshot.png|64px]]
[[#Buckshot Shells|'''Buckshot Shells''']]
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, low AP, high damage. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Slug.png|64px]]
[[#Slug Shells|'''Slug Shells''']]
|Long range ammunition, used for stunning and staggering enemies. Medium range, medium AP, medium damage. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Flechette.png|64px]]
[[#Flechette Shells|'''Flechette Shells''']]
|Metal shards used for punching through armour. Close range, high AP, medium damage. Cannot stun/stagger.
|-
|[[File:TGMC_Incendiary_Slug.png|64px]]
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
|Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail |
style="padding:5px" | Nothing
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Sawn off
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_kronos.png|128px]]
[[#Kronos |'''Kronos pump action shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
The Kronos shotgun is typically found in the hands of counter-terrorist units and unlicensed military contractors. It offers a massive magazine well capable of holding 8 shells +1 in the chamber, and great compatibility with a variety of attachments. Downside comes form the pump action design, rather limiting the rate of fire. Can be pumped with <code> unique-action </code>.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_Buckshot.png|64px]]
[[#Buckshot Shells|'''Buckshot Shells''']]
|Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, low AP, high damage. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Slug.png|64px]]
[[#Slug Shells|'''Slug Shells''']]
|Long range ammunition, used for stunning and staggering enemies. Medium range, medium AP, medium damage. Stuns/staggers T1/T2.
|-
|[[File:TGMC_Flechette.png|64px]]
[[#Flechette Shells|'''Flechette Shells''']]
|Metal shards used for punching through armour. Close range, high AP, medium damage. Cannot stun/stagger.
|-
|[[File:TGMC_Incendiary_Slug.png|64px]]
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
|Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|-
! Stock
style="padding:5px" | Fixed
|-
|}
 
</tab>
<tab name="Sidearms">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_highpower.png|128px]]
[[#Highpower |'''Highpower automag''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A Colonial Marshals issued, powerful semi-automatic pistol chambered in armor piercing 9mm caliber rounds. Used for centuries by law enforcement and criminals alike, recently recreated with this new model. Undoubtedly he most badass sounding pistol a marine can get his/her hand on.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_9mm_mag.png|64px]]
[[#Highpower mag|'''Highpower magazine''']]
|Holds twelve(12) 9mm rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] 
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|-
! Stock
| style="padding:5px" | Nothinh
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_b92fs.png|128px]]
[[#Beretta 92FS |'''Beretta 92FS pistol''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
A popular police firearm in the 20th century, often employed by hardboiled cops while confronting terrorists. A classic of its time, chambered in 9x19mm.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_b92fs_mag.png|64px]]
[[#Beretta 92FS mag|'''Beretta 92FS magazine''']]
|Holds fourteen(14) 9x19mm rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|-
! Stock
| style="padding:5px" | Nothing
|-
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_cmb.png|128px]]
[[#CMB autorevolver |'''CMB autorevolver''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
An automatic revolver chambered in .357 magnum. Commonly issued to Nanotrasen security. It has a burst mode. Currently in trial with other revolvers across Terra and other colonies. Holds 6 rounds in the cylinder. Fires .357 magnum.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_cmb_mag.png|64px]]
[[#CMB autorevolver mag|'''CMB revolver speed loader''']]
|Holds six(6) .357 magnum rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_QFA.png|64px|link=#Quick Fire Assembly]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Nothing
|-
|}
</tab>
</tabs>
 
==REQ buyable weapons==
<tabs>
<tab name="Specialist">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_minigun.png|128px]]
[[#minigun |'''T-100 minigun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A six barreled rotary machine gun, The ultimate in man-portable firepower, capable of laying down high velocity armor piercing rounds this thing will no doubt pack a punch. Must go through a short "spin up" period before firing.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_minigun_powerpack.png|64px]]
[[#minigun powerpack|'''T-100 powerpack''']]
|A heavy reinforced backpack with support equipment, power cells, and spare rounds for the T-100 Minigun System. 25 Damage with 15 AP and 2.5 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
 
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_autosniper.png|128px]]
[[#t81 iff autosniper |'''T-81 Automatic Sniper Rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The T-81 is the TerraGov Marine Corps's automatic sniper rifle. It is rather well-known for it's night vision scope and IFF ammo, it however lacks a burst fire mode. It is mostly used by people who keep shooting their buddies in the back with a full power rifle round.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_autosniper_ammo.png|64px]]
[[#8.6x70mm iff|'''8.6x70mm caseless IFF''']]
|Holds twelve(12) 8.6x70mm caseless, IFF capable ammunition you can shoot straight over your buddies without worry! 50 Damage with 20 AP and 2 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_nv_scope.png|64px|link=#NV scope]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_sadar.png|128px]]
[[#sadar |'''T-152 Rocket Launcher''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The T-152 is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the T-152 rocket launcher is a dangerous weapon with a variety of combat uses. Uses actual rockets rather than the T-160's recoilless shells, making it more powerful.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_HE_Rocket.png|64px]]
[[#sadar he|'''84mm High-Explosive Rocket''']]
|High-Explosive Rocket with a wide blast radius. 200 Damage, 100 AP and 100 Sunder.
|-
|width=150|[[File:TGMC_rpgap.png|64px]]
[[#sadar ap|'''84mm Armor Piercing Rocket''']]
|Rocket with a high density warhead designed to pierce armor. Let's see those [[TGMC:Defender|defenders]] try to tank THIS! 325 Damage with 150 AP 100 Sunder.
|-
|width=150|[[File:TGMC_sadar_ammo_wp.png|64px]]
[[#sadar wp|'''84mm White Phosphorus Rocket''']]
|Incendiary rocket that bursts into flames on impact. Geneva convention? more like geneva ''suggestion''! 200 Damage, 75 AP and 100 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] 
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|-
! Muzzle
| style="padding:5px" | Nothing
|-
! Underbarrel
| style="padding:5px" | Nothing
|-
! Stock
| style="padding:5px" | What stock?
|-
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_mateba.gif|128px]]
[[#Gun anchor name here! |'''TL-24 autorevolver''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The TL-24 is the rather rare autorevolver used by the TGMC issued in rather small numbers to backline personnel and officers. It uses recoil to spin the cylinder. Uses heavy .454 rounds. Orderable from Requisitions.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File: TGMC_mateba_ammo.png|64px]]
[[#matebaammo|'''Mateba speed loader''']]
|Holds 6 rounds of .454 Casull heavy pistol rounds. 50 Damage with 20 AP and 3 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle 
| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|-
! Stock
| style="padding:5px" | What stock?
 
|-
|}
|}
</tab>
<tab name="Imports">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m41a.png|128px]]
[[#m41a |'''M41A pulse rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An older design of the pulse rifle made by Pulse Industries. A rather unknown weapon of its time. It invented the use of electronic firing in the modern era though. Comes with a removable 2-shot underslung grenade launcher. Uses 10x24mm caseless ammunition.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_m41a_ammo.png|64px]]
[[#m41a_ammo|'''M41A magazine''']]
|Holds 95(ninety-five) 10x24mm caseless rounds. 25 Damage with 5 AP and 0.5 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail 
| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] 
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m412.png|128px]]
[[#m412 |'''M412 pulse rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The M412 rifle is a Pulse Industries rifle, billed as a pulse rifle due to its use of electronic firing for faster velocity. A rather common sight in most systems. Uses 10x24mm caseless ammunition.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_m412_ammo.png|64px]]
[[#m412_ammo|'''M412 Magazine''']]
|Holds 40(forty) 10x24 caseless rounds. 26.25 Damage with 5 AP and 0.5 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_QFA.png|64px|link=#Quick Fire Assembly]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m412l1.png|128px]]
[[#m412l1hpr |'''M412L1 heavy pulse rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A large weapon capable of laying down supressing fire, based on the M412 pulse rifle platform. Uses 10x24mm caseless ammunition.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_m412l1_ammo.png|64px]]
[[#m412l1_ammo|'''M412L1 box magazine''']]
| holds 200 (two hundred) 10x24mm caseless rounds. 25 Damage with 5 AP and 0.5 Sunder.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]] 
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
|-
! Underbarrel
| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_type71.png|128px]]
[[#type71 |'''Type 71 pulse rifle''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The primary rifle of the USL forces, the Type 71 is a reliable rifle chambered in 7.62x39mm, firing in two round bursts to conserve ammunition.
{| border="2"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:TGMC_type71_ammo.png|64px]]
[[#type71_ammo|'''Type 71 magazine''']]
|Holds 40(forty) 7.62x39mm rounds.
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|-
! Stock
| style="padding:5px" | Fixed
|-
|}
|}
|}
</tab>
</tabs>


=Attachments=
{|cellpadding="4" style="width:100%; background:#{{ColorPalette‎‎|Xenomorph|Light}}border-style:outset; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Secondary}}; border-radius:.5em; table-layout: fixed;"
Stuff you slap on to your gun to make it better. Or worse, in some aspects.
|-style="background:#{{ColorPalette‎‎|Xenomorph|Primary}}; color:#{{ColorPalette‎‎|Xenomorph|Header Text}}; font-weight:bold; text-align:center;"
<tabs>
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em; width: 20em;"| Способность
<tab name="Rail Attachments">
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em;" | Описание
 
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em; width: 6%;" | Затраты<br>плазмы
{| style="border: 3px solid black;
| style="border-style:double; border-width:.2em; border-color:#{{ColorPalette‎‎|Xenomorph|Primary Bold}}; border-radius:.2em; width: 6%;" | Перезарядка
  ! style="background-color:#808080; width:150px;"| '''Item:'''
|- style="color:black; background:#{{ColorPalette‎‎|Xenomorph|Very Light}};"
! style="background-color:#808080;"| '''Desc.:'''
! {{RowHeader|Theme=Xenomorph}} | {{anchor|Toggle Bump Attacks}}Переключить режим атаки<br>[[File:Bumpattacktoggle.gif|64px]]<br>[[#Toggle Bump Attacks|<span style="color:#{{ColorPalette‎‎|Xenomorph|Link Text}};">Toggle Bump Attacks</span>]]
|-
|Эта способность позволяет вам включать и выключать атаку при столкновении c кем-либо в Harm интенте [[File:Harm 16.png|32px]]. Если по какой-то причине, например когда вам загораживают путь отступления, вы хотите толкать противников, переключите данную способность в соответствующий режим. Красная стрелка означает, что вы будете бить; зеленая стрелка означает, что вы будете толкать.
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Magnetic_Harness.png|64px]]
|Н/Д
[[#Magnetic Harness |'''Magnetic Harness''']]
|Н/Д
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|  
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. ''but why don't you just use a pick up macro?'' they disabled pickup macros for guns. Use these to keep your gun on you instead.
 
'''Exact stats:''' -9999% frustration when pounced on
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_RDS.png|64px]]
[[#Red Dot Sight|'''Red Dot Sight''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount.
No drawbacks.
 
'''Exact stats:''' <br> Wielded: +15% accuracy<br>Unwielded: +10% accuracy
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_scope_mini.png|64px]]
[[#mini rail scope|'''Mini Rail Scope''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|  
A small rail mounted zoom sight scope. Increases wield delay, and slows down movement speed when wielded. Allows short range zoom by activating the attachment.
 
''use F12 if your HUD doesn't come back''
 
'''Exact stats:''' +0.2s wield delay<br> Wielded: +5% accuracy, modest slowdown<br>Unwielded: -5% accuracy
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_scope.png|64px]]
[[#rail scope|'''T-47 Rail Scope''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A marine standard mounted zoom sight scope. Allows long range zoom by activating the attachment.
 
''use F12 if your HUD doesn't come back''
 
'''Exact stats:''' +0.4s wield delay<br> Wielded: +10% accuracy, modest slowdown<br>Unwielded: -5% accuracy
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_flashlight.gif|64px]]
[[#rail flashlight|'''Rail Flashlight''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A simple flashlight used for mounting on a firearm. Has no drawbacks, but isn't particuraly useful outside of providing an extra light source.
 
''works well with armors that have less than 6 tile light radius, such as Jaeger armor without a Baldur module''
 
'''Exact stats:''' 6 tile light radius
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_attachment_build-a-sentry.png|64px]]
[[#Build-A-Sentry Kit|'''Build-A-Sentry Kit''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
When attached to a gun, the Build-A-Sentry Kit allows the weapon to be deployed as an autonomous sentry gun. Standard ammo for the attached weapon is still used, and power cells are needed if the sentry runs out of charge. Control+click on a tile to deploy the sentry, or control+click on the gun to deploy it in front of you.
 
''Note that the kit does not provide IFF, even though it targets past marines. Unless the attached weapon has IFF, be aware of friendly fire.''
 
'''Exact stats:''' 130% increase in friendly fire instances.
|-
|}
</tab>
<tab name="Barrel Attachments">
 
{| style="border: 3px solid black; class="mw-collapsible"
! style="background-color:#808080; width:150px;"| '''Item:'''
! style="background-color:#808080;"| '''Desc.:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Suppressor.png|64px]]
[[#Suppressor |'''Suppressor''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A small tube with exhaust ports to expel noise and gas.
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.
 
'''Exact stats:''' +10% damage falloff, halves bullet speed<br>Wielded: +10% accuracy,-5% scatter,-2 recoil<br>Unwielded: -5% scatter, -3 recoil
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Extended_Barrel.png|64px]]
[[#Extended Barrel|'''Extended Barrel''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.
 
'''Exact Stats:''' doubles bullet speed, +1 item size<br>Wielded: +15% accuracy, -5% scatter<br>Unwielded: +10% accuracy
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Recoil_Compensator.png|64px]]
[[#Recoil Compensator |'''Recoil Compensator''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you're overcompensating for something.
 
'''Exact stats:''' <br>Wielded: -15% scatter, -2 recoil <br>Unwielded: -15% scatter, -2 recoil
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_heavy_barrel.gif|64px]]
[[#Barrel Charger |'''Barrel Charger''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A fitted barrel extender that goes on the muzzle, with a small shaped charge that propels a bullet much faster. Greatly increases projectile speed at the cost of a small amount of accuracy.
 
'''Exact stats:''' triples bullet speed<br>Wielded: -10% accuracy<br>Unwielded: -10% accuracy
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_bayonet.png|64px]]
[[#bayonet|'''Bayonet''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A knife you can attach to the muzzle of your gun to increase melee damage. Comes in 2 types, regular and M22(your standard knife). The difference is only cosmetic. Makes your weapon longer.
 
'''Exact stats:''' +25 melee damage, +1 item size<br> Wielded: -5% accuracy<br>Unwielded: -10% accuracy
|-
|}
</tab>
<tab name="Underbarrel Attachments">
 
{| style="border: 3px solid black;
! style="background-color:#808080; width:150px;"| '''Item:'''
! style="background-color:#808080;"| '''Desc.:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Laser_Sight.png|64px]]
[[#Laser Sight |'''Laser Sight''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
''Fookin' laser soights.'' A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.
 
'''Exact stats:''' <br>Wielded: +10% accuracy <br>Unwielded: +15% accuracy
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Vertical_Grip.png|64px]]
[[#Vertical Grip|'''Vertical Grip''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.
 
'''Exact stats:''' -'''100%''' scatter, +1 item size, +0.2s wield delay<br>Wielded: +10% accuracy, -10% scatter, -2 recoil<br>Unwielded: -5 accuracy, +5% scatter
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Angled_Grip.png|64px]]
[[#Angled Grip |'''Angled Grip''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.
 
'''Exact stats:''' +1 item size, -0.3s wield delay<br>Wielded: -1 recoil<br>Unwielded: -10% accuracy, +5% scatter
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_gyro.png|64px]]
[[#gyro |'''Gyroscopic Stabilizer''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A set of weights and balances to stabilize the weapon when burst firing or moving, especially while shooting one-handed. Greatly reduces movement penalties to accuracy. Significantly reduces burst scatter, recoil and general scatter.
 
'''Exact stats:''' -50% running accuracy penalty<br>Wielded: -5% scatter, -2 recoil<br>Unwielded: -10% scatter, -1 recoil
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_bipod.gif|64px]]
[[#bipod |'''Bipod''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A simple set of telescopic poles to keep a weapon stabilized during firing. Greatly increases accuracy and reduces recoil when properly placed, but also increases weapon size.
 
''must be activated to stabilize. Can be deployed anywhere, not just behind barricades or next to a wall''
 
'''Exact stats:''' +'''2''' item size, -10 melee damage<br>When active: -30% scatter, +30% accuracy
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_attached_gun_flamer.gif|64px]]
[[#mini flamethrower |'''Mini Flamethrower''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A weapon-mounted refillable flamethrower attachment. It is designed for short bursts. Holds 20 units of fuel. Does not immediately set xenos on fire. Best used for area denial in a pinch.
 
''when active, middle click to fire. to refill it from a welderpack, grab the welderpack in one hand and the weapon+miniflamer on the other, then click the gun with the welderpack''
 
'''Exact stats:''' 4 tile range, 20 unit capacity
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_attached_gun_shotgun.png|64px]]
[[#masterkey shotgun |'''Masterkey Shotgun''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A weapon-mounted, three-shot shotgun usually used for breaching actions, hence the name. Reloadable with 12 gauge buckshot. The short barrel reduces the ammo's effectiveness.
 
''when active, the weapon now acts similarly to the T-35 pump shotgun. Click normally to fire, use Unique Action to pump it after each shot. Can only be reloaded while active''
 
'''Exact stats:''' 3 shell ammo capacity
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_attached_gun_grenade.png|64px]]
[[#underslung grenade launcher |'''Underslung Grenade Launcher''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A weapon-mounted, reloadable, two-shot grenade launcher. Also called the noob tube by salty xenos. Or at least, that's what the [[TGMC:Synthetic|synth]] says they call it. It might look like it can only hold one grenade, but it does in fact hold two. Chalk it up to bluespace magic or some shit.
 
''when active, middle click to fire. Can only be reloaded while active''
 
'''Exact stats:''' 2 grenade ammo capacity, 7 tile range
|-
|}
</tab>
<tab name="Stock Attachments">
 
{| style="border: 3px solid black;
! style="background-color:#808080; width:150px;"| '''Item:'''
! style="background-color:#808080;"| '''Desc.:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_t19stock.png|64px]]
[[#t-19 stock |'''T-19 machinepistol stock''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A submachinegun stock distributed in "small" numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.
 
'''Exact stats:''' +1 item size, +5 melee damage, +0.1s wield delay<br>Wielded: +10% accuracy, -10% scatter, -2 recoil<br>Unwielded: -10% scatter
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_t35stock.png|64px]]
[[#t-35 stock|'''T-35 stock''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.
 
'''Exact Stats:''' +'''2''' item size, +5 melee damage, +0.4s wield delay<br>Wielded: +15% accuracy, -20% scatter, -3 recoil<br>Unwielded: n/a
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_stock_tactical.png|64px]]
[[#mk221 tactical stock |'''MK221 tactical stock''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A stock for the outdated MK221 tactical shotgun. Should've been phased out a while ago, but looks like the [[TGMC:Requisitions Officer|RO]] forgot to remove them from inventory.
 
'''Exact stats:''' +'''2''' item size, +5 melee damage, +0.2s wield delay<br>Wielded: +10% accuracy, -15% scatter, -2 recoil<br>Unwielded: n/a
|-
|}
</tab>
</tabs>
 
=Apparel=
These are the things you wear on your body to either carry all your junk, or stop yourself from getting decapitated.
==Jaeger XM-02 Combat Exoskeleton==
{|class:"wikitable"
|-
![[File:TGMC_jaeger.png|124px]] || Designed to mount a variety of modular armor components and support systems. It comes installed with light-plating and a shoulder lamp. Mount armor pieces to it by clicking on the frame with the components. Use alt+click to remove armor attachments. Use face paint on armor pieces to color them, before placing them on the exoskeleton.
|-
|}
<tabs>
<tab name="Armor plates">
NOTE: The arm and leg plates all have the same stats. Only the chest plates have differing armor stats. Examine the exosuit with the pieces attached and click the "relevant information" prompt to view exact statistics.
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Type:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_light.png|64px]]
[[#lightskirmisher |'''Light Skirmisher''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Provides minor protection and encumbrance when attached. This one is marked as a light skirmisher piece, used by those who prefer faster movement speed over protection, such as scouts.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_medium.png|64px]]
[[#mediuminfantry |'''Medium Infantry''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Provides moderate protection and encumbrance when attached. This one is marked as a medium infantry piece, used by frontline troops that need a good balance of mobility and protection.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_heavy.png|64px]]
[[#heavyassault |'''Heavy Assault''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Provides high protection and encumbrance when attached. This one is marked as a heavy assault piece, with extra padding and plate thickness which provides excellent protection against all manners of dangers.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_eva.png|64px]]
[[#mediumeva |'''Medium EVA''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, used for extravehicular operations in the vacuum of space. The gaps in the armor seem to say otherwise, however.<br>''NOTE: does not actually provide protection against space.''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_eva_skull.png|64px]]
[[#skulleva |'''Medium EVA w/ skull''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, but the helmet has a skull engraved on it.<br>''NOTE: does not actually provide protection against space.''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_eod.png|64px]]
[[#heavyeod |'''Heavy EOD''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Provides high protection and encumbrance when attached. This one is marked as an EOD armor piece, used by specialized Explosive Ordnance Disposal units to disarm explosives safely. And no, that is '''not''' a skirt.<br>''NOTE: does not actually provide extra protection against explosive damage.''
|-
|}
</tab>
<tab name="Storage modules">
NOTE: The exoskeleton can mount 1 storage module.
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Module:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_general.png|64px]]
[[#modulestoragegeneral |'''General purpose storage module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, magazines, and motion detectors.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_engineer.png|64px]]
[[#modulestorageengi |'''Engineering storage module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Can hold about as much as a tool belt, and sometimes small spools of things like barbed wire, or an entrenching tool.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_medic.png|64px]]
[[#modulestoragemedic |'''Medical storage module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Can hold a substantial variety of medical supplies and apparatus, but cannot hold much more than a medkit could.
|-
|}
</tab>
<tab name="Armor modules">
 
These modules augment your armor, increasing its abilities and resistances. Only one can be attached at a time.
 
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Module'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_baldur.png|64px]]
[[#baldurmk1 |'''Mark 1 Baldur light amplification system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Increases the power output of the Jaeger Combat Exoskeleton's mounted flashlight. Slows you down slightly.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_baldur.png|64px]]
[[#baldurmk2 |'''Mark 2 Baldur light amplification system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Substantially increases the power output of the Jaeger Combat Exoskeleton's mounted flashlight. Slows you down slightly.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_tyr.png|64px]]
[[#tyrmk1 |'''Mark 1 Tyr armor reinforcement''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A large amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns. This older version has worse protection. Will definitely impact mobility.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_tyr.png|64px]]
[[#tyrmk2 |'''Mark 2 Tyr armor reinforcement''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns. Will definitely impact mobility.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_mimir.png|64px]]
[[#mimirmk1 |'''Mark 1 Mimir environmental resistance system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When activated, this system provides resistance to environmental hazards, such as gases and radiological exposure. This older version provides no protection to acid. Best paired with the Mimir Environmental Helmet System. Will impact mobility.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_mimir.png|64px]]
[[#mimirmk2 |'''Mark 2 Mimir environmental resistance system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When activated, this system provides substantial resistance to environmental hazards, such as gases and radiological exposure. This newer version provides resistance to acid. Best paired with the Mimir Environmental Helmet System and a gas mask. Will impact mobility.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[File:TGMC_jaeger_module_ballistic.png|64px]]
[[#mimirmk2 |'''Ballistic armor module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_valk.png|64px]]
[[#valk |'''Valkyrie automedical armor system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When activated, it can inject a variety of chemicals, as well as automatically securing the bones and body of the wearer, to minimize the impact of broken bones or mangled limbs in the field. Also comes with a health analysis function. Will definitely impact mobility.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_surt.png|64px]]
[[#surt |'''Surt pyrotechnical insulation system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Providing a near immunity to being bathed in flames, and amazing flame retardant qualities, this is every pyromaniacs' first stop to survival. Will impact mobility somewhat.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_hlin.png|64px]]
[[#hlin |'''Hlin explosive compensation module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Uses a complex set of armor plating and compensation to lessen the effect of explosions, at the cost of making the user slower.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_vali.png|64px]]
[[#vali |'''Vali chemical enhancement module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A module that enhances the strength of reagents in the body. Requires a special substance, gathered from xenomorph lifeforms, to function.This substance needs to be gathered using an applicable weapon or tool.
|-
|}
</tab>
<tab name="Helmet modules">
 
These modules attach to jaeger armor helmets, which go directly on your head like any normal helmet.
 
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Module'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_bino.png|64px]]
[[#modulebino |'''Binocular helmet module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When attached, can be flipped down to view into the distance.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_weld.png|64px]]
[[#modulewelding |'''Welding helmet module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When attached, this module can be flipped up or down to function as a welding mask.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_antenna.png|64px]]
[[#moduleantenna |'''Antenna helmet module''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When attached, this module is able to provide quick readuts of the users coordinates.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_mimir.png|64px]]
[[#mimirhelmetmk1 |'''Mark 1 Mimir Environmental Helmet system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When attached, this system provides substantial resistance to environmental hazards, such as gases and radiological exposure. This older version has no acidic resistance. Best paired with the Mimir Environmental Resistance System and a gas mask.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_mimir.png|64px]]
[[#mimirhelmetmk2 |'''Mark 2 Mimir Environmental Helmet system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| When attached, this system provides substantial resistance to environmental hazards, such as gases, acidic elements, and radiological exposure. Best paired with the Mimir Environmental Resistance System. Will impact mobility when attached.
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_tyr.png|64px]]
[[#mimirhelmetmk2 |'''Tyr Helmet system''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Designed for mounting on a Jaeger Helmet. When attached, this system provides substantial resistance to most damaging hazards, like bullets and melee.
|-
|}
</tab>
</tabs>
 
==Other stuff==
<tabs>
<tab name="Uniform Accessories">
 
{| style="border: 3px solid black;
! style="background-color:#808080; width:150px;"| '''Item:'''
! style="background-color:#808080;"| '''Desc.:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Webbing.png|64px]]
[[#Webbing |'''Webbing''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Extra pouches that you can clip to your uniform.<br>
Only one thing may be clipped to your uniform<br>
Has three slots for storing items.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]
|-
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]
|-
| Any type of magazines [[File:T12AR_mag.png|64px]]
|-
| Any type of grenade [[File:TGMC_HEDP.png|64px]]
|-
| Any type of power cell [[File:TGMC_TX-73_mag.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Black_Webbing.png|64px]]
[[#Black Webbing |'''Black Webbing''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Extra pouches that you can clip to your uniform.<br>
Only one thing may be clipped to your uniform<br>
Has five slots for storing tiny or small items.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]
|-
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Holster.png|64px]]
[[#Shoulder Holster |'''Shoulder Holster''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Pistol Holster that you can clip to your uniform.<br>
Only one thing may be clipped to your uniform<br>
Capable of storing one pistol in it.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Any Pistol
|-
| Tazer
|}
</tab>
<tab name="Armor">
<big>'''OUTDATED, TO BE UPDATED'''</big>
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Armor:'''
! style="background-color:#808080;"|'''Desc:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Armor_Xenonauten_Medium.png|64px]]
[[#Medium Armor |'''Xenonauten-M pattern armored vest''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A XN-M vest, also known as Xenonauten, a set vest with modular attachments made to work in many enviroments.<br>
Medium variant. Allows any Jaeger attachment. Alt-Click to remove attached items. Use it to toggle the built-in flashlight.<br>
Has a shoulder lamp and a suit storage for guns.
{| border=2 class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Suit Storage:
|-
| Any Gun [[File:TGMC_M37.png|64px]]
|-
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]
|-
| The Bible [[File:TGMC_Bible.png|64px]]
|-
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]
|-
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]
|-
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Armor_Xenonauten_Heavy.png|64px]]
[[#Medium Armor |'''Xenonauten-H pattern armored vest''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A XN-H vest, also known as Xenonauten, a set vest with modular attachments made to work in many enviroments.<br>
Heavy variant. Allows any Jaeger attachment. Alt-Click to remove attached items. Use it to toggle the built-in flashlight.<br>
Has a shoulder lamp and a suit storage for guns.
{| border=2 class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Suit Storage:
|-
| Any Gun [[File:TGMC_M37.png|64px]]
|-
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]
|-
| The Bible [[File:TGMC_Bible.png|64px]]
|-
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]
|-
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]
|-
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Armor_Xenonauten_Light.png|64px]]
[[#Medium Armor |'''Xenonauten-L pattern armored vest''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A XN-L vest, also known as Xenonauten, a set vest with modular attachments made to work in many enviroments.<br>
Light variant. Allows any Jaeger attachment. Alt-Click to remove attached items. Use it to toggle the built-in flashlight.<br>
Has a shoulder lamp and a suit storage for guns.
{| border=2 class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Suit Storage:
|-
| Any Gun [[File:TGMC_M37.png|64px]]
|-
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]
|-
| The Bible [[File:TGMC_Bible.png|64px]]
|-
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]
|-
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]
|-
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMCsuicidevest.png|64px]]
[[#Tactical Explosive Vest |'''Tactical Explosive Vest''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Has no protection, but it lets you commit warcrimes.<br>
Lacks a shoulder lamp, but still comes with<br>
suit storage and extra pockets.
{| border=2 class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Suit Storage:
|-
| Any Gun [[File:TGMC_M37.png|64px]]
|-
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]
|-
| The Bible [[File:TGMC_Bible.png|64px]]
|-
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]
|-
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]
|-
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]
|}
{| border=2 class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Armor Storage
|-
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]
|-
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]
|-
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]
|-
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]
|-
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]
|-
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]
|-
|}
 
</tab>
<tab name="Belts">
 
{| style="border: 3px solid black;
! style="background-color:#808080; width:150px;"| '''Item:'''
! style="background-color:#808080;"| '''Desc.:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Ammo_Rig.png|64px]]
[[#Ammo Load Rig |'''Ammo Load Rig''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A belt for your uniform, intended for holding magazines.<br>
You can right click it to change the drawing mode.<br>
Has five slots for storing items.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Combat Knife [[File:TGMC_Combat_Knife.png|64px]]
|-
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]
|-
| Any kind of flare/flare nade [[File:TGMC_Flare_Grenade.png|64px]]
|-
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]
|-
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]
|-
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]
|-
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]
|-
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]
|-
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]
|-
| Any grenade [[File:TGMC_HEDP.png|64px]]
|-
| Claymores [[File:TGMC_Claymore.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_generalbelt.png|64px]]
[[#generalpouch |'''General Utility Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A small, lightweight pouch that can be clipped onto armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. And it is in fact a belt, not a pouch. Don't get confused now.<br>
Can switch drawing modes by right clicking.<br>
Capable of storing various items.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]
|}
 
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Shotgun_Belt.png|64px]]
[[#Shotgun Shell Belt |'''Shotgun Shell Belt''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A belt used to hold up to 70 shotgun shells, two boxes worth.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]
|-
| Slug Shells [[File:TGMC_Slug.png|64px]]
|-
| Flechette Shells [[File:TGMC_Flechette.png|64px]]
|-
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_M4A3_Holster.png|64px]]
[[#M4A3 Belt Holster |'''T457 pattern pistol holster rig''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Pistol Holster that goes on your belt.<br>
Has five slots, and draws pistols on click.<br>
Capable of storing only one pistol in it.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Any Pistol, not revolvers. [[File:TGMC_TP-14.png|64px]]
|-
| Any Pistol Magazines [[File:TGMC_M4A3_Magazine.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_M44_Holster.png|64px]]
[[#M44 Belt Holster |'''T457 pattern revolver holster rig''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Revolver Holster that goes on your belt.<br>
Has five slots, and draws a shotgun on click.<br>
Capable of storing only one revolver in it.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Any revolver [[File:TGMC_TP-44.png|64px]]
|-
| Revolver speedloaders [[File:TGMC_M44_Speedloader.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_ts34belt.png|64px]]
[[#ts34 belt |'''TS-34 Shotgun Holster rig''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Specialised holster for the TS-34 double barreled shotgun. Comes with the shotgun.<br>
Has five slots, and draws shotgun on click.<br>
Capable of storing the shotgun, and either one shell box or 2 shell handfuls.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| TS-34 double barrel shotgun [[File:TGMC_TS-34.png|64px]]
|-
| Loose shells[[File:TGMC_Buckshot.png|64px]]
|-
| Shotgun shell box [[file:TGMC_fix.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_beltharness.png|64px]]
[[#beltharness |'''Belt Harness''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A shoulder worn strap with clamps that can be attached to a gun. Acts as a mag harness, but on your belt. Attaches guns to your back if your suit storage is full. Lacks any form of storage on its own.<br>
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMCknifebelt.png|64px]]
[[#Knife Rig |'''Knife Rig''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A knife rig that goes on your belt<br>
Can switch drawing modes by right clicking.<br>
Capable of storing six throwing knives within.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| M11 Throwing Knives. [[File:TGMC_Throwing_Knife.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_grenadebelt.png|64px]]
[[#HEDPrig1 |'''M40 HEDP rig''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
Designed to carry bulk quantities of M40 HEDP grenades, but can naturally store any grenade.<br>
Can switch drawing modes by right clicking.<br>
Capable of storing any nade.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Any nade. [[File:TGMC_HEDP.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_grenadebelt.png|64px]]
[[#HEDPrig2 |'''M40 HEDP rig Mk. II''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
An upgraded version of the standard rig designed to carry even greater quantities of M40 HEDP grenades, but can naturally store tons of any grenade. Orderable from Requisitions.<br>
Can switch drawing modes by right clicking.<br>
Capable of storing any nade.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Any nade. [[File:TGMC_HEDP.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_medicalbag.png|64px]]
[[#lifesaver |'''Lifesaver medic bag''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A specialised belt that mounts a duffel bag filled with a range of injectors and light medical supplies and is common among medics.<br>
Can switch drawing modes by right clicking.<br>
Capable of storing medical supplies.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Medical supplies. [[File:TGMC_fix.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_medicalbelt.png|64px]]
[[#medicalrig |'''Medical Storage rig''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
This version is a less common configuration of the M276 pattern belts, designed to transport medical supplies, and light ammunitions.<br>
Can switch drawing modes by right clicking.<br>
Capable of storing medical supplies and some ammunition.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Medical supplies. [[File:TGMC_fix.png|64px]]
|-
| Loose shells. [[file:TGMC_Buckshot.png|64px]]
|-
| Pistol magazines. [[file:TGMC_TP-23_mag.png|64px]]
|}
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_toolbelt.png|64px]]
[[#TGMC toolbelt |'''Toolbelt''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
It's a toolbelt. It holds tools, obviously. need we say more?<br>
Can switch drawing modes by right clicking.<br>
Capable of storing tools and stuff.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Storage
|-
| Tools. [[File:TGMC_Wrench.png|64px]]
|}
 
</tab>
<tab name="Pouches">
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Pouch:'''
! style="background-color:#808080;"|'''Desc:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMCshotgunpouch.png|64px]]
[[#Shotgun Shell Pouch |'''Shotgun Shell Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold shotgun shells. Has four slots.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]
|-
| Slug Shells [[File:TGMC_Slug.png|64px]]
|-
| Flechette Shells [[File:TGMC_Flechette.png|64px]]
|-
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMCmagazinepouch.png|64px]]
[[#Magazine Pouch |'''Magazine Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold magazines. Has three slots.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]
|-
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]
|-
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]
|-
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]
|-
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]
|-
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]
|-
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Flare_Pouch.png|64px]]
[[#Flare Pouch |'''Flare Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to flares. Has seven slots.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]
|-
| Manual Flares [[File:TGMC_Flare.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_First_Aid_Pouch.png|64px]]
[[#First Aid Pouch |'''First Aid Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold medical supplies. Has five slots.<br>
Comes with ointment, gauze, splints, tramadol injector, and a tricordrazine pill pack.<br>
Has less storage space than the medkit pouch, so this should only be taken for the supplies.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]
|-
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]
|-
| Gauze [[File:TGMC_Gauze.png|64px]]
|-
| Ointment [[File:TGMC_Ointment.png|64px]]
|-
| Medical Splints [[File:TGMC_Splint.png|64px]]
|-
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Tool_Pouch.png|64px]]
[[#Tool Pouch |'''Tool Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold tools. Has five slots.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]
|-
| Entrenching Tools [[File:TGMC_ETool.png|64px]]
|-
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]
|-
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]
|-
| Crowbars [[File:TGMC_Crowbar.png|64px]]
|-
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]
|-
| Multi Tool [[File:TGMC_Multitool.png|64px]]
|-
| Wrenches [[File:TGMC_Wrench.png|64px]]
|-
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Construction_Pouch.png|64px]]
[[#Construction Pouch |'''Construction Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold construction materials. Has three slots.<br>
Comes with 25 sandbags, 5 barbed wires, and a shovel. Enough to make 5 wired barricades.<br>
Can also hold filled sandbags.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Stacks of Material [[File:TGMC_Metal.png|64px]]
|-
| Entrenching Tools [[File:TGMC_ETool.png|64px]]
|-
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]
|-
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]
|-
| Metal Rods [[File:TGMC_Rods.png|64px]]
|-
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMCpistolammopouch.png|64px]]
[[#Pistol Magazine Pouch |'''Pistol Magazine Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold pistol magazines. Has three slots.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]
|-
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Pistol_Pouch.png|64px]]
[[#Sidearm Pouch |'''Sidearm Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to sidearms. Has one slot.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Any Revolvers [[File:TGMC_M44.png|64px]]
|-
| Any Pistols [[File:TGMC_M4A3.png|64px]]
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMCexplosivepouch.png|64px]]
[[#Explosive Pouch |'''Explosive Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold explosive materials. Has four slots.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]
|-
| C4 [[File:TGMC_C4.png|64px]]
|-
| Any Grenades [[File:TGMC_HEDP.png|64px]]
|-
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]
|-
| Claymores [[File:TGMC_Claymore.png|64px]]
|-
| Detpacks [[File:TGMC_Detpack.png|64px]]
|-
| Signaler [[File:signaler.png|64px]]
|-
|}
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Explosive_Pouch.png|64px]]
[[#Grenade Pouch |'''Grenade Pouch''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A pouch used to hold grenades, go figure. Has six slots.<br>
Has two drawing methods, click to open, and draw last stored upon click.<br>
Defaults to click to open, you can right click on it and change the drawing method.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! What it can store:
|-
| Any Grenades [[File:TGMC_HEDP.png|64px]]
|}
</tab>
<tab name="Masks">
{| style="border: 3px solid black;
! style="background-color:#808080; width:150px;"| '''Item:'''
! style="background-color:#808080;"| '''Desc.:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Gas Mask.png|64px]]
[[#TGMC Gas Mask |'''Transparent gas mask''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A face-covering mask that can be connected to an air supply. Filters harmful gases from the air.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Coif.png|64px]]
[[#Thermal coif|'''Thermal coif''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A coif that protects you from extreme cold conditions.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Rebreather.png|64px]]
[[#Rebreather |'''Rebreather''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
Heats or cools down air as you breath it, protecting you from extreme conditions.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_tactical_gas_mask.png|64px]]
[[#TGMC Tactical gas mask|'''Tactical gas mask''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A face-covering mask that can be connected to an air supply. Filters harmful gases from the air. Looks reasonably cooler than the standard variants.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_tactical_coifed_gas_mask.png|64px]]
[[#TGMC Tactical coifed gas mask|'''Tactical coifed gas mask''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A face-covering coifed mask that can be connected to an air supply. Filters harmful gases from the air. Looks reasonably cooler than the standard variants, and features a thermal coif.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_SWAT_mask.png|64px]]
[[#SWAT Mask|'''SWAT Mask''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A close-fitting tactical mask that can be connected to an air supply. Protects from a single hugger attack before falling off, and needing to be re-equipped. Orderable from Requisitions.
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_bandanna.png|64px]]
[[#Bandanna|'''Bandanna''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"|
A colored, resilient, and insulating cloth to cover your face from the elements.
|-
|}
</tab>
</tabs>
 
=Munitions=
'''This section is currently empty. [[Guide to contributing to the wiki|You can help fix that!]]'''
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]]
[[#Munition anchor here! |'''Your munition here!''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| What you use to grenade your buddy in the back of the head.
|}
=Defensive Equipment=
'''This section is currently empty. [[Guide to contributing to the wiki|You can help fix that!]]'''
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Pouch:'''
! style="background-color:#808080;"|'''Desc:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:ExampleTGMC.png|64px|link=Special:FilePath/ExampleTGMC.png]]
[[#Defensive Equipment Anchor Here! |'''Defensive Equipment Name Here!''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A thing you slap down to hurt bad guys, or maybe not.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Construction steps:
|-
| Step one. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|-
| Step two. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|-
| Step three. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|-
| Step four. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|}
|-
|}
 
= <span class="mw-customtoggle-0" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> TEMPLATES =
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
==Guns==
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]]
[[#Gun anchor name here! |'''Your gun name here!''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Pew pew. Pew pew pew. Pew pew.
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
|width=150|[[File:Your ammo file here!|64px|link=Special:FilePath/Your_ammo_file_here!]]
[[#Ammo anchor here!|'''Your ammo name here!''']]
|Holds bullets, which hurt. Ow!
|}
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
!Attachments:
|-
! Rail
| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
|| [[file:TGMC_QFA.png|64px|link=#Quick Fire Assembly]]
|| [[file:TGMC_scope.png|64px|link=#Scope]]
|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
|-
! Muzzle
| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
||  [[file:TGMC_bayonet.png|64px|link=#Bayonet]]
|-
! Underbarrel
| [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
|| [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]]
|| [[file:TGMC_bipod.gif|64px|link=#Bipod]]
|| [[file:TGMC_gyro.png|64px|link=#Gyro]]
|| [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]]
|| [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]]
|| [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]]
|| [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]]
|| style="padding:5px" | Nothing
|-
! Stock
| [[file:TGMC_t35stock.png|64px|link=#T35stock]]
|| [[file:TGMC_t19stock.png|64px|link=#T19stock]]
|| [[file:TGMC_stock_vp70.png|64px|link=#vp70stock]]
|| [[file:TGMC_stock_tx15.png|64px|link=#T15stock]]
|| [[file:TGMC_stock_tactical.png|64px|link=#Stock Tactical]]
|| [[file:TGMC_stock_t18stock.png|64px|link=#T18stock]]
|| [[file:TGMC_stock_sx16.png|64px|link=#sx16stock]]
|| [[file:TGMC_stock_smg.png|64px|link=#Stock Smg]]
|| [[file:TGMC_stock_slavic.png|64px|link=#Stock Slavic]]
|| [[file:TGMC_stock_shotgun.png|64px|link=Stock Shotgun]]
|| [[file:TGMC_stock_rifle.png|64px|link=#Stock Rifle]]
|| [[file:TGMC_stock_revolver.png|64px|link=#Stock Revolver]]
|| [[file:TGMC_stock_m16.png|64px|link=#Stock M16]]
|| style="padding:5px" | Fixed
|-
|}
|}
==Munitions==
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Weapon:'''
! style="background-color:#808080;"|'''Desc:'''
|-
 
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]]
[[#Munition anchor here! |'''Your munition here!''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| What you use to grenade your buddy in the back of the head.
|}
==Defensive Equipment==
{| style="border: 2px solid black;
! style="background-color:#808080;"|'''Pouch:'''
! style="background-color:#808080;"|'''Desc:'''
|-
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:ExampleTGMC.png|64px|link=Special:FilePath/ExampleTGMC.png]]
[[#Defensive Equipment Anchor Here! |'''Defensive Equipment Name Here!''']]
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|
A thing you slap down to hurt bad guys, or maybe not.
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;"
! Construction steps:
|-
| Step one. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|-
| Step two. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|-
| Step three. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|-
| Step four. [[File:TGMC_TOOL.png|64px|link=Special:FilePath/TGMC_TOOL.png]]
|}
|-
|}
|}
</div>

Текущая версия от 20:12, 22 сентября 2022

Age Health Plasma Slash Speed
Чем меньше этот параметр тем быстрей будет происходить перемещение. К примеру скорость морпеха без брони в ботинках будет 3. В будущем формат скорости будет изменен на более понятный.
Защита Melee Bullet Laser Energy Bomb Bio Rad Fire Acid
10 10 10 10 10 10 10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10 10 10 10 10 10 10
10 10 10 10 10 10 10 10 10 10 10 10 10 10
Способность Описание Затраты
плазмы
Перезарядка
Переключить режим атаки
Bumpattacktoggle.gif
Toggle Bump Attacks
Эта способность позволяет вам включать и выключать атаку при столкновении c кем-либо в Harm интенте Harm 16.png. Если по какой-то причине, например когда вам загораживают путь отступления, вы хотите толкать противников, переключите данную способность в соответствующий режим. Красная стрелка означает, что вы будете бить; зеленая стрелка означает, что вы будете толкать. Н/Д Н/Д