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	<id>https://tg.ss220.space/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RuByxarik</id>
	<title>SS220 /tg/station13 (Space Station 13) - Вклад [ru]</title>
	<link rel="self" type="application/atom+xml" href="https://tg.ss220.space/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RuByxarik"/>
	<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php/%D0%A1%D0%BB%D1%83%D0%B6%D0%B5%D0%B1%D0%BD%D0%B0%D1%8F:%D0%92%D0%BA%D0%BB%D0%B0%D0%B4/RuByxarik"/>
	<updated>2026-06-04T01:33:40Z</updated>
	<subtitle>Вклад</subtitle>
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	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Antinoblium_Canister.png&amp;diff=14687</id>
		<title>Файл:Antinoblium Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Antinoblium_Canister.png&amp;diff=14687"/>
		<updated>2022-11-18T18:02:34Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Antinoblium Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Cyrion_b_canister.png&amp;diff=14686</id>
		<title>Файл:Cyrion b canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Cyrion_b_canister.png&amp;diff=14686"/>
		<updated>2022-11-18T18:02:02Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Cyrion b canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Halon_canister.png&amp;diff=14685</id>
		<title>Файл:Halon canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Halon_canister.png&amp;diff=14685"/>
		<updated>2022-11-18T18:00:17Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Halon canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Proto_nitrate_canister.png&amp;diff=14684</id>
		<title>Файл:Proto nitrate canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Proto_nitrate_canister.png&amp;diff=14684"/>
		<updated>2022-11-18T17:59:51Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Proto nitrate canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Freon_canister.png&amp;diff=14683</id>
		<title>Файл:Freon canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Freon_canister.png&amp;diff=14683"/>
		<updated>2022-11-18T17:57:18Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Freon canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Nitryl_no2.png&amp;diff=14682</id>
		<title>Файл:Nitryl no2.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Nitryl_no2.png&amp;diff=14682"/>
		<updated>2022-11-18T17:57:09Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Nitryl no2.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Miasma_canister.png&amp;diff=14681</id>
		<title>Файл:Miasma canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Miasma_canister.png&amp;diff=14681"/>
		<updated>2022-11-18T17:56:39Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Miasma canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Pluoxium.png&amp;diff=14680</id>
		<title>Файл:Pluoxium.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Pluoxium.png&amp;diff=14680"/>
		<updated>2022-11-18T17:56:19Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Pluoxium.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Water_vapor.png&amp;diff=14679</id>
		<title>Файл:Water vapor.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Water_vapor.png&amp;diff=14679"/>
		<updated>2022-11-18T17:55:42Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Water vapor.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Air_Canister.png&amp;diff=14678</id>
		<title>Файл:Air Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Air_Canister.png&amp;diff=14678"/>
		<updated>2022-11-18T17:55:14Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Air Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:SpaceHeater.png&amp;diff=14677</id>
		<title>Файл:SpaceHeater.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:SpaceHeater.png&amp;diff=14677"/>
		<updated>2022-11-18T17:54:54Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:SpaceHeater.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Hydrogen_canister.png&amp;diff=14676</id>
		<title>Файл:Hydrogen canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Hydrogen_canister.png&amp;diff=14676"/>
		<updated>2022-11-18T17:54:20Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Hydrogen canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_canister.png&amp;diff=14675</id>
		<title>Файл:BZ canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_canister.png&amp;diff=14675"/>
		<updated>2022-11-18T17:38:54Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik вернул Файл:BZ canister.png к старой версии&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_canister.png&amp;diff=14674</id>
		<title>Файл:BZ canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_canister.png&amp;diff=14674"/>
		<updated>2022-11-18T17:38:34Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik вернул Файл:BZ canister.png к старой версии&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14673</id>
		<title>Участник:RuByxarik</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14673"/>
		<updated>2022-11-18T17:11:43Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Директор Исcледований Роберт Оперхеймер&lt;br /&gt;
|text=Вот, держи эту бомбу. Просто имей в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны ей в твоих руках.&lt;br /&gt;
|image=[[File:Generic rd.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Токсины&#039;&#039;&#039; - это часть отдела исследований и разработок станции. Было время, когда пребывание в этом месте означало, что вы [[Traitor|плохой парень]] но с появлением [[Research| исследовательских]] бомб, это больше не так. Вместо этого, если вы станете настоящим изготовителем бомб, вы получите похвалу и славу, поскольку команда поймет, что вы использовали всю бомбовую смесь для выполнения сложных исследовательских экспериментов и получили много кредитов для исследовательского бюджета отдела, а не использовали ее для [[Fun|превращения Станции ​​в изрытую кратерами смертельную ловушку!]] УРА НАУКА!&lt;br /&gt;
&lt;br /&gt;
=[[File:Science Goggles.png]] Инструменты =&lt;br /&gt;
&lt;br /&gt;
Несколько вещей, которые нужно будет взять или, по крайней мере, знать где они. &lt;br /&gt;
&lt;br /&gt;
=== Предметы ===&lt;br /&gt;
[[File:Toxins meta roundstart.png|300px|thumb|alt=Toxins|Токсины находятся в [[Research Division|Исследовательском отделе]] и являются домом для изготовления бомб с лабораторией слева, проходом посередине и комнатой наблюдения справа.]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Rpd.png]] Rapid Pipe Dispenser ====        &lt;br /&gt;
Можно найти в лаборатории токсинов. Он понадобится вам для установки и удаления труб.&lt;br /&gt;
&lt;br /&gt;
====[[File:Analyzer.png]]Analyzer ====        &lt;br /&gt;
Анализатор подскажет, что происходит с канистрами, трубами, окружающей средой, просто &amp;lt;b&amp;gt;Кликните ЛКМ&amp;lt;/b&amp;gt; с ним в руке по вещам, чтобы исследовать их и &amp;lt;b&amp;gt;Нажмите Z&amp;lt;/b&amp;gt; или &amp;lt;b&amp;gt;Кликните по анализатору&amp;lt;/b&amp;gt;, чтобы исследовать воздух вокруг. &amp;lt;b&amp;gt;Кликните ПКМ&amp;lt;/b&amp;gt; по анализатору, чтобы открыть ссылку на газ и реакцию&lt;br /&gt;
&lt;br /&gt;
====[[File:Tablet.gif]] Планшет или [[File:ModularModern2.gif]] Модульный Компьютер====&lt;br /&gt;
Они понадобятся нам для публикации статей и чтения об экспериментах, которые мы собираемся провести. Убедитесь, что он у вас есть поблизости.&lt;br /&gt;
&lt;br /&gt;
====[[File:holofan.gif]] Holofans====&lt;br /&gt;
Some station start with the luxury of having the [[Atmospherics items#ATMOS holofan projector|Atmos Holofan]] in the ordnance lab. You can use it to retool the freezer chamber if you want. Simply &amp;lt;b&amp;gt;Click on a tile&amp;lt;/b&amp;gt; with it in-hand to generate a barrier that will let you go through but not air and heat.&lt;br /&gt;
&lt;br /&gt;
====[[File:BlueToolbox.png]] Tools====&lt;br /&gt;
Pipes are reconfigured using tools, you might want to keep a [[General items#Mechanical toolbox|toolbox]] nearby or have the tools inside your backpack by &amp;lt;b&amp;gt;Click-dragging&amp;lt;/b&amp;gt; the toolbox into your backpack. In particular you will use the [[File:Wrench.png]] wrench the most to unwrench and fasten pipes.&lt;br /&gt;
&lt;br /&gt;
====[[File:OxygenTank.png]] [[File:Plasma_tank.png]] Tanks ====&lt;br /&gt;
In ordnance, tanks are the objects that actually produce explosions from being overpressurized. However you cannot overpressurize a tank easily by pumping them with regular pumps, which is where ordnance comes in.&lt;br /&gt;
&lt;br /&gt;
====[[File:Explosivebombthatgoesboom.png]] TTV ====&lt;br /&gt;
The TTV allows you to combine the contents of two tanks together. This will be the thing you need to make large bombs.&lt;br /&gt;
&lt;br /&gt;
=== Machineries ===&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tank_Compressor.png]] Tank Compressor ====&lt;br /&gt;
The gas compressor is where you do the Gas shell experiments. They, unlike regular blue pumps, does not have a pressure limit and will allow you to overpressurize a tank very easily.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Implosion_compressor.gif]] Anomaly Refinery ====&lt;br /&gt;
Anomaly refinery allows you to insert Tank Transfer Valves into them to compress Anomaly Cores. They are also equipped with a simulation feature for you to test out bombs without actually losing them, NT won&#039;t accept that data though for some reason...&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tachyon Doppler.gif]] Doppler Array ====&lt;br /&gt;
The doppler array is a directional device that allows the recording of real explosions. If those explosions happen to be caused by tanks, they can provide insight on the possible causes.&lt;br /&gt;
&lt;br /&gt;
==== Additional Machineries ====&lt;br /&gt;
[[Atmospherics items#Portable Scrubber|Portable scrubbers]] and [[Atmospherics items#Portable Pump|portable pumps]] are often used to clean or fill a tank.&lt;br /&gt;
&lt;br /&gt;
[[Atmospherics items#Freezer|Thermomachines]] are also used very often to cool down or heat up a gas.&lt;br /&gt;
&lt;br /&gt;
Lastly, [[Atmospherics items#Canister|canisters]] store gas and will also be used to contain exotic or very hot gas.&lt;br /&gt;
&lt;br /&gt;
= [[File:Clipboard paper.png]] Papers and You =&lt;br /&gt;
&lt;br /&gt;
To complete experiments, as well as to acquire funding and scientific cooperation, you require the NT Frontier application. This can be downloaded on your department&#039;s civilian console, or a device like a laptop or tablet[[File:Tablet.gif|link=https://tgstation13.org/wiki/File:Tablet.gif]].&lt;br /&gt;
&lt;br /&gt;
To do this, you need to:&lt;br /&gt;
&lt;br /&gt;
# Grab your ID [[File:Id_regular.png]] and insert them into a tablet or a modular computer.&lt;br /&gt;
# Open the &amp;lt;b&amp;gt;NT Software Hub&amp;lt;/b&amp;gt; application and look for the program &amp;lt;b&amp;gt;NT Frontier&amp;lt;/b&amp;gt;. It is in the &amp;lt;b&amp;gt;Science&amp;lt;/b&amp;gt; tab if you didnt find it. Press download and wait for it to finish.&lt;br /&gt;
&lt;br /&gt;
The application will helpfully list all available experiments as well as their tier requirements. Do note that for experiments which unlock research nodes upon completion, it is not required to reach the maximum tier. However you should endeavor to do so, as you will otherwise earn less funding and cooperation. Do note that you can only publish one paper per experiment and tier. So you cannot re-do the same tier later on to gain more rewards if you publish a worse result early.&lt;br /&gt;
&lt;br /&gt;
=== Using disks ===&lt;br /&gt;
&lt;br /&gt;
In order to publish papers, the relevant file must be on your phone&#039;s internal storage. To do this you will need to:&lt;br /&gt;
&lt;br /&gt;
# Complete the appropriate experiment in the [[File:Tachyon Doppler.gif]] &amp;lt;b&amp;gt;Tachyon-Doppler Array&amp;lt;/b&amp;gt; or [[File:Tank Compressor.png]] &amp;lt;b&amp;gt;Tank Gas Compressor&amp;lt;/b&amp;gt;.&lt;br /&gt;
# Grab a [[File:Portable Hard Drive.png]]&amp;lt;b&amp;gt;portable hard drive&amp;lt;/b&amp;gt; (data disk). These should by lying around near a computer or a doppler array.&lt;br /&gt;
# Insert the data disk into the Tachyon-Doppler Array or Tank Gas Compressor and print the experiment to the disk. &lt;br /&gt;
# Stick the disk into your phone or computer and use the File Manager software to copy the file from the disk to the phone. &lt;br /&gt;
&lt;br /&gt;
Now you will be able to select the experiment in NT Frontier and publish your paper!&lt;br /&gt;
&lt;br /&gt;
=== Scientific Cooperation ===&lt;br /&gt;
&lt;br /&gt;
Other than funding, publishing papers earns scientific cooperation with the partner you select when publishing the papers. In the partner&#039;s overview tab, you can see your relations with each partner. Good relations allow you to purchase discounts on research nodes, which will however degrade the relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[File:Canister.png]] Practical guide to Gaseous Synthesis =&lt;br /&gt;
The station is in chaos, a cruel wizard has kidnapped the captain and holds him hostage. He will accept bombs as ransom, and you are the only scientist on deck. We got you covered!&lt;br /&gt;
&lt;br /&gt;
Ordnance is about making gas, either for bombs or for gas shells. You can read up on all the gas reactions in the game [[Guide_to_Atmospherics#The Gases and Their Functions|here]]. &lt;br /&gt;
&lt;br /&gt;
If you are just starting out, you are recommended to make [[Guide_to_Atmospherics#BZ|BZ]] first, then [[Guide_to_Atmospherics#Tritium|Tritium]], before moving on to the harder gases like [[Guide_to_Atmospherics#Hyper-Noblium|Hyper-Noblium]].&lt;br /&gt;
&lt;br /&gt;
==[[File:BZ_canister.png]]BZ Synthesis==&lt;br /&gt;
BZ requires N2O and Plasma in a low pressure environment to produce. To use this you can use the freezer chamber to both cool down the reactants (drives the pressure down) and to give a larger area for the reaction to occur (also drives the pressure down).&lt;br /&gt;
[[File:BZ Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
# Wrench the [[File:Plasma_Canister.png]] plasma canister in to the first mixer port. Set the first mixer to 100% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is Plasma. For the mixer, they are supposed to mix two inputs, but in this case we do not need the oxygen at all so we can route all of the plasma in.&lt;br /&gt;
# Wrench the [[File:N2O_Canister.png]] N2O canister in to the second mixer port. Set the second mixer to 66.67% Main Node 33.33% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is N2O. The ratio is 66.67% to 33.33% to keep the input and consumption the same. Other ratios might cause gas buildup inside the chamber&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Freezer line (purple)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will redirect our mixed gas to the freezer chamber.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister into the freezer port. Turn the [[File:Freezer.gif]] thermomachine on and minimize the target temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The [[File:He_pipe.png]] heat exchangers on the freezer turf will need gas to start exchanging heat, Plasma is an exceptional coolant since it [[Guide_to_atmospherics#Heat Capacity|absorbs a lot of heat.]]&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the freezer chamber (match the id). Set it to expanded mode and to scrub BZ.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to collect the BZ as they are formed in the chamber.&lt;br /&gt;
# Wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump in the output port&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The BZ collected by the chamber will be deposited to the canister or portable pump. The former is more readily available while the latter allows you to do gas shells very precisely.&lt;br /&gt;
# Look for the [[File:Atmostankcontrol.png]] Chamber Monitor, navigate to the Freezer Chamber selection, and in this order: Lower the injector to 1 L/S, and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow, &lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will be the final step that allows our reactants to go inside the chamber. You might be able to optimize it even further by adjusting the input rate up and down as time passes. Aim for somewhere below 50 kPa.&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
If you overpressurized the gas inside the freeze chamber, you might want to:&lt;br /&gt;
# Disconnect the output canister.&lt;br /&gt;
# Set the scrubber to siphoning in the Air Alarm.&lt;br /&gt;
# Turn on the bypass volume pump.&lt;br /&gt;
Though this may not always work, such as when the input line is already at maximum pressure. You can then change the normal gas pump to a volume pump.&lt;br /&gt;
&lt;br /&gt;
==[[File:Tritium.png]]Tritium Synthesis==&lt;br /&gt;
Tritium is still relatively simple to grasp, but it is prone to failure which can render your workplace hazardous to work in. Don&#039;t lose hope if you fail, even experienced players make mistakes.&lt;br /&gt;
&lt;br /&gt;
The production of tritium requires the combustion of plasma inside a heavily oxygenated environment. Tritium also combusts relatively rapidly with oxygen, which means you will need to upgrade the scrubber network to get sizable amounts of it. This guide will assume that you do not have the means to do that.&lt;br /&gt;
&lt;br /&gt;
[[File:Trit Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
&lt;br /&gt;
# Set the [[File:Atmos_mixer.png]] first and second mixer to 100% Main Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We require oxygen in the chamber, this setting will fully pump the oxygen in.&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Burn Line (black)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will route the oxygen into the chamber.&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the burn chamber. Set it to expanded mode and to scrub only Tritium.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The first one will allow us to clear the yellow/black line quicker, while the second one will let less tritium burn.&lt;br /&gt;
# Click the [[File:Airlock_Control_Panel.png]] chamber control panel, and open the interior airlock. Wait for it to cycle. Then enter the outer part of the chamber and maximize the [[File:ppump.png]] pump leading in and pump leading out.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Beige&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Maximizing the first pump will allow tritium to be produced more quickly, while the second one will let less tritium burn.&lt;br /&gt;
# Open the [[File:Atmostankcontrol.png]] Atmos Monitor, switch the chamber to the Burn Chamber if it isn&#039;t already set. turn on the injector and maximize it. Oxygen should be showing up in the sensor.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The black line is where our oxygen is currently residing, but the injector starts off. So we need to turn it on first.&lt;br /&gt;
# Head back down to the Oxygen Stationary Tanks, use your analyzer on them and turn the first mixer off (Ctrl-Click) once you are satisfied with how much oxygen is in the chamber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; However much gas you leave in the tanks is completely optional. Keeping a reserve of around 2-3k (around 1-2 canisters) might be a good idea in case you decided to pursue another experiment that needs oxygen.&lt;br /&gt;
# Wait for the black and yellow line to empty out and turn the injector off with the [[File:Atmostankcontrol.png]] Atmos Monitor. The monitor should read around 1-2k moles of oxygen.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will need the plasma to be trickled in slowly, turning the injector off first will give us ample time to prepare the plasma.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister in to the first mixer side port. Set the Side Node to 100% and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are now ready to route the plasma into the chamber. The black and yellow line should be filling up with unadulterated plasma.&lt;br /&gt;
# Activate the burn button. Make sure you don&#039;t press the vent button.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Green&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This button will trigger the igniter in the chamber and allow the plasma to ignite. &lt;br /&gt;
# Head back to the [[File:Atmostankcontrol.png]] Atmos Monitor and start trickling the plasma. Start with a small number, turn the injector on, and keep adding the rate slowly until the temperature is above 1.7k Kelvins. You are free to increase or decrease the rate afterwards.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Tritium is made when there are around 100x as much oxygen as plasma, we trickle the plasma slowly so this ratio is maintained. We also aim for the temperature to be above 1.7k Kelvins because the oxygen consumption is most efficient at that temperature. Higher rates mean more tritium made per second, but it also means a higher burden on your cooling system.&lt;br /&gt;
# If all goes well, tritium should be made and collected by the scrubber. Go to the [[File:Freezer.gif]] freezer and crank the temperature down. You should wait a bit and then wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump to the output [[File:Atmos_Connector.png]] connector port when finished.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The canister is withheld because wrenching it means a smaller volumetric share for the freezer. Rather than being (200L / Pipe volume), the gas that the freezer can cool directly becomes (200 L / (Pipe volume + Canister volume)). Read more on gas equalization [[Guide to atmospherics#Pipeline and Pipenet Theory|here]]&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
In most cases, you will &amp;lt;b&amp;gt;need&amp;lt;/b&amp;gt; to add more scrubbers to the chamber. You should do this before adding anything to the chamber. To do this simply:&lt;br /&gt;
# Grab a firesuit and fire helmet from a [[File:Firesafetycloset.png]] Fire Closet, wear them.&lt;br /&gt;
# Equip and activate [[File:AirTank.png]] internals.&lt;br /&gt;
# Use the [[File:Airlock_Control_Panel.png]] door control and open the interior airlock. Wait for it to cycle and then enter it.&lt;br /&gt;
# Open the exterior airlock by interfacing with the same console again.&lt;br /&gt;
# Unwrench either the scrubber line [[File:Ppump.png]] pump or pipe and replace them with a [[File:Manifold.png]] layer manifold of a suitable color.&lt;br /&gt;
# Add four more [[File:Scrub.png]] scrubbers to the chamber. You will most likely need to do this in another layer, feel free to choose any.&lt;br /&gt;
# Go out by using the airlock panel once again. Wait for it to cycle.&lt;br /&gt;
&lt;br /&gt;
== [[File:Hud-fire.png]] Heat Mix Production ==&lt;br /&gt;
For reactionless explosions and tritium bombs, we will need a heat mixture. Thermomachine does the job but not very well. &lt;br /&gt;
&lt;br /&gt;
[[File:Gas Mixer Setup.png|thumb|Gas Mixer Setup]]&lt;br /&gt;
[[File:Heat Pump Setup.png|thumb|Heat Pump Setup]]&lt;br /&gt;
&lt;br /&gt;
Collecting the results of a burn chamber is quicker more often than not, but is very time sensitive and tends to result in a mix with lower temperature than this method.&lt;br /&gt;
&lt;br /&gt;
# Prepare a gas mixer contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are preparing a burn canister for the heat.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma can on the main node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A burn mix needs plasma as the fuel.&lt;br /&gt;
# Wrench an [[File:O2_Canister.png]] oxygen can on the side node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; And oxygen as the oxidizer.&lt;br /&gt;
# Wrench an empty [[File:Canister.png]] can on the output node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will heat the plasma and oxygen up inside a canister so the heat is contained inside and not lost to environment like in chamber burns. Read more [[Guide_to_Atmospherics#Superconduction|here]]&lt;br /&gt;
# Pump in a 60-40 mix of plasma - oxygen with the [[File:Atmos_mixer.png]] mixer. Main node to 60, side node to 40.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This is just &amp;lt;i&amp;gt;one&amp;lt;/i&amp;gt; recipe, feel free to experiment and use another one.&lt;br /&gt;
# Unwrench and hook the resulting canister up to a [[File:Freezer.gif]] thermomachine. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The heat will exceed the 10 K Kelvin limit allotted to canisters. Without shielding it will melt.&lt;br /&gt;
# Set the thermomachine to maximum temperature and unwrench the canister once you are satisfied with the starting temperature (it will get hotter).&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Get a higher temperature for better starting efficiency if you can, but anything above 100 Celcius works fine.&lt;br /&gt;
# Prepare a heat pump contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Simple heat is not enough, we need to have the heat stored in a very dense format (plasma).&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister to the output node, unwrench it.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A whole plasma canister is too much! We only need a few moles to fully fill a tank. Less plasma also means less heat capacity which means higher temperature.&lt;br /&gt;
# Wrench a new [[File:Canister.png]] canister at the output node. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to only heat the moles left in the heat pump instead of the whole plasma canister. Shielding once again for temperature protection.&lt;br /&gt;
# Wrench the previous burn canister into the input node of the temperature pump once you are satisfied with the temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Canisters stop reacting when wrenched. So make sure the temperature is high enough before you transfer the heat from the burn mix to the plasma mix.&lt;br /&gt;
# Turn on the [[File:Temperature Pump.png]] heat pump. Maximize it&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will actually transfer the heat from the old canister to the new one, compacting the energy stored to a higher specific heat.&lt;br /&gt;
# Grab a [[File:Plasma_tank.png]] tank from a [[File:Tank_Dispenser.png]] tank dispenser, empty it with a portable scrubber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will put the hot plasma into this tank so it can be attached to the [[File:Explosivebombthatgoesboom.png]] TTV. Best make sure its empty first so cold plasma doesn&#039;t equalize with the hot one, making an at best lukewarm tank.&lt;br /&gt;
# Insert the tank into the canister, crank the pressure up, open the valve. In that order.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will fill the tank with the necessary plasma. We are finally done.&lt;br /&gt;
# Do a last check on the tank using an [[File:Analyzer.png]] analyzer. There should be a hot (20k Kelvins +) mixture of pure plasma in the tank, with the pressure reading 2533 kPa.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; If you mess up, best know why and where exactly.&lt;br /&gt;
&lt;br /&gt;
= Gas Shells =&lt;br /&gt;
Before playing with bombs directly, you are recommended to try out gas shells first. They are far less punishing and final than a proper bomb test.&lt;br /&gt;
&lt;br /&gt;
To do gas shell experiments, you will need to visit the [[File:Tank_Compressor.png]] tank compressor. The tank compressor in essence is an overgrown pump. It is mainly used to burst tanks with exotic contents inside, letting it spew into the collection chamber to be evaluated.&lt;br /&gt;
&lt;br /&gt;
The tank will then either spring a leak or explode, both of which will be contained by the machine. In case of a leak, it&#039;s advised to wait for the tank to empty before removing it from the machine. In case of an explosion, all of the gas content will be outputted to the collection chamber.&lt;br /&gt;
&lt;br /&gt;
Upon a succesful ejection or detonation, the collection chamber&#039;s gas data will be finalized and recorded into an experiment file. A printable experiment is then available to be printed into a data disk. Gas in the chamber will also be flushed into the output port.&lt;br /&gt;
&lt;br /&gt;
To properly use this contraption, there are two course of action you can take:&lt;br /&gt;
* Overpressurize a tank with the experiment gas &lt;br /&gt;
** Pros: Very quick to do.&lt;br /&gt;
** Cons: Difficult to clean the input port up, less control.&lt;br /&gt;
* Prefill a tank with the experiment gas, overpressurize it with another gas in the compressor.&lt;br /&gt;
** Pros: Easier to clean the input port up, more control over the number of moles.&lt;br /&gt;
** Cons: Takes a bit more time, requires a portable pump in most cases.&lt;br /&gt;
&lt;br /&gt;
To do the former, simply:&lt;br /&gt;
# Prepare an empty (or default) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Insert it into the [[File:Tank_Compressor.png]] tank compressor.&lt;br /&gt;
# Wrench the [[File:PortablePump.png]] portable pump / [[File:Canister.png]] canister filled with the experiment gas (preferrably cooled) to the input port (green pipe) [[File:Atmos_Connector.png]] connector of the tank compressor.&lt;br /&gt;
# Maximize the input rate and activate the compressor using the UI (&amp;lt;b&amp;gt;left click&amp;lt;/b&amp;gt; the machine)&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original canister/pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
To do the latter,&lt;br /&gt;
# Prepare an empty (has to be empty) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Empty it with the [[File:PortableScrubber.png]] portable scrubber.&lt;br /&gt;
# Prepare a [[File:PortablePump.png]] portable pump (canister is not recommended here) filled with the experiment gas (prefferably cooled).&lt;br /&gt;
# Put the empty tank in the portable pump, pump until the mole number you want is reached. &lt;br /&gt;
#: &amp;lt;b&amp;gt;P = nRT/V&amp;lt;/b&amp;gt;&lt;br /&gt;
#: n being the mole that you want (prefferably the target mole in the NT Frontier), R being the ideal gas constant (8.31), T being the temperature of the portable pump, V being tank volume (70L), and P being the pressure that you want to set in the portable pump. Eyeballing this however, is also perfectly fine.&lt;br /&gt;
# Insert the filled tank into the tank compressor.&lt;br /&gt;
# Grab a canister of gas that doesn&#039;t react with the experiment gas from the gas storage ([[File:N2_Canister.png]] Nitrogen tends to be rather stable and thus is recommended).&lt;br /&gt;
# Wrench the new canister into the input port, turn on the compressor and maximize it.&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Try and pay attention to the pressure at which tanks leaks or explodes, we might revisit this concept again later.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| BZ Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hyper-Noblium Gas Shells || Physics Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=[[File:Explosivebombthatgoesboom.png]] Making Research Bombs =&lt;br /&gt;
&lt;br /&gt;
[[File:Explosivebombthatgoesboom.png‎|thumb|128px|OH MY GOD JC A BOMB!]]&lt;br /&gt;
&lt;br /&gt;
Useful knowledge: [[Guide to atmospherics#Heat Capacity|Heat capacity]], [[Guide to atmospherics#Pressure|pressure]]&lt;br /&gt;
&lt;br /&gt;
A TTV does not explode on its own: it only connects two tanks. The tanks themselves explode.&lt;br /&gt;
&lt;br /&gt;
The explosion depends entirely on how high the pressure is able to rise inside a tank before it destroys itself or leaks out. There are two main ways to do this:&lt;br /&gt;
&lt;br /&gt;
== Reactionless Explosions ==&lt;br /&gt;
=== Principles ===&lt;br /&gt;
Reactionless explosions are more often than not the easiest to produce. They work by letting a hot gas mixture heat up another gas mixture.&lt;br /&gt;
&lt;br /&gt;
In order to do this effectively, we need to do two things:&lt;br /&gt;
# Put as much energy as possible to the system.&lt;br /&gt;
#: The more energy we can fit into the first tank, the bigger the explosion.&lt;br /&gt;
# Make the resultant gas mixture extremely easy to heat up while packing as many moles as possible, I.E. low resultant specific heat capacity.&lt;br /&gt;
#: The lower we can push the resultant gas mixture down, the bigger the explosion.&lt;br /&gt;
&lt;br /&gt;
=== Execution ===&lt;br /&gt;
We need a hot gas with high specific heat capacity, and a cold gas with low heat capacity. The former will give more energy, while the latter will drive the resultant heat capacity down and allow more moles to be involved.&lt;br /&gt;
&lt;br /&gt;
*The easiest gas to obtain with a reasonably high heat capacity is [[File:Plasma_Canister.png]] Plasma.&lt;br /&gt;
*The easiest gas to obtain with a reasonably low heat capacity is [[File:N2_Canister.png]] Nitrogen or [[File:O2_Canister.png]] Oxygen. Though oxygen also burns with plasma, further adding to it&#039;s pressure. Read more on reaction explosions [[#Reaction-Based Explosions|here]]&lt;br /&gt;
&lt;br /&gt;
Procure both canisters and heat the plasma and cool the nitrogen/oxygen using a [[File:Freezer.gif]] thermomachine. Simply wrench the canisters to the connector port and adjust the thermomachine directly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a thermomachine is not available. you may &amp;lt;b&amp;gt;relocate&amp;lt;/b&amp;gt; a thermomachine from the ordnance chambers or &amp;lt;b&amp;gt;build&amp;lt;/b&amp;gt; a new one.&lt;br /&gt;
&lt;br /&gt;
* To do the former, [[File:Screwdriver_tool.png]] &amp;lt;b&amp;gt;screwdriver&amp;lt;/b&amp;gt; the thermomachine, and [[File:Wrench.png]] &amp;lt;b&amp;gt;right-click with a wrench&amp;lt;/b&amp;gt; to unwrench it. &amp;lt;b&amp;gt;Left-click with a wrench&amp;lt;/b&amp;gt; to rotate it if necessary.&lt;br /&gt;
* To do the latter, build a machine frame, procure the circuit and necessary components, and build the thermomachine. Read more on construction [[Machines#Machine Construction Steps|here]]&lt;br /&gt;
&lt;br /&gt;
You can flush a thermomachine&#039;s air contents by reconstructing it too!&lt;br /&gt;
&lt;br /&gt;
After you procured the thermomachine, connect a [[File:Atmos Connector.png]] connector port to it&#039;s input node using a [[File:Rpd.png]] RPD.&lt;br /&gt;
&lt;br /&gt;
== Reaction-Based Explosions ==&lt;br /&gt;
Another method to make explosions is to have exothermic reactions occur inside them. The reactions will drive the temperature up, which in turn drives the pressure up, causing an explosion.&lt;br /&gt;
&lt;br /&gt;
To generate very big theoretical explosions, you will need reactions, especially the very energetic ones like Tritium Combustion and Hyper-Noblium Formation. Both requires tritium which you should already have, if you don&#039;t read [[#Tritium Synthesis|this]].&lt;br /&gt;
&lt;br /&gt;
=== Production of a Tritium Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Tritium combustion have several main properties. Upon the opening of a valve, the tanks will allow &amp;lt;b&amp;gt;exactly two&amp;lt;/b&amp;gt; reaction ticks before exploding.&lt;br /&gt;
We also know that tritium combustion:&lt;br /&gt;
# Needs to happen above 100 Celcius.&lt;br /&gt;
# Needs 10 times the oxygen as tritium for the highest energetic burn.&lt;br /&gt;
# Consumes half as much oxygen than tritium burnt.&lt;br /&gt;
# Burns tritium at 5% of the oxygen each tick, up to half of the tritium per tick.&lt;br /&gt;
# Factor three and four means the number of oxygen burnt each tick 2.5% of the oxygen each tick, up to 25% of the oxygen each tick.&lt;br /&gt;
&lt;br /&gt;
All of these factors have led that a 12.85% tritium 87.15% oxygen mixture to be an efficient choice, due to the unique interaction between the reaction ticks and the properties of the tritium burn itself.&lt;br /&gt;
&lt;br /&gt;
In essence, the 12.85% tritium 87.15% oxygen mixture which contains more than 6 times oxygen as Tritium, allowing the burn to happen twice near peak efficiency, with as high reaction rate as one can get.&lt;br /&gt;
&lt;br /&gt;
The first tick will consume around a third of the tritium and five percent of the oxygen. Paving the way for the second tick to also be energetic.&lt;br /&gt;
&lt;br /&gt;
The second tick will consume half of the remaining tritium, leaving a third of the initial tritium left. Letting us make the biggest, baddest bomb possible.&lt;br /&gt;
&lt;br /&gt;
A lower temperature for the tritium-oxygen mix means a higher reaction rate for the two ticks that are allotted to us, but also means a higher energy requirement to exceed the 100 Celcius threshold for the reaction to occur. Keep this in mind when you are upgrading your mix.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
We want a 87.15% 12.85% mix of Oxygen and Tritium (in that order) in the payload tank.&lt;br /&gt;
&lt;br /&gt;
A very common temperature to aim for is 43 Kelvins at 2533 kPa, which requires a hot plasma mix of around 800 Kelvins to heat the resultant up to 373.15 Kelvins. A hotter plasma mix is very often desirable here, since hotter plasma means a lower resultant heat capacity, which means a larger temperature increase, which means a larger explosion.&lt;br /&gt;
&lt;br /&gt;
If you wish to follow this recipe, for the cold tank simply:&lt;br /&gt;
#Pump up to 325.5 kPa of 43.15 Kelvin tritium into a tank.&lt;br /&gt;
#Pump up to 2533 kPa of 43.15 Kelvin oxygen into a tank.&lt;br /&gt;
#Analyzer the resulting tank and make sure oxygen is above 65.52%&lt;br /&gt;
&lt;br /&gt;
=== Production of a Hyper-Nob Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Hyper-Nob bombs are made using their formation reaction, which when unmoderated by BZ releases a lot of energy. This formation involves [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium&lt;br /&gt;
&lt;br /&gt;
There are a few notable properties about this reaction:&lt;br /&gt;
# Can only occur below 15 Kelvins&lt;br /&gt;
# Consumes nitrogen at twice the rate of tritium. Moderated by BZ but we will not include BZ in this mix at all so it&#039;s safe to ignore.&lt;br /&gt;
# The consumption rate for Nitrogen is equal to 10% of the pooled Nitrogen + Tritium mole count. Tritium consumption is half of this.&lt;br /&gt;
&lt;br /&gt;
Since this reaction occurs on very low temperatures and is incredibly exothermic, &amp;lt;b&amp;gt; it will only happen on one tick&amp;lt;/b&amp;gt;. This means we will need to make the first tick occur with as much reaction rate as we can.&lt;br /&gt;
&lt;br /&gt;
If we pay attention to how the reaction rate works with the mole consumption, we can see that we will not need to fill the payload with 50% Tritium as this is incredibly wasteful. It is possible to pad out the reaction with Nitrogen to drive the reaction rate high enough so that all of our tritium is consumed, netting us the most tritium-efficient Hyper-Nob burn possible.&lt;br /&gt;
&lt;br /&gt;
This ratio works out to be 95-5 Nitrogen-Tritium. The burn will consume Nitrogen equal to 10% of the total mole count and more importantly Tritium equal to 5% of the total mole count, leaving us with a full Tritium consumption. Most of the Nitrogen will be left unreacted, but the station has an abundance of Nitrogen so it should be relatively easy to replenish it.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
For this, we will need a significant amount of cooled [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium. &lt;br /&gt;
&lt;br /&gt;
Nitrogen is already available, so grab a canister from the gas storage and cool it down to below 15 Kelvins on an upgraded [[File:Freezer.gif]] freezer (Tier 3 parts or better)&lt;br /&gt;
&lt;br /&gt;
Tritium on the other hand needs to be made first, so read up on [[#Tritium Synthesis|Tritium Synthesis]] if you haven&#039;t. You will also need to cool it down to below 15 Kelvins using an upgraded freezer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Optional:&amp;lt;/b&amp;gt; A padding gas like [[File:CO2_Canister.png]] Carbon Dioxide or [[File:O2_Canister.png]] Oxygen can also be used to have more moles in the mix and thus more pressure once the bomb reacts, producing a bigger explosion. Just make sure they are also cooled to below 15 Kelvins or else they might make the resultant gas mixture too hot to react.&lt;br /&gt;
&lt;br /&gt;
The target mixture is 95-5 Nitrogen-Tritium, we cannot combine both of them inside a tank like in the tritium bomb cold mix, since they will start reacting and explode. So we need to put them in separate tanks. To do this simply:&lt;br /&gt;
# Pump up to 2533 kPa of 13 Kelvin Nitrogen to a tank.&lt;br /&gt;
# Pump up to 127 kPa of 13 Kelvin Tritium to another tank.&lt;br /&gt;
# (Optional) Brim the Tritium tank with 13 Kelvin Carbon Dioxide or Oxygen.&lt;br /&gt;
# Analyzer both of the tanks and make sure both of them are below 15 Kelvins and the Nitrogen mole count is about 19 times the Tritium.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Extra note:&amp;lt;/b&amp;gt; Unlike the tritium burn reaction, messing up the mole count and the ratio of this mixture is not as debilitating. Your bomb might still be able to explode even if you have a little too much Nitrogen or Tritium, as long as the temperature is below 15 Kelvins.&lt;br /&gt;
&lt;br /&gt;
= Using Research Bombs =&lt;br /&gt;
So you made your mix and are here to test it? Great. Lets get you started.&lt;br /&gt;
&lt;br /&gt;
==[[File:Plasma tank.png]] Guide to TTV Assembling==&lt;br /&gt;
&amp;lt;b&amp;gt;[[File:Screwdriver_tool.png]] Screwdriver your desired assembly to loosen it, and with it in hand hit the TTV. If you need to adjust it afterwards simply use the TTV in hand and press the gear button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two primary methods for detonating bombs remotely and safely, namely the timer and the remote signalling device.&lt;br /&gt;
&lt;br /&gt;
# The &amp;lt;b&amp;gt;timer&amp;lt;/b&amp;gt; is self explanatory. It will detonate the TTV after a certain time has passed. You can start the countdown by using the aforementioned gear button.&lt;br /&gt;
# The &amp;lt;b&amp;gt;remote signalling device&amp;lt;/b&amp;gt; will open the valve once a signal with a matching frequency and code is sent. Attach one to your TTV, adjust the frequency and/or code, send the bomb to the satelite, and with another signaller send the matching combination.&lt;br /&gt;
#:Some jokers like to randomly signal the default frequencies of these devices so before you attach one to a bomb you&#039;ll want to change the frequency and/or code so that you don&#039;t get a nasty surprise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;To attach the [[File:OxygenTank.png]] [[File:Plasma_tank.png]] tanks, hit the TTV with it in hand. If you need to detach it afterwards simply use the TTV in hand and press the eject button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might be a good idea to deal with the assemblies first before attaching the tanks to prevent accidental detonations.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Click for a complete list of TTV assemblies&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Timer]]&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Proximity Sensor]]&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Remote Signaling Device]]&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Voice Analyzer]]&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Infrared Emitter]]&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Mousetrap]]&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Health Sensor]]&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Test Sign.png]] Testing Your Bomb ==&lt;br /&gt;
It is possible to test your bomb without actually losing it by fitting a finished bomb inside an [[File:Implosion compressor.gif]] anomaly refinery and using the &amp;lt;b&amp;gt;Run Simulations&amp;lt;/b&amp;gt; tab in that machine.&lt;br /&gt;
&lt;br /&gt;
If you are new or unsure about a particular bomb mix, it is recommended to &amp;lt;b&amp;gt;always&amp;lt;/b&amp;gt; use an [[File:Analyzer.png]] analyzer on the cold and hot tanks before blowing them up. If you are asking for help from other people the information here will be crucial, and if you are already experienced you will immediately know why a bomb went dud.&lt;br /&gt;
&lt;br /&gt;
== [[File:Tachyon_Doppler.gif]] Doppler Array ==&lt;br /&gt;
The doppler array is able to capture explosions directly in front of it (indicated by the red light). If the source of the explosion is a tank, it will provide possible causes. These causal data are used to publish papers.&lt;br /&gt;
&lt;br /&gt;
To safely detonate a tank and capture it, you will need to head to the Ordnance Launch Site, put the TTV in the [[File:Mass Driver.gif]] Mass Driver chamber and interface with the [[File:Airlock_Control_Panel.png]] control button. &lt;br /&gt;
&lt;br /&gt;
It might be useful to double check your doppler array to make sure it is on. &amp;lt;b&amp;gt;Explosions that occur when the doppler array is off will not be recorded and will be wasted!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can initiate a launch or open the door and test fire immediately for faster payload delivery. Once the TTV is in the bomb satelite and fully detonated (read the [[#Guide to TTV Assemblies|previous section]] for information on how to detonate your bomb), insert the[[File:Portable_Hard_Drive.png]]data disk into the doppler array and print it.&lt;br /&gt;
&lt;br /&gt;
The requirement for the experiments can be read on NT Frontier, complete with available tiers and the target amount for them. Remember that the target amount only refers to the optimal explosion range for the experiment, not the minimum amount! If your range is too low from the target amount however, the experiment may not be published.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Requirements !! Other factors allowed !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Low-Yield || None || Yes || Mining Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| High-Yield || Must be from a tank || Yes || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen Bomb || Tritium Combustion and/or Hydrogen Combustion || No || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Noblium Bomb || Hyper-Noblium Condensation|| No || Physics Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Pressure Bomb || Tank overpressurized before reaction || No || Defense Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Implosion compressor.gif]] Anomaly Refining==&lt;br /&gt;
That funny-looking box in the ordnance launch room does more than just sit around. It&#039;s the main way of getting [[Anomalies|anomaly cores]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s an anomaly core?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Flux core.gif]] [[File:Grav core.gif]] [[File:Anomaly core.gif]] [[File:Pyro core.gif]] [[File:Vortex core.gif]]&lt;br /&gt;
&lt;br /&gt;
Anomaly cores are essentially an item with the special property of being able to exist only in a very small number (currently eight) per type. They&#039;re used to give functionality to several high-end research items, and can be obtained in one of two ways:&lt;br /&gt;
&lt;br /&gt;
*Defusing [[Anomalies]] with an [[File:Analyzer.png]] analyzer and  [[File:Signaler.png]] signaller, or with an [[File:Anomaly Neutralizer.gif]] Anomaly Neutralizer&lt;br /&gt;
&lt;br /&gt;
*Buying raw cores from [[Cargo]] or using the random ones ordnance spawns with, and activating them in the Anomaly Refinery.&lt;br /&gt;
&lt;br /&gt;
The refinery will first take the raw core, then accept a TTV with two tanks attached. If the mixture of the two tanks would have provoked a blast that fulfills its requirements, the refinery will rock the station with an equivalent effect of the actual blast, and the raw core will be spit out as a proper, activated core. You&#039;ll also get your TTV back, likely with one of the tanks gone. It&#039;s that easy!&lt;br /&gt;
&lt;br /&gt;
Refining more cores will increase the needed blast radius, from 4 light tiles up to 20 light tiles, with increments of 2 per core.&lt;br /&gt;
&lt;br /&gt;
=[[File:Warningsign.png]] Final Warning=&lt;br /&gt;
&#039;&#039;&#039;Seriously, don&#039;t go and randomly set bombs on the station if you aren&#039;t a syndicate or otherwise an antagonistic character, you WILL get job-banned or even permabanned.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you manage to accidentally blow up or burn down ordnance and maybe even the surrounding Research department once or twice as a beginner, don&#039;t panic and just explain what happened to the admins who will likely contact you. They&#039;re usually an understanding bunch and know that mistakes happen. &#039;&#039;Just make sure to learn from them!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you DO know what you&#039;re doing, the potential damage you can cause to the station can be extreme and sometimes irreversible, very likely changing the course of the round. There are VERY few instances where you can use these bombs as a weapon while being a normal non-antagonist crew member, and even when faced with [[Blood Cult|a situation where it could be used to save the station]], use it only as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t Be This Guy==&lt;br /&gt;
We call this one a Toxins Moment. &amp;lt;!-- Keep this one toxins instead of ordnance. I beg you. --&amp;gt;&lt;br /&gt;
[[File:Failed.png|thumb|none|left|288px|Well, shit.]]&lt;br /&gt;
Hey, at least you&#039;ll keep the [[Atmospheric Technician]]s busy for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14672</id>
		<title>Участник:RuByxarik</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14672"/>
		<updated>2022-11-18T17:11:22Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Директор Исcледований Роберт Оперхеймер&lt;br /&gt;
|text=Вот, держи эту бомбу. Просто имейте в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны ей в твоих руках.&lt;br /&gt;
|image=[[File:Generic rd.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Токсины&#039;&#039;&#039; - это часть отдела исследований и разработок станции. Было время, когда пребывание в этом месте означало, что вы [[Traitor|плохой парень]] но с появлением [[Research| исследовательских]] бомб, это больше не так. Вместо этого, если вы станете настоящим изготовителем бомб, вы получите похвалу и славу, поскольку команда поймет, что вы использовали всю бомбовую смесь для выполнения сложных исследовательских экспериментов и получили много кредитов для исследовательского бюджета отдела, а не использовали ее для [[Fun|превращения Станции ​​в изрытую кратерами смертельную ловушку!]] УРА НАУКА!&lt;br /&gt;
&lt;br /&gt;
=[[File:Science Goggles.png]] Инструменты =&lt;br /&gt;
&lt;br /&gt;
Несколько вещей, которые нужно будет взять или, по крайней мере, знать где они. &lt;br /&gt;
&lt;br /&gt;
=== Предметы ===&lt;br /&gt;
[[File:Toxins meta roundstart.png|300px|thumb|alt=Toxins|Токсины находятся в [[Research Division|Исследовательском отделе]] и являются домом для изготовления бомб с лабораторией слева, проходом посередине и комнатой наблюдения справа.]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Rpd.png]] Rapid Pipe Dispenser ====        &lt;br /&gt;
Можно найти в лаборатории токсинов. Он понадобится вам для установки и удаления труб.&lt;br /&gt;
&lt;br /&gt;
====[[File:Analyzer.png]]Analyzer ====        &lt;br /&gt;
Анализатор подскажет, что происходит с канистрами, трубами, окружающей средой, просто &amp;lt;b&amp;gt;Кликните ЛКМ&amp;lt;/b&amp;gt; с ним в руке по вещам, чтобы исследовать их и &amp;lt;b&amp;gt;Нажмите Z&amp;lt;/b&amp;gt; или &amp;lt;b&amp;gt;Кликните по анализатору&amp;lt;/b&amp;gt;, чтобы исследовать воздух вокруг. &amp;lt;b&amp;gt;Кликните ПКМ&amp;lt;/b&amp;gt; по анализатору, чтобы открыть ссылку на газ и реакцию&lt;br /&gt;
&lt;br /&gt;
====[[File:Tablet.gif]] Планшет или [[File:ModularModern2.gif]] Модульный Компьютер====&lt;br /&gt;
Они понадобятся нам для публикации статей и чтения об экспериментах, которые мы собираемся провести. Убедитесь, что он у вас есть поблизости.&lt;br /&gt;
&lt;br /&gt;
====[[File:holofan.gif]] Holofans====&lt;br /&gt;
Some station start with the luxury of having the [[Atmospherics items#ATMOS holofan projector|Atmos Holofan]] in the ordnance lab. You can use it to retool the freezer chamber if you want. Simply &amp;lt;b&amp;gt;Click on a tile&amp;lt;/b&amp;gt; with it in-hand to generate a barrier that will let you go through but not air and heat.&lt;br /&gt;
&lt;br /&gt;
====[[File:BlueToolbox.png]] Tools====&lt;br /&gt;
Pipes are reconfigured using tools, you might want to keep a [[General items#Mechanical toolbox|toolbox]] nearby or have the tools inside your backpack by &amp;lt;b&amp;gt;Click-dragging&amp;lt;/b&amp;gt; the toolbox into your backpack. In particular you will use the [[File:Wrench.png]] wrench the most to unwrench and fasten pipes.&lt;br /&gt;
&lt;br /&gt;
====[[File:OxygenTank.png]] [[File:Plasma_tank.png]] Tanks ====&lt;br /&gt;
In ordnance, tanks are the objects that actually produce explosions from being overpressurized. However you cannot overpressurize a tank easily by pumping them with regular pumps, which is where ordnance comes in.&lt;br /&gt;
&lt;br /&gt;
====[[File:Explosivebombthatgoesboom.png]] TTV ====&lt;br /&gt;
The TTV allows you to combine the contents of two tanks together. This will be the thing you need to make large bombs.&lt;br /&gt;
&lt;br /&gt;
=== Machineries ===&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tank_Compressor.png]] Tank Compressor ====&lt;br /&gt;
The gas compressor is where you do the Gas shell experiments. They, unlike regular blue pumps, does not have a pressure limit and will allow you to overpressurize a tank very easily.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Implosion_compressor.gif]] Anomaly Refinery ====&lt;br /&gt;
Anomaly refinery allows you to insert Tank Transfer Valves into them to compress Anomaly Cores. They are also equipped with a simulation feature for you to test out bombs without actually losing them, NT won&#039;t accept that data though for some reason...&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tachyon Doppler.gif]] Doppler Array ====&lt;br /&gt;
The doppler array is a directional device that allows the recording of real explosions. If those explosions happen to be caused by tanks, they can provide insight on the possible causes.&lt;br /&gt;
&lt;br /&gt;
==== Additional Machineries ====&lt;br /&gt;
[[Atmospherics items#Portable Scrubber|Portable scrubbers]] and [[Atmospherics items#Portable Pump|portable pumps]] are often used to clean or fill a tank.&lt;br /&gt;
&lt;br /&gt;
[[Atmospherics items#Freezer|Thermomachines]] are also used very often to cool down or heat up a gas.&lt;br /&gt;
&lt;br /&gt;
Lastly, [[Atmospherics items#Canister|canisters]] store gas and will also be used to contain exotic or very hot gas.&lt;br /&gt;
&lt;br /&gt;
= [[File:Clipboard paper.png]] Papers and You =&lt;br /&gt;
&lt;br /&gt;
To complete experiments, as well as to acquire funding and scientific cooperation, you require the NT Frontier application. This can be downloaded on your department&#039;s civilian console, or a device like a laptop or tablet[[File:Tablet.gif|link=https://tgstation13.org/wiki/File:Tablet.gif]].&lt;br /&gt;
&lt;br /&gt;
To do this, you need to:&lt;br /&gt;
&lt;br /&gt;
# Grab your ID [[File:Id_regular.png]] and insert them into a tablet or a modular computer.&lt;br /&gt;
# Open the &amp;lt;b&amp;gt;NT Software Hub&amp;lt;/b&amp;gt; application and look for the program &amp;lt;b&amp;gt;NT Frontier&amp;lt;/b&amp;gt;. It is in the &amp;lt;b&amp;gt;Science&amp;lt;/b&amp;gt; tab if you didnt find it. Press download and wait for it to finish.&lt;br /&gt;
&lt;br /&gt;
The application will helpfully list all available experiments as well as their tier requirements. Do note that for experiments which unlock research nodes upon completion, it is not required to reach the maximum tier. However you should endeavor to do so, as you will otherwise earn less funding and cooperation. Do note that you can only publish one paper per experiment and tier. So you cannot re-do the same tier later on to gain more rewards if you publish a worse result early.&lt;br /&gt;
&lt;br /&gt;
=== Using disks ===&lt;br /&gt;
&lt;br /&gt;
In order to publish papers, the relevant file must be on your phone&#039;s internal storage. To do this you will need to:&lt;br /&gt;
&lt;br /&gt;
# Complete the appropriate experiment in the [[File:Tachyon Doppler.gif]] &amp;lt;b&amp;gt;Tachyon-Doppler Array&amp;lt;/b&amp;gt; or [[File:Tank Compressor.png]] &amp;lt;b&amp;gt;Tank Gas Compressor&amp;lt;/b&amp;gt;.&lt;br /&gt;
# Grab a [[File:Portable Hard Drive.png]]&amp;lt;b&amp;gt;portable hard drive&amp;lt;/b&amp;gt; (data disk). These should by lying around near a computer or a doppler array.&lt;br /&gt;
# Insert the data disk into the Tachyon-Doppler Array or Tank Gas Compressor and print the experiment to the disk. &lt;br /&gt;
# Stick the disk into your phone or computer and use the File Manager software to copy the file from the disk to the phone. &lt;br /&gt;
&lt;br /&gt;
Now you will be able to select the experiment in NT Frontier and publish your paper!&lt;br /&gt;
&lt;br /&gt;
=== Scientific Cooperation ===&lt;br /&gt;
&lt;br /&gt;
Other than funding, publishing papers earns scientific cooperation with the partner you select when publishing the papers. In the partner&#039;s overview tab, you can see your relations with each partner. Good relations allow you to purchase discounts on research nodes, which will however degrade the relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[File:Canister.png]] Practical guide to Gaseous Synthesis =&lt;br /&gt;
The station is in chaos, a cruel wizard has kidnapped the captain and holds him hostage. He will accept bombs as ransom, and you are the only scientist on deck. We got you covered!&lt;br /&gt;
&lt;br /&gt;
Ordnance is about making gas, either for bombs or for gas shells. You can read up on all the gas reactions in the game [[Guide_to_Atmospherics#The Gases and Their Functions|here]]. &lt;br /&gt;
&lt;br /&gt;
If you are just starting out, you are recommended to make [[Guide_to_Atmospherics#BZ|BZ]] first, then [[Guide_to_Atmospherics#Tritium|Tritium]], before moving on to the harder gases like [[Guide_to_Atmospherics#Hyper-Noblium|Hyper-Noblium]].&lt;br /&gt;
&lt;br /&gt;
==[[File:BZ_canister.png]]BZ Synthesis==&lt;br /&gt;
BZ requires N2O and Plasma in a low pressure environment to produce. To use this you can use the freezer chamber to both cool down the reactants (drives the pressure down) and to give a larger area for the reaction to occur (also drives the pressure down).&lt;br /&gt;
[[File:BZ Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
# Wrench the [[File:Plasma_Canister.png]] plasma canister in to the first mixer port. Set the first mixer to 100% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is Plasma. For the mixer, they are supposed to mix two inputs, but in this case we do not need the oxygen at all so we can route all of the plasma in.&lt;br /&gt;
# Wrench the [[File:N2O_Canister.png]] N2O canister in to the second mixer port. Set the second mixer to 66.67% Main Node 33.33% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is N2O. The ratio is 66.67% to 33.33% to keep the input and consumption the same. Other ratios might cause gas buildup inside the chamber&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Freezer line (purple)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will redirect our mixed gas to the freezer chamber.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister into the freezer port. Turn the [[File:Freezer.gif]] thermomachine on and minimize the target temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The [[File:He_pipe.png]] heat exchangers on the freezer turf will need gas to start exchanging heat, Plasma is an exceptional coolant since it [[Guide_to_atmospherics#Heat Capacity|absorbs a lot of heat.]]&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the freezer chamber (match the id). Set it to expanded mode and to scrub BZ.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to collect the BZ as they are formed in the chamber.&lt;br /&gt;
# Wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump in the output port&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The BZ collected by the chamber will be deposited to the canister or portable pump. The former is more readily available while the latter allows you to do gas shells very precisely.&lt;br /&gt;
# Look for the [[File:Atmostankcontrol.png]] Chamber Monitor, navigate to the Freezer Chamber selection, and in this order: Lower the injector to 1 L/S, and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow, &lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will be the final step that allows our reactants to go inside the chamber. You might be able to optimize it even further by adjusting the input rate up and down as time passes. Aim for somewhere below 50 kPa.&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
If you overpressurized the gas inside the freeze chamber, you might want to:&lt;br /&gt;
# Disconnect the output canister.&lt;br /&gt;
# Set the scrubber to siphoning in the Air Alarm.&lt;br /&gt;
# Turn on the bypass volume pump.&lt;br /&gt;
Though this may not always work, such as when the input line is already at maximum pressure. You can then change the normal gas pump to a volume pump.&lt;br /&gt;
&lt;br /&gt;
==[[File:Tritium.png]]Tritium Synthesis==&lt;br /&gt;
Tritium is still relatively simple to grasp, but it is prone to failure which can render your workplace hazardous to work in. Don&#039;t lose hope if you fail, even experienced players make mistakes.&lt;br /&gt;
&lt;br /&gt;
The production of tritium requires the combustion of plasma inside a heavily oxygenated environment. Tritium also combusts relatively rapidly with oxygen, which means you will need to upgrade the scrubber network to get sizable amounts of it. This guide will assume that you do not have the means to do that.&lt;br /&gt;
&lt;br /&gt;
[[File:Trit Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
&lt;br /&gt;
# Set the [[File:Atmos_mixer.png]] first and second mixer to 100% Main Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We require oxygen in the chamber, this setting will fully pump the oxygen in.&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Burn Line (black)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will route the oxygen into the chamber.&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the burn chamber. Set it to expanded mode and to scrub only Tritium.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The first one will allow us to clear the yellow/black line quicker, while the second one will let less tritium burn.&lt;br /&gt;
# Click the [[File:Airlock_Control_Panel.png]] chamber control panel, and open the interior airlock. Wait for it to cycle. Then enter the outer part of the chamber and maximize the [[File:ppump.png]] pump leading in and pump leading out.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Beige&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Maximizing the first pump will allow tritium to be produced more quickly, while the second one will let less tritium burn.&lt;br /&gt;
# Open the [[File:Atmostankcontrol.png]] Atmos Monitor, switch the chamber to the Burn Chamber if it isn&#039;t already set. turn on the injector and maximize it. Oxygen should be showing up in the sensor.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The black line is where our oxygen is currently residing, but the injector starts off. So we need to turn it on first.&lt;br /&gt;
# Head back down to the Oxygen Stationary Tanks, use your analyzer on them and turn the first mixer off (Ctrl-Click) once you are satisfied with how much oxygen is in the chamber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; However much gas you leave in the tanks is completely optional. Keeping a reserve of around 2-3k (around 1-2 canisters) might be a good idea in case you decided to pursue another experiment that needs oxygen.&lt;br /&gt;
# Wait for the black and yellow line to empty out and turn the injector off with the [[File:Atmostankcontrol.png]] Atmos Monitor. The monitor should read around 1-2k moles of oxygen.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will need the plasma to be trickled in slowly, turning the injector off first will give us ample time to prepare the plasma.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister in to the first mixer side port. Set the Side Node to 100% and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are now ready to route the plasma into the chamber. The black and yellow line should be filling up with unadulterated plasma.&lt;br /&gt;
# Activate the burn button. Make sure you don&#039;t press the vent button.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Green&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This button will trigger the igniter in the chamber and allow the plasma to ignite. &lt;br /&gt;
# Head back to the [[File:Atmostankcontrol.png]] Atmos Monitor and start trickling the plasma. Start with a small number, turn the injector on, and keep adding the rate slowly until the temperature is above 1.7k Kelvins. You are free to increase or decrease the rate afterwards.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Tritium is made when there are around 100x as much oxygen as plasma, we trickle the plasma slowly so this ratio is maintained. We also aim for the temperature to be above 1.7k Kelvins because the oxygen consumption is most efficient at that temperature. Higher rates mean more tritium made per second, but it also means a higher burden on your cooling system.&lt;br /&gt;
# If all goes well, tritium should be made and collected by the scrubber. Go to the [[File:Freezer.gif]] freezer and crank the temperature down. You should wait a bit and then wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump to the output [[File:Atmos_Connector.png]] connector port when finished.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The canister is withheld because wrenching it means a smaller volumetric share for the freezer. Rather than being (200L / Pipe volume), the gas that the freezer can cool directly becomes (200 L / (Pipe volume + Canister volume)). Read more on gas equalization [[Guide to atmospherics#Pipeline and Pipenet Theory|here]]&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
In most cases, you will &amp;lt;b&amp;gt;need&amp;lt;/b&amp;gt; to add more scrubbers to the chamber. You should do this before adding anything to the chamber. To do this simply:&lt;br /&gt;
# Grab a firesuit and fire helmet from a [[File:Firesafetycloset.png]] Fire Closet, wear them.&lt;br /&gt;
# Equip and activate [[File:AirTank.png]] internals.&lt;br /&gt;
# Use the [[File:Airlock_Control_Panel.png]] door control and open the interior airlock. Wait for it to cycle and then enter it.&lt;br /&gt;
# Open the exterior airlock by interfacing with the same console again.&lt;br /&gt;
# Unwrench either the scrubber line [[File:Ppump.png]] pump or pipe and replace them with a [[File:Manifold.png]] layer manifold of a suitable color.&lt;br /&gt;
# Add four more [[File:Scrub.png]] scrubbers to the chamber. You will most likely need to do this in another layer, feel free to choose any.&lt;br /&gt;
# Go out by using the airlock panel once again. Wait for it to cycle.&lt;br /&gt;
&lt;br /&gt;
== [[File:Hud-fire.png]] Heat Mix Production ==&lt;br /&gt;
For reactionless explosions and tritium bombs, we will need a heat mixture. Thermomachine does the job but not very well. &lt;br /&gt;
&lt;br /&gt;
[[File:Gas Mixer Setup.png|thumb|Gas Mixer Setup]]&lt;br /&gt;
[[File:Heat Pump Setup.png|thumb|Heat Pump Setup]]&lt;br /&gt;
&lt;br /&gt;
Collecting the results of a burn chamber is quicker more often than not, but is very time sensitive and tends to result in a mix with lower temperature than this method.&lt;br /&gt;
&lt;br /&gt;
# Prepare a gas mixer contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are preparing a burn canister for the heat.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma can on the main node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A burn mix needs plasma as the fuel.&lt;br /&gt;
# Wrench an [[File:O2_Canister.png]] oxygen can on the side node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; And oxygen as the oxidizer.&lt;br /&gt;
# Wrench an empty [[File:Canister.png]] can on the output node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will heat the plasma and oxygen up inside a canister so the heat is contained inside and not lost to environment like in chamber burns. Read more [[Guide_to_Atmospherics#Superconduction|here]]&lt;br /&gt;
# Pump in a 60-40 mix of plasma - oxygen with the [[File:Atmos_mixer.png]] mixer. Main node to 60, side node to 40.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This is just &amp;lt;i&amp;gt;one&amp;lt;/i&amp;gt; recipe, feel free to experiment and use another one.&lt;br /&gt;
# Unwrench and hook the resulting canister up to a [[File:Freezer.gif]] thermomachine. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The heat will exceed the 10 K Kelvin limit allotted to canisters. Without shielding it will melt.&lt;br /&gt;
# Set the thermomachine to maximum temperature and unwrench the canister once you are satisfied with the starting temperature (it will get hotter).&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Get a higher temperature for better starting efficiency if you can, but anything above 100 Celcius works fine.&lt;br /&gt;
# Prepare a heat pump contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Simple heat is not enough, we need to have the heat stored in a very dense format (plasma).&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister to the output node, unwrench it.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A whole plasma canister is too much! We only need a few moles to fully fill a tank. Less plasma also means less heat capacity which means higher temperature.&lt;br /&gt;
# Wrench a new [[File:Canister.png]] canister at the output node. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to only heat the moles left in the heat pump instead of the whole plasma canister. Shielding once again for temperature protection.&lt;br /&gt;
# Wrench the previous burn canister into the input node of the temperature pump once you are satisfied with the temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Canisters stop reacting when wrenched. So make sure the temperature is high enough before you transfer the heat from the burn mix to the plasma mix.&lt;br /&gt;
# Turn on the [[File:Temperature Pump.png]] heat pump. Maximize it&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will actually transfer the heat from the old canister to the new one, compacting the energy stored to a higher specific heat.&lt;br /&gt;
# Grab a [[File:Plasma_tank.png]] tank from a [[File:Tank_Dispenser.png]] tank dispenser, empty it with a portable scrubber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will put the hot plasma into this tank so it can be attached to the [[File:Explosivebombthatgoesboom.png]] TTV. Best make sure its empty first so cold plasma doesn&#039;t equalize with the hot one, making an at best lukewarm tank.&lt;br /&gt;
# Insert the tank into the canister, crank the pressure up, open the valve. In that order.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will fill the tank with the necessary plasma. We are finally done.&lt;br /&gt;
# Do a last check on the tank using an [[File:Analyzer.png]] analyzer. There should be a hot (20k Kelvins +) mixture of pure plasma in the tank, with the pressure reading 2533 kPa.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; If you mess up, best know why and where exactly.&lt;br /&gt;
&lt;br /&gt;
= Gas Shells =&lt;br /&gt;
Before playing with bombs directly, you are recommended to try out gas shells first. They are far less punishing and final than a proper bomb test.&lt;br /&gt;
&lt;br /&gt;
To do gas shell experiments, you will need to visit the [[File:Tank_Compressor.png]] tank compressor. The tank compressor in essence is an overgrown pump. It is mainly used to burst tanks with exotic contents inside, letting it spew into the collection chamber to be evaluated.&lt;br /&gt;
&lt;br /&gt;
The tank will then either spring a leak or explode, both of which will be contained by the machine. In case of a leak, it&#039;s advised to wait for the tank to empty before removing it from the machine. In case of an explosion, all of the gas content will be outputted to the collection chamber.&lt;br /&gt;
&lt;br /&gt;
Upon a succesful ejection or detonation, the collection chamber&#039;s gas data will be finalized and recorded into an experiment file. A printable experiment is then available to be printed into a data disk. Gas in the chamber will also be flushed into the output port.&lt;br /&gt;
&lt;br /&gt;
To properly use this contraption, there are two course of action you can take:&lt;br /&gt;
* Overpressurize a tank with the experiment gas &lt;br /&gt;
** Pros: Very quick to do.&lt;br /&gt;
** Cons: Difficult to clean the input port up, less control.&lt;br /&gt;
* Prefill a tank with the experiment gas, overpressurize it with another gas in the compressor.&lt;br /&gt;
** Pros: Easier to clean the input port up, more control over the number of moles.&lt;br /&gt;
** Cons: Takes a bit more time, requires a portable pump in most cases.&lt;br /&gt;
&lt;br /&gt;
To do the former, simply:&lt;br /&gt;
# Prepare an empty (or default) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Insert it into the [[File:Tank_Compressor.png]] tank compressor.&lt;br /&gt;
# Wrench the [[File:PortablePump.png]] portable pump / [[File:Canister.png]] canister filled with the experiment gas (preferrably cooled) to the input port (green pipe) [[File:Atmos_Connector.png]] connector of the tank compressor.&lt;br /&gt;
# Maximize the input rate and activate the compressor using the UI (&amp;lt;b&amp;gt;left click&amp;lt;/b&amp;gt; the machine)&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original canister/pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
To do the latter,&lt;br /&gt;
# Prepare an empty (has to be empty) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Empty it with the [[File:PortableScrubber.png]] portable scrubber.&lt;br /&gt;
# Prepare a [[File:PortablePump.png]] portable pump (canister is not recommended here) filled with the experiment gas (prefferably cooled).&lt;br /&gt;
# Put the empty tank in the portable pump, pump until the mole number you want is reached. &lt;br /&gt;
#: &amp;lt;b&amp;gt;P = nRT/V&amp;lt;/b&amp;gt;&lt;br /&gt;
#: n being the mole that you want (prefferably the target mole in the NT Frontier), R being the ideal gas constant (8.31), T being the temperature of the portable pump, V being tank volume (70L), and P being the pressure that you want to set in the portable pump. Eyeballing this however, is also perfectly fine.&lt;br /&gt;
# Insert the filled tank into the tank compressor.&lt;br /&gt;
# Grab a canister of gas that doesn&#039;t react with the experiment gas from the gas storage ([[File:N2_Canister.png]] Nitrogen tends to be rather stable and thus is recommended).&lt;br /&gt;
# Wrench the new canister into the input port, turn on the compressor and maximize it.&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Try and pay attention to the pressure at which tanks leaks or explodes, we might revisit this concept again later.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| BZ Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hyper-Noblium Gas Shells || Physics Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=[[File:Explosivebombthatgoesboom.png]] Making Research Bombs =&lt;br /&gt;
&lt;br /&gt;
[[File:Explosivebombthatgoesboom.png‎|thumb|128px|OH MY GOD JC A BOMB!]]&lt;br /&gt;
&lt;br /&gt;
Useful knowledge: [[Guide to atmospherics#Heat Capacity|Heat capacity]], [[Guide to atmospherics#Pressure|pressure]]&lt;br /&gt;
&lt;br /&gt;
A TTV does not explode on its own: it only connects two tanks. The tanks themselves explode.&lt;br /&gt;
&lt;br /&gt;
The explosion depends entirely on how high the pressure is able to rise inside a tank before it destroys itself or leaks out. There are two main ways to do this:&lt;br /&gt;
&lt;br /&gt;
== Reactionless Explosions ==&lt;br /&gt;
=== Principles ===&lt;br /&gt;
Reactionless explosions are more often than not the easiest to produce. They work by letting a hot gas mixture heat up another gas mixture.&lt;br /&gt;
&lt;br /&gt;
In order to do this effectively, we need to do two things:&lt;br /&gt;
# Put as much energy as possible to the system.&lt;br /&gt;
#: The more energy we can fit into the first tank, the bigger the explosion.&lt;br /&gt;
# Make the resultant gas mixture extremely easy to heat up while packing as many moles as possible, I.E. low resultant specific heat capacity.&lt;br /&gt;
#: The lower we can push the resultant gas mixture down, the bigger the explosion.&lt;br /&gt;
&lt;br /&gt;
=== Execution ===&lt;br /&gt;
We need a hot gas with high specific heat capacity, and a cold gas with low heat capacity. The former will give more energy, while the latter will drive the resultant heat capacity down and allow more moles to be involved.&lt;br /&gt;
&lt;br /&gt;
*The easiest gas to obtain with a reasonably high heat capacity is [[File:Plasma_Canister.png]] Plasma.&lt;br /&gt;
*The easiest gas to obtain with a reasonably low heat capacity is [[File:N2_Canister.png]] Nitrogen or [[File:O2_Canister.png]] Oxygen. Though oxygen also burns with plasma, further adding to it&#039;s pressure. Read more on reaction explosions [[#Reaction-Based Explosions|here]]&lt;br /&gt;
&lt;br /&gt;
Procure both canisters and heat the plasma and cool the nitrogen/oxygen using a [[File:Freezer.gif]] thermomachine. Simply wrench the canisters to the connector port and adjust the thermomachine directly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a thermomachine is not available. you may &amp;lt;b&amp;gt;relocate&amp;lt;/b&amp;gt; a thermomachine from the ordnance chambers or &amp;lt;b&amp;gt;build&amp;lt;/b&amp;gt; a new one.&lt;br /&gt;
&lt;br /&gt;
* To do the former, [[File:Screwdriver_tool.png]] &amp;lt;b&amp;gt;screwdriver&amp;lt;/b&amp;gt; the thermomachine, and [[File:Wrench.png]] &amp;lt;b&amp;gt;right-click with a wrench&amp;lt;/b&amp;gt; to unwrench it. &amp;lt;b&amp;gt;Left-click with a wrench&amp;lt;/b&amp;gt; to rotate it if necessary.&lt;br /&gt;
* To do the latter, build a machine frame, procure the circuit and necessary components, and build the thermomachine. Read more on construction [[Machines#Machine Construction Steps|here]]&lt;br /&gt;
&lt;br /&gt;
You can flush a thermomachine&#039;s air contents by reconstructing it too!&lt;br /&gt;
&lt;br /&gt;
After you procured the thermomachine, connect a [[File:Atmos Connector.png]] connector port to it&#039;s input node using a [[File:Rpd.png]] RPD.&lt;br /&gt;
&lt;br /&gt;
== Reaction-Based Explosions ==&lt;br /&gt;
Another method to make explosions is to have exothermic reactions occur inside them. The reactions will drive the temperature up, which in turn drives the pressure up, causing an explosion.&lt;br /&gt;
&lt;br /&gt;
To generate very big theoretical explosions, you will need reactions, especially the very energetic ones like Tritium Combustion and Hyper-Noblium Formation. Both requires tritium which you should already have, if you don&#039;t read [[#Tritium Synthesis|this]].&lt;br /&gt;
&lt;br /&gt;
=== Production of a Tritium Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Tritium combustion have several main properties. Upon the opening of a valve, the tanks will allow &amp;lt;b&amp;gt;exactly two&amp;lt;/b&amp;gt; reaction ticks before exploding.&lt;br /&gt;
We also know that tritium combustion:&lt;br /&gt;
# Needs to happen above 100 Celcius.&lt;br /&gt;
# Needs 10 times the oxygen as tritium for the highest energetic burn.&lt;br /&gt;
# Consumes half as much oxygen than tritium burnt.&lt;br /&gt;
# Burns tritium at 5% of the oxygen each tick, up to half of the tritium per tick.&lt;br /&gt;
# Factor three and four means the number of oxygen burnt each tick 2.5% of the oxygen each tick, up to 25% of the oxygen each tick.&lt;br /&gt;
&lt;br /&gt;
All of these factors have led that a 12.85% tritium 87.15% oxygen mixture to be an efficient choice, due to the unique interaction between the reaction ticks and the properties of the tritium burn itself.&lt;br /&gt;
&lt;br /&gt;
In essence, the 12.85% tritium 87.15% oxygen mixture which contains more than 6 times oxygen as Tritium, allowing the burn to happen twice near peak efficiency, with as high reaction rate as one can get.&lt;br /&gt;
&lt;br /&gt;
The first tick will consume around a third of the tritium and five percent of the oxygen. Paving the way for the second tick to also be energetic.&lt;br /&gt;
&lt;br /&gt;
The second tick will consume half of the remaining tritium, leaving a third of the initial tritium left. Letting us make the biggest, baddest bomb possible.&lt;br /&gt;
&lt;br /&gt;
A lower temperature for the tritium-oxygen mix means a higher reaction rate for the two ticks that are allotted to us, but also means a higher energy requirement to exceed the 100 Celcius threshold for the reaction to occur. Keep this in mind when you are upgrading your mix.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
We want a 87.15% 12.85% mix of Oxygen and Tritium (in that order) in the payload tank.&lt;br /&gt;
&lt;br /&gt;
A very common temperature to aim for is 43 Kelvins at 2533 kPa, which requires a hot plasma mix of around 800 Kelvins to heat the resultant up to 373.15 Kelvins. A hotter plasma mix is very often desirable here, since hotter plasma means a lower resultant heat capacity, which means a larger temperature increase, which means a larger explosion.&lt;br /&gt;
&lt;br /&gt;
If you wish to follow this recipe, for the cold tank simply:&lt;br /&gt;
#Pump up to 325.5 kPa of 43.15 Kelvin tritium into a tank.&lt;br /&gt;
#Pump up to 2533 kPa of 43.15 Kelvin oxygen into a tank.&lt;br /&gt;
#Analyzer the resulting tank and make sure oxygen is above 65.52%&lt;br /&gt;
&lt;br /&gt;
=== Production of a Hyper-Nob Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Hyper-Nob bombs are made using their formation reaction, which when unmoderated by BZ releases a lot of energy. This formation involves [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium&lt;br /&gt;
&lt;br /&gt;
There are a few notable properties about this reaction:&lt;br /&gt;
# Can only occur below 15 Kelvins&lt;br /&gt;
# Consumes nitrogen at twice the rate of tritium. Moderated by BZ but we will not include BZ in this mix at all so it&#039;s safe to ignore.&lt;br /&gt;
# The consumption rate for Nitrogen is equal to 10% of the pooled Nitrogen + Tritium mole count. Tritium consumption is half of this.&lt;br /&gt;
&lt;br /&gt;
Since this reaction occurs on very low temperatures and is incredibly exothermic, &amp;lt;b&amp;gt; it will only happen on one tick&amp;lt;/b&amp;gt;. This means we will need to make the first tick occur with as much reaction rate as we can.&lt;br /&gt;
&lt;br /&gt;
If we pay attention to how the reaction rate works with the mole consumption, we can see that we will not need to fill the payload with 50% Tritium as this is incredibly wasteful. It is possible to pad out the reaction with Nitrogen to drive the reaction rate high enough so that all of our tritium is consumed, netting us the most tritium-efficient Hyper-Nob burn possible.&lt;br /&gt;
&lt;br /&gt;
This ratio works out to be 95-5 Nitrogen-Tritium. The burn will consume Nitrogen equal to 10% of the total mole count and more importantly Tritium equal to 5% of the total mole count, leaving us with a full Tritium consumption. Most of the Nitrogen will be left unreacted, but the station has an abundance of Nitrogen so it should be relatively easy to replenish it.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
For this, we will need a significant amount of cooled [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium. &lt;br /&gt;
&lt;br /&gt;
Nitrogen is already available, so grab a canister from the gas storage and cool it down to below 15 Kelvins on an upgraded [[File:Freezer.gif]] freezer (Tier 3 parts or better)&lt;br /&gt;
&lt;br /&gt;
Tritium on the other hand needs to be made first, so read up on [[#Tritium Synthesis|Tritium Synthesis]] if you haven&#039;t. You will also need to cool it down to below 15 Kelvins using an upgraded freezer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Optional:&amp;lt;/b&amp;gt; A padding gas like [[File:CO2_Canister.png]] Carbon Dioxide or [[File:O2_Canister.png]] Oxygen can also be used to have more moles in the mix and thus more pressure once the bomb reacts, producing a bigger explosion. Just make sure they are also cooled to below 15 Kelvins or else they might make the resultant gas mixture too hot to react.&lt;br /&gt;
&lt;br /&gt;
The target mixture is 95-5 Nitrogen-Tritium, we cannot combine both of them inside a tank like in the tritium bomb cold mix, since they will start reacting and explode. So we need to put them in separate tanks. To do this simply:&lt;br /&gt;
# Pump up to 2533 kPa of 13 Kelvin Nitrogen to a tank.&lt;br /&gt;
# Pump up to 127 kPa of 13 Kelvin Tritium to another tank.&lt;br /&gt;
# (Optional) Brim the Tritium tank with 13 Kelvin Carbon Dioxide or Oxygen.&lt;br /&gt;
# Analyzer both of the tanks and make sure both of them are below 15 Kelvins and the Nitrogen mole count is about 19 times the Tritium.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Extra note:&amp;lt;/b&amp;gt; Unlike the tritium burn reaction, messing up the mole count and the ratio of this mixture is not as debilitating. Your bomb might still be able to explode even if you have a little too much Nitrogen or Tritium, as long as the temperature is below 15 Kelvins.&lt;br /&gt;
&lt;br /&gt;
= Using Research Bombs =&lt;br /&gt;
So you made your mix and are here to test it? Great. Lets get you started.&lt;br /&gt;
&lt;br /&gt;
==[[File:Plasma tank.png]] Guide to TTV Assembling==&lt;br /&gt;
&amp;lt;b&amp;gt;[[File:Screwdriver_tool.png]] Screwdriver your desired assembly to loosen it, and with it in hand hit the TTV. If you need to adjust it afterwards simply use the TTV in hand and press the gear button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two primary methods for detonating bombs remotely and safely, namely the timer and the remote signalling device.&lt;br /&gt;
&lt;br /&gt;
# The &amp;lt;b&amp;gt;timer&amp;lt;/b&amp;gt; is self explanatory. It will detonate the TTV after a certain time has passed. You can start the countdown by using the aforementioned gear button.&lt;br /&gt;
# The &amp;lt;b&amp;gt;remote signalling device&amp;lt;/b&amp;gt; will open the valve once a signal with a matching frequency and code is sent. Attach one to your TTV, adjust the frequency and/or code, send the bomb to the satelite, and with another signaller send the matching combination.&lt;br /&gt;
#:Some jokers like to randomly signal the default frequencies of these devices so before you attach one to a bomb you&#039;ll want to change the frequency and/or code so that you don&#039;t get a nasty surprise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;To attach the [[File:OxygenTank.png]] [[File:Plasma_tank.png]] tanks, hit the TTV with it in hand. If you need to detach it afterwards simply use the TTV in hand and press the eject button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might be a good idea to deal with the assemblies first before attaching the tanks to prevent accidental detonations.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Click for a complete list of TTV assemblies&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Timer]]&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Proximity Sensor]]&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Remote Signaling Device]]&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Voice Analyzer]]&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Infrared Emitter]]&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Mousetrap]]&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Health Sensor]]&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Test Sign.png]] Testing Your Bomb ==&lt;br /&gt;
It is possible to test your bomb without actually losing it by fitting a finished bomb inside an [[File:Implosion compressor.gif]] anomaly refinery and using the &amp;lt;b&amp;gt;Run Simulations&amp;lt;/b&amp;gt; tab in that machine.&lt;br /&gt;
&lt;br /&gt;
If you are new or unsure about a particular bomb mix, it is recommended to &amp;lt;b&amp;gt;always&amp;lt;/b&amp;gt; use an [[File:Analyzer.png]] analyzer on the cold and hot tanks before blowing them up. If you are asking for help from other people the information here will be crucial, and if you are already experienced you will immediately know why a bomb went dud.&lt;br /&gt;
&lt;br /&gt;
== [[File:Tachyon_Doppler.gif]] Doppler Array ==&lt;br /&gt;
The doppler array is able to capture explosions directly in front of it (indicated by the red light). If the source of the explosion is a tank, it will provide possible causes. These causal data are used to publish papers.&lt;br /&gt;
&lt;br /&gt;
To safely detonate a tank and capture it, you will need to head to the Ordnance Launch Site, put the TTV in the [[File:Mass Driver.gif]] Mass Driver chamber and interface with the [[File:Airlock_Control_Panel.png]] control button. &lt;br /&gt;
&lt;br /&gt;
It might be useful to double check your doppler array to make sure it is on. &amp;lt;b&amp;gt;Explosions that occur when the doppler array is off will not be recorded and will be wasted!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can initiate a launch or open the door and test fire immediately for faster payload delivery. Once the TTV is in the bomb satelite and fully detonated (read the [[#Guide to TTV Assemblies|previous section]] for information on how to detonate your bomb), insert the[[File:Portable_Hard_Drive.png]]data disk into the doppler array and print it.&lt;br /&gt;
&lt;br /&gt;
The requirement for the experiments can be read on NT Frontier, complete with available tiers and the target amount for them. Remember that the target amount only refers to the optimal explosion range for the experiment, not the minimum amount! If your range is too low from the target amount however, the experiment may not be published.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Requirements !! Other factors allowed !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Low-Yield || None || Yes || Mining Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| High-Yield || Must be from a tank || Yes || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen Bomb || Tritium Combustion and/or Hydrogen Combustion || No || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Noblium Bomb || Hyper-Noblium Condensation|| No || Physics Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Pressure Bomb || Tank overpressurized before reaction || No || Defense Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Implosion compressor.gif]] Anomaly Refining==&lt;br /&gt;
That funny-looking box in the ordnance launch room does more than just sit around. It&#039;s the main way of getting [[Anomalies|anomaly cores]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s an anomaly core?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Flux core.gif]] [[File:Grav core.gif]] [[File:Anomaly core.gif]] [[File:Pyro core.gif]] [[File:Vortex core.gif]]&lt;br /&gt;
&lt;br /&gt;
Anomaly cores are essentially an item with the special property of being able to exist only in a very small number (currently eight) per type. They&#039;re used to give functionality to several high-end research items, and can be obtained in one of two ways:&lt;br /&gt;
&lt;br /&gt;
*Defusing [[Anomalies]] with an [[File:Analyzer.png]] analyzer and  [[File:Signaler.png]] signaller, or with an [[File:Anomaly Neutralizer.gif]] Anomaly Neutralizer&lt;br /&gt;
&lt;br /&gt;
*Buying raw cores from [[Cargo]] or using the random ones ordnance spawns with, and activating them in the Anomaly Refinery.&lt;br /&gt;
&lt;br /&gt;
The refinery will first take the raw core, then accept a TTV with two tanks attached. If the mixture of the two tanks would have provoked a blast that fulfills its requirements, the refinery will rock the station with an equivalent effect of the actual blast, and the raw core will be spit out as a proper, activated core. You&#039;ll also get your TTV back, likely with one of the tanks gone. It&#039;s that easy!&lt;br /&gt;
&lt;br /&gt;
Refining more cores will increase the needed blast radius, from 4 light tiles up to 20 light tiles, with increments of 2 per core.&lt;br /&gt;
&lt;br /&gt;
=[[File:Warningsign.png]] Final Warning=&lt;br /&gt;
&#039;&#039;&#039;Seriously, don&#039;t go and randomly set bombs on the station if you aren&#039;t a syndicate or otherwise an antagonistic character, you WILL get job-banned or even permabanned.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you manage to accidentally blow up or burn down ordnance and maybe even the surrounding Research department once or twice as a beginner, don&#039;t panic and just explain what happened to the admins who will likely contact you. They&#039;re usually an understanding bunch and know that mistakes happen. &#039;&#039;Just make sure to learn from them!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you DO know what you&#039;re doing, the potential damage you can cause to the station can be extreme and sometimes irreversible, very likely changing the course of the round. There are VERY few instances where you can use these bombs as a weapon while being a normal non-antagonist crew member, and even when faced with [[Blood Cult|a situation where it could be used to save the station]], use it only as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t Be This Guy==&lt;br /&gt;
We call this one a Toxins Moment. &amp;lt;!-- Keep this one toxins instead of ordnance. I beg you. --&amp;gt;&lt;br /&gt;
[[File:Failed.png|thumb|none|left|288px|Well, shit.]]&lt;br /&gt;
Hey, at least you&#039;ll keep the [[Atmospheric Technician]]s busy for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14671</id>
		<title>Участник:RuByxarik</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14671"/>
		<updated>2022-11-18T17:10:52Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Директор Исcледований Роберт Оперхеймер&lt;br /&gt;
|text=Вот, держи эту бомбу. Просто имейте в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны или не вызваны ей в твоих руках.&lt;br /&gt;
|image=[[File:Generic rd.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Токсины&#039;&#039;&#039; - это часть отдела исследований и разработок станции. Было время, когда пребывание в этом месте означало, что вы [[Traitor|плохой парень]] но с появлением [[Research| исследовательских]] бомб, это больше не так. Вместо этого, если вы станете настоящим изготовителем бомб, вы получите похвалу и славу, поскольку команда поймет, что вы использовали всю бомбовую смесь для выполнения сложных исследовательских экспериментов и получили много кредитов для исследовательского бюджета отдела, а не использовали ее для [[Fun|превращения Станции ​​в изрытую кратерами смертельную ловушку!]] УРА НАУКА!&lt;br /&gt;
&lt;br /&gt;
=[[File:Science Goggles.png]] Инструменты =&lt;br /&gt;
&lt;br /&gt;
Несколько вещей, которые нужно будет взять или, по крайней мере, знать где они. &lt;br /&gt;
&lt;br /&gt;
=== Предметы ===&lt;br /&gt;
[[File:Toxins meta roundstart.png|300px|thumb|alt=Toxins|Токсины находятся в [[Research Division|Исследовательском отделе]] и являются домом для изготовления бомб с лабораторией слева, проходом посередине и комнатой наблюдения справа.]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Rpd.png]] Rapid Pipe Dispenser ====        &lt;br /&gt;
Можно найти в лаборатории токсинов. Он понадобится вам для установки и удаления труб.&lt;br /&gt;
&lt;br /&gt;
====[[File:Analyzer.png]]Analyzer ====        &lt;br /&gt;
Анализатор подскажет, что происходит с канистрами, трубами, окружающей средой, просто &amp;lt;b&amp;gt;Кликните ЛКМ&amp;lt;/b&amp;gt; с ним в руке по вещам, чтобы исследовать их и &amp;lt;b&amp;gt;Нажмите Z&amp;lt;/b&amp;gt; или &amp;lt;b&amp;gt;Кликните по анализатору&amp;lt;/b&amp;gt;, чтобы исследовать воздух вокруг. &amp;lt;b&amp;gt;Кликните ПКМ&amp;lt;/b&amp;gt; по анализатору, чтобы открыть ссылку на газ и реакцию&lt;br /&gt;
&lt;br /&gt;
====[[File:Tablet.gif]] Планшет или [[File:ModularModern2.gif]] Модульный Компьютер====&lt;br /&gt;
Они понадобятся нам для публикации статей и чтения об экспериментах, которые мы собираемся провести. Убедитесь, что он у вас есть поблизости.&lt;br /&gt;
&lt;br /&gt;
====[[File:holofan.gif]] Holofans====&lt;br /&gt;
Some station start with the luxury of having the [[Atmospherics items#ATMOS holofan projector|Atmos Holofan]] in the ordnance lab. You can use it to retool the freezer chamber if you want. Simply &amp;lt;b&amp;gt;Click on a tile&amp;lt;/b&amp;gt; with it in-hand to generate a barrier that will let you go through but not air and heat.&lt;br /&gt;
&lt;br /&gt;
====[[File:BlueToolbox.png]] Tools====&lt;br /&gt;
Pipes are reconfigured using tools, you might want to keep a [[General items#Mechanical toolbox|toolbox]] nearby or have the tools inside your backpack by &amp;lt;b&amp;gt;Click-dragging&amp;lt;/b&amp;gt; the toolbox into your backpack. In particular you will use the [[File:Wrench.png]] wrench the most to unwrench and fasten pipes.&lt;br /&gt;
&lt;br /&gt;
====[[File:OxygenTank.png]] [[File:Plasma_tank.png]] Tanks ====&lt;br /&gt;
In ordnance, tanks are the objects that actually produce explosions from being overpressurized. However you cannot overpressurize a tank easily by pumping them with regular pumps, which is where ordnance comes in.&lt;br /&gt;
&lt;br /&gt;
====[[File:Explosivebombthatgoesboom.png]] TTV ====&lt;br /&gt;
The TTV allows you to combine the contents of two tanks together. This will be the thing you need to make large bombs.&lt;br /&gt;
&lt;br /&gt;
=== Machineries ===&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tank_Compressor.png]] Tank Compressor ====&lt;br /&gt;
The gas compressor is where you do the Gas shell experiments. They, unlike regular blue pumps, does not have a pressure limit and will allow you to overpressurize a tank very easily.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Implosion_compressor.gif]] Anomaly Refinery ====&lt;br /&gt;
Anomaly refinery allows you to insert Tank Transfer Valves into them to compress Anomaly Cores. They are also equipped with a simulation feature for you to test out bombs without actually losing them, NT won&#039;t accept that data though for some reason...&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tachyon Doppler.gif]] Doppler Array ====&lt;br /&gt;
The doppler array is a directional device that allows the recording of real explosions. If those explosions happen to be caused by tanks, they can provide insight on the possible causes.&lt;br /&gt;
&lt;br /&gt;
==== Additional Machineries ====&lt;br /&gt;
[[Atmospherics items#Portable Scrubber|Portable scrubbers]] and [[Atmospherics items#Portable Pump|portable pumps]] are often used to clean or fill a tank.&lt;br /&gt;
&lt;br /&gt;
[[Atmospherics items#Freezer|Thermomachines]] are also used very often to cool down or heat up a gas.&lt;br /&gt;
&lt;br /&gt;
Lastly, [[Atmospherics items#Canister|canisters]] store gas and will also be used to contain exotic or very hot gas.&lt;br /&gt;
&lt;br /&gt;
= [[File:Clipboard paper.png]] Papers and You =&lt;br /&gt;
&lt;br /&gt;
To complete experiments, as well as to acquire funding and scientific cooperation, you require the NT Frontier application. This can be downloaded on your department&#039;s civilian console, or a device like a laptop or tablet[[File:Tablet.gif|link=https://tgstation13.org/wiki/File:Tablet.gif]].&lt;br /&gt;
&lt;br /&gt;
To do this, you need to:&lt;br /&gt;
&lt;br /&gt;
# Grab your ID [[File:Id_regular.png]] and insert them into a tablet or a modular computer.&lt;br /&gt;
# Open the &amp;lt;b&amp;gt;NT Software Hub&amp;lt;/b&amp;gt; application and look for the program &amp;lt;b&amp;gt;NT Frontier&amp;lt;/b&amp;gt;. It is in the &amp;lt;b&amp;gt;Science&amp;lt;/b&amp;gt; tab if you didnt find it. Press download and wait for it to finish.&lt;br /&gt;
&lt;br /&gt;
The application will helpfully list all available experiments as well as their tier requirements. Do note that for experiments which unlock research nodes upon completion, it is not required to reach the maximum tier. However you should endeavor to do so, as you will otherwise earn less funding and cooperation. Do note that you can only publish one paper per experiment and tier. So you cannot re-do the same tier later on to gain more rewards if you publish a worse result early.&lt;br /&gt;
&lt;br /&gt;
=== Using disks ===&lt;br /&gt;
&lt;br /&gt;
In order to publish papers, the relevant file must be on your phone&#039;s internal storage. To do this you will need to:&lt;br /&gt;
&lt;br /&gt;
# Complete the appropriate experiment in the [[File:Tachyon Doppler.gif]] &amp;lt;b&amp;gt;Tachyon-Doppler Array&amp;lt;/b&amp;gt; or [[File:Tank Compressor.png]] &amp;lt;b&amp;gt;Tank Gas Compressor&amp;lt;/b&amp;gt;.&lt;br /&gt;
# Grab a [[File:Portable Hard Drive.png]]&amp;lt;b&amp;gt;portable hard drive&amp;lt;/b&amp;gt; (data disk). These should by lying around near a computer or a doppler array.&lt;br /&gt;
# Insert the data disk into the Tachyon-Doppler Array or Tank Gas Compressor and print the experiment to the disk. &lt;br /&gt;
# Stick the disk into your phone or computer and use the File Manager software to copy the file from the disk to the phone. &lt;br /&gt;
&lt;br /&gt;
Now you will be able to select the experiment in NT Frontier and publish your paper!&lt;br /&gt;
&lt;br /&gt;
=== Scientific Cooperation ===&lt;br /&gt;
&lt;br /&gt;
Other than funding, publishing papers earns scientific cooperation with the partner you select when publishing the papers. In the partner&#039;s overview tab, you can see your relations with each partner. Good relations allow you to purchase discounts on research nodes, which will however degrade the relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[File:Canister.png]] Practical guide to Gaseous Synthesis =&lt;br /&gt;
The station is in chaos, a cruel wizard has kidnapped the captain and holds him hostage. He will accept bombs as ransom, and you are the only scientist on deck. We got you covered!&lt;br /&gt;
&lt;br /&gt;
Ordnance is about making gas, either for bombs or for gas shells. You can read up on all the gas reactions in the game [[Guide_to_Atmospherics#The Gases and Their Functions|here]]. &lt;br /&gt;
&lt;br /&gt;
If you are just starting out, you are recommended to make [[Guide_to_Atmospherics#BZ|BZ]] first, then [[Guide_to_Atmospherics#Tritium|Tritium]], before moving on to the harder gases like [[Guide_to_Atmospherics#Hyper-Noblium|Hyper-Noblium]].&lt;br /&gt;
&lt;br /&gt;
==[[File:BZ_canister.png]]BZ Synthesis==&lt;br /&gt;
BZ requires N2O and Plasma in a low pressure environment to produce. To use this you can use the freezer chamber to both cool down the reactants (drives the pressure down) and to give a larger area for the reaction to occur (also drives the pressure down).&lt;br /&gt;
[[File:BZ Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
# Wrench the [[File:Plasma_Canister.png]] plasma canister in to the first mixer port. Set the first mixer to 100% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is Plasma. For the mixer, they are supposed to mix two inputs, but in this case we do not need the oxygen at all so we can route all of the plasma in.&lt;br /&gt;
# Wrench the [[File:N2O_Canister.png]] N2O canister in to the second mixer port. Set the second mixer to 66.67% Main Node 33.33% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is N2O. The ratio is 66.67% to 33.33% to keep the input and consumption the same. Other ratios might cause gas buildup inside the chamber&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Freezer line (purple)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will redirect our mixed gas to the freezer chamber.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister into the freezer port. Turn the [[File:Freezer.gif]] thermomachine on and minimize the target temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The [[File:He_pipe.png]] heat exchangers on the freezer turf will need gas to start exchanging heat, Plasma is an exceptional coolant since it [[Guide_to_atmospherics#Heat Capacity|absorbs a lot of heat.]]&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the freezer chamber (match the id). Set it to expanded mode and to scrub BZ.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to collect the BZ as they are formed in the chamber.&lt;br /&gt;
# Wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump in the output port&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The BZ collected by the chamber will be deposited to the canister or portable pump. The former is more readily available while the latter allows you to do gas shells very precisely.&lt;br /&gt;
# Look for the [[File:Atmostankcontrol.png]] Chamber Monitor, navigate to the Freezer Chamber selection, and in this order: Lower the injector to 1 L/S, and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow, &lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will be the final step that allows our reactants to go inside the chamber. You might be able to optimize it even further by adjusting the input rate up and down as time passes. Aim for somewhere below 50 kPa.&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
If you overpressurized the gas inside the freeze chamber, you might want to:&lt;br /&gt;
# Disconnect the output canister.&lt;br /&gt;
# Set the scrubber to siphoning in the Air Alarm.&lt;br /&gt;
# Turn on the bypass volume pump.&lt;br /&gt;
Though this may not always work, such as when the input line is already at maximum pressure. You can then change the normal gas pump to a volume pump.&lt;br /&gt;
&lt;br /&gt;
==[[File:Tritium.png]]Tritium Synthesis==&lt;br /&gt;
Tritium is still relatively simple to grasp, but it is prone to failure which can render your workplace hazardous to work in. Don&#039;t lose hope if you fail, even experienced players make mistakes.&lt;br /&gt;
&lt;br /&gt;
The production of tritium requires the combustion of plasma inside a heavily oxygenated environment. Tritium also combusts relatively rapidly with oxygen, which means you will need to upgrade the scrubber network to get sizable amounts of it. This guide will assume that you do not have the means to do that.&lt;br /&gt;
&lt;br /&gt;
[[File:Trit Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
&lt;br /&gt;
# Set the [[File:Atmos_mixer.png]] first and second mixer to 100% Main Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We require oxygen in the chamber, this setting will fully pump the oxygen in.&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Burn Line (black)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will route the oxygen into the chamber.&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the burn chamber. Set it to expanded mode and to scrub only Tritium.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The first one will allow us to clear the yellow/black line quicker, while the second one will let less tritium burn.&lt;br /&gt;
# Click the [[File:Airlock_Control_Panel.png]] chamber control panel, and open the interior airlock. Wait for it to cycle. Then enter the outer part of the chamber and maximize the [[File:ppump.png]] pump leading in and pump leading out.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Beige&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Maximizing the first pump will allow tritium to be produced more quickly, while the second one will let less tritium burn.&lt;br /&gt;
# Open the [[File:Atmostankcontrol.png]] Atmos Monitor, switch the chamber to the Burn Chamber if it isn&#039;t already set. turn on the injector and maximize it. Oxygen should be showing up in the sensor.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The black line is where our oxygen is currently residing, but the injector starts off. So we need to turn it on first.&lt;br /&gt;
# Head back down to the Oxygen Stationary Tanks, use your analyzer on them and turn the first mixer off (Ctrl-Click) once you are satisfied with how much oxygen is in the chamber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; However much gas you leave in the tanks is completely optional. Keeping a reserve of around 2-3k (around 1-2 canisters) might be a good idea in case you decided to pursue another experiment that needs oxygen.&lt;br /&gt;
# Wait for the black and yellow line to empty out and turn the injector off with the [[File:Atmostankcontrol.png]] Atmos Monitor. The monitor should read around 1-2k moles of oxygen.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will need the plasma to be trickled in slowly, turning the injector off first will give us ample time to prepare the plasma.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister in to the first mixer side port. Set the Side Node to 100% and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are now ready to route the plasma into the chamber. The black and yellow line should be filling up with unadulterated plasma.&lt;br /&gt;
# Activate the burn button. Make sure you don&#039;t press the vent button.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Green&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This button will trigger the igniter in the chamber and allow the plasma to ignite. &lt;br /&gt;
# Head back to the [[File:Atmostankcontrol.png]] Atmos Monitor and start trickling the plasma. Start with a small number, turn the injector on, and keep adding the rate slowly until the temperature is above 1.7k Kelvins. You are free to increase or decrease the rate afterwards.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Tritium is made when there are around 100x as much oxygen as plasma, we trickle the plasma slowly so this ratio is maintained. We also aim for the temperature to be above 1.7k Kelvins because the oxygen consumption is most efficient at that temperature. Higher rates mean more tritium made per second, but it also means a higher burden on your cooling system.&lt;br /&gt;
# If all goes well, tritium should be made and collected by the scrubber. Go to the [[File:Freezer.gif]] freezer and crank the temperature down. You should wait a bit and then wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump to the output [[File:Atmos_Connector.png]] connector port when finished.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The canister is withheld because wrenching it means a smaller volumetric share for the freezer. Rather than being (200L / Pipe volume), the gas that the freezer can cool directly becomes (200 L / (Pipe volume + Canister volume)). Read more on gas equalization [[Guide to atmospherics#Pipeline and Pipenet Theory|here]]&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
In most cases, you will &amp;lt;b&amp;gt;need&amp;lt;/b&amp;gt; to add more scrubbers to the chamber. You should do this before adding anything to the chamber. To do this simply:&lt;br /&gt;
# Grab a firesuit and fire helmet from a [[File:Firesafetycloset.png]] Fire Closet, wear them.&lt;br /&gt;
# Equip and activate [[File:AirTank.png]] internals.&lt;br /&gt;
# Use the [[File:Airlock_Control_Panel.png]] door control and open the interior airlock. Wait for it to cycle and then enter it.&lt;br /&gt;
# Open the exterior airlock by interfacing with the same console again.&lt;br /&gt;
# Unwrench either the scrubber line [[File:Ppump.png]] pump or pipe and replace them with a [[File:Manifold.png]] layer manifold of a suitable color.&lt;br /&gt;
# Add four more [[File:Scrub.png]] scrubbers to the chamber. You will most likely need to do this in another layer, feel free to choose any.&lt;br /&gt;
# Go out by using the airlock panel once again. Wait for it to cycle.&lt;br /&gt;
&lt;br /&gt;
== [[File:Hud-fire.png]] Heat Mix Production ==&lt;br /&gt;
For reactionless explosions and tritium bombs, we will need a heat mixture. Thermomachine does the job but not very well. &lt;br /&gt;
&lt;br /&gt;
[[File:Gas Mixer Setup.png|thumb|Gas Mixer Setup]]&lt;br /&gt;
[[File:Heat Pump Setup.png|thumb|Heat Pump Setup]]&lt;br /&gt;
&lt;br /&gt;
Collecting the results of a burn chamber is quicker more often than not, but is very time sensitive and tends to result in a mix with lower temperature than this method.&lt;br /&gt;
&lt;br /&gt;
# Prepare a gas mixer contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are preparing a burn canister for the heat.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma can on the main node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A burn mix needs plasma as the fuel.&lt;br /&gt;
# Wrench an [[File:O2_Canister.png]] oxygen can on the side node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; And oxygen as the oxidizer.&lt;br /&gt;
# Wrench an empty [[File:Canister.png]] can on the output node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will heat the plasma and oxygen up inside a canister so the heat is contained inside and not lost to environment like in chamber burns. Read more [[Guide_to_Atmospherics#Superconduction|here]]&lt;br /&gt;
# Pump in a 60-40 mix of plasma - oxygen with the [[File:Atmos_mixer.png]] mixer. Main node to 60, side node to 40.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This is just &amp;lt;i&amp;gt;one&amp;lt;/i&amp;gt; recipe, feel free to experiment and use another one.&lt;br /&gt;
# Unwrench and hook the resulting canister up to a [[File:Freezer.gif]] thermomachine. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The heat will exceed the 10 K Kelvin limit allotted to canisters. Without shielding it will melt.&lt;br /&gt;
# Set the thermomachine to maximum temperature and unwrench the canister once you are satisfied with the starting temperature (it will get hotter).&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Get a higher temperature for better starting efficiency if you can, but anything above 100 Celcius works fine.&lt;br /&gt;
# Prepare a heat pump contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Simple heat is not enough, we need to have the heat stored in a very dense format (plasma).&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister to the output node, unwrench it.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A whole plasma canister is too much! We only need a few moles to fully fill a tank. Less plasma also means less heat capacity which means higher temperature.&lt;br /&gt;
# Wrench a new [[File:Canister.png]] canister at the output node. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to only heat the moles left in the heat pump instead of the whole plasma canister. Shielding once again for temperature protection.&lt;br /&gt;
# Wrench the previous burn canister into the input node of the temperature pump once you are satisfied with the temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Canisters stop reacting when wrenched. So make sure the temperature is high enough before you transfer the heat from the burn mix to the plasma mix.&lt;br /&gt;
# Turn on the [[File:Temperature Pump.png]] heat pump. Maximize it&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will actually transfer the heat from the old canister to the new one, compacting the energy stored to a higher specific heat.&lt;br /&gt;
# Grab a [[File:Plasma_tank.png]] tank from a [[File:Tank_Dispenser.png]] tank dispenser, empty it with a portable scrubber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will put the hot plasma into this tank so it can be attached to the [[File:Explosivebombthatgoesboom.png]] TTV. Best make sure its empty first so cold plasma doesn&#039;t equalize with the hot one, making an at best lukewarm tank.&lt;br /&gt;
# Insert the tank into the canister, crank the pressure up, open the valve. In that order.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will fill the tank with the necessary plasma. We are finally done.&lt;br /&gt;
# Do a last check on the tank using an [[File:Analyzer.png]] analyzer. There should be a hot (20k Kelvins +) mixture of pure plasma in the tank, with the pressure reading 2533 kPa.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; If you mess up, best know why and where exactly.&lt;br /&gt;
&lt;br /&gt;
= Gas Shells =&lt;br /&gt;
Before playing with bombs directly, you are recommended to try out gas shells first. They are far less punishing and final than a proper bomb test.&lt;br /&gt;
&lt;br /&gt;
To do gas shell experiments, you will need to visit the [[File:Tank_Compressor.png]] tank compressor. The tank compressor in essence is an overgrown pump. It is mainly used to burst tanks with exotic contents inside, letting it spew into the collection chamber to be evaluated.&lt;br /&gt;
&lt;br /&gt;
The tank will then either spring a leak or explode, both of which will be contained by the machine. In case of a leak, it&#039;s advised to wait for the tank to empty before removing it from the machine. In case of an explosion, all of the gas content will be outputted to the collection chamber.&lt;br /&gt;
&lt;br /&gt;
Upon a succesful ejection or detonation, the collection chamber&#039;s gas data will be finalized and recorded into an experiment file. A printable experiment is then available to be printed into a data disk. Gas in the chamber will also be flushed into the output port.&lt;br /&gt;
&lt;br /&gt;
To properly use this contraption, there are two course of action you can take:&lt;br /&gt;
* Overpressurize a tank with the experiment gas &lt;br /&gt;
** Pros: Very quick to do.&lt;br /&gt;
** Cons: Difficult to clean the input port up, less control.&lt;br /&gt;
* Prefill a tank with the experiment gas, overpressurize it with another gas in the compressor.&lt;br /&gt;
** Pros: Easier to clean the input port up, more control over the number of moles.&lt;br /&gt;
** Cons: Takes a bit more time, requires a portable pump in most cases.&lt;br /&gt;
&lt;br /&gt;
To do the former, simply:&lt;br /&gt;
# Prepare an empty (or default) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Insert it into the [[File:Tank_Compressor.png]] tank compressor.&lt;br /&gt;
# Wrench the [[File:PortablePump.png]] portable pump / [[File:Canister.png]] canister filled with the experiment gas (preferrably cooled) to the input port (green pipe) [[File:Atmos_Connector.png]] connector of the tank compressor.&lt;br /&gt;
# Maximize the input rate and activate the compressor using the UI (&amp;lt;b&amp;gt;left click&amp;lt;/b&amp;gt; the machine)&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original canister/pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
To do the latter,&lt;br /&gt;
# Prepare an empty (has to be empty) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Empty it with the [[File:PortableScrubber.png]] portable scrubber.&lt;br /&gt;
# Prepare a [[File:PortablePump.png]] portable pump (canister is not recommended here) filled with the experiment gas (prefferably cooled).&lt;br /&gt;
# Put the empty tank in the portable pump, pump until the mole number you want is reached. &lt;br /&gt;
#: &amp;lt;b&amp;gt;P = nRT/V&amp;lt;/b&amp;gt;&lt;br /&gt;
#: n being the mole that you want (prefferably the target mole in the NT Frontier), R being the ideal gas constant (8.31), T being the temperature of the portable pump, V being tank volume (70L), and P being the pressure that you want to set in the portable pump. Eyeballing this however, is also perfectly fine.&lt;br /&gt;
# Insert the filled tank into the tank compressor.&lt;br /&gt;
# Grab a canister of gas that doesn&#039;t react with the experiment gas from the gas storage ([[File:N2_Canister.png]] Nitrogen tends to be rather stable and thus is recommended).&lt;br /&gt;
# Wrench the new canister into the input port, turn on the compressor and maximize it.&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Try and pay attention to the pressure at which tanks leaks or explodes, we might revisit this concept again later.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| BZ Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hyper-Noblium Gas Shells || Physics Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=[[File:Explosivebombthatgoesboom.png]] Making Research Bombs =&lt;br /&gt;
&lt;br /&gt;
[[File:Explosivebombthatgoesboom.png‎|thumb|128px|OH MY GOD JC A BOMB!]]&lt;br /&gt;
&lt;br /&gt;
Useful knowledge: [[Guide to atmospherics#Heat Capacity|Heat capacity]], [[Guide to atmospherics#Pressure|pressure]]&lt;br /&gt;
&lt;br /&gt;
A TTV does not explode on its own: it only connects two tanks. The tanks themselves explode.&lt;br /&gt;
&lt;br /&gt;
The explosion depends entirely on how high the pressure is able to rise inside a tank before it destroys itself or leaks out. There are two main ways to do this:&lt;br /&gt;
&lt;br /&gt;
== Reactionless Explosions ==&lt;br /&gt;
=== Principles ===&lt;br /&gt;
Reactionless explosions are more often than not the easiest to produce. They work by letting a hot gas mixture heat up another gas mixture.&lt;br /&gt;
&lt;br /&gt;
In order to do this effectively, we need to do two things:&lt;br /&gt;
# Put as much energy as possible to the system.&lt;br /&gt;
#: The more energy we can fit into the first tank, the bigger the explosion.&lt;br /&gt;
# Make the resultant gas mixture extremely easy to heat up while packing as many moles as possible, I.E. low resultant specific heat capacity.&lt;br /&gt;
#: The lower we can push the resultant gas mixture down, the bigger the explosion.&lt;br /&gt;
&lt;br /&gt;
=== Execution ===&lt;br /&gt;
We need a hot gas with high specific heat capacity, and a cold gas with low heat capacity. The former will give more energy, while the latter will drive the resultant heat capacity down and allow more moles to be involved.&lt;br /&gt;
&lt;br /&gt;
*The easiest gas to obtain with a reasonably high heat capacity is [[File:Plasma_Canister.png]] Plasma.&lt;br /&gt;
*The easiest gas to obtain with a reasonably low heat capacity is [[File:N2_Canister.png]] Nitrogen or [[File:O2_Canister.png]] Oxygen. Though oxygen also burns with plasma, further adding to it&#039;s pressure. Read more on reaction explosions [[#Reaction-Based Explosions|here]]&lt;br /&gt;
&lt;br /&gt;
Procure both canisters and heat the plasma and cool the nitrogen/oxygen using a [[File:Freezer.gif]] thermomachine. Simply wrench the canisters to the connector port and adjust the thermomachine directly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a thermomachine is not available. you may &amp;lt;b&amp;gt;relocate&amp;lt;/b&amp;gt; a thermomachine from the ordnance chambers or &amp;lt;b&amp;gt;build&amp;lt;/b&amp;gt; a new one.&lt;br /&gt;
&lt;br /&gt;
* To do the former, [[File:Screwdriver_tool.png]] &amp;lt;b&amp;gt;screwdriver&amp;lt;/b&amp;gt; the thermomachine, and [[File:Wrench.png]] &amp;lt;b&amp;gt;right-click with a wrench&amp;lt;/b&amp;gt; to unwrench it. &amp;lt;b&amp;gt;Left-click with a wrench&amp;lt;/b&amp;gt; to rotate it if necessary.&lt;br /&gt;
* To do the latter, build a machine frame, procure the circuit and necessary components, and build the thermomachine. Read more on construction [[Machines#Machine Construction Steps|here]]&lt;br /&gt;
&lt;br /&gt;
You can flush a thermomachine&#039;s air contents by reconstructing it too!&lt;br /&gt;
&lt;br /&gt;
After you procured the thermomachine, connect a [[File:Atmos Connector.png]] connector port to it&#039;s input node using a [[File:Rpd.png]] RPD.&lt;br /&gt;
&lt;br /&gt;
== Reaction-Based Explosions ==&lt;br /&gt;
Another method to make explosions is to have exothermic reactions occur inside them. The reactions will drive the temperature up, which in turn drives the pressure up, causing an explosion.&lt;br /&gt;
&lt;br /&gt;
To generate very big theoretical explosions, you will need reactions, especially the very energetic ones like Tritium Combustion and Hyper-Noblium Formation. Both requires tritium which you should already have, if you don&#039;t read [[#Tritium Synthesis|this]].&lt;br /&gt;
&lt;br /&gt;
=== Production of a Tritium Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Tritium combustion have several main properties. Upon the opening of a valve, the tanks will allow &amp;lt;b&amp;gt;exactly two&amp;lt;/b&amp;gt; reaction ticks before exploding.&lt;br /&gt;
We also know that tritium combustion:&lt;br /&gt;
# Needs to happen above 100 Celcius.&lt;br /&gt;
# Needs 10 times the oxygen as tritium for the highest energetic burn.&lt;br /&gt;
# Consumes half as much oxygen than tritium burnt.&lt;br /&gt;
# Burns tritium at 5% of the oxygen each tick, up to half of the tritium per tick.&lt;br /&gt;
# Factor three and four means the number of oxygen burnt each tick 2.5% of the oxygen each tick, up to 25% of the oxygen each tick.&lt;br /&gt;
&lt;br /&gt;
All of these factors have led that a 12.85% tritium 87.15% oxygen mixture to be an efficient choice, due to the unique interaction between the reaction ticks and the properties of the tritium burn itself.&lt;br /&gt;
&lt;br /&gt;
In essence, the 12.85% tritium 87.15% oxygen mixture which contains more than 6 times oxygen as Tritium, allowing the burn to happen twice near peak efficiency, with as high reaction rate as one can get.&lt;br /&gt;
&lt;br /&gt;
The first tick will consume around a third of the tritium and five percent of the oxygen. Paving the way for the second tick to also be energetic.&lt;br /&gt;
&lt;br /&gt;
The second tick will consume half of the remaining tritium, leaving a third of the initial tritium left. Letting us make the biggest, baddest bomb possible.&lt;br /&gt;
&lt;br /&gt;
A lower temperature for the tritium-oxygen mix means a higher reaction rate for the two ticks that are allotted to us, but also means a higher energy requirement to exceed the 100 Celcius threshold for the reaction to occur. Keep this in mind when you are upgrading your mix.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
We want a 87.15% 12.85% mix of Oxygen and Tritium (in that order) in the payload tank.&lt;br /&gt;
&lt;br /&gt;
A very common temperature to aim for is 43 Kelvins at 2533 kPa, which requires a hot plasma mix of around 800 Kelvins to heat the resultant up to 373.15 Kelvins. A hotter plasma mix is very often desirable here, since hotter plasma means a lower resultant heat capacity, which means a larger temperature increase, which means a larger explosion.&lt;br /&gt;
&lt;br /&gt;
If you wish to follow this recipe, for the cold tank simply:&lt;br /&gt;
#Pump up to 325.5 kPa of 43.15 Kelvin tritium into a tank.&lt;br /&gt;
#Pump up to 2533 kPa of 43.15 Kelvin oxygen into a tank.&lt;br /&gt;
#Analyzer the resulting tank and make sure oxygen is above 65.52%&lt;br /&gt;
&lt;br /&gt;
=== Production of a Hyper-Nob Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Hyper-Nob bombs are made using their formation reaction, which when unmoderated by BZ releases a lot of energy. This formation involves [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium&lt;br /&gt;
&lt;br /&gt;
There are a few notable properties about this reaction:&lt;br /&gt;
# Can only occur below 15 Kelvins&lt;br /&gt;
# Consumes nitrogen at twice the rate of tritium. Moderated by BZ but we will not include BZ in this mix at all so it&#039;s safe to ignore.&lt;br /&gt;
# The consumption rate for Nitrogen is equal to 10% of the pooled Nitrogen + Tritium mole count. Tritium consumption is half of this.&lt;br /&gt;
&lt;br /&gt;
Since this reaction occurs on very low temperatures and is incredibly exothermic, &amp;lt;b&amp;gt; it will only happen on one tick&amp;lt;/b&amp;gt;. This means we will need to make the first tick occur with as much reaction rate as we can.&lt;br /&gt;
&lt;br /&gt;
If we pay attention to how the reaction rate works with the mole consumption, we can see that we will not need to fill the payload with 50% Tritium as this is incredibly wasteful. It is possible to pad out the reaction with Nitrogen to drive the reaction rate high enough so that all of our tritium is consumed, netting us the most tritium-efficient Hyper-Nob burn possible.&lt;br /&gt;
&lt;br /&gt;
This ratio works out to be 95-5 Nitrogen-Tritium. The burn will consume Nitrogen equal to 10% of the total mole count and more importantly Tritium equal to 5% of the total mole count, leaving us with a full Tritium consumption. Most of the Nitrogen will be left unreacted, but the station has an abundance of Nitrogen so it should be relatively easy to replenish it.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
For this, we will need a significant amount of cooled [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium. &lt;br /&gt;
&lt;br /&gt;
Nitrogen is already available, so grab a canister from the gas storage and cool it down to below 15 Kelvins on an upgraded [[File:Freezer.gif]] freezer (Tier 3 parts or better)&lt;br /&gt;
&lt;br /&gt;
Tritium on the other hand needs to be made first, so read up on [[#Tritium Synthesis|Tritium Synthesis]] if you haven&#039;t. You will also need to cool it down to below 15 Kelvins using an upgraded freezer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Optional:&amp;lt;/b&amp;gt; A padding gas like [[File:CO2_Canister.png]] Carbon Dioxide or [[File:O2_Canister.png]] Oxygen can also be used to have more moles in the mix and thus more pressure once the bomb reacts, producing a bigger explosion. Just make sure they are also cooled to below 15 Kelvins or else they might make the resultant gas mixture too hot to react.&lt;br /&gt;
&lt;br /&gt;
The target mixture is 95-5 Nitrogen-Tritium, we cannot combine both of them inside a tank like in the tritium bomb cold mix, since they will start reacting and explode. So we need to put them in separate tanks. To do this simply:&lt;br /&gt;
# Pump up to 2533 kPa of 13 Kelvin Nitrogen to a tank.&lt;br /&gt;
# Pump up to 127 kPa of 13 Kelvin Tritium to another tank.&lt;br /&gt;
# (Optional) Brim the Tritium tank with 13 Kelvin Carbon Dioxide or Oxygen.&lt;br /&gt;
# Analyzer both of the tanks and make sure both of them are below 15 Kelvins and the Nitrogen mole count is about 19 times the Tritium.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Extra note:&amp;lt;/b&amp;gt; Unlike the tritium burn reaction, messing up the mole count and the ratio of this mixture is not as debilitating. Your bomb might still be able to explode even if you have a little too much Nitrogen or Tritium, as long as the temperature is below 15 Kelvins.&lt;br /&gt;
&lt;br /&gt;
= Using Research Bombs =&lt;br /&gt;
So you made your mix and are here to test it? Great. Lets get you started.&lt;br /&gt;
&lt;br /&gt;
==[[File:Plasma tank.png]] Guide to TTV Assembling==&lt;br /&gt;
&amp;lt;b&amp;gt;[[File:Screwdriver_tool.png]] Screwdriver your desired assembly to loosen it, and with it in hand hit the TTV. If you need to adjust it afterwards simply use the TTV in hand and press the gear button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two primary methods for detonating bombs remotely and safely, namely the timer and the remote signalling device.&lt;br /&gt;
&lt;br /&gt;
# The &amp;lt;b&amp;gt;timer&amp;lt;/b&amp;gt; is self explanatory. It will detonate the TTV after a certain time has passed. You can start the countdown by using the aforementioned gear button.&lt;br /&gt;
# The &amp;lt;b&amp;gt;remote signalling device&amp;lt;/b&amp;gt; will open the valve once a signal with a matching frequency and code is sent. Attach one to your TTV, adjust the frequency and/or code, send the bomb to the satelite, and with another signaller send the matching combination.&lt;br /&gt;
#:Some jokers like to randomly signal the default frequencies of these devices so before you attach one to a bomb you&#039;ll want to change the frequency and/or code so that you don&#039;t get a nasty surprise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;To attach the [[File:OxygenTank.png]] [[File:Plasma_tank.png]] tanks, hit the TTV with it in hand. If you need to detach it afterwards simply use the TTV in hand and press the eject button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might be a good idea to deal with the assemblies first before attaching the tanks to prevent accidental detonations.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Click for a complete list of TTV assemblies&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Timer]]&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Proximity Sensor]]&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Remote Signaling Device]]&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Voice Analyzer]]&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Infrared Emitter]]&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Mousetrap]]&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Health Sensor]]&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Test Sign.png]] Testing Your Bomb ==&lt;br /&gt;
It is possible to test your bomb without actually losing it by fitting a finished bomb inside an [[File:Implosion compressor.gif]] anomaly refinery and using the &amp;lt;b&amp;gt;Run Simulations&amp;lt;/b&amp;gt; tab in that machine.&lt;br /&gt;
&lt;br /&gt;
If you are new or unsure about a particular bomb mix, it is recommended to &amp;lt;b&amp;gt;always&amp;lt;/b&amp;gt; use an [[File:Analyzer.png]] analyzer on the cold and hot tanks before blowing them up. If you are asking for help from other people the information here will be crucial, and if you are already experienced you will immediately know why a bomb went dud.&lt;br /&gt;
&lt;br /&gt;
== [[File:Tachyon_Doppler.gif]] Doppler Array ==&lt;br /&gt;
The doppler array is able to capture explosions directly in front of it (indicated by the red light). If the source of the explosion is a tank, it will provide possible causes. These causal data are used to publish papers.&lt;br /&gt;
&lt;br /&gt;
To safely detonate a tank and capture it, you will need to head to the Ordnance Launch Site, put the TTV in the [[File:Mass Driver.gif]] Mass Driver chamber and interface with the [[File:Airlock_Control_Panel.png]] control button. &lt;br /&gt;
&lt;br /&gt;
It might be useful to double check your doppler array to make sure it is on. &amp;lt;b&amp;gt;Explosions that occur when the doppler array is off will not be recorded and will be wasted!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can initiate a launch or open the door and test fire immediately for faster payload delivery. Once the TTV is in the bomb satelite and fully detonated (read the [[#Guide to TTV Assemblies|previous section]] for information on how to detonate your bomb), insert the[[File:Portable_Hard_Drive.png]]data disk into the doppler array and print it.&lt;br /&gt;
&lt;br /&gt;
The requirement for the experiments can be read on NT Frontier, complete with available tiers and the target amount for them. Remember that the target amount only refers to the optimal explosion range for the experiment, not the minimum amount! If your range is too low from the target amount however, the experiment may not be published.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Requirements !! Other factors allowed !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Low-Yield || None || Yes || Mining Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| High-Yield || Must be from a tank || Yes || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen Bomb || Tritium Combustion and/or Hydrogen Combustion || No || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Noblium Bomb || Hyper-Noblium Condensation|| No || Physics Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Pressure Bomb || Tank overpressurized before reaction || No || Defense Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Implosion compressor.gif]] Anomaly Refining==&lt;br /&gt;
That funny-looking box in the ordnance launch room does more than just sit around. It&#039;s the main way of getting [[Anomalies|anomaly cores]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s an anomaly core?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Flux core.gif]] [[File:Grav core.gif]] [[File:Anomaly core.gif]] [[File:Pyro core.gif]] [[File:Vortex core.gif]]&lt;br /&gt;
&lt;br /&gt;
Anomaly cores are essentially an item with the special property of being able to exist only in a very small number (currently eight) per type. They&#039;re used to give functionality to several high-end research items, and can be obtained in one of two ways:&lt;br /&gt;
&lt;br /&gt;
*Defusing [[Anomalies]] with an [[File:Analyzer.png]] analyzer and  [[File:Signaler.png]] signaller, or with an [[File:Anomaly Neutralizer.gif]] Anomaly Neutralizer&lt;br /&gt;
&lt;br /&gt;
*Buying raw cores from [[Cargo]] or using the random ones ordnance spawns with, and activating them in the Anomaly Refinery.&lt;br /&gt;
&lt;br /&gt;
The refinery will first take the raw core, then accept a TTV with two tanks attached. If the mixture of the two tanks would have provoked a blast that fulfills its requirements, the refinery will rock the station with an equivalent effect of the actual blast, and the raw core will be spit out as a proper, activated core. You&#039;ll also get your TTV back, likely with one of the tanks gone. It&#039;s that easy!&lt;br /&gt;
&lt;br /&gt;
Refining more cores will increase the needed blast radius, from 4 light tiles up to 20 light tiles, with increments of 2 per core.&lt;br /&gt;
&lt;br /&gt;
=[[File:Warningsign.png]] Final Warning=&lt;br /&gt;
&#039;&#039;&#039;Seriously, don&#039;t go and randomly set bombs on the station if you aren&#039;t a syndicate or otherwise an antagonistic character, you WILL get job-banned or even permabanned.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you manage to accidentally blow up or burn down ordnance and maybe even the surrounding Research department once or twice as a beginner, don&#039;t panic and just explain what happened to the admins who will likely contact you. They&#039;re usually an understanding bunch and know that mistakes happen. &#039;&#039;Just make sure to learn from them!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you DO know what you&#039;re doing, the potential damage you can cause to the station can be extreme and sometimes irreversible, very likely changing the course of the round. There are VERY few instances where you can use these bombs as a weapon while being a normal non-antagonist crew member, and even when faced with [[Blood Cult|a situation where it could be used to save the station]], use it only as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t Be This Guy==&lt;br /&gt;
We call this one a Toxins Moment. &amp;lt;!-- Keep this one toxins instead of ordnance. I beg you. --&amp;gt;&lt;br /&gt;
[[File:Failed.png|thumb|none|left|288px|Well, shit.]]&lt;br /&gt;
Hey, at least you&#039;ll keep the [[Atmospheric Technician]]s busy for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14670</id>
		<title>Участник:RuByxarik</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14670"/>
		<updated>2022-11-18T14:37:14Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Директор Исcледований Роберт Оперхеймер&lt;br /&gt;
|text=Вот, держи эту бомбу. Просто имейте в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны или не вызваны ей в твоих руках.&lt;br /&gt;
|image=[[File:Generic rd.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Токсины&#039;&#039;&#039; - это часть отдела исследований и разработок станции. Было время, когда пребывание в этом месте означало, что вы [[Traitor|плохой парень]] но с появлением [[Research| исследовательских]] бомб, это больше не так. Вместо этого, если вы станете настоящим изготовителем бомб, вы получите похвалу и славу, поскольку команда поймет, что вы использовали всю бомбовую смесь для выполнения сложных исследовательских экспериментов и получили много кредитов для исследовательского бюджета отдела, а не использовали ее для [[Fun|превращения Станции ​​в изрытую кратерами смертельную ловушку!]] УРА НАУКЕ!&lt;br /&gt;
&lt;br /&gt;
=[[File:Science Goggles.png]] Инструменты =&lt;br /&gt;
&lt;br /&gt;
Несколько вещей, которые нужно будет взять или, по крайней мере, знать где они. &lt;br /&gt;
&lt;br /&gt;
=== Предметы ===&lt;br /&gt;
[[File:Toxins meta roundstart.png|300px|thumb|alt=Toxins|Лаборатория токсинов находится в [[Research Division|Исследовательском отделе]] и является домом для изготовления бомб с лабораторией слева, проходом посередине и комнатой наблюдения справа.]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Rpd.png]] Rapid Pipe Dispenser ====        &lt;br /&gt;
Можно найти в лаборатории токсинов. Он понадобится вам для установки и удаления труб.&lt;br /&gt;
&lt;br /&gt;
====[[File:Analyzer.png]]Analyzer ====        &lt;br /&gt;
Анализатор подскажет, что происходит с канистрами, трубами, окружающей средой, просто &amp;lt;b&amp;gt;Кликните ЛКМ&amp;lt;/b&amp;gt; с ним в руке по вещам, чтобы исследовать их и &amp;lt;b&amp;gt;Нажмите Z&amp;lt;/b&amp;gt; или &amp;lt;b&amp;gt;Кликните по анализатору&amp;lt;/b&amp;gt;, чтобы исследовать воздух вокруг. &amp;lt;b&amp;gt;Кликните ПКМ&amp;lt;/b&amp;gt; по анализатору, чтобы открыть ссылку на газ и реакцию&lt;br /&gt;
&lt;br /&gt;
====[[File:Tablet.gif]] Планшет или [[File:ModularModern2.gif]] Модульный Компьютер====&lt;br /&gt;
Они понадобятся нам для публикации статей и чтения об экспериментах, которые мы собираемся провести. Убедитесь, что он у вас есть поблизости.&lt;br /&gt;
&lt;br /&gt;
====[[File:holofan.gif]] Holofans====&lt;br /&gt;
Some station start with the luxury of having the [[Atmospherics items#ATMOS holofan projector|Atmos Holofan]] in the ordnance lab. You can use it to retool the freezer chamber if you want. Simply &amp;lt;b&amp;gt;Click on a tile&amp;lt;/b&amp;gt; with it in-hand to generate a barrier that will let you go through but not air and heat.&lt;br /&gt;
&lt;br /&gt;
====[[File:BlueToolbox.png]] Tools====&lt;br /&gt;
Pipes are reconfigured using tools, you might want to keep a [[General items#Mechanical toolbox|toolbox]] nearby or have the tools inside your backpack by &amp;lt;b&amp;gt;Click-dragging&amp;lt;/b&amp;gt; the toolbox into your backpack. In particular you will use the [[File:Wrench.png]] wrench the most to unwrench and fasten pipes.&lt;br /&gt;
&lt;br /&gt;
====[[File:OxygenTank.png]] [[File:Plasma_tank.png]] Tanks ====&lt;br /&gt;
In ordnance, tanks are the objects that actually produce explosions from being overpressurized. However you cannot overpressurize a tank easily by pumping them with regular pumps, which is where ordnance comes in.&lt;br /&gt;
&lt;br /&gt;
====[[File:Explosivebombthatgoesboom.png]] TTV ====&lt;br /&gt;
The TTV allows you to combine the contents of two tanks together. This will be the thing you need to make large bombs.&lt;br /&gt;
&lt;br /&gt;
=== Machineries ===&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tank_Compressor.png]] Tank Compressor ====&lt;br /&gt;
The gas compressor is where you do the Gas shell experiments. They, unlike regular blue pumps, does not have a pressure limit and will allow you to overpressurize a tank very easily.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Implosion_compressor.gif]] Anomaly Refinery ====&lt;br /&gt;
Anomaly refinery allows you to insert Tank Transfer Valves into them to compress Anomaly Cores. They are also equipped with a simulation feature for you to test out bombs without actually losing them, NT won&#039;t accept that data though for some reason...&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tachyon Doppler.gif]] Doppler Array ====&lt;br /&gt;
The doppler array is a directional device that allows the recording of real explosions. If those explosions happen to be caused by tanks, they can provide insight on the possible causes.&lt;br /&gt;
&lt;br /&gt;
==== Additional Machineries ====&lt;br /&gt;
[[Atmospherics items#Portable Scrubber|Portable scrubbers]] and [[Atmospherics items#Portable Pump|portable pumps]] are often used to clean or fill a tank.&lt;br /&gt;
&lt;br /&gt;
[[Atmospherics items#Freezer|Thermomachines]] are also used very often to cool down or heat up a gas.&lt;br /&gt;
&lt;br /&gt;
Lastly, [[Atmospherics items#Canister|canisters]] store gas and will also be used to contain exotic or very hot gas.&lt;br /&gt;
&lt;br /&gt;
= [[File:Clipboard paper.png]] Papers and You =&lt;br /&gt;
&lt;br /&gt;
To complete experiments, as well as to acquire funding and scientific cooperation, you require the NT Frontier application. This can be downloaded on your department&#039;s civilian console, or a device like a laptop or tablet[[File:Tablet.gif|link=https://tgstation13.org/wiki/File:Tablet.gif]].&lt;br /&gt;
&lt;br /&gt;
To do this, you need to:&lt;br /&gt;
&lt;br /&gt;
# Grab your ID [[File:Id_regular.png]] and insert them into a tablet or a modular computer.&lt;br /&gt;
# Open the &amp;lt;b&amp;gt;NT Software Hub&amp;lt;/b&amp;gt; application and look for the program &amp;lt;b&amp;gt;NT Frontier&amp;lt;/b&amp;gt;. It is in the &amp;lt;b&amp;gt;Science&amp;lt;/b&amp;gt; tab if you didnt find it. Press download and wait for it to finish.&lt;br /&gt;
&lt;br /&gt;
The application will helpfully list all available experiments as well as their tier requirements. Do note that for experiments which unlock research nodes upon completion, it is not required to reach the maximum tier. However you should endeavor to do so, as you will otherwise earn less funding and cooperation. Do note that you can only publish one paper per experiment and tier. So you cannot re-do the same tier later on to gain more rewards if you publish a worse result early.&lt;br /&gt;
&lt;br /&gt;
=== Using disks ===&lt;br /&gt;
&lt;br /&gt;
In order to publish papers, the relevant file must be on your phone&#039;s internal storage. To do this you will need to:&lt;br /&gt;
&lt;br /&gt;
# Complete the appropriate experiment in the [[File:Tachyon Doppler.gif]] &amp;lt;b&amp;gt;Tachyon-Doppler Array&amp;lt;/b&amp;gt; or [[File:Tank Compressor.png]] &amp;lt;b&amp;gt;Tank Gas Compressor&amp;lt;/b&amp;gt;.&lt;br /&gt;
# Grab a [[File:Portable Hard Drive.png]]&amp;lt;b&amp;gt;portable hard drive&amp;lt;/b&amp;gt; (data disk). These should by lying around near a computer or a doppler array.&lt;br /&gt;
# Insert the data disk into the Tachyon-Doppler Array or Tank Gas Compressor and print the experiment to the disk. &lt;br /&gt;
# Stick the disk into your phone or computer and use the File Manager software to copy the file from the disk to the phone. &lt;br /&gt;
&lt;br /&gt;
Now you will be able to select the experiment in NT Frontier and publish your paper!&lt;br /&gt;
&lt;br /&gt;
=== Scientific Cooperation ===&lt;br /&gt;
&lt;br /&gt;
Other than funding, publishing papers earns scientific cooperation with the partner you select when publishing the papers. In the partner&#039;s overview tab, you can see your relations with each partner. Good relations allow you to purchase discounts on research nodes, which will however degrade the relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[File:Canister.png]] Practical guide to Gaseous Synthesis =&lt;br /&gt;
The station is in chaos, a cruel wizard has kidnapped the captain and holds him hostage. He will accept bombs as ransom, and you are the only scientist on deck. We got you covered!&lt;br /&gt;
&lt;br /&gt;
Ordnance is about making gas, either for bombs or for gas shells. You can read up on all the gas reactions in the game [[Guide_to_Atmospherics#The Gases and Their Functions|here]]. &lt;br /&gt;
&lt;br /&gt;
If you are just starting out, you are recommended to make [[Guide_to_Atmospherics#BZ|BZ]] first, then [[Guide_to_Atmospherics#Tritium|Tritium]], before moving on to the harder gases like [[Guide_to_Atmospherics#Hyper-Noblium|Hyper-Noblium]].&lt;br /&gt;
&lt;br /&gt;
==[[File:BZ_canister.png]]BZ Synthesis==&lt;br /&gt;
BZ requires N2O and Plasma in a low pressure environment to produce. To use this you can use the freezer chamber to both cool down the reactants (drives the pressure down) and to give a larger area for the reaction to occur (also drives the pressure down).&lt;br /&gt;
[[File:BZ Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
# Wrench the [[File:Plasma_Canister.png]] plasma canister in to the first mixer port. Set the first mixer to 100% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is Plasma. For the mixer, they are supposed to mix two inputs, but in this case we do not need the oxygen at all so we can route all of the plasma in.&lt;br /&gt;
# Wrench the [[File:N2O_Canister.png]] N2O canister in to the second mixer port. Set the second mixer to 66.67% Main Node 33.33% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is N2O. The ratio is 66.67% to 33.33% to keep the input and consumption the same. Other ratios might cause gas buildup inside the chamber&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Freezer line (purple)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will redirect our mixed gas to the freezer chamber.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister into the freezer port. Turn the [[File:Freezer.gif]] thermomachine on and minimize the target temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The [[File:He_pipe.png]] heat exchangers on the freezer turf will need gas to start exchanging heat, Plasma is an exceptional coolant since it [[Guide_to_atmospherics#Heat Capacity|absorbs a lot of heat.]]&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the freezer chamber (match the id). Set it to expanded mode and to scrub BZ.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to collect the BZ as they are formed in the chamber.&lt;br /&gt;
# Wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump in the output port&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The BZ collected by the chamber will be deposited to the canister or portable pump. The former is more readily available while the latter allows you to do gas shells very precisely.&lt;br /&gt;
# Look for the [[File:Atmostankcontrol.png]] Chamber Monitor, navigate to the Freezer Chamber selection, and in this order: Lower the injector to 1 L/S, and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow, &lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will be the final step that allows our reactants to go inside the chamber. You might be able to optimize it even further by adjusting the input rate up and down as time passes. Aim for somewhere below 50 kPa.&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
If you overpressurized the gas inside the freeze chamber, you might want to:&lt;br /&gt;
# Disconnect the output canister.&lt;br /&gt;
# Set the scrubber to siphoning in the Air Alarm.&lt;br /&gt;
# Turn on the bypass volume pump.&lt;br /&gt;
Though this may not always work, such as when the input line is already at maximum pressure. You can then change the normal gas pump to a volume pump.&lt;br /&gt;
&lt;br /&gt;
==[[File:Tritium.png]]Tritium Synthesis==&lt;br /&gt;
Tritium is still relatively simple to grasp, but it is prone to failure which can render your workplace hazardous to work in. Don&#039;t lose hope if you fail, even experienced players make mistakes.&lt;br /&gt;
&lt;br /&gt;
The production of tritium requires the combustion of plasma inside a heavily oxygenated environment. Tritium also combusts relatively rapidly with oxygen, which means you will need to upgrade the scrubber network to get sizable amounts of it. This guide will assume that you do not have the means to do that.&lt;br /&gt;
&lt;br /&gt;
[[File:Trit Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
&lt;br /&gt;
# Set the [[File:Atmos_mixer.png]] first and second mixer to 100% Main Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We require oxygen in the chamber, this setting will fully pump the oxygen in.&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Burn Line (black)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will route the oxygen into the chamber.&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the burn chamber. Set it to expanded mode and to scrub only Tritium.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The first one will allow us to clear the yellow/black line quicker, while the second one will let less tritium burn.&lt;br /&gt;
# Click the [[File:Airlock_Control_Panel.png]] chamber control panel, and open the interior airlock. Wait for it to cycle. Then enter the outer part of the chamber and maximize the [[File:ppump.png]] pump leading in and pump leading out.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Beige&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Maximizing the first pump will allow tritium to be produced more quickly, while the second one will let less tritium burn.&lt;br /&gt;
# Open the [[File:Atmostankcontrol.png]] Atmos Monitor, switch the chamber to the Burn Chamber if it isn&#039;t already set. turn on the injector and maximize it. Oxygen should be showing up in the sensor.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The black line is where our oxygen is currently residing, but the injector starts off. So we need to turn it on first.&lt;br /&gt;
# Head back down to the Oxygen Stationary Tanks, use your analyzer on them and turn the first mixer off (Ctrl-Click) once you are satisfied with how much oxygen is in the chamber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; However much gas you leave in the tanks is completely optional. Keeping a reserve of around 2-3k (around 1-2 canisters) might be a good idea in case you decided to pursue another experiment that needs oxygen.&lt;br /&gt;
# Wait for the black and yellow line to empty out and turn the injector off with the [[File:Atmostankcontrol.png]] Atmos Monitor. The monitor should read around 1-2k moles of oxygen.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will need the plasma to be trickled in slowly, turning the injector off first will give us ample time to prepare the plasma.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister in to the first mixer side port. Set the Side Node to 100% and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are now ready to route the plasma into the chamber. The black and yellow line should be filling up with unadulterated plasma.&lt;br /&gt;
# Activate the burn button. Make sure you don&#039;t press the vent button.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Green&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This button will trigger the igniter in the chamber and allow the plasma to ignite. &lt;br /&gt;
# Head back to the [[File:Atmostankcontrol.png]] Atmos Monitor and start trickling the plasma. Start with a small number, turn the injector on, and keep adding the rate slowly until the temperature is above 1.7k Kelvins. You are free to increase or decrease the rate afterwards.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Tritium is made when there are around 100x as much oxygen as plasma, we trickle the plasma slowly so this ratio is maintained. We also aim for the temperature to be above 1.7k Kelvins because the oxygen consumption is most efficient at that temperature. Higher rates mean more tritium made per second, but it also means a higher burden on your cooling system.&lt;br /&gt;
# If all goes well, tritium should be made and collected by the scrubber. Go to the [[File:Freezer.gif]] freezer and crank the temperature down. You should wait a bit and then wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump to the output [[File:Atmos_Connector.png]] connector port when finished.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The canister is withheld because wrenching it means a smaller volumetric share for the freezer. Rather than being (200L / Pipe volume), the gas that the freezer can cool directly becomes (200 L / (Pipe volume + Canister volume)). Read more on gas equalization [[Guide to atmospherics#Pipeline and Pipenet Theory|here]]&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
In most cases, you will &amp;lt;b&amp;gt;need&amp;lt;/b&amp;gt; to add more scrubbers to the chamber. You should do this before adding anything to the chamber. To do this simply:&lt;br /&gt;
# Grab a firesuit and fire helmet from a [[File:Firesafetycloset.png]] Fire Closet, wear them.&lt;br /&gt;
# Equip and activate [[File:AirTank.png]] internals.&lt;br /&gt;
# Use the [[File:Airlock_Control_Panel.png]] door control and open the interior airlock. Wait for it to cycle and then enter it.&lt;br /&gt;
# Open the exterior airlock by interfacing with the same console again.&lt;br /&gt;
# Unwrench either the scrubber line [[File:Ppump.png]] pump or pipe and replace them with a [[File:Manifold.png]] layer manifold of a suitable color.&lt;br /&gt;
# Add four more [[File:Scrub.png]] scrubbers to the chamber. You will most likely need to do this in another layer, feel free to choose any.&lt;br /&gt;
# Go out by using the airlock panel once again. Wait for it to cycle.&lt;br /&gt;
&lt;br /&gt;
== [[File:Hud-fire.png]] Heat Mix Production ==&lt;br /&gt;
For reactionless explosions and tritium bombs, we will need a heat mixture. Thermomachine does the job but not very well. &lt;br /&gt;
&lt;br /&gt;
[[File:Gas Mixer Setup.png|thumb|Gas Mixer Setup]]&lt;br /&gt;
[[File:Heat Pump Setup.png|thumb|Heat Pump Setup]]&lt;br /&gt;
&lt;br /&gt;
Collecting the results of a burn chamber is quicker more often than not, but is very time sensitive and tends to result in a mix with lower temperature than this method.&lt;br /&gt;
&lt;br /&gt;
# Prepare a gas mixer contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are preparing a burn canister for the heat.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma can on the main node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A burn mix needs plasma as the fuel.&lt;br /&gt;
# Wrench an [[File:O2_Canister.png]] oxygen can on the side node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; And oxygen as the oxidizer.&lt;br /&gt;
# Wrench an empty [[File:Canister.png]] can on the output node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will heat the plasma and oxygen up inside a canister so the heat is contained inside and not lost to environment like in chamber burns. Read more [[Guide_to_Atmospherics#Superconduction|here]]&lt;br /&gt;
# Pump in a 60-40 mix of plasma - oxygen with the [[File:Atmos_mixer.png]] mixer. Main node to 60, side node to 40.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This is just &amp;lt;i&amp;gt;one&amp;lt;/i&amp;gt; recipe, feel free to experiment and use another one.&lt;br /&gt;
# Unwrench and hook the resulting canister up to a [[File:Freezer.gif]] thermomachine. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The heat will exceed the 10 K Kelvin limit allotted to canisters. Without shielding it will melt.&lt;br /&gt;
# Set the thermomachine to maximum temperature and unwrench the canister once you are satisfied with the starting temperature (it will get hotter).&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Get a higher temperature for better starting efficiency if you can, but anything above 100 Celcius works fine.&lt;br /&gt;
# Prepare a heat pump contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Simple heat is not enough, we need to have the heat stored in a very dense format (plasma).&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister to the output node, unwrench it.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A whole plasma canister is too much! We only need a few moles to fully fill a tank. Less plasma also means less heat capacity which means higher temperature.&lt;br /&gt;
# Wrench a new [[File:Canister.png]] canister at the output node. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to only heat the moles left in the heat pump instead of the whole plasma canister. Shielding once again for temperature protection.&lt;br /&gt;
# Wrench the previous burn canister into the input node of the temperature pump once you are satisfied with the temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Canisters stop reacting when wrenched. So make sure the temperature is high enough before you transfer the heat from the burn mix to the plasma mix.&lt;br /&gt;
# Turn on the [[File:Temperature Pump.png]] heat pump. Maximize it&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will actually transfer the heat from the old canister to the new one, compacting the energy stored to a higher specific heat.&lt;br /&gt;
# Grab a [[File:Plasma_tank.png]] tank from a [[File:Tank_Dispenser.png]] tank dispenser, empty it with a portable scrubber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will put the hot plasma into this tank so it can be attached to the [[File:Explosivebombthatgoesboom.png]] TTV. Best make sure its empty first so cold plasma doesn&#039;t equalize with the hot one, making an at best lukewarm tank.&lt;br /&gt;
# Insert the tank into the canister, crank the pressure up, open the valve. In that order.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will fill the tank with the necessary plasma. We are finally done.&lt;br /&gt;
# Do a last check on the tank using an [[File:Analyzer.png]] analyzer. There should be a hot (20k Kelvins +) mixture of pure plasma in the tank, with the pressure reading 2533 kPa.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; If you mess up, best know why and where exactly.&lt;br /&gt;
&lt;br /&gt;
= Gas Shells =&lt;br /&gt;
Before playing with bombs directly, you are recommended to try out gas shells first. They are far less punishing and final than a proper bomb test.&lt;br /&gt;
&lt;br /&gt;
To do gas shell experiments, you will need to visit the [[File:Tank_Compressor.png]] tank compressor. The tank compressor in essence is an overgrown pump. It is mainly used to burst tanks with exotic contents inside, letting it spew into the collection chamber to be evaluated.&lt;br /&gt;
&lt;br /&gt;
The tank will then either spring a leak or explode, both of which will be contained by the machine. In case of a leak, it&#039;s advised to wait for the tank to empty before removing it from the machine. In case of an explosion, all of the gas content will be outputted to the collection chamber.&lt;br /&gt;
&lt;br /&gt;
Upon a succesful ejection or detonation, the collection chamber&#039;s gas data will be finalized and recorded into an experiment file. A printable experiment is then available to be printed into a data disk. Gas in the chamber will also be flushed into the output port.&lt;br /&gt;
&lt;br /&gt;
To properly use this contraption, there are two course of action you can take:&lt;br /&gt;
* Overpressurize a tank with the experiment gas &lt;br /&gt;
** Pros: Very quick to do.&lt;br /&gt;
** Cons: Difficult to clean the input port up, less control.&lt;br /&gt;
* Prefill a tank with the experiment gas, overpressurize it with another gas in the compressor.&lt;br /&gt;
** Pros: Easier to clean the input port up, more control over the number of moles.&lt;br /&gt;
** Cons: Takes a bit more time, requires a portable pump in most cases.&lt;br /&gt;
&lt;br /&gt;
To do the former, simply:&lt;br /&gt;
# Prepare an empty (or default) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Insert it into the [[File:Tank_Compressor.png]] tank compressor.&lt;br /&gt;
# Wrench the [[File:PortablePump.png]] portable pump / [[File:Canister.png]] canister filled with the experiment gas (preferrably cooled) to the input port (green pipe) [[File:Atmos_Connector.png]] connector of the tank compressor.&lt;br /&gt;
# Maximize the input rate and activate the compressor using the UI (&amp;lt;b&amp;gt;left click&amp;lt;/b&amp;gt; the machine)&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original canister/pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
To do the latter,&lt;br /&gt;
# Prepare an empty (has to be empty) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Empty it with the [[File:PortableScrubber.png]] portable scrubber.&lt;br /&gt;
# Prepare a [[File:PortablePump.png]] portable pump (canister is not recommended here) filled with the experiment gas (prefferably cooled).&lt;br /&gt;
# Put the empty tank in the portable pump, pump until the mole number you want is reached. &lt;br /&gt;
#: &amp;lt;b&amp;gt;P = nRT/V&amp;lt;/b&amp;gt;&lt;br /&gt;
#: n being the mole that you want (prefferably the target mole in the NT Frontier), R being the ideal gas constant (8.31), T being the temperature of the portable pump, V being tank volume (70L), and P being the pressure that you want to set in the portable pump. Eyeballing this however, is also perfectly fine.&lt;br /&gt;
# Insert the filled tank into the tank compressor.&lt;br /&gt;
# Grab a canister of gas that doesn&#039;t react with the experiment gas from the gas storage ([[File:N2_Canister.png]] Nitrogen tends to be rather stable and thus is recommended).&lt;br /&gt;
# Wrench the new canister into the input port, turn on the compressor and maximize it.&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Try and pay attention to the pressure at which tanks leaks or explodes, we might revisit this concept again later.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| BZ Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hyper-Noblium Gas Shells || Physics Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=[[File:Explosivebombthatgoesboom.png]] Making Research Bombs =&lt;br /&gt;
&lt;br /&gt;
[[File:Explosivebombthatgoesboom.png‎|thumb|128px|OH MY GOD JC A BOMB!]]&lt;br /&gt;
&lt;br /&gt;
Useful knowledge: [[Guide to atmospherics#Heat Capacity|Heat capacity]], [[Guide to atmospherics#Pressure|pressure]]&lt;br /&gt;
&lt;br /&gt;
A TTV does not explode on its own: it only connects two tanks. The tanks themselves explode.&lt;br /&gt;
&lt;br /&gt;
The explosion depends entirely on how high the pressure is able to rise inside a tank before it destroys itself or leaks out. There are two main ways to do this:&lt;br /&gt;
&lt;br /&gt;
== Reactionless Explosions ==&lt;br /&gt;
=== Principles ===&lt;br /&gt;
Reactionless explosions are more often than not the easiest to produce. They work by letting a hot gas mixture heat up another gas mixture.&lt;br /&gt;
&lt;br /&gt;
In order to do this effectively, we need to do two things:&lt;br /&gt;
# Put as much energy as possible to the system.&lt;br /&gt;
#: The more energy we can fit into the first tank, the bigger the explosion.&lt;br /&gt;
# Make the resultant gas mixture extremely easy to heat up while packing as many moles as possible, I.E. low resultant specific heat capacity.&lt;br /&gt;
#: The lower we can push the resultant gas mixture down, the bigger the explosion.&lt;br /&gt;
&lt;br /&gt;
=== Execution ===&lt;br /&gt;
We need a hot gas with high specific heat capacity, and a cold gas with low heat capacity. The former will give more energy, while the latter will drive the resultant heat capacity down and allow more moles to be involved.&lt;br /&gt;
&lt;br /&gt;
*The easiest gas to obtain with a reasonably high heat capacity is [[File:Plasma_Canister.png]] Plasma.&lt;br /&gt;
*The easiest gas to obtain with a reasonably low heat capacity is [[File:N2_Canister.png]] Nitrogen or [[File:O2_Canister.png]] Oxygen. Though oxygen also burns with plasma, further adding to it&#039;s pressure. Read more on reaction explosions [[#Reaction-Based Explosions|here]]&lt;br /&gt;
&lt;br /&gt;
Procure both canisters and heat the plasma and cool the nitrogen/oxygen using a [[File:Freezer.gif]] thermomachine. Simply wrench the canisters to the connector port and adjust the thermomachine directly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a thermomachine is not available. you may &amp;lt;b&amp;gt;relocate&amp;lt;/b&amp;gt; a thermomachine from the ordnance chambers or &amp;lt;b&amp;gt;build&amp;lt;/b&amp;gt; a new one.&lt;br /&gt;
&lt;br /&gt;
* To do the former, [[File:Screwdriver_tool.png]] &amp;lt;b&amp;gt;screwdriver&amp;lt;/b&amp;gt; the thermomachine, and [[File:Wrench.png]] &amp;lt;b&amp;gt;right-click with a wrench&amp;lt;/b&amp;gt; to unwrench it. &amp;lt;b&amp;gt;Left-click with a wrench&amp;lt;/b&amp;gt; to rotate it if necessary.&lt;br /&gt;
* To do the latter, build a machine frame, procure the circuit and necessary components, and build the thermomachine. Read more on construction [[Machines#Machine Construction Steps|here]]&lt;br /&gt;
&lt;br /&gt;
You can flush a thermomachine&#039;s air contents by reconstructing it too!&lt;br /&gt;
&lt;br /&gt;
After you procured the thermomachine, connect a [[File:Atmos Connector.png]] connector port to it&#039;s input node using a [[File:Rpd.png]] RPD.&lt;br /&gt;
&lt;br /&gt;
== Reaction-Based Explosions ==&lt;br /&gt;
Another method to make explosions is to have exothermic reactions occur inside them. The reactions will drive the temperature up, which in turn drives the pressure up, causing an explosion.&lt;br /&gt;
&lt;br /&gt;
To generate very big theoretical explosions, you will need reactions, especially the very energetic ones like Tritium Combustion and Hyper-Noblium Formation. Both requires tritium which you should already have, if you don&#039;t read [[#Tritium Synthesis|this]].&lt;br /&gt;
&lt;br /&gt;
=== Production of a Tritium Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Tritium combustion have several main properties. Upon the opening of a valve, the tanks will allow &amp;lt;b&amp;gt;exactly two&amp;lt;/b&amp;gt; reaction ticks before exploding.&lt;br /&gt;
We also know that tritium combustion:&lt;br /&gt;
# Needs to happen above 100 Celcius.&lt;br /&gt;
# Needs 10 times the oxygen as tritium for the highest energetic burn.&lt;br /&gt;
# Consumes half as much oxygen than tritium burnt.&lt;br /&gt;
# Burns tritium at 5% of the oxygen each tick, up to half of the tritium per tick.&lt;br /&gt;
# Factor three and four means the number of oxygen burnt each tick 2.5% of the oxygen each tick, up to 25% of the oxygen each tick.&lt;br /&gt;
&lt;br /&gt;
All of these factors have led that a 12.85% tritium 87.15% oxygen mixture to be an efficient choice, due to the unique interaction between the reaction ticks and the properties of the tritium burn itself.&lt;br /&gt;
&lt;br /&gt;
In essence, the 12.85% tritium 87.15% oxygen mixture which contains more than 6 times oxygen as Tritium, allowing the burn to happen twice near peak efficiency, with as high reaction rate as one can get.&lt;br /&gt;
&lt;br /&gt;
The first tick will consume around a third of the tritium and five percent of the oxygen. Paving the way for the second tick to also be energetic.&lt;br /&gt;
&lt;br /&gt;
The second tick will consume half of the remaining tritium, leaving a third of the initial tritium left. Letting us make the biggest, baddest bomb possible.&lt;br /&gt;
&lt;br /&gt;
A lower temperature for the tritium-oxygen mix means a higher reaction rate for the two ticks that are allotted to us, but also means a higher energy requirement to exceed the 100 Celcius threshold for the reaction to occur. Keep this in mind when you are upgrading your mix.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
We want a 87.15% 12.85% mix of Oxygen and Tritium (in that order) in the payload tank.&lt;br /&gt;
&lt;br /&gt;
A very common temperature to aim for is 43 Kelvins at 2533 kPa, which requires a hot plasma mix of around 800 Kelvins to heat the resultant up to 373.15 Kelvins. A hotter plasma mix is very often desirable here, since hotter plasma means a lower resultant heat capacity, which means a larger temperature increase, which means a larger explosion.&lt;br /&gt;
&lt;br /&gt;
If you wish to follow this recipe, for the cold tank simply:&lt;br /&gt;
#Pump up to 325.5 kPa of 43.15 Kelvin tritium into a tank.&lt;br /&gt;
#Pump up to 2533 kPa of 43.15 Kelvin oxygen into a tank.&lt;br /&gt;
#Analyzer the resulting tank and make sure oxygen is above 65.52%&lt;br /&gt;
&lt;br /&gt;
=== Production of a Hyper-Nob Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Hyper-Nob bombs are made using their formation reaction, which when unmoderated by BZ releases a lot of energy. This formation involves [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium&lt;br /&gt;
&lt;br /&gt;
There are a few notable properties about this reaction:&lt;br /&gt;
# Can only occur below 15 Kelvins&lt;br /&gt;
# Consumes nitrogen at twice the rate of tritium. Moderated by BZ but we will not include BZ in this mix at all so it&#039;s safe to ignore.&lt;br /&gt;
# The consumption rate for Nitrogen is equal to 10% of the pooled Nitrogen + Tritium mole count. Tritium consumption is half of this.&lt;br /&gt;
&lt;br /&gt;
Since this reaction occurs on very low temperatures and is incredibly exothermic, &amp;lt;b&amp;gt; it will only happen on one tick&amp;lt;/b&amp;gt;. This means we will need to make the first tick occur with as much reaction rate as we can.&lt;br /&gt;
&lt;br /&gt;
If we pay attention to how the reaction rate works with the mole consumption, we can see that we will not need to fill the payload with 50% Tritium as this is incredibly wasteful. It is possible to pad out the reaction with Nitrogen to drive the reaction rate high enough so that all of our tritium is consumed, netting us the most tritium-efficient Hyper-Nob burn possible.&lt;br /&gt;
&lt;br /&gt;
This ratio works out to be 95-5 Nitrogen-Tritium. The burn will consume Nitrogen equal to 10% of the total mole count and more importantly Tritium equal to 5% of the total mole count, leaving us with a full Tritium consumption. Most of the Nitrogen will be left unreacted, but the station has an abundance of Nitrogen so it should be relatively easy to replenish it.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
For this, we will need a significant amount of cooled [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium. &lt;br /&gt;
&lt;br /&gt;
Nitrogen is already available, so grab a canister from the gas storage and cool it down to below 15 Kelvins on an upgraded [[File:Freezer.gif]] freezer (Tier 3 parts or better)&lt;br /&gt;
&lt;br /&gt;
Tritium on the other hand needs to be made first, so read up on [[#Tritium Synthesis|Tritium Synthesis]] if you haven&#039;t. You will also need to cool it down to below 15 Kelvins using an upgraded freezer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Optional:&amp;lt;/b&amp;gt; A padding gas like [[File:CO2_Canister.png]] Carbon Dioxide or [[File:O2_Canister.png]] Oxygen can also be used to have more moles in the mix and thus more pressure once the bomb reacts, producing a bigger explosion. Just make sure they are also cooled to below 15 Kelvins or else they might make the resultant gas mixture too hot to react.&lt;br /&gt;
&lt;br /&gt;
The target mixture is 95-5 Nitrogen-Tritium, we cannot combine both of them inside a tank like in the tritium bomb cold mix, since they will start reacting and explode. So we need to put them in separate tanks. To do this simply:&lt;br /&gt;
# Pump up to 2533 kPa of 13 Kelvin Nitrogen to a tank.&lt;br /&gt;
# Pump up to 127 kPa of 13 Kelvin Tritium to another tank.&lt;br /&gt;
# (Optional) Brim the Tritium tank with 13 Kelvin Carbon Dioxide or Oxygen.&lt;br /&gt;
# Analyzer both of the tanks and make sure both of them are below 15 Kelvins and the Nitrogen mole count is about 19 times the Tritium.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Extra note:&amp;lt;/b&amp;gt; Unlike the tritium burn reaction, messing up the mole count and the ratio of this mixture is not as debilitating. Your bomb might still be able to explode even if you have a little too much Nitrogen or Tritium, as long as the temperature is below 15 Kelvins.&lt;br /&gt;
&lt;br /&gt;
= Using Research Bombs =&lt;br /&gt;
So you made your mix and are here to test it? Great. Lets get you started.&lt;br /&gt;
&lt;br /&gt;
==[[File:Plasma tank.png]] Guide to TTV Assembling==&lt;br /&gt;
&amp;lt;b&amp;gt;[[File:Screwdriver_tool.png]] Screwdriver your desired assembly to loosen it, and with it in hand hit the TTV. If you need to adjust it afterwards simply use the TTV in hand and press the gear button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two primary methods for detonating bombs remotely and safely, namely the timer and the remote signalling device.&lt;br /&gt;
&lt;br /&gt;
# The &amp;lt;b&amp;gt;timer&amp;lt;/b&amp;gt; is self explanatory. It will detonate the TTV after a certain time has passed. You can start the countdown by using the aforementioned gear button.&lt;br /&gt;
# The &amp;lt;b&amp;gt;remote signalling device&amp;lt;/b&amp;gt; will open the valve once a signal with a matching frequency and code is sent. Attach one to your TTV, adjust the frequency and/or code, send the bomb to the satelite, and with another signaller send the matching combination.&lt;br /&gt;
#:Some jokers like to randomly signal the default frequencies of these devices so before you attach one to a bomb you&#039;ll want to change the frequency and/or code so that you don&#039;t get a nasty surprise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;To attach the [[File:OxygenTank.png]] [[File:Plasma_tank.png]] tanks, hit the TTV with it in hand. If you need to detach it afterwards simply use the TTV in hand and press the eject button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might be a good idea to deal with the assemblies first before attaching the tanks to prevent accidental detonations.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Click for a complete list of TTV assemblies&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Timer]]&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Proximity Sensor]]&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Remote Signaling Device]]&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Voice Analyzer]]&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Infrared Emitter]]&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Mousetrap]]&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Health Sensor]]&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Test Sign.png]] Testing Your Bomb ==&lt;br /&gt;
It is possible to test your bomb without actually losing it by fitting a finished bomb inside an [[File:Implosion compressor.gif]] anomaly refinery and using the &amp;lt;b&amp;gt;Run Simulations&amp;lt;/b&amp;gt; tab in that machine.&lt;br /&gt;
&lt;br /&gt;
If you are new or unsure about a particular bomb mix, it is recommended to &amp;lt;b&amp;gt;always&amp;lt;/b&amp;gt; use an [[File:Analyzer.png]] analyzer on the cold and hot tanks before blowing them up. If you are asking for help from other people the information here will be crucial, and if you are already experienced you will immediately know why a bomb went dud.&lt;br /&gt;
&lt;br /&gt;
== [[File:Tachyon_Doppler.gif]] Doppler Array ==&lt;br /&gt;
The doppler array is able to capture explosions directly in front of it (indicated by the red light). If the source of the explosion is a tank, it will provide possible causes. These causal data are used to publish papers.&lt;br /&gt;
&lt;br /&gt;
To safely detonate a tank and capture it, you will need to head to the Ordnance Launch Site, put the TTV in the [[File:Mass Driver.gif]] Mass Driver chamber and interface with the [[File:Airlock_Control_Panel.png]] control button. &lt;br /&gt;
&lt;br /&gt;
It might be useful to double check your doppler array to make sure it is on. &amp;lt;b&amp;gt;Explosions that occur when the doppler array is off will not be recorded and will be wasted!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can initiate a launch or open the door and test fire immediately for faster payload delivery. Once the TTV is in the bomb satelite and fully detonated (read the [[#Guide to TTV Assemblies|previous section]] for information on how to detonate your bomb), insert the[[File:Portable_Hard_Drive.png]]data disk into the doppler array and print it.&lt;br /&gt;
&lt;br /&gt;
The requirement for the experiments can be read on NT Frontier, complete with available tiers and the target amount for them. Remember that the target amount only refers to the optimal explosion range for the experiment, not the minimum amount! If your range is too low from the target amount however, the experiment may not be published.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Requirements !! Other factors allowed !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Low-Yield || None || Yes || Mining Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| High-Yield || Must be from a tank || Yes || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen Bomb || Tritium Combustion and/or Hydrogen Combustion || No || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Noblium Bomb || Hyper-Noblium Condensation|| No || Physics Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Pressure Bomb || Tank overpressurized before reaction || No || Defense Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Implosion compressor.gif]] Anomaly Refining==&lt;br /&gt;
That funny-looking box in the ordnance launch room does more than just sit around. It&#039;s the main way of getting [[Anomalies|anomaly cores]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s an anomaly core?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Flux core.gif]] [[File:Grav core.gif]] [[File:Anomaly core.gif]] [[File:Pyro core.gif]] [[File:Vortex core.gif]]&lt;br /&gt;
&lt;br /&gt;
Anomaly cores are essentially an item with the special property of being able to exist only in a very small number (currently eight) per type. They&#039;re used to give functionality to several high-end research items, and can be obtained in one of two ways:&lt;br /&gt;
&lt;br /&gt;
*Defusing [[Anomalies]] with an [[File:Analyzer.png]] analyzer and  [[File:Signaler.png]] signaller, or with an [[File:Anomaly Neutralizer.gif]] Anomaly Neutralizer&lt;br /&gt;
&lt;br /&gt;
*Buying raw cores from [[Cargo]] or using the random ones ordnance spawns with, and activating them in the Anomaly Refinery.&lt;br /&gt;
&lt;br /&gt;
The refinery will first take the raw core, then accept a TTV with two tanks attached. If the mixture of the two tanks would have provoked a blast that fulfills its requirements, the refinery will rock the station with an equivalent effect of the actual blast, and the raw core will be spit out as a proper, activated core. You&#039;ll also get your TTV back, likely with one of the tanks gone. It&#039;s that easy!&lt;br /&gt;
&lt;br /&gt;
Refining more cores will increase the needed blast radius, from 4 light tiles up to 20 light tiles, with increments of 2 per core.&lt;br /&gt;
&lt;br /&gt;
=[[File:Warningsign.png]] Final Warning=&lt;br /&gt;
&#039;&#039;&#039;Seriously, don&#039;t go and randomly set bombs on the station if you aren&#039;t a syndicate or otherwise an antagonistic character, you WILL get job-banned or even permabanned.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you manage to accidentally blow up or burn down ordnance and maybe even the surrounding Research department once or twice as a beginner, don&#039;t panic and just explain what happened to the admins who will likely contact you. They&#039;re usually an understanding bunch and know that mistakes happen. &#039;&#039;Just make sure to learn from them!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you DO know what you&#039;re doing, the potential damage you can cause to the station can be extreme and sometimes irreversible, very likely changing the course of the round. There are VERY few instances where you can use these bombs as a weapon while being a normal non-antagonist crew member, and even when faced with [[Blood Cult|a situation where it could be used to save the station]], use it only as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t Be This Guy==&lt;br /&gt;
We call this one a Toxins Moment. &amp;lt;!-- Keep this one toxins instead of ordnance. I beg you. --&amp;gt;&lt;br /&gt;
[[File:Failed.png|thumb|none|left|288px|Well, shit.]]&lt;br /&gt;
Hey, at least you&#039;ll keep the [[Atmospheric Technician]]s busy for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14669</id>
		<title>Участник:RuByxarik</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14669"/>
		<updated>2022-11-18T14:36:35Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Директор Исcледований Роберт Оперхеймер&lt;br /&gt;
|text=Вот, держи эту бомбу. Просто имейте в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны или не вызваны ей в твоих руках.&lt;br /&gt;
|image=[[File:Generic rd.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Токсины&#039;&#039;&#039; - это часть отдела исследований и разработок станции. Было время, когда пребывание в этом месте означало, что вы [[Traitor|плохой парень]] но с появлением [[Research| исследовательских]] бомб, это больше не так. Вместо этого, если вы станете настоящим изготовителем бомб, вы получите похвалу и славу, поскольку команда поймет, что вы использовали всю бомбовую смесь для выполнения сложных исследовательских экспериментов и получили много кредитов для исследовательского бюджета отдела, а не использовали ее для [[Fun|превращения Станции ​​в изрытую кратерами смертельную ловушку!]] УРА НАУКЕ!&lt;br /&gt;
&lt;br /&gt;
=[[File:Science Goggles.png]] Инструменты =&lt;br /&gt;
&lt;br /&gt;
Несколько вещей, которые нужно будет взять или, по крайней мере, знать где они. &lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
[[File:Toxins meta roundstart.png|300px|thumb|alt=Toxins|Лаборатория токсинов находится в [[Research Division|Исследовательском отделе]] и является домом для изготовления бомб с лабораторией слева, проходом посередине и комнатой наблюдения справа.]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Rpd.png]] Rapid Pipe Dispenser ====        &lt;br /&gt;
Можно найти в лаборатории токсинов. Он понадобится вам для установки и удаления труб.&lt;br /&gt;
&lt;br /&gt;
====[[File:Analyzer.png]]Analyzer ====        &lt;br /&gt;
Анализатор подскажет, что происходит с канистрами, трубами, окружающей средой, просто &amp;lt;b&amp;gt;Кликните ЛКМ&amp;lt;/b&amp;gt; с ним в руке по вещам, чтобы исследовать их и &amp;lt;b&amp;gt;Нажмите Z&amp;lt;/b&amp;gt; или &amp;lt;b&amp;gt;Кликните по анализатору&amp;lt;/b&amp;gt;, чтобы исследовать воздух вокруг. &amp;lt;b&amp;gt;Кликните ПКМ&amp;lt;/b&amp;gt; по анализатору, чтобы открыть ссылку на газ и реакцию&lt;br /&gt;
&lt;br /&gt;
====[[File:Tablet.gif]] Планшет или [[File:ModularModern2.gif]] Модульный Компьютер====&lt;br /&gt;
Они понадобятся нам для публикации статей и чтения об экспериментах, которые мы собираемся провести. Убедитесь, что он у вас есть поблизости.&lt;br /&gt;
&lt;br /&gt;
====[[File:holofan.gif]] Holofans====&lt;br /&gt;
Some station start with the luxury of having the [[Atmospherics items#ATMOS holofan projector|Atmos Holofan]] in the ordnance lab. You can use it to retool the freezer chamber if you want. Simply &amp;lt;b&amp;gt;Click on a tile&amp;lt;/b&amp;gt; with it in-hand to generate a barrier that will let you go through but not air and heat.&lt;br /&gt;
&lt;br /&gt;
====[[File:BlueToolbox.png]] Tools====&lt;br /&gt;
Pipes are reconfigured using tools, you might want to keep a [[General items#Mechanical toolbox|toolbox]] nearby or have the tools inside your backpack by &amp;lt;b&amp;gt;Click-dragging&amp;lt;/b&amp;gt; the toolbox into your backpack. In particular you will use the [[File:Wrench.png]] wrench the most to unwrench and fasten pipes.&lt;br /&gt;
&lt;br /&gt;
====[[File:OxygenTank.png]] [[File:Plasma_tank.png]] Tanks ====&lt;br /&gt;
In ordnance, tanks are the objects that actually produce explosions from being overpressurized. However you cannot overpressurize a tank easily by pumping them with regular pumps, which is where ordnance comes in.&lt;br /&gt;
&lt;br /&gt;
====[[File:Explosivebombthatgoesboom.png]] TTV ====&lt;br /&gt;
The TTV allows you to combine the contents of two tanks together. This will be the thing you need to make large bombs.&lt;br /&gt;
&lt;br /&gt;
=== Machineries ===&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tank_Compressor.png]] Tank Compressor ====&lt;br /&gt;
The gas compressor is where you do the Gas shell experiments. They, unlike regular blue pumps, does not have a pressure limit and will allow you to overpressurize a tank very easily.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Implosion_compressor.gif]] Anomaly Refinery ====&lt;br /&gt;
Anomaly refinery allows you to insert Tank Transfer Valves into them to compress Anomaly Cores. They are also equipped with a simulation feature for you to test out bombs without actually losing them, NT won&#039;t accept that data though for some reason...&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tachyon Doppler.gif]] Doppler Array ====&lt;br /&gt;
The doppler array is a directional device that allows the recording of real explosions. If those explosions happen to be caused by tanks, they can provide insight on the possible causes.&lt;br /&gt;
&lt;br /&gt;
==== Additional Machineries ====&lt;br /&gt;
[[Atmospherics items#Portable Scrubber|Portable scrubbers]] and [[Atmospherics items#Portable Pump|portable pumps]] are often used to clean or fill a tank.&lt;br /&gt;
&lt;br /&gt;
[[Atmospherics items#Freezer|Thermomachines]] are also used very often to cool down or heat up a gas.&lt;br /&gt;
&lt;br /&gt;
Lastly, [[Atmospherics items#Canister|canisters]] store gas and will also be used to contain exotic or very hot gas.&lt;br /&gt;
&lt;br /&gt;
= [[File:Clipboard paper.png]] Papers and You =&lt;br /&gt;
&lt;br /&gt;
To complete experiments, as well as to acquire funding and scientific cooperation, you require the NT Frontier application. This can be downloaded on your department&#039;s civilian console, or a device like a laptop or tablet[[File:Tablet.gif|link=https://tgstation13.org/wiki/File:Tablet.gif]].&lt;br /&gt;
&lt;br /&gt;
To do this, you need to:&lt;br /&gt;
&lt;br /&gt;
# Grab your ID [[File:Id_regular.png]] and insert them into a tablet or a modular computer.&lt;br /&gt;
# Open the &amp;lt;b&amp;gt;NT Software Hub&amp;lt;/b&amp;gt; application and look for the program &amp;lt;b&amp;gt;NT Frontier&amp;lt;/b&amp;gt;. It is in the &amp;lt;b&amp;gt;Science&amp;lt;/b&amp;gt; tab if you didnt find it. Press download and wait for it to finish.&lt;br /&gt;
&lt;br /&gt;
The application will helpfully list all available experiments as well as their tier requirements. Do note that for experiments which unlock research nodes upon completion, it is not required to reach the maximum tier. However you should endeavor to do so, as you will otherwise earn less funding and cooperation. Do note that you can only publish one paper per experiment and tier. So you cannot re-do the same tier later on to gain more rewards if you publish a worse result early.&lt;br /&gt;
&lt;br /&gt;
=== Using disks ===&lt;br /&gt;
&lt;br /&gt;
In order to publish papers, the relevant file must be on your phone&#039;s internal storage. To do this you will need to:&lt;br /&gt;
&lt;br /&gt;
# Complete the appropriate experiment in the [[File:Tachyon Doppler.gif]] &amp;lt;b&amp;gt;Tachyon-Doppler Array&amp;lt;/b&amp;gt; or [[File:Tank Compressor.png]] &amp;lt;b&amp;gt;Tank Gas Compressor&amp;lt;/b&amp;gt;.&lt;br /&gt;
# Grab a [[File:Portable Hard Drive.png]]&amp;lt;b&amp;gt;portable hard drive&amp;lt;/b&amp;gt; (data disk). These should by lying around near a computer or a doppler array.&lt;br /&gt;
# Insert the data disk into the Tachyon-Doppler Array or Tank Gas Compressor and print the experiment to the disk. &lt;br /&gt;
# Stick the disk into your phone or computer and use the File Manager software to copy the file from the disk to the phone. &lt;br /&gt;
&lt;br /&gt;
Now you will be able to select the experiment in NT Frontier and publish your paper!&lt;br /&gt;
&lt;br /&gt;
=== Scientific Cooperation ===&lt;br /&gt;
&lt;br /&gt;
Other than funding, publishing papers earns scientific cooperation with the partner you select when publishing the papers. In the partner&#039;s overview tab, you can see your relations with each partner. Good relations allow you to purchase discounts on research nodes, which will however degrade the relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[File:Canister.png]] Practical guide to Gaseous Synthesis =&lt;br /&gt;
The station is in chaos, a cruel wizard has kidnapped the captain and holds him hostage. He will accept bombs as ransom, and you are the only scientist on deck. We got you covered!&lt;br /&gt;
&lt;br /&gt;
Ordnance is about making gas, either for bombs or for gas shells. You can read up on all the gas reactions in the game [[Guide_to_Atmospherics#The Gases and Their Functions|here]]. &lt;br /&gt;
&lt;br /&gt;
If you are just starting out, you are recommended to make [[Guide_to_Atmospherics#BZ|BZ]] first, then [[Guide_to_Atmospherics#Tritium|Tritium]], before moving on to the harder gases like [[Guide_to_Atmospherics#Hyper-Noblium|Hyper-Noblium]].&lt;br /&gt;
&lt;br /&gt;
==[[File:BZ_canister.png]]BZ Synthesis==&lt;br /&gt;
BZ requires N2O and Plasma in a low pressure environment to produce. To use this you can use the freezer chamber to both cool down the reactants (drives the pressure down) and to give a larger area for the reaction to occur (also drives the pressure down).&lt;br /&gt;
[[File:BZ Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
# Wrench the [[File:Plasma_Canister.png]] plasma canister in to the first mixer port. Set the first mixer to 100% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is Plasma. For the mixer, they are supposed to mix two inputs, but in this case we do not need the oxygen at all so we can route all of the plasma in.&lt;br /&gt;
# Wrench the [[File:N2O_Canister.png]] N2O canister in to the second mixer port. Set the second mixer to 66.67% Main Node 33.33% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is N2O. The ratio is 66.67% to 33.33% to keep the input and consumption the same. Other ratios might cause gas buildup inside the chamber&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Freezer line (purple)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will redirect our mixed gas to the freezer chamber.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister into the freezer port. Turn the [[File:Freezer.gif]] thermomachine on and minimize the target temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The [[File:He_pipe.png]] heat exchangers on the freezer turf will need gas to start exchanging heat, Plasma is an exceptional coolant since it [[Guide_to_atmospherics#Heat Capacity|absorbs a lot of heat.]]&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the freezer chamber (match the id). Set it to expanded mode and to scrub BZ.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to collect the BZ as they are formed in the chamber.&lt;br /&gt;
# Wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump in the output port&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The BZ collected by the chamber will be deposited to the canister or portable pump. The former is more readily available while the latter allows you to do gas shells very precisely.&lt;br /&gt;
# Look for the [[File:Atmostankcontrol.png]] Chamber Monitor, navigate to the Freezer Chamber selection, and in this order: Lower the injector to 1 L/S, and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow, &lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will be the final step that allows our reactants to go inside the chamber. You might be able to optimize it even further by adjusting the input rate up and down as time passes. Aim for somewhere below 50 kPa.&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
If you overpressurized the gas inside the freeze chamber, you might want to:&lt;br /&gt;
# Disconnect the output canister.&lt;br /&gt;
# Set the scrubber to siphoning in the Air Alarm.&lt;br /&gt;
# Turn on the bypass volume pump.&lt;br /&gt;
Though this may not always work, such as when the input line is already at maximum pressure. You can then change the normal gas pump to a volume pump.&lt;br /&gt;
&lt;br /&gt;
==[[File:Tritium.png]]Tritium Synthesis==&lt;br /&gt;
Tritium is still relatively simple to grasp, but it is prone to failure which can render your workplace hazardous to work in. Don&#039;t lose hope if you fail, even experienced players make mistakes.&lt;br /&gt;
&lt;br /&gt;
The production of tritium requires the combustion of plasma inside a heavily oxygenated environment. Tritium also combusts relatively rapidly with oxygen, which means you will need to upgrade the scrubber network to get sizable amounts of it. This guide will assume that you do not have the means to do that.&lt;br /&gt;
&lt;br /&gt;
[[File:Trit Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
&lt;br /&gt;
# Set the [[File:Atmos_mixer.png]] first and second mixer to 100% Main Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We require oxygen in the chamber, this setting will fully pump the oxygen in.&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Burn Line (black)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will route the oxygen into the chamber.&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the burn chamber. Set it to expanded mode and to scrub only Tritium.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The first one will allow us to clear the yellow/black line quicker, while the second one will let less tritium burn.&lt;br /&gt;
# Click the [[File:Airlock_Control_Panel.png]] chamber control panel, and open the interior airlock. Wait for it to cycle. Then enter the outer part of the chamber and maximize the [[File:ppump.png]] pump leading in and pump leading out.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Beige&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Maximizing the first pump will allow tritium to be produced more quickly, while the second one will let less tritium burn.&lt;br /&gt;
# Open the [[File:Atmostankcontrol.png]] Atmos Monitor, switch the chamber to the Burn Chamber if it isn&#039;t already set. turn on the injector and maximize it. Oxygen should be showing up in the sensor.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The black line is where our oxygen is currently residing, but the injector starts off. So we need to turn it on first.&lt;br /&gt;
# Head back down to the Oxygen Stationary Tanks, use your analyzer on them and turn the first mixer off (Ctrl-Click) once you are satisfied with how much oxygen is in the chamber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; However much gas you leave in the tanks is completely optional. Keeping a reserve of around 2-3k (around 1-2 canisters) might be a good idea in case you decided to pursue another experiment that needs oxygen.&lt;br /&gt;
# Wait for the black and yellow line to empty out and turn the injector off with the [[File:Atmostankcontrol.png]] Atmos Monitor. The monitor should read around 1-2k moles of oxygen.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will need the plasma to be trickled in slowly, turning the injector off first will give us ample time to prepare the plasma.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister in to the first mixer side port. Set the Side Node to 100% and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are now ready to route the plasma into the chamber. The black and yellow line should be filling up with unadulterated plasma.&lt;br /&gt;
# Activate the burn button. Make sure you don&#039;t press the vent button.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Green&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This button will trigger the igniter in the chamber and allow the plasma to ignite. &lt;br /&gt;
# Head back to the [[File:Atmostankcontrol.png]] Atmos Monitor and start trickling the plasma. Start with a small number, turn the injector on, and keep adding the rate slowly until the temperature is above 1.7k Kelvins. You are free to increase or decrease the rate afterwards.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Tritium is made when there are around 100x as much oxygen as plasma, we trickle the plasma slowly so this ratio is maintained. We also aim for the temperature to be above 1.7k Kelvins because the oxygen consumption is most efficient at that temperature. Higher rates mean more tritium made per second, but it also means a higher burden on your cooling system.&lt;br /&gt;
# If all goes well, tritium should be made and collected by the scrubber. Go to the [[File:Freezer.gif]] freezer and crank the temperature down. You should wait a bit and then wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump to the output [[File:Atmos_Connector.png]] connector port when finished.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The canister is withheld because wrenching it means a smaller volumetric share for the freezer. Rather than being (200L / Pipe volume), the gas that the freezer can cool directly becomes (200 L / (Pipe volume + Canister volume)). Read more on gas equalization [[Guide to atmospherics#Pipeline and Pipenet Theory|here]]&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
In most cases, you will &amp;lt;b&amp;gt;need&amp;lt;/b&amp;gt; to add more scrubbers to the chamber. You should do this before adding anything to the chamber. To do this simply:&lt;br /&gt;
# Grab a firesuit and fire helmet from a [[File:Firesafetycloset.png]] Fire Closet, wear them.&lt;br /&gt;
# Equip and activate [[File:AirTank.png]] internals.&lt;br /&gt;
# Use the [[File:Airlock_Control_Panel.png]] door control and open the interior airlock. Wait for it to cycle and then enter it.&lt;br /&gt;
# Open the exterior airlock by interfacing with the same console again.&lt;br /&gt;
# Unwrench either the scrubber line [[File:Ppump.png]] pump or pipe and replace them with a [[File:Manifold.png]] layer manifold of a suitable color.&lt;br /&gt;
# Add four more [[File:Scrub.png]] scrubbers to the chamber. You will most likely need to do this in another layer, feel free to choose any.&lt;br /&gt;
# Go out by using the airlock panel once again. Wait for it to cycle.&lt;br /&gt;
&lt;br /&gt;
== [[File:Hud-fire.png]] Heat Mix Production ==&lt;br /&gt;
For reactionless explosions and tritium bombs, we will need a heat mixture. Thermomachine does the job but not very well. &lt;br /&gt;
&lt;br /&gt;
[[File:Gas Mixer Setup.png|thumb|Gas Mixer Setup]]&lt;br /&gt;
[[File:Heat Pump Setup.png|thumb|Heat Pump Setup]]&lt;br /&gt;
&lt;br /&gt;
Collecting the results of a burn chamber is quicker more often than not, but is very time sensitive and tends to result in a mix with lower temperature than this method.&lt;br /&gt;
&lt;br /&gt;
# Prepare a gas mixer contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are preparing a burn canister for the heat.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma can on the main node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A burn mix needs plasma as the fuel.&lt;br /&gt;
# Wrench an [[File:O2_Canister.png]] oxygen can on the side node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; And oxygen as the oxidizer.&lt;br /&gt;
# Wrench an empty [[File:Canister.png]] can on the output node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will heat the plasma and oxygen up inside a canister so the heat is contained inside and not lost to environment like in chamber burns. Read more [[Guide_to_Atmospherics#Superconduction|here]]&lt;br /&gt;
# Pump in a 60-40 mix of plasma - oxygen with the [[File:Atmos_mixer.png]] mixer. Main node to 60, side node to 40.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This is just &amp;lt;i&amp;gt;one&amp;lt;/i&amp;gt; recipe, feel free to experiment and use another one.&lt;br /&gt;
# Unwrench and hook the resulting canister up to a [[File:Freezer.gif]] thermomachine. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The heat will exceed the 10 K Kelvin limit allotted to canisters. Without shielding it will melt.&lt;br /&gt;
# Set the thermomachine to maximum temperature and unwrench the canister once you are satisfied with the starting temperature (it will get hotter).&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Get a higher temperature for better starting efficiency if you can, but anything above 100 Celcius works fine.&lt;br /&gt;
# Prepare a heat pump contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Simple heat is not enough, we need to have the heat stored in a very dense format (plasma).&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister to the output node, unwrench it.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A whole plasma canister is too much! We only need a few moles to fully fill a tank. Less plasma also means less heat capacity which means higher temperature.&lt;br /&gt;
# Wrench a new [[File:Canister.png]] canister at the output node. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to only heat the moles left in the heat pump instead of the whole plasma canister. Shielding once again for temperature protection.&lt;br /&gt;
# Wrench the previous burn canister into the input node of the temperature pump once you are satisfied with the temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Canisters stop reacting when wrenched. So make sure the temperature is high enough before you transfer the heat from the burn mix to the plasma mix.&lt;br /&gt;
# Turn on the [[File:Temperature Pump.png]] heat pump. Maximize it&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will actually transfer the heat from the old canister to the new one, compacting the energy stored to a higher specific heat.&lt;br /&gt;
# Grab a [[File:Plasma_tank.png]] tank from a [[File:Tank_Dispenser.png]] tank dispenser, empty it with a portable scrubber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will put the hot plasma into this tank so it can be attached to the [[File:Explosivebombthatgoesboom.png]] TTV. Best make sure its empty first so cold plasma doesn&#039;t equalize with the hot one, making an at best lukewarm tank.&lt;br /&gt;
# Insert the tank into the canister, crank the pressure up, open the valve. In that order.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will fill the tank with the necessary plasma. We are finally done.&lt;br /&gt;
# Do a last check on the tank using an [[File:Analyzer.png]] analyzer. There should be a hot (20k Kelvins +) mixture of pure plasma in the tank, with the pressure reading 2533 kPa.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; If you mess up, best know why and where exactly.&lt;br /&gt;
&lt;br /&gt;
= Gas Shells =&lt;br /&gt;
Before playing with bombs directly, you are recommended to try out gas shells first. They are far less punishing and final than a proper bomb test.&lt;br /&gt;
&lt;br /&gt;
To do gas shell experiments, you will need to visit the [[File:Tank_Compressor.png]] tank compressor. The tank compressor in essence is an overgrown pump. It is mainly used to burst tanks with exotic contents inside, letting it spew into the collection chamber to be evaluated.&lt;br /&gt;
&lt;br /&gt;
The tank will then either spring a leak or explode, both of which will be contained by the machine. In case of a leak, it&#039;s advised to wait for the tank to empty before removing it from the machine. In case of an explosion, all of the gas content will be outputted to the collection chamber.&lt;br /&gt;
&lt;br /&gt;
Upon a succesful ejection or detonation, the collection chamber&#039;s gas data will be finalized and recorded into an experiment file. A printable experiment is then available to be printed into a data disk. Gas in the chamber will also be flushed into the output port.&lt;br /&gt;
&lt;br /&gt;
To properly use this contraption, there are two course of action you can take:&lt;br /&gt;
* Overpressurize a tank with the experiment gas &lt;br /&gt;
** Pros: Very quick to do.&lt;br /&gt;
** Cons: Difficult to clean the input port up, less control.&lt;br /&gt;
* Prefill a tank with the experiment gas, overpressurize it with another gas in the compressor.&lt;br /&gt;
** Pros: Easier to clean the input port up, more control over the number of moles.&lt;br /&gt;
** Cons: Takes a bit more time, requires a portable pump in most cases.&lt;br /&gt;
&lt;br /&gt;
To do the former, simply:&lt;br /&gt;
# Prepare an empty (or default) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Insert it into the [[File:Tank_Compressor.png]] tank compressor.&lt;br /&gt;
# Wrench the [[File:PortablePump.png]] portable pump / [[File:Canister.png]] canister filled with the experiment gas (preferrably cooled) to the input port (green pipe) [[File:Atmos_Connector.png]] connector of the tank compressor.&lt;br /&gt;
# Maximize the input rate and activate the compressor using the UI (&amp;lt;b&amp;gt;left click&amp;lt;/b&amp;gt; the machine)&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original canister/pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
To do the latter,&lt;br /&gt;
# Prepare an empty (has to be empty) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Empty it with the [[File:PortableScrubber.png]] portable scrubber.&lt;br /&gt;
# Prepare a [[File:PortablePump.png]] portable pump (canister is not recommended here) filled with the experiment gas (prefferably cooled).&lt;br /&gt;
# Put the empty tank in the portable pump, pump until the mole number you want is reached. &lt;br /&gt;
#: &amp;lt;b&amp;gt;P = nRT/V&amp;lt;/b&amp;gt;&lt;br /&gt;
#: n being the mole that you want (prefferably the target mole in the NT Frontier), R being the ideal gas constant (8.31), T being the temperature of the portable pump, V being tank volume (70L), and P being the pressure that you want to set in the portable pump. Eyeballing this however, is also perfectly fine.&lt;br /&gt;
# Insert the filled tank into the tank compressor.&lt;br /&gt;
# Grab a canister of gas that doesn&#039;t react with the experiment gas from the gas storage ([[File:N2_Canister.png]] Nitrogen tends to be rather stable and thus is recommended).&lt;br /&gt;
# Wrench the new canister into the input port, turn on the compressor and maximize it.&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Try and pay attention to the pressure at which tanks leaks or explodes, we might revisit this concept again later.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| BZ Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hyper-Noblium Gas Shells || Physics Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=[[File:Explosivebombthatgoesboom.png]] Making Research Bombs =&lt;br /&gt;
&lt;br /&gt;
[[File:Explosivebombthatgoesboom.png‎|thumb|128px|OH MY GOD JC A BOMB!]]&lt;br /&gt;
&lt;br /&gt;
Useful knowledge: [[Guide to atmospherics#Heat Capacity|Heat capacity]], [[Guide to atmospherics#Pressure|pressure]]&lt;br /&gt;
&lt;br /&gt;
A TTV does not explode on its own: it only connects two tanks. The tanks themselves explode.&lt;br /&gt;
&lt;br /&gt;
The explosion depends entirely on how high the pressure is able to rise inside a tank before it destroys itself or leaks out. There are two main ways to do this:&lt;br /&gt;
&lt;br /&gt;
== Reactionless Explosions ==&lt;br /&gt;
=== Principles ===&lt;br /&gt;
Reactionless explosions are more often than not the easiest to produce. They work by letting a hot gas mixture heat up another gas mixture.&lt;br /&gt;
&lt;br /&gt;
In order to do this effectively, we need to do two things:&lt;br /&gt;
# Put as much energy as possible to the system.&lt;br /&gt;
#: The more energy we can fit into the first tank, the bigger the explosion.&lt;br /&gt;
# Make the resultant gas mixture extremely easy to heat up while packing as many moles as possible, I.E. low resultant specific heat capacity.&lt;br /&gt;
#: The lower we can push the resultant gas mixture down, the bigger the explosion.&lt;br /&gt;
&lt;br /&gt;
=== Execution ===&lt;br /&gt;
We need a hot gas with high specific heat capacity, and a cold gas with low heat capacity. The former will give more energy, while the latter will drive the resultant heat capacity down and allow more moles to be involved.&lt;br /&gt;
&lt;br /&gt;
*The easiest gas to obtain with a reasonably high heat capacity is [[File:Plasma_Canister.png]] Plasma.&lt;br /&gt;
*The easiest gas to obtain with a reasonably low heat capacity is [[File:N2_Canister.png]] Nitrogen or [[File:O2_Canister.png]] Oxygen. Though oxygen also burns with plasma, further adding to it&#039;s pressure. Read more on reaction explosions [[#Reaction-Based Explosions|here]]&lt;br /&gt;
&lt;br /&gt;
Procure both canisters and heat the plasma and cool the nitrogen/oxygen using a [[File:Freezer.gif]] thermomachine. Simply wrench the canisters to the connector port and adjust the thermomachine directly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a thermomachine is not available. you may &amp;lt;b&amp;gt;relocate&amp;lt;/b&amp;gt; a thermomachine from the ordnance chambers or &amp;lt;b&amp;gt;build&amp;lt;/b&amp;gt; a new one.&lt;br /&gt;
&lt;br /&gt;
* To do the former, [[File:Screwdriver_tool.png]] &amp;lt;b&amp;gt;screwdriver&amp;lt;/b&amp;gt; the thermomachine, and [[File:Wrench.png]] &amp;lt;b&amp;gt;right-click with a wrench&amp;lt;/b&amp;gt; to unwrench it. &amp;lt;b&amp;gt;Left-click with a wrench&amp;lt;/b&amp;gt; to rotate it if necessary.&lt;br /&gt;
* To do the latter, build a machine frame, procure the circuit and necessary components, and build the thermomachine. Read more on construction [[Machines#Machine Construction Steps|here]]&lt;br /&gt;
&lt;br /&gt;
You can flush a thermomachine&#039;s air contents by reconstructing it too!&lt;br /&gt;
&lt;br /&gt;
After you procured the thermomachine, connect a [[File:Atmos Connector.png]] connector port to it&#039;s input node using a [[File:Rpd.png]] RPD.&lt;br /&gt;
&lt;br /&gt;
== Reaction-Based Explosions ==&lt;br /&gt;
Another method to make explosions is to have exothermic reactions occur inside them. The reactions will drive the temperature up, which in turn drives the pressure up, causing an explosion.&lt;br /&gt;
&lt;br /&gt;
To generate very big theoretical explosions, you will need reactions, especially the very energetic ones like Tritium Combustion and Hyper-Noblium Formation. Both requires tritium which you should already have, if you don&#039;t read [[#Tritium Synthesis|this]].&lt;br /&gt;
&lt;br /&gt;
=== Production of a Tritium Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Tritium combustion have several main properties. Upon the opening of a valve, the tanks will allow &amp;lt;b&amp;gt;exactly two&amp;lt;/b&amp;gt; reaction ticks before exploding.&lt;br /&gt;
We also know that tritium combustion:&lt;br /&gt;
# Needs to happen above 100 Celcius.&lt;br /&gt;
# Needs 10 times the oxygen as tritium for the highest energetic burn.&lt;br /&gt;
# Consumes half as much oxygen than tritium burnt.&lt;br /&gt;
# Burns tritium at 5% of the oxygen each tick, up to half of the tritium per tick.&lt;br /&gt;
# Factor three and four means the number of oxygen burnt each tick 2.5% of the oxygen each tick, up to 25% of the oxygen each tick.&lt;br /&gt;
&lt;br /&gt;
All of these factors have led that a 12.85% tritium 87.15% oxygen mixture to be an efficient choice, due to the unique interaction between the reaction ticks and the properties of the tritium burn itself.&lt;br /&gt;
&lt;br /&gt;
In essence, the 12.85% tritium 87.15% oxygen mixture which contains more than 6 times oxygen as Tritium, allowing the burn to happen twice near peak efficiency, with as high reaction rate as one can get.&lt;br /&gt;
&lt;br /&gt;
The first tick will consume around a third of the tritium and five percent of the oxygen. Paving the way for the second tick to also be energetic.&lt;br /&gt;
&lt;br /&gt;
The second tick will consume half of the remaining tritium, leaving a third of the initial tritium left. Letting us make the biggest, baddest bomb possible.&lt;br /&gt;
&lt;br /&gt;
A lower temperature for the tritium-oxygen mix means a higher reaction rate for the two ticks that are allotted to us, but also means a higher energy requirement to exceed the 100 Celcius threshold for the reaction to occur. Keep this in mind when you are upgrading your mix.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
We want a 87.15% 12.85% mix of Oxygen and Tritium (in that order) in the payload tank.&lt;br /&gt;
&lt;br /&gt;
A very common temperature to aim for is 43 Kelvins at 2533 kPa, which requires a hot plasma mix of around 800 Kelvins to heat the resultant up to 373.15 Kelvins. A hotter plasma mix is very often desirable here, since hotter plasma means a lower resultant heat capacity, which means a larger temperature increase, which means a larger explosion.&lt;br /&gt;
&lt;br /&gt;
If you wish to follow this recipe, for the cold tank simply:&lt;br /&gt;
#Pump up to 325.5 kPa of 43.15 Kelvin tritium into a tank.&lt;br /&gt;
#Pump up to 2533 kPa of 43.15 Kelvin oxygen into a tank.&lt;br /&gt;
#Analyzer the resulting tank and make sure oxygen is above 65.52%&lt;br /&gt;
&lt;br /&gt;
=== Production of a Hyper-Nob Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Hyper-Nob bombs are made using their formation reaction, which when unmoderated by BZ releases a lot of energy. This formation involves [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium&lt;br /&gt;
&lt;br /&gt;
There are a few notable properties about this reaction:&lt;br /&gt;
# Can only occur below 15 Kelvins&lt;br /&gt;
# Consumes nitrogen at twice the rate of tritium. Moderated by BZ but we will not include BZ in this mix at all so it&#039;s safe to ignore.&lt;br /&gt;
# The consumption rate for Nitrogen is equal to 10% of the pooled Nitrogen + Tritium mole count. Tritium consumption is half of this.&lt;br /&gt;
&lt;br /&gt;
Since this reaction occurs on very low temperatures and is incredibly exothermic, &amp;lt;b&amp;gt; it will only happen on one tick&amp;lt;/b&amp;gt;. This means we will need to make the first tick occur with as much reaction rate as we can.&lt;br /&gt;
&lt;br /&gt;
If we pay attention to how the reaction rate works with the mole consumption, we can see that we will not need to fill the payload with 50% Tritium as this is incredibly wasteful. It is possible to pad out the reaction with Nitrogen to drive the reaction rate high enough so that all of our tritium is consumed, netting us the most tritium-efficient Hyper-Nob burn possible.&lt;br /&gt;
&lt;br /&gt;
This ratio works out to be 95-5 Nitrogen-Tritium. The burn will consume Nitrogen equal to 10% of the total mole count and more importantly Tritium equal to 5% of the total mole count, leaving us with a full Tritium consumption. Most of the Nitrogen will be left unreacted, but the station has an abundance of Nitrogen so it should be relatively easy to replenish it.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
For this, we will need a significant amount of cooled [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium. &lt;br /&gt;
&lt;br /&gt;
Nitrogen is already available, so grab a canister from the gas storage and cool it down to below 15 Kelvins on an upgraded [[File:Freezer.gif]] freezer (Tier 3 parts or better)&lt;br /&gt;
&lt;br /&gt;
Tritium on the other hand needs to be made first, so read up on [[#Tritium Synthesis|Tritium Synthesis]] if you haven&#039;t. You will also need to cool it down to below 15 Kelvins using an upgraded freezer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Optional:&amp;lt;/b&amp;gt; A padding gas like [[File:CO2_Canister.png]] Carbon Dioxide or [[File:O2_Canister.png]] Oxygen can also be used to have more moles in the mix and thus more pressure once the bomb reacts, producing a bigger explosion. Just make sure they are also cooled to below 15 Kelvins or else they might make the resultant gas mixture too hot to react.&lt;br /&gt;
&lt;br /&gt;
The target mixture is 95-5 Nitrogen-Tritium, we cannot combine both of them inside a tank like in the tritium bomb cold mix, since they will start reacting and explode. So we need to put them in separate tanks. To do this simply:&lt;br /&gt;
# Pump up to 2533 kPa of 13 Kelvin Nitrogen to a tank.&lt;br /&gt;
# Pump up to 127 kPa of 13 Kelvin Tritium to another tank.&lt;br /&gt;
# (Optional) Brim the Tritium tank with 13 Kelvin Carbon Dioxide or Oxygen.&lt;br /&gt;
# Analyzer both of the tanks and make sure both of them are below 15 Kelvins and the Nitrogen mole count is about 19 times the Tritium.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Extra note:&amp;lt;/b&amp;gt; Unlike the tritium burn reaction, messing up the mole count and the ratio of this mixture is not as debilitating. Your bomb might still be able to explode even if you have a little too much Nitrogen or Tritium, as long as the temperature is below 15 Kelvins.&lt;br /&gt;
&lt;br /&gt;
= Using Research Bombs =&lt;br /&gt;
So you made your mix and are here to test it? Great. Lets get you started.&lt;br /&gt;
&lt;br /&gt;
==[[File:Plasma tank.png]] Guide to TTV Assembling==&lt;br /&gt;
&amp;lt;b&amp;gt;[[File:Screwdriver_tool.png]] Screwdriver your desired assembly to loosen it, and with it in hand hit the TTV. If you need to adjust it afterwards simply use the TTV in hand and press the gear button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two primary methods for detonating bombs remotely and safely, namely the timer and the remote signalling device.&lt;br /&gt;
&lt;br /&gt;
# The &amp;lt;b&amp;gt;timer&amp;lt;/b&amp;gt; is self explanatory. It will detonate the TTV after a certain time has passed. You can start the countdown by using the aforementioned gear button.&lt;br /&gt;
# The &amp;lt;b&amp;gt;remote signalling device&amp;lt;/b&amp;gt; will open the valve once a signal with a matching frequency and code is sent. Attach one to your TTV, adjust the frequency and/or code, send the bomb to the satelite, and with another signaller send the matching combination.&lt;br /&gt;
#:Some jokers like to randomly signal the default frequencies of these devices so before you attach one to a bomb you&#039;ll want to change the frequency and/or code so that you don&#039;t get a nasty surprise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;To attach the [[File:OxygenTank.png]] [[File:Plasma_tank.png]] tanks, hit the TTV with it in hand. If you need to detach it afterwards simply use the TTV in hand and press the eject button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might be a good idea to deal with the assemblies first before attaching the tanks to prevent accidental detonations.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Click for a complete list of TTV assemblies&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Timer]]&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Proximity Sensor]]&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Remote Signaling Device]]&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Voice Analyzer]]&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Infrared Emitter]]&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Mousetrap]]&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Health Sensor]]&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Test Sign.png]] Testing Your Bomb ==&lt;br /&gt;
It is possible to test your bomb without actually losing it by fitting a finished bomb inside an [[File:Implosion compressor.gif]] anomaly refinery and using the &amp;lt;b&amp;gt;Run Simulations&amp;lt;/b&amp;gt; tab in that machine.&lt;br /&gt;
&lt;br /&gt;
If you are new or unsure about a particular bomb mix, it is recommended to &amp;lt;b&amp;gt;always&amp;lt;/b&amp;gt; use an [[File:Analyzer.png]] analyzer on the cold and hot tanks before blowing them up. If you are asking for help from other people the information here will be crucial, and if you are already experienced you will immediately know why a bomb went dud.&lt;br /&gt;
&lt;br /&gt;
== [[File:Tachyon_Doppler.gif]] Doppler Array ==&lt;br /&gt;
The doppler array is able to capture explosions directly in front of it (indicated by the red light). If the source of the explosion is a tank, it will provide possible causes. These causal data are used to publish papers.&lt;br /&gt;
&lt;br /&gt;
To safely detonate a tank and capture it, you will need to head to the Ordnance Launch Site, put the TTV in the [[File:Mass Driver.gif]] Mass Driver chamber and interface with the [[File:Airlock_Control_Panel.png]] control button. &lt;br /&gt;
&lt;br /&gt;
It might be useful to double check your doppler array to make sure it is on. &amp;lt;b&amp;gt;Explosions that occur when the doppler array is off will not be recorded and will be wasted!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can initiate a launch or open the door and test fire immediately for faster payload delivery. Once the TTV is in the bomb satelite and fully detonated (read the [[#Guide to TTV Assemblies|previous section]] for information on how to detonate your bomb), insert the[[File:Portable_Hard_Drive.png]]data disk into the doppler array and print it.&lt;br /&gt;
&lt;br /&gt;
The requirement for the experiments can be read on NT Frontier, complete with available tiers and the target amount for them. Remember that the target amount only refers to the optimal explosion range for the experiment, not the minimum amount! If your range is too low from the target amount however, the experiment may not be published.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Requirements !! Other factors allowed !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Low-Yield || None || Yes || Mining Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| High-Yield || Must be from a tank || Yes || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen Bomb || Tritium Combustion and/or Hydrogen Combustion || No || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Noblium Bomb || Hyper-Noblium Condensation|| No || Physics Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Pressure Bomb || Tank overpressurized before reaction || No || Defense Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Implosion compressor.gif]] Anomaly Refining==&lt;br /&gt;
That funny-looking box in the ordnance launch room does more than just sit around. It&#039;s the main way of getting [[Anomalies|anomaly cores]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s an anomaly core?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Flux core.gif]] [[File:Grav core.gif]] [[File:Anomaly core.gif]] [[File:Pyro core.gif]] [[File:Vortex core.gif]]&lt;br /&gt;
&lt;br /&gt;
Anomaly cores are essentially an item with the special property of being able to exist only in a very small number (currently eight) per type. They&#039;re used to give functionality to several high-end research items, and can be obtained in one of two ways:&lt;br /&gt;
&lt;br /&gt;
*Defusing [[Anomalies]] with an [[File:Analyzer.png]] analyzer and  [[File:Signaler.png]] signaller, or with an [[File:Anomaly Neutralizer.gif]] Anomaly Neutralizer&lt;br /&gt;
&lt;br /&gt;
*Buying raw cores from [[Cargo]] or using the random ones ordnance spawns with, and activating them in the Anomaly Refinery.&lt;br /&gt;
&lt;br /&gt;
The refinery will first take the raw core, then accept a TTV with two tanks attached. If the mixture of the two tanks would have provoked a blast that fulfills its requirements, the refinery will rock the station with an equivalent effect of the actual blast, and the raw core will be spit out as a proper, activated core. You&#039;ll also get your TTV back, likely with one of the tanks gone. It&#039;s that easy!&lt;br /&gt;
&lt;br /&gt;
Refining more cores will increase the needed blast radius, from 4 light tiles up to 20 light tiles, with increments of 2 per core.&lt;br /&gt;
&lt;br /&gt;
=[[File:Warningsign.png]] Final Warning=&lt;br /&gt;
&#039;&#039;&#039;Seriously, don&#039;t go and randomly set bombs on the station if you aren&#039;t a syndicate or otherwise an antagonistic character, you WILL get job-banned or even permabanned.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you manage to accidentally blow up or burn down ordnance and maybe even the surrounding Research department once or twice as a beginner, don&#039;t panic and just explain what happened to the admins who will likely contact you. They&#039;re usually an understanding bunch and know that mistakes happen. &#039;&#039;Just make sure to learn from them!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you DO know what you&#039;re doing, the potential damage you can cause to the station can be extreme and sometimes irreversible, very likely changing the course of the round. There are VERY few instances where you can use these bombs as a weapon while being a normal non-antagonist crew member, and even when faced with [[Blood Cult|a situation where it could be used to save the station]], use it only as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t Be This Guy==&lt;br /&gt;
We call this one a Toxins Moment. &amp;lt;!-- Keep this one toxins instead of ordnance. I beg you. --&amp;gt;&lt;br /&gt;
[[File:Failed.png|thumb|none|left|288px|Well, shit.]]&lt;br /&gt;
Hey, at least you&#039;ll keep the [[Atmospheric Technician]]s busy for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14668</id>
		<title>Участник:RuByxarik</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14668"/>
		<updated>2022-11-18T14:22:37Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: /* File:Science Goggles.png Tools of the trade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Директор Исcледований Роберт Оперхеймер&lt;br /&gt;
|text=Вот, держи эту бомбу. Просто имейте в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны или не вызваны ей в твоих руках.&lt;br /&gt;
|image=[[File:Generic rd.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039; - это часть отдела исследований и разработок станции. Было время, когда пребывание в этом месте означало, что вы [[Traitor|плохой парень]] но с появлением [[Research| исследовательских]] бомб, это больше не так. Вместо этого, если вы станете настоящим изготовителем бомб, вы получите похвалу и славу, поскольку команда поймет, что вы использовали всю бомбовую смесь для выполнения сложных исследовательских экспериментов и получили много кредитов для исследовательского бюджета отдела, а не использовали ее для [[Fun|превращения Станции ​​в изрытую кратерами смертельную ловушку!]] УРА НАУКЕ!&lt;br /&gt;
&lt;br /&gt;
=[[File:Science Goggles.png]] Инструменты =&lt;br /&gt;
&lt;br /&gt;
Несколько вещей, которые нужно будет взять или, по крайней мере, знать где они. &lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
[[File:Toxins meta roundstart.png|300px|thumb|alt=Toxins|Ordnance is located within the [[Research Division]] and is the home of bomb construction with the lab on the left, a passageway in the middle and the observation room on the right.]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Rpd.png]] Rapid Pipe Dispenser ====        &lt;br /&gt;
Можно найти в лаборатории токсинов. Он понадобится вам для установки и удаления труб.&lt;br /&gt;
&lt;br /&gt;
====[[File:Analyzer.png]]Analyzer ====        &lt;br /&gt;
Анализатор подскажет, что происходит с канистрами, трубами, окружающей средой, просто &amp;lt;b&amp;gt;Left Click&amp;lt;/b&amp;gt; with it on your hand on things to examine them and &amp;lt;b&amp;gt;Press Z&amp;lt;/b&amp;gt; or &amp;lt;b&amp;gt;Click the analyzer itself&amp;lt;/b&amp;gt; to examine the air around you. &amp;lt;b&amp;gt;Right click&amp;lt;/b&amp;gt; the analyzer icon to open the gas and reaction reference.&lt;br /&gt;
&lt;br /&gt;
====[[File:Tablet.gif]] Tablets or [[File:ModularModern2.gif]] Modular Computer ====&lt;br /&gt;
We will need them to publish papers and read up on the experiments we are about to do. Make sure you have one nearby.&lt;br /&gt;
&lt;br /&gt;
====[[File:holofan.gif]] Holofans====&lt;br /&gt;
Some station start with the luxury of having the [[Atmospherics items#ATMOS holofan projector|Atmos Holofan]] in the ordnance lab. You can use it to retool the freezer chamber if you want. Simply &amp;lt;b&amp;gt;Click on a tile&amp;lt;/b&amp;gt; with it in-hand to generate a barrier that will let you go through but not air and heat.&lt;br /&gt;
&lt;br /&gt;
====[[File:BlueToolbox.png]] Tools====&lt;br /&gt;
Pipes are reconfigured using tools, you might want to keep a [[General items#Mechanical toolbox|toolbox]] nearby or have the tools inside your backpack by &amp;lt;b&amp;gt;Click-dragging&amp;lt;/b&amp;gt; the toolbox into your backpack. In particular you will use the [[File:Wrench.png]] wrench the most to unwrench and fasten pipes.&lt;br /&gt;
&lt;br /&gt;
====[[File:OxygenTank.png]] [[File:Plasma_tank.png]] Tanks ====&lt;br /&gt;
In ordnance, tanks are the objects that actually produce explosions from being overpressurized. However you cannot overpressurize a tank easily by pumping them with regular pumps, which is where ordnance comes in.&lt;br /&gt;
&lt;br /&gt;
====[[File:Explosivebombthatgoesboom.png]] TTV ====&lt;br /&gt;
The TTV allows you to combine the contents of two tanks together. This will be the thing you need to make large bombs.&lt;br /&gt;
&lt;br /&gt;
=== Machineries ===&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tank_Compressor.png]] Tank Compressor ====&lt;br /&gt;
The gas compressor is where you do the Gas shell experiments. They, unlike regular blue pumps, does not have a pressure limit and will allow you to overpressurize a tank very easily.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Implosion_compressor.gif]] Anomaly Refinery ====&lt;br /&gt;
Anomaly refinery allows you to insert Tank Transfer Valves into them to compress Anomaly Cores. They are also equipped with a simulation feature for you to test out bombs without actually losing them, NT won&#039;t accept that data though for some reason...&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tachyon Doppler.gif]] Doppler Array ====&lt;br /&gt;
The doppler array is a directional device that allows the recording of real explosions. If those explosions happen to be caused by tanks, they can provide insight on the possible causes.&lt;br /&gt;
&lt;br /&gt;
==== Additional Machineries ====&lt;br /&gt;
[[Atmospherics items#Portable Scrubber|Portable scrubbers]] and [[Atmospherics items#Portable Pump|portable pumps]] are often used to clean or fill a tank.&lt;br /&gt;
&lt;br /&gt;
[[Atmospherics items#Freezer|Thermomachines]] are also used very often to cool down or heat up a gas.&lt;br /&gt;
&lt;br /&gt;
Lastly, [[Atmospherics items#Canister|canisters]] store gas and will also be used to contain exotic or very hot gas.&lt;br /&gt;
&lt;br /&gt;
= [[File:Clipboard paper.png]] Papers and You =&lt;br /&gt;
&lt;br /&gt;
To complete experiments, as well as to acquire funding and scientific cooperation, you require the NT Frontier application. This can be downloaded on your department&#039;s civilian console, or a device like a laptop or tablet[[File:Tablet.gif|link=https://tgstation13.org/wiki/File:Tablet.gif]].&lt;br /&gt;
&lt;br /&gt;
To do this, you need to:&lt;br /&gt;
&lt;br /&gt;
# Grab your ID [[File:Id_regular.png]] and insert them into a tablet or a modular computer.&lt;br /&gt;
# Open the &amp;lt;b&amp;gt;NT Software Hub&amp;lt;/b&amp;gt; application and look for the program &amp;lt;b&amp;gt;NT Frontier&amp;lt;/b&amp;gt;. It is in the &amp;lt;b&amp;gt;Science&amp;lt;/b&amp;gt; tab if you didnt find it. Press download and wait for it to finish.&lt;br /&gt;
&lt;br /&gt;
The application will helpfully list all available experiments as well as their tier requirements. Do note that for experiments which unlock research nodes upon completion, it is not required to reach the maximum tier. However you should endeavor to do so, as you will otherwise earn less funding and cooperation. Do note that you can only publish one paper per experiment and tier. So you cannot re-do the same tier later on to gain more rewards if you publish a worse result early.&lt;br /&gt;
&lt;br /&gt;
=== Using disks ===&lt;br /&gt;
&lt;br /&gt;
In order to publish papers, the relevant file must be on your phone&#039;s internal storage. To do this you will need to:&lt;br /&gt;
&lt;br /&gt;
# Complete the appropriate experiment in the [[File:Tachyon Doppler.gif]] &amp;lt;b&amp;gt;Tachyon-Doppler Array&amp;lt;/b&amp;gt; or [[File:Tank Compressor.png]] &amp;lt;b&amp;gt;Tank Gas Compressor&amp;lt;/b&amp;gt;.&lt;br /&gt;
# Grab a [[File:Portable Hard Drive.png]]&amp;lt;b&amp;gt;portable hard drive&amp;lt;/b&amp;gt; (data disk). These should by lying around near a computer or a doppler array.&lt;br /&gt;
# Insert the data disk into the Tachyon-Doppler Array or Tank Gas Compressor and print the experiment to the disk. &lt;br /&gt;
# Stick the disk into your phone or computer and use the File Manager software to copy the file from the disk to the phone. &lt;br /&gt;
&lt;br /&gt;
Now you will be able to select the experiment in NT Frontier and publish your paper!&lt;br /&gt;
&lt;br /&gt;
=== Scientific Cooperation ===&lt;br /&gt;
&lt;br /&gt;
Other than funding, publishing papers earns scientific cooperation with the partner you select when publishing the papers. In the partner&#039;s overview tab, you can see your relations with each partner. Good relations allow you to purchase discounts on research nodes, which will however degrade the relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[File:Canister.png]] Practical guide to Gaseous Synthesis =&lt;br /&gt;
The station is in chaos, a cruel wizard has kidnapped the captain and holds him hostage. He will accept bombs as ransom, and you are the only scientist on deck. We got you covered!&lt;br /&gt;
&lt;br /&gt;
Ordnance is about making gas, either for bombs or for gas shells. You can read up on all the gas reactions in the game [[Guide_to_Atmospherics#The Gases and Their Functions|here]]. &lt;br /&gt;
&lt;br /&gt;
If you are just starting out, you are recommended to make [[Guide_to_Atmospherics#BZ|BZ]] first, then [[Guide_to_Atmospherics#Tritium|Tritium]], before moving on to the harder gases like [[Guide_to_Atmospherics#Hyper-Noblium|Hyper-Noblium]].&lt;br /&gt;
&lt;br /&gt;
==[[File:BZ_canister.png]]BZ Synthesis==&lt;br /&gt;
BZ requires N2O and Plasma in a low pressure environment to produce. To use this you can use the freezer chamber to both cool down the reactants (drives the pressure down) and to give a larger area for the reaction to occur (also drives the pressure down).&lt;br /&gt;
[[File:BZ Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
# Wrench the [[File:Plasma_Canister.png]] plasma canister in to the first mixer port. Set the first mixer to 100% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is Plasma. For the mixer, they are supposed to mix two inputs, but in this case we do not need the oxygen at all so we can route all of the plasma in.&lt;br /&gt;
# Wrench the [[File:N2O_Canister.png]] N2O canister in to the second mixer port. Set the second mixer to 66.67% Main Node 33.33% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is N2O. The ratio is 66.67% to 33.33% to keep the input and consumption the same. Other ratios might cause gas buildup inside the chamber&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Freezer line (purple)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will redirect our mixed gas to the freezer chamber.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister into the freezer port. Turn the [[File:Freezer.gif]] thermomachine on and minimize the target temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The [[File:He_pipe.png]] heat exchangers on the freezer turf will need gas to start exchanging heat, Plasma is an exceptional coolant since it [[Guide_to_atmospherics#Heat Capacity|absorbs a lot of heat.]]&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the freezer chamber (match the id). Set it to expanded mode and to scrub BZ.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to collect the BZ as they are formed in the chamber.&lt;br /&gt;
# Wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump in the output port&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The BZ collected by the chamber will be deposited to the canister or portable pump. The former is more readily available while the latter allows you to do gas shells very precisely.&lt;br /&gt;
# Look for the [[File:Atmostankcontrol.png]] Chamber Monitor, navigate to the Freezer Chamber selection, and in this order: Lower the injector to 1 L/S, and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow, &lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will be the final step that allows our reactants to go inside the chamber. You might be able to optimize it even further by adjusting the input rate up and down as time passes. Aim for somewhere below 50 kPa.&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
If you overpressurized the gas inside the freeze chamber, you might want to:&lt;br /&gt;
# Disconnect the output canister.&lt;br /&gt;
# Set the scrubber to siphoning in the Air Alarm.&lt;br /&gt;
# Turn on the bypass volume pump.&lt;br /&gt;
Though this may not always work, such as when the input line is already at maximum pressure. You can then change the normal gas pump to a volume pump.&lt;br /&gt;
&lt;br /&gt;
==[[File:Tritium.png]]Tritium Synthesis==&lt;br /&gt;
Tritium is still relatively simple to grasp, but it is prone to failure which can render your workplace hazardous to work in. Don&#039;t lose hope if you fail, even experienced players make mistakes.&lt;br /&gt;
&lt;br /&gt;
The production of tritium requires the combustion of plasma inside a heavily oxygenated environment. Tritium also combusts relatively rapidly with oxygen, which means you will need to upgrade the scrubber network to get sizable amounts of it. This guide will assume that you do not have the means to do that.&lt;br /&gt;
&lt;br /&gt;
[[File:Trit Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
&lt;br /&gt;
# Set the [[File:Atmos_mixer.png]] first and second mixer to 100% Main Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We require oxygen in the chamber, this setting will fully pump the oxygen in.&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Burn Line (black)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will route the oxygen into the chamber.&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the burn chamber. Set it to expanded mode and to scrub only Tritium.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The first one will allow us to clear the yellow/black line quicker, while the second one will let less tritium burn.&lt;br /&gt;
# Click the [[File:Airlock_Control_Panel.png]] chamber control panel, and open the interior airlock. Wait for it to cycle. Then enter the outer part of the chamber and maximize the [[File:ppump.png]] pump leading in and pump leading out.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Beige&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Maximizing the first pump will allow tritium to be produced more quickly, while the second one will let less tritium burn.&lt;br /&gt;
# Open the [[File:Atmostankcontrol.png]] Atmos Monitor, switch the chamber to the Burn Chamber if it isn&#039;t already set. turn on the injector and maximize it. Oxygen should be showing up in the sensor.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The black line is where our oxygen is currently residing, but the injector starts off. So we need to turn it on first.&lt;br /&gt;
# Head back down to the Oxygen Stationary Tanks, use your analyzer on them and turn the first mixer off (Ctrl-Click) once you are satisfied with how much oxygen is in the chamber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; However much gas you leave in the tanks is completely optional. Keeping a reserve of around 2-3k (around 1-2 canisters) might be a good idea in case you decided to pursue another experiment that needs oxygen.&lt;br /&gt;
# Wait for the black and yellow line to empty out and turn the injector off with the [[File:Atmostankcontrol.png]] Atmos Monitor. The monitor should read around 1-2k moles of oxygen.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will need the plasma to be trickled in slowly, turning the injector off first will give us ample time to prepare the plasma.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister in to the first mixer side port. Set the Side Node to 100% and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are now ready to route the plasma into the chamber. The black and yellow line should be filling up with unadulterated plasma.&lt;br /&gt;
# Activate the burn button. Make sure you don&#039;t press the vent button.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Green&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This button will trigger the igniter in the chamber and allow the plasma to ignite. &lt;br /&gt;
# Head back to the [[File:Atmostankcontrol.png]] Atmos Monitor and start trickling the plasma. Start with a small number, turn the injector on, and keep adding the rate slowly until the temperature is above 1.7k Kelvins. You are free to increase or decrease the rate afterwards.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Tritium is made when there are around 100x as much oxygen as plasma, we trickle the plasma slowly so this ratio is maintained. We also aim for the temperature to be above 1.7k Kelvins because the oxygen consumption is most efficient at that temperature. Higher rates mean more tritium made per second, but it also means a higher burden on your cooling system.&lt;br /&gt;
# If all goes well, tritium should be made and collected by the scrubber. Go to the [[File:Freezer.gif]] freezer and crank the temperature down. You should wait a bit and then wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump to the output [[File:Atmos_Connector.png]] connector port when finished.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The canister is withheld because wrenching it means a smaller volumetric share for the freezer. Rather than being (200L / Pipe volume), the gas that the freezer can cool directly becomes (200 L / (Pipe volume + Canister volume)). Read more on gas equalization [[Guide to atmospherics#Pipeline and Pipenet Theory|here]]&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
In most cases, you will &amp;lt;b&amp;gt;need&amp;lt;/b&amp;gt; to add more scrubbers to the chamber. You should do this before adding anything to the chamber. To do this simply:&lt;br /&gt;
# Grab a firesuit and fire helmet from a [[File:Firesafetycloset.png]] Fire Closet, wear them.&lt;br /&gt;
# Equip and activate [[File:AirTank.png]] internals.&lt;br /&gt;
# Use the [[File:Airlock_Control_Panel.png]] door control and open the interior airlock. Wait for it to cycle and then enter it.&lt;br /&gt;
# Open the exterior airlock by interfacing with the same console again.&lt;br /&gt;
# Unwrench either the scrubber line [[File:Ppump.png]] pump or pipe and replace them with a [[File:Manifold.png]] layer manifold of a suitable color.&lt;br /&gt;
# Add four more [[File:Scrub.png]] scrubbers to the chamber. You will most likely need to do this in another layer, feel free to choose any.&lt;br /&gt;
# Go out by using the airlock panel once again. Wait for it to cycle.&lt;br /&gt;
&lt;br /&gt;
== [[File:Hud-fire.png]] Heat Mix Production ==&lt;br /&gt;
For reactionless explosions and tritium bombs, we will need a heat mixture. Thermomachine does the job but not very well. &lt;br /&gt;
&lt;br /&gt;
[[File:Gas Mixer Setup.png|thumb|Gas Mixer Setup]]&lt;br /&gt;
[[File:Heat Pump Setup.png|thumb|Heat Pump Setup]]&lt;br /&gt;
&lt;br /&gt;
Collecting the results of a burn chamber is quicker more often than not, but is very time sensitive and tends to result in a mix with lower temperature than this method.&lt;br /&gt;
&lt;br /&gt;
# Prepare a gas mixer contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are preparing a burn canister for the heat.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma can on the main node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A burn mix needs plasma as the fuel.&lt;br /&gt;
# Wrench an [[File:O2_Canister.png]] oxygen can on the side node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; And oxygen as the oxidizer.&lt;br /&gt;
# Wrench an empty [[File:Canister.png]] can on the output node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will heat the plasma and oxygen up inside a canister so the heat is contained inside and not lost to environment like in chamber burns. Read more [[Guide_to_Atmospherics#Superconduction|here]]&lt;br /&gt;
# Pump in a 60-40 mix of plasma - oxygen with the [[File:Atmos_mixer.png]] mixer. Main node to 60, side node to 40.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This is just &amp;lt;i&amp;gt;one&amp;lt;/i&amp;gt; recipe, feel free to experiment and use another one.&lt;br /&gt;
# Unwrench and hook the resulting canister up to a [[File:Freezer.gif]] thermomachine. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The heat will exceed the 10 K Kelvin limit allotted to canisters. Without shielding it will melt.&lt;br /&gt;
# Set the thermomachine to maximum temperature and unwrench the canister once you are satisfied with the starting temperature (it will get hotter).&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Get a higher temperature for better starting efficiency if you can, but anything above 100 Celcius works fine.&lt;br /&gt;
# Prepare a heat pump contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Simple heat is not enough, we need to have the heat stored in a very dense format (plasma).&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister to the output node, unwrench it.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A whole plasma canister is too much! We only need a few moles to fully fill a tank. Less plasma also means less heat capacity which means higher temperature.&lt;br /&gt;
# Wrench a new [[File:Canister.png]] canister at the output node. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to only heat the moles left in the heat pump instead of the whole plasma canister. Shielding once again for temperature protection.&lt;br /&gt;
# Wrench the previous burn canister into the input node of the temperature pump once you are satisfied with the temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Canisters stop reacting when wrenched. So make sure the temperature is high enough before you transfer the heat from the burn mix to the plasma mix.&lt;br /&gt;
# Turn on the [[File:Temperature Pump.png]] heat pump. Maximize it&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will actually transfer the heat from the old canister to the new one, compacting the energy stored to a higher specific heat.&lt;br /&gt;
# Grab a [[File:Plasma_tank.png]] tank from a [[File:Tank_Dispenser.png]] tank dispenser, empty it with a portable scrubber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will put the hot plasma into this tank so it can be attached to the [[File:Explosivebombthatgoesboom.png]] TTV. Best make sure its empty first so cold plasma doesn&#039;t equalize with the hot one, making an at best lukewarm tank.&lt;br /&gt;
# Insert the tank into the canister, crank the pressure up, open the valve. In that order.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will fill the tank with the necessary plasma. We are finally done.&lt;br /&gt;
# Do a last check on the tank using an [[File:Analyzer.png]] analyzer. There should be a hot (20k Kelvins +) mixture of pure plasma in the tank, with the pressure reading 2533 kPa.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; If you mess up, best know why and where exactly.&lt;br /&gt;
&lt;br /&gt;
= Gas Shells =&lt;br /&gt;
Before playing with bombs directly, you are recommended to try out gas shells first. They are far less punishing and final than a proper bomb test.&lt;br /&gt;
&lt;br /&gt;
To do gas shell experiments, you will need to visit the [[File:Tank_Compressor.png]] tank compressor. The tank compressor in essence is an overgrown pump. It is mainly used to burst tanks with exotic contents inside, letting it spew into the collection chamber to be evaluated.&lt;br /&gt;
&lt;br /&gt;
The tank will then either spring a leak or explode, both of which will be contained by the machine. In case of a leak, it&#039;s advised to wait for the tank to empty before removing it from the machine. In case of an explosion, all of the gas content will be outputted to the collection chamber.&lt;br /&gt;
&lt;br /&gt;
Upon a succesful ejection or detonation, the collection chamber&#039;s gas data will be finalized and recorded into an experiment file. A printable experiment is then available to be printed into a data disk. Gas in the chamber will also be flushed into the output port.&lt;br /&gt;
&lt;br /&gt;
To properly use this contraption, there are two course of action you can take:&lt;br /&gt;
* Overpressurize a tank with the experiment gas &lt;br /&gt;
** Pros: Very quick to do.&lt;br /&gt;
** Cons: Difficult to clean the input port up, less control.&lt;br /&gt;
* Prefill a tank with the experiment gas, overpressurize it with another gas in the compressor.&lt;br /&gt;
** Pros: Easier to clean the input port up, more control over the number of moles.&lt;br /&gt;
** Cons: Takes a bit more time, requires a portable pump in most cases.&lt;br /&gt;
&lt;br /&gt;
To do the former, simply:&lt;br /&gt;
# Prepare an empty (or default) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Insert it into the [[File:Tank_Compressor.png]] tank compressor.&lt;br /&gt;
# Wrench the [[File:PortablePump.png]] portable pump / [[File:Canister.png]] canister filled with the experiment gas (preferrably cooled) to the input port (green pipe) [[File:Atmos_Connector.png]] connector of the tank compressor.&lt;br /&gt;
# Maximize the input rate and activate the compressor using the UI (&amp;lt;b&amp;gt;left click&amp;lt;/b&amp;gt; the machine)&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original canister/pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
To do the latter,&lt;br /&gt;
# Prepare an empty (has to be empty) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Empty it with the [[File:PortableScrubber.png]] portable scrubber.&lt;br /&gt;
# Prepare a [[File:PortablePump.png]] portable pump (canister is not recommended here) filled with the experiment gas (prefferably cooled).&lt;br /&gt;
# Put the empty tank in the portable pump, pump until the mole number you want is reached. &lt;br /&gt;
#: &amp;lt;b&amp;gt;P = nRT/V&amp;lt;/b&amp;gt;&lt;br /&gt;
#: n being the mole that you want (prefferably the target mole in the NT Frontier), R being the ideal gas constant (8.31), T being the temperature of the portable pump, V being tank volume (70L), and P being the pressure that you want to set in the portable pump. Eyeballing this however, is also perfectly fine.&lt;br /&gt;
# Insert the filled tank into the tank compressor.&lt;br /&gt;
# Grab a canister of gas that doesn&#039;t react with the experiment gas from the gas storage ([[File:N2_Canister.png]] Nitrogen tends to be rather stable and thus is recommended).&lt;br /&gt;
# Wrench the new canister into the input port, turn on the compressor and maximize it.&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Try and pay attention to the pressure at which tanks leaks or explodes, we might revisit this concept again later.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| BZ Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hyper-Noblium Gas Shells || Physics Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=[[File:Explosivebombthatgoesboom.png]] Making Research Bombs =&lt;br /&gt;
&lt;br /&gt;
[[File:Explosivebombthatgoesboom.png‎|thumb|128px|OH MY GOD JC A BOMB!]]&lt;br /&gt;
&lt;br /&gt;
Useful knowledge: [[Guide to atmospherics#Heat Capacity|Heat capacity]], [[Guide to atmospherics#Pressure|pressure]]&lt;br /&gt;
&lt;br /&gt;
A TTV does not explode on its own: it only connects two tanks. The tanks themselves explode.&lt;br /&gt;
&lt;br /&gt;
The explosion depends entirely on how high the pressure is able to rise inside a tank before it destroys itself or leaks out. There are two main ways to do this:&lt;br /&gt;
&lt;br /&gt;
== Reactionless Explosions ==&lt;br /&gt;
=== Principles ===&lt;br /&gt;
Reactionless explosions are more often than not the easiest to produce. They work by letting a hot gas mixture heat up another gas mixture.&lt;br /&gt;
&lt;br /&gt;
In order to do this effectively, we need to do two things:&lt;br /&gt;
# Put as much energy as possible to the system.&lt;br /&gt;
#: The more energy we can fit into the first tank, the bigger the explosion.&lt;br /&gt;
# Make the resultant gas mixture extremely easy to heat up while packing as many moles as possible, I.E. low resultant specific heat capacity.&lt;br /&gt;
#: The lower we can push the resultant gas mixture down, the bigger the explosion.&lt;br /&gt;
&lt;br /&gt;
=== Execution ===&lt;br /&gt;
We need a hot gas with high specific heat capacity, and a cold gas with low heat capacity. The former will give more energy, while the latter will drive the resultant heat capacity down and allow more moles to be involved.&lt;br /&gt;
&lt;br /&gt;
*The easiest gas to obtain with a reasonably high heat capacity is [[File:Plasma_Canister.png]] Plasma.&lt;br /&gt;
*The easiest gas to obtain with a reasonably low heat capacity is [[File:N2_Canister.png]] Nitrogen or [[File:O2_Canister.png]] Oxygen. Though oxygen also burns with plasma, further adding to it&#039;s pressure. Read more on reaction explosions [[#Reaction-Based Explosions|here]]&lt;br /&gt;
&lt;br /&gt;
Procure both canisters and heat the plasma and cool the nitrogen/oxygen using a [[File:Freezer.gif]] thermomachine. Simply wrench the canisters to the connector port and adjust the thermomachine directly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a thermomachine is not available. you may &amp;lt;b&amp;gt;relocate&amp;lt;/b&amp;gt; a thermomachine from the ordnance chambers or &amp;lt;b&amp;gt;build&amp;lt;/b&amp;gt; a new one.&lt;br /&gt;
&lt;br /&gt;
* To do the former, [[File:Screwdriver_tool.png]] &amp;lt;b&amp;gt;screwdriver&amp;lt;/b&amp;gt; the thermomachine, and [[File:Wrench.png]] &amp;lt;b&amp;gt;right-click with a wrench&amp;lt;/b&amp;gt; to unwrench it. &amp;lt;b&amp;gt;Left-click with a wrench&amp;lt;/b&amp;gt; to rotate it if necessary.&lt;br /&gt;
* To do the latter, build a machine frame, procure the circuit and necessary components, and build the thermomachine. Read more on construction [[Machines#Machine Construction Steps|here]]&lt;br /&gt;
&lt;br /&gt;
You can flush a thermomachine&#039;s air contents by reconstructing it too!&lt;br /&gt;
&lt;br /&gt;
After you procured the thermomachine, connect a [[File:Atmos Connector.png]] connector port to it&#039;s input node using a [[File:Rpd.png]] RPD.&lt;br /&gt;
&lt;br /&gt;
== Reaction-Based Explosions ==&lt;br /&gt;
Another method to make explosions is to have exothermic reactions occur inside them. The reactions will drive the temperature up, which in turn drives the pressure up, causing an explosion.&lt;br /&gt;
&lt;br /&gt;
To generate very big theoretical explosions, you will need reactions, especially the very energetic ones like Tritium Combustion and Hyper-Noblium Formation. Both requires tritium which you should already have, if you don&#039;t read [[#Tritium Synthesis|this]].&lt;br /&gt;
&lt;br /&gt;
=== Production of a Tritium Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Tritium combustion have several main properties. Upon the opening of a valve, the tanks will allow &amp;lt;b&amp;gt;exactly two&amp;lt;/b&amp;gt; reaction ticks before exploding.&lt;br /&gt;
We also know that tritium combustion:&lt;br /&gt;
# Needs to happen above 100 Celcius.&lt;br /&gt;
# Needs 10 times the oxygen as tritium for the highest energetic burn.&lt;br /&gt;
# Consumes half as much oxygen than tritium burnt.&lt;br /&gt;
# Burns tritium at 5% of the oxygen each tick, up to half of the tritium per tick.&lt;br /&gt;
# Factor three and four means the number of oxygen burnt each tick 2.5% of the oxygen each tick, up to 25% of the oxygen each tick.&lt;br /&gt;
&lt;br /&gt;
All of these factors have led that a 12.85% tritium 87.15% oxygen mixture to be an efficient choice, due to the unique interaction between the reaction ticks and the properties of the tritium burn itself.&lt;br /&gt;
&lt;br /&gt;
In essence, the 12.85% tritium 87.15% oxygen mixture which contains more than 6 times oxygen as Tritium, allowing the burn to happen twice near peak efficiency, with as high reaction rate as one can get.&lt;br /&gt;
&lt;br /&gt;
The first tick will consume around a third of the tritium and five percent of the oxygen. Paving the way for the second tick to also be energetic.&lt;br /&gt;
&lt;br /&gt;
The second tick will consume half of the remaining tritium, leaving a third of the initial tritium left. Letting us make the biggest, baddest bomb possible.&lt;br /&gt;
&lt;br /&gt;
A lower temperature for the tritium-oxygen mix means a higher reaction rate for the two ticks that are allotted to us, but also means a higher energy requirement to exceed the 100 Celcius threshold for the reaction to occur. Keep this in mind when you are upgrading your mix.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
We want a 87.15% 12.85% mix of Oxygen and Tritium (in that order) in the payload tank.&lt;br /&gt;
&lt;br /&gt;
A very common temperature to aim for is 43 Kelvins at 2533 kPa, which requires a hot plasma mix of around 800 Kelvins to heat the resultant up to 373.15 Kelvins. A hotter plasma mix is very often desirable here, since hotter plasma means a lower resultant heat capacity, which means a larger temperature increase, which means a larger explosion.&lt;br /&gt;
&lt;br /&gt;
If you wish to follow this recipe, for the cold tank simply:&lt;br /&gt;
#Pump up to 325.5 kPa of 43.15 Kelvin tritium into a tank.&lt;br /&gt;
#Pump up to 2533 kPa of 43.15 Kelvin oxygen into a tank.&lt;br /&gt;
#Analyzer the resulting tank and make sure oxygen is above 65.52%&lt;br /&gt;
&lt;br /&gt;
=== Production of a Hyper-Nob Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Hyper-Nob bombs are made using their formation reaction, which when unmoderated by BZ releases a lot of energy. This formation involves [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium&lt;br /&gt;
&lt;br /&gt;
There are a few notable properties about this reaction:&lt;br /&gt;
# Can only occur below 15 Kelvins&lt;br /&gt;
# Consumes nitrogen at twice the rate of tritium. Moderated by BZ but we will not include BZ in this mix at all so it&#039;s safe to ignore.&lt;br /&gt;
# The consumption rate for Nitrogen is equal to 10% of the pooled Nitrogen + Tritium mole count. Tritium consumption is half of this.&lt;br /&gt;
&lt;br /&gt;
Since this reaction occurs on very low temperatures and is incredibly exothermic, &amp;lt;b&amp;gt; it will only happen on one tick&amp;lt;/b&amp;gt;. This means we will need to make the first tick occur with as much reaction rate as we can.&lt;br /&gt;
&lt;br /&gt;
If we pay attention to how the reaction rate works with the mole consumption, we can see that we will not need to fill the payload with 50% Tritium as this is incredibly wasteful. It is possible to pad out the reaction with Nitrogen to drive the reaction rate high enough so that all of our tritium is consumed, netting us the most tritium-efficient Hyper-Nob burn possible.&lt;br /&gt;
&lt;br /&gt;
This ratio works out to be 95-5 Nitrogen-Tritium. The burn will consume Nitrogen equal to 10% of the total mole count and more importantly Tritium equal to 5% of the total mole count, leaving us with a full Tritium consumption. Most of the Nitrogen will be left unreacted, but the station has an abundance of Nitrogen so it should be relatively easy to replenish it.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
For this, we will need a significant amount of cooled [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium. &lt;br /&gt;
&lt;br /&gt;
Nitrogen is already available, so grab a canister from the gas storage and cool it down to below 15 Kelvins on an upgraded [[File:Freezer.gif]] freezer (Tier 3 parts or better)&lt;br /&gt;
&lt;br /&gt;
Tritium on the other hand needs to be made first, so read up on [[#Tritium Synthesis|Tritium Synthesis]] if you haven&#039;t. You will also need to cool it down to below 15 Kelvins using an upgraded freezer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Optional:&amp;lt;/b&amp;gt; A padding gas like [[File:CO2_Canister.png]] Carbon Dioxide or [[File:O2_Canister.png]] Oxygen can also be used to have more moles in the mix and thus more pressure once the bomb reacts, producing a bigger explosion. Just make sure they are also cooled to below 15 Kelvins or else they might make the resultant gas mixture too hot to react.&lt;br /&gt;
&lt;br /&gt;
The target mixture is 95-5 Nitrogen-Tritium, we cannot combine both of them inside a tank like in the tritium bomb cold mix, since they will start reacting and explode. So we need to put them in separate tanks. To do this simply:&lt;br /&gt;
# Pump up to 2533 kPa of 13 Kelvin Nitrogen to a tank.&lt;br /&gt;
# Pump up to 127 kPa of 13 Kelvin Tritium to another tank.&lt;br /&gt;
# (Optional) Brim the Tritium tank with 13 Kelvin Carbon Dioxide or Oxygen.&lt;br /&gt;
# Analyzer both of the tanks and make sure both of them are below 15 Kelvins and the Nitrogen mole count is about 19 times the Tritium.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Extra note:&amp;lt;/b&amp;gt; Unlike the tritium burn reaction, messing up the mole count and the ratio of this mixture is not as debilitating. Your bomb might still be able to explode even if you have a little too much Nitrogen or Tritium, as long as the temperature is below 15 Kelvins.&lt;br /&gt;
&lt;br /&gt;
= Using Research Bombs =&lt;br /&gt;
So you made your mix and are here to test it? Great. Lets get you started.&lt;br /&gt;
&lt;br /&gt;
==[[File:Plasma tank.png]] Guide to TTV Assembling==&lt;br /&gt;
&amp;lt;b&amp;gt;[[File:Screwdriver_tool.png]] Screwdriver your desired assembly to loosen it, and with it in hand hit the TTV. If you need to adjust it afterwards simply use the TTV in hand and press the gear button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two primary methods for detonating bombs remotely and safely, namely the timer and the remote signalling device.&lt;br /&gt;
&lt;br /&gt;
# The &amp;lt;b&amp;gt;timer&amp;lt;/b&amp;gt; is self explanatory. It will detonate the TTV after a certain time has passed. You can start the countdown by using the aforementioned gear button.&lt;br /&gt;
# The &amp;lt;b&amp;gt;remote signalling device&amp;lt;/b&amp;gt; will open the valve once a signal with a matching frequency and code is sent. Attach one to your TTV, adjust the frequency and/or code, send the bomb to the satelite, and with another signaller send the matching combination.&lt;br /&gt;
#:Some jokers like to randomly signal the default frequencies of these devices so before you attach one to a bomb you&#039;ll want to change the frequency and/or code so that you don&#039;t get a nasty surprise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;To attach the [[File:OxygenTank.png]] [[File:Plasma_tank.png]] tanks, hit the TTV with it in hand. If you need to detach it afterwards simply use the TTV in hand and press the eject button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might be a good idea to deal with the assemblies first before attaching the tanks to prevent accidental detonations.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Click for a complete list of TTV assemblies&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Timer]]&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Proximity Sensor]]&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Remote Signaling Device]]&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Voice Analyzer]]&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Infrared Emitter]]&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Mousetrap]]&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Health Sensor]]&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Test Sign.png]] Testing Your Bomb ==&lt;br /&gt;
It is possible to test your bomb without actually losing it by fitting a finished bomb inside an [[File:Implosion compressor.gif]] anomaly refinery and using the &amp;lt;b&amp;gt;Run Simulations&amp;lt;/b&amp;gt; tab in that machine.&lt;br /&gt;
&lt;br /&gt;
If you are new or unsure about a particular bomb mix, it is recommended to &amp;lt;b&amp;gt;always&amp;lt;/b&amp;gt; use an [[File:Analyzer.png]] analyzer on the cold and hot tanks before blowing them up. If you are asking for help from other people the information here will be crucial, and if you are already experienced you will immediately know why a bomb went dud.&lt;br /&gt;
&lt;br /&gt;
== [[File:Tachyon_Doppler.gif]] Doppler Array ==&lt;br /&gt;
The doppler array is able to capture explosions directly in front of it (indicated by the red light). If the source of the explosion is a tank, it will provide possible causes. These causal data are used to publish papers.&lt;br /&gt;
&lt;br /&gt;
To safely detonate a tank and capture it, you will need to head to the Ordnance Launch Site, put the TTV in the [[File:Mass Driver.gif]] Mass Driver chamber and interface with the [[File:Airlock_Control_Panel.png]] control button. &lt;br /&gt;
&lt;br /&gt;
It might be useful to double check your doppler array to make sure it is on. &amp;lt;b&amp;gt;Explosions that occur when the doppler array is off will not be recorded and will be wasted!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can initiate a launch or open the door and test fire immediately for faster payload delivery. Once the TTV is in the bomb satelite and fully detonated (read the [[#Guide to TTV Assemblies|previous section]] for information on how to detonate your bomb), insert the[[File:Portable_Hard_Drive.png]]data disk into the doppler array and print it.&lt;br /&gt;
&lt;br /&gt;
The requirement for the experiments can be read on NT Frontier, complete with available tiers and the target amount for them. Remember that the target amount only refers to the optimal explosion range for the experiment, not the minimum amount! If your range is too low from the target amount however, the experiment may not be published.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Requirements !! Other factors allowed !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Low-Yield || None || Yes || Mining Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| High-Yield || Must be from a tank || Yes || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen Bomb || Tritium Combustion and/or Hydrogen Combustion || No || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Noblium Bomb || Hyper-Noblium Condensation|| No || Physics Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Pressure Bomb || Tank overpressurized before reaction || No || Defense Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Implosion compressor.gif]] Anomaly Refining==&lt;br /&gt;
That funny-looking box in the ordnance launch room does more than just sit around. It&#039;s the main way of getting [[Anomalies|anomaly cores]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s an anomaly core?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Flux core.gif]] [[File:Grav core.gif]] [[File:Anomaly core.gif]] [[File:Pyro core.gif]] [[File:Vortex core.gif]]&lt;br /&gt;
&lt;br /&gt;
Anomaly cores are essentially an item with the special property of being able to exist only in a very small number (currently eight) per type. They&#039;re used to give functionality to several high-end research items, and can be obtained in one of two ways:&lt;br /&gt;
&lt;br /&gt;
*Defusing [[Anomalies]] with an [[File:Analyzer.png]] analyzer and  [[File:Signaler.png]] signaller, or with an [[File:Anomaly Neutralizer.gif]] Anomaly Neutralizer&lt;br /&gt;
&lt;br /&gt;
*Buying raw cores from [[Cargo]] or using the random ones ordnance spawns with, and activating them in the Anomaly Refinery.&lt;br /&gt;
&lt;br /&gt;
The refinery will first take the raw core, then accept a TTV with two tanks attached. If the mixture of the two tanks would have provoked a blast that fulfills its requirements, the refinery will rock the station with an equivalent effect of the actual blast, and the raw core will be spit out as a proper, activated core. You&#039;ll also get your TTV back, likely with one of the tanks gone. It&#039;s that easy!&lt;br /&gt;
&lt;br /&gt;
Refining more cores will increase the needed blast radius, from 4 light tiles up to 20 light tiles, with increments of 2 per core.&lt;br /&gt;
&lt;br /&gt;
=[[File:Warningsign.png]] Final Warning=&lt;br /&gt;
&#039;&#039;&#039;Seriously, don&#039;t go and randomly set bombs on the station if you aren&#039;t a syndicate or otherwise an antagonistic character, you WILL get job-banned or even permabanned.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you manage to accidentally blow up or burn down ordnance and maybe even the surrounding Research department once or twice as a beginner, don&#039;t panic and just explain what happened to the admins who will likely contact you. They&#039;re usually an understanding bunch and know that mistakes happen. &#039;&#039;Just make sure to learn from them!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you DO know what you&#039;re doing, the potential damage you can cause to the station can be extreme and sometimes irreversible, very likely changing the course of the round. There are VERY few instances where you can use these bombs as a weapon while being a normal non-antagonist crew member, and even when faced with [[Blood Cult|a situation where it could be used to save the station]], use it only as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t Be This Guy==&lt;br /&gt;
We call this one a Toxins Moment. &amp;lt;!-- Keep this one toxins instead of ordnance. I beg you. --&amp;gt;&lt;br /&gt;
[[File:Failed.png|thumb|none|left|288px|Well, shit.]]&lt;br /&gt;
Hey, at least you&#039;ll keep the [[Atmospheric Technician]]s busy for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Anomaly_Neutralizer.gif&amp;diff=14667</id>
		<title>Файл:Anomaly Neutralizer.gif</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Anomaly_Neutralizer.gif&amp;diff=14667"/>
		<updated>2022-11-18T14:07:39Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Mass_Driver.gif&amp;diff=14666</id>
		<title>Файл:Mass Driver.gif</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Mass_Driver.gif&amp;diff=14666"/>
		<updated>2022-11-18T14:07:10Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Test_Sign.png&amp;diff=14665</id>
		<title>Файл:Test Sign.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Test_Sign.png&amp;diff=14665"/>
		<updated>2022-11-18T14:06:48Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Temperature_Pump.png&amp;diff=14664</id>
		<title>Файл:Temperature Pump.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Temperature_Pump.png&amp;diff=14664"/>
		<updated>2022-11-18T14:06:08Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Heat_Pump_Setup.png&amp;diff=14663</id>
		<title>Файл:Heat Pump Setup.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Heat_Pump_Setup.png&amp;diff=14663"/>
		<updated>2022-11-18T14:05:48Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Gas_Mixer_Setup.png&amp;diff=14662</id>
		<title>Файл:Gas Mixer Setup.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Gas_Mixer_Setup.png&amp;diff=14662"/>
		<updated>2022-11-18T14:05:17Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Atmos_Connector.png&amp;diff=14661</id>
		<title>Файл:Atmos Connector.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Atmos_Connector.png&amp;diff=14661"/>
		<updated>2022-11-18T14:04:40Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Trit_Setup_Ordnance.png&amp;diff=14660</id>
		<title>Файл:Trit Setup Ordnance.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Trit_Setup_Ordnance.png&amp;diff=14660"/>
		<updated>2022-11-18T14:03:38Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_Setup_Ordnance.png&amp;diff=14659</id>
		<title>Файл:BZ Setup Ordnance.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_Setup_Ordnance.png&amp;diff=14659"/>
		<updated>2022-11-18T14:01:36Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:CO2_Canister.png&amp;diff=14658</id>
		<title>Файл:CO2 Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:CO2_Canister.png&amp;diff=14658"/>
		<updated>2022-11-18T13:57:43Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:CO2 Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:N2_Canister.png&amp;diff=14657</id>
		<title>Файл:N2 Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:N2_Canister.png&amp;diff=14657"/>
		<updated>2022-11-18T13:57:08Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:N2 Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:O2_Canister.png&amp;diff=14656</id>
		<title>Файл:O2 Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:O2_Canister.png&amp;diff=14656"/>
		<updated>2022-11-18T13:56:40Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:O2 Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Airlock_Control_Panel.png&amp;diff=14655</id>
		<title>Файл:Airlock Control Panel.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Airlock_Control_Panel.png&amp;diff=14655"/>
		<updated>2022-11-18T13:55:46Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Tritium.png&amp;diff=14654</id>
		<title>Файл:Tritium.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Tritium.png&amp;diff=14654"/>
		<updated>2022-11-18T13:55:27Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Tritium.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:PortablePump.png&amp;diff=14653</id>
		<title>Файл:PortablePump.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:PortablePump.png&amp;diff=14653"/>
		<updated>2022-11-18T13:54:59Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:PortablePump.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:N2O_Canister.png&amp;diff=14652</id>
		<title>Файл:N2O Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:N2O_Canister.png&amp;diff=14652"/>
		<updated>2022-11-18T13:54:19Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:N2O Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Plasma_Canister.png&amp;diff=14651</id>
		<title>Файл:Plasma Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Plasma_Canister.png&amp;diff=14651"/>
		<updated>2022-11-18T13:54:01Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Plasma Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_canister.png&amp;diff=14650</id>
		<title>Файл:BZ canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BZ_canister.png&amp;diff=14650"/>
		<updated>2022-11-18T13:53:27Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:BZ canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Canister.png&amp;diff=14649</id>
		<title>Файл:Canister.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Canister.png&amp;diff=14649"/>
		<updated>2022-11-18T13:53:06Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:Canister.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Portable_Hard_Drive.png&amp;diff=14648</id>
		<title>Файл:Portable Hard Drive.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Portable_Hard_Drive.png&amp;diff=14648"/>
		<updated>2022-11-18T13:49:23Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BlueToolbox.png&amp;diff=14647</id>
		<title>Файл:BlueToolbox.png</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:BlueToolbox.png&amp;diff=14647"/>
		<updated>2022-11-18T13:48:20Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: RuByxarik загрузил новую версию Файл:BlueToolbox.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
Importing file&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Tachyon_Doppler.gif&amp;diff=14646</id>
		<title>Файл:Tachyon Doppler.gif</title>
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		<updated>2022-11-18T13:45:27Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Tank_Compressor.png&amp;diff=14645</id>
		<title>Файл:Tank Compressor.png</title>
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		<updated>2022-11-18T13:43:57Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: компрессор в рнд&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Краткое описание ==&lt;br /&gt;
компрессор в рнд&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14644</id>
		<title>Участник:RuByxarik</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:RuByxarik&amp;diff=14644"/>
		<updated>2022-11-18T13:42:34Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: Новая страница: «{{Speech |name=Директор Исcледований Роберт Оперхеймер |text=Вот, держи эту бомбу. Просто имейте в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны или не вызваны ей в твоих руках. |image=right }}  &amp;#039;&amp;#039;&amp;#039;Ordnance&amp;#039;...»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Директор Исcледований Роберт Оперхеймер&lt;br /&gt;
|text=Вот, держи эту бомбу. Просто имейте в виду, что я не несу прямой ответственности за любые массовые разрушения, которые могут быть вызваны или не вызваны ей в твоих руках.&lt;br /&gt;
|image=[[File:Generic rd.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039; - это часть отдела исследований и разработок станции. Было время, когда пребывание в этом месте означало, что вы [[Traitor|плохой парень]] но с появлением [[Research| исследовательских]] бомб, это больше не так. Вместо этого, если вы станете настоящим изготовителем бомб, вы получите похвалу и славу, поскольку команда поймет, что вы использовали всю бомбовую смесь для выполнения сложных исследовательских экспериментов и получили много кредитов для исследовательского бюджета отдела, а не использовали ее для [[Fun|превращения Станции ​​в изрытую кратерами смертельную ловушку!]] УРА НАУКЕ!&lt;br /&gt;
&lt;br /&gt;
=[[File:Science Goggles.png]] Tools of the trade =&lt;br /&gt;
&lt;br /&gt;
There are a few items that you will need to grab or at least keep track of. &lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
[[File:Toxins meta roundstart.png|300px|thumb|alt=Toxins|Ordnance is located within the [[Research Division]] and is the home of bomb construction with the lab on the left, a passageway in the middle and the observation room on the right.]]&lt;br /&gt;
&lt;br /&gt;
====[[File:Rpd.png]] Rapid Pipe Dispenser ====        &lt;br /&gt;
The rapid pipe dispenser can be found in the ordnance lab. You will need it to retool the pipe setup.&lt;br /&gt;
&lt;br /&gt;
====[[File:Analyzer.png]]Analyzer ====        &lt;br /&gt;
The analyzer will tell you what is going on with canisters, pipes, the environment, simply &amp;lt;b&amp;gt;Left Click&amp;lt;/b&amp;gt; with it on your hand on things to examine them and &amp;lt;b&amp;gt;Press Z&amp;lt;/b&amp;gt; or &amp;lt;b&amp;gt;Click the analyzer itself&amp;lt;/b&amp;gt; to examine the air around you. &amp;lt;b&amp;gt;Right click&amp;lt;/b&amp;gt; the analyzer icon to open the gas and reaction reference.&lt;br /&gt;
&lt;br /&gt;
====[[File:Tablet.gif]] Tablets or [[File:ModularModern2.gif]] Modular Computer ====&lt;br /&gt;
We will need them to publish papers and read up on the experiments we are about to do. Make sure you have one nearby.&lt;br /&gt;
&lt;br /&gt;
====[[File:holofan.gif]] Holofans====&lt;br /&gt;
Some station start with the luxury of having the [[Atmospherics items#ATMOS holofan projector|Atmos Holofan]] in the ordnance lab. You can use it to retool the freezer chamber if you want. Simply &amp;lt;b&amp;gt;Click on a tile&amp;lt;/b&amp;gt; with it in-hand to generate a barrier that will let you go through but not air and heat.&lt;br /&gt;
&lt;br /&gt;
====[[File:BlueToolbox.png]] Tools====&lt;br /&gt;
Pipes are reconfigured using tools, you might want to keep a [[General items#Mechanical toolbox|toolbox]] nearby or have the tools inside your backpack by &amp;lt;b&amp;gt;Click-dragging&amp;lt;/b&amp;gt; the toolbox into your backpack. In particular you will use the [[File:Wrench.png]] wrench the most to unwrench and fasten pipes.&lt;br /&gt;
&lt;br /&gt;
====[[File:OxygenTank.png]] [[File:Plasma_tank.png]] Tanks ====&lt;br /&gt;
In ordnance, tanks are the objects that actually produce explosions from being overpressurized. However you cannot overpressurize a tank easily by pumping them with regular pumps, which is where ordnance comes in.&lt;br /&gt;
&lt;br /&gt;
====[[File:Explosivebombthatgoesboom.png]] TTV ====&lt;br /&gt;
The TTV allows you to combine the contents of two tanks together. This will be the thing you need to make large bombs.&lt;br /&gt;
&lt;br /&gt;
=== Machineries ===&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tank_Compressor.png]] Tank Compressor ====&lt;br /&gt;
The gas compressor is where you do the Gas shell experiments. They, unlike regular blue pumps, does not have a pressure limit and will allow you to overpressurize a tank very easily.&lt;br /&gt;
&lt;br /&gt;
==== [[File:Implosion_compressor.gif]] Anomaly Refinery ====&lt;br /&gt;
Anomaly refinery allows you to insert Tank Transfer Valves into them to compress Anomaly Cores. They are also equipped with a simulation feature for you to test out bombs without actually losing them, NT won&#039;t accept that data though for some reason...&lt;br /&gt;
&lt;br /&gt;
==== [[File:Tachyon Doppler.gif]] Doppler Array ====&lt;br /&gt;
The doppler array is a directional device that allows the recording of real explosions. If those explosions happen to be caused by tanks, they can provide insight on the possible causes.&lt;br /&gt;
&lt;br /&gt;
==== Additional Machineries ====&lt;br /&gt;
[[Atmospherics items#Portable Scrubber|Portable scrubbers]] and [[Atmospherics items#Portable Pump|portable pumps]] are often used to clean or fill a tank.&lt;br /&gt;
&lt;br /&gt;
[[Atmospherics items#Freezer|Thermomachines]] are also used very often to cool down or heat up a gas.&lt;br /&gt;
&lt;br /&gt;
Lastly, [[Atmospherics items#Canister|canisters]] store gas and will also be used to contain exotic or very hot gas.&lt;br /&gt;
&lt;br /&gt;
= [[File:Clipboard paper.png]] Papers and You =&lt;br /&gt;
&lt;br /&gt;
To complete experiments, as well as to acquire funding and scientific cooperation, you require the NT Frontier application. This can be downloaded on your department&#039;s civilian console, or a device like a laptop or tablet[[File:Tablet.gif|link=https://tgstation13.org/wiki/File:Tablet.gif]].&lt;br /&gt;
&lt;br /&gt;
To do this, you need to:&lt;br /&gt;
&lt;br /&gt;
# Grab your ID [[File:Id_regular.png]] and insert them into a tablet or a modular computer.&lt;br /&gt;
# Open the &amp;lt;b&amp;gt;NT Software Hub&amp;lt;/b&amp;gt; application and look for the program &amp;lt;b&amp;gt;NT Frontier&amp;lt;/b&amp;gt;. It is in the &amp;lt;b&amp;gt;Science&amp;lt;/b&amp;gt; tab if you didnt find it. Press download and wait for it to finish.&lt;br /&gt;
&lt;br /&gt;
The application will helpfully list all available experiments as well as their tier requirements. Do note that for experiments which unlock research nodes upon completion, it is not required to reach the maximum tier. However you should endeavor to do so, as you will otherwise earn less funding and cooperation. Do note that you can only publish one paper per experiment and tier. So you cannot re-do the same tier later on to gain more rewards if you publish a worse result early.&lt;br /&gt;
&lt;br /&gt;
=== Using disks ===&lt;br /&gt;
&lt;br /&gt;
In order to publish papers, the relevant file must be on your phone&#039;s internal storage. To do this you will need to:&lt;br /&gt;
&lt;br /&gt;
# Complete the appropriate experiment in the [[File:Tachyon Doppler.gif]] &amp;lt;b&amp;gt;Tachyon-Doppler Array&amp;lt;/b&amp;gt; or [[File:Tank Compressor.png]] &amp;lt;b&amp;gt;Tank Gas Compressor&amp;lt;/b&amp;gt;.&lt;br /&gt;
# Grab a [[File:Portable Hard Drive.png]]&amp;lt;b&amp;gt;portable hard drive&amp;lt;/b&amp;gt; (data disk). These should by lying around near a computer or a doppler array.&lt;br /&gt;
# Insert the data disk into the Tachyon-Doppler Array or Tank Gas Compressor and print the experiment to the disk. &lt;br /&gt;
# Stick the disk into your phone or computer and use the File Manager software to copy the file from the disk to the phone. &lt;br /&gt;
&lt;br /&gt;
Now you will be able to select the experiment in NT Frontier and publish your paper!&lt;br /&gt;
&lt;br /&gt;
=== Scientific Cooperation ===&lt;br /&gt;
&lt;br /&gt;
Other than funding, publishing papers earns scientific cooperation with the partner you select when publishing the papers. In the partner&#039;s overview tab, you can see your relations with each partner. Good relations allow you to purchase discounts on research nodes, which will however degrade the relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=[[File:Canister.png]] Practical guide to Gaseous Synthesis =&lt;br /&gt;
The station is in chaos, a cruel wizard has kidnapped the captain and holds him hostage. He will accept bombs as ransom, and you are the only scientist on deck. We got you covered!&lt;br /&gt;
&lt;br /&gt;
Ordnance is about making gas, either for bombs or for gas shells. You can read up on all the gas reactions in the game [[Guide_to_Atmospherics#The Gases and Their Functions|here]]. &lt;br /&gt;
&lt;br /&gt;
If you are just starting out, you are recommended to make [[Guide_to_Atmospherics#BZ|BZ]] first, then [[Guide_to_Atmospherics#Tritium|Tritium]], before moving on to the harder gases like [[Guide_to_Atmospherics#Hyper-Noblium|Hyper-Noblium]].&lt;br /&gt;
&lt;br /&gt;
==[[File:BZ_canister.png]]BZ Synthesis==&lt;br /&gt;
BZ requires N2O and Plasma in a low pressure environment to produce. To use this you can use the freezer chamber to both cool down the reactants (drives the pressure down) and to give a larger area for the reaction to occur (also drives the pressure down).&lt;br /&gt;
[[File:BZ Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
# Wrench the [[File:Plasma_Canister.png]] plasma canister in to the first mixer port. Set the first mixer to 100% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is Plasma. For the mixer, they are supposed to mix two inputs, but in this case we do not need the oxygen at all so we can route all of the plasma in.&lt;br /&gt;
# Wrench the [[File:N2O_Canister.png]] N2O canister in to the second mixer port. Set the second mixer to 66.67% Main Node 33.33% Side Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; As stated above, one of the ingredients for BZ is N2O. The ratio is 66.67% to 33.33% to keep the input and consumption the same. Other ratios might cause gas buildup inside the chamber&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Freezer line (purple)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will redirect our mixed gas to the freezer chamber.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister into the freezer port. Turn the [[File:Freezer.gif]] thermomachine on and minimize the target temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The [[File:He_pipe.png]] heat exchangers on the freezer turf will need gas to start exchanging heat, Plasma is an exceptional coolant since it [[Guide_to_atmospherics#Heat Capacity|absorbs a lot of heat.]]&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the freezer chamber (match the id). Set it to expanded mode and to scrub BZ.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to collect the BZ as they are formed in the chamber.&lt;br /&gt;
# Wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump in the output port&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The BZ collected by the chamber will be deposited to the canister or portable pump. The former is more readily available while the latter allows you to do gas shells very precisely.&lt;br /&gt;
# Look for the [[File:Atmostankcontrol.png]] Chamber Monitor, navigate to the Freezer Chamber selection, and in this order: Lower the injector to 1 L/S, and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow, &lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will be the final step that allows our reactants to go inside the chamber. You might be able to optimize it even further by adjusting the input rate up and down as time passes. Aim for somewhere below 50 kPa.&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
If you overpressurized the gas inside the freeze chamber, you might want to:&lt;br /&gt;
# Disconnect the output canister.&lt;br /&gt;
# Set the scrubber to siphoning in the Air Alarm.&lt;br /&gt;
# Turn on the bypass volume pump.&lt;br /&gt;
Though this may not always work, such as when the input line is already at maximum pressure. You can then change the normal gas pump to a volume pump.&lt;br /&gt;
&lt;br /&gt;
==[[File:Tritium.png]]Tritium Synthesis==&lt;br /&gt;
Tritium is still relatively simple to grasp, but it is prone to failure which can render your workplace hazardous to work in. Don&#039;t lose hope if you fail, even experienced players make mistakes.&lt;br /&gt;
&lt;br /&gt;
The production of tritium requires the combustion of plasma inside a heavily oxygenated environment. Tritium also combusts relatively rapidly with oxygen, which means you will need to upgrade the scrubber network to get sizable amounts of it. This guide will assume that you do not have the means to do that.&lt;br /&gt;
&lt;br /&gt;
[[File:Trit Setup Ordnance.png|thumb|Metastation Ordnance]]&lt;br /&gt;
&lt;br /&gt;
# Set the [[File:Atmos_mixer.png]] first and second mixer to 100% Main Node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We require oxygen in the chamber, this setting will fully pump the oxygen in.&lt;br /&gt;
# Open the [[File:Dvalve.png]] valve connecting the Mix Line (yellow) with the Burn Line (black)&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Orange&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will route the oxygen into the chamber.&lt;br /&gt;
# Open the [[File:AirAlarm.png]] air alarm and look for the scrubber inside the burn chamber. Set it to expanded mode and to scrub only Tritium.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Brown&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The first one will allow us to clear the yellow/black line quicker, while the second one will let less tritium burn.&lt;br /&gt;
# Click the [[File:Airlock_Control_Panel.png]] chamber control panel, and open the interior airlock. Wait for it to cycle. Then enter the outer part of the chamber and maximize the [[File:ppump.png]] pump leading in and pump leading out.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Beige&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Maximizing the first pump will allow tritium to be produced more quickly, while the second one will let less tritium burn.&lt;br /&gt;
# Open the [[File:Atmostankcontrol.png]] Atmos Monitor, switch the chamber to the Burn Chamber if it isn&#039;t already set. turn on the injector and maximize it. Oxygen should be showing up in the sensor.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The black line is where our oxygen is currently residing, but the injector starts off. So we need to turn it on first.&lt;br /&gt;
# Head back down to the Oxygen Stationary Tanks, use your analyzer on them and turn the first mixer off (Ctrl-Click) once you are satisfied with how much oxygen is in the chamber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Red&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; However much gas you leave in the tanks is completely optional. Keeping a reserve of around 2-3k (around 1-2 canisters) might be a good idea in case you decided to pursue another experiment that needs oxygen.&lt;br /&gt;
# Wait for the black and yellow line to empty out and turn the injector off with the [[File:Atmostankcontrol.png]] Atmos Monitor. The monitor should read around 1-2k moles of oxygen.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will need the plasma to be trickled in slowly, turning the injector off first will give us ample time to prepare the plasma.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister in to the first mixer side port. Set the Side Node to 100% and turn it on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Pink&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are now ready to route the plasma into the chamber. The black and yellow line should be filling up with unadulterated plasma.&lt;br /&gt;
# Activate the burn button. Make sure you don&#039;t press the vent button.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Green&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This button will trigger the igniter in the chamber and allow the plasma to ignite. &lt;br /&gt;
# Head back to the [[File:Atmostankcontrol.png]] Atmos Monitor and start trickling the plasma. Start with a small number, turn the injector on, and keep adding the rate slowly until the temperature is above 1.7k Kelvins. You are free to increase or decrease the rate afterwards.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Yellow&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Tritium is made when there are around 100x as much oxygen as plasma, we trickle the plasma slowly so this ratio is maintained. We also aim for the temperature to be above 1.7k Kelvins because the oxygen consumption is most efficient at that temperature. Higher rates mean more tritium made per second, but it also means a higher burden on your cooling system.&lt;br /&gt;
# If all goes well, tritium should be made and collected by the scrubber. Go to the [[File:Freezer.gif]] freezer and crank the temperature down. You should wait a bit and then wrench a [[File:Canister.png]] canister or a [[File:PortablePump.png]] portable pump to the output [[File:Atmos_Connector.png]] connector port when finished.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Color Code:&amp;lt;/b&amp;gt; Light Blue&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The canister is withheld because wrenching it means a smaller volumetric share for the freezer. Rather than being (200L / Pipe volume), the gas that the freezer can cool directly becomes (200 L / (Pipe volume + Canister volume)). Read more on gas equalization [[Guide to atmospherics#Pipeline and Pipenet Theory|here]]&lt;br /&gt;
&lt;br /&gt;
===Addendum===&lt;br /&gt;
In most cases, you will &amp;lt;b&amp;gt;need&amp;lt;/b&amp;gt; to add more scrubbers to the chamber. You should do this before adding anything to the chamber. To do this simply:&lt;br /&gt;
# Grab a firesuit and fire helmet from a [[File:Firesafetycloset.png]] Fire Closet, wear them.&lt;br /&gt;
# Equip and activate [[File:AirTank.png]] internals.&lt;br /&gt;
# Use the [[File:Airlock_Control_Panel.png]] door control and open the interior airlock. Wait for it to cycle and then enter it.&lt;br /&gt;
# Open the exterior airlock by interfacing with the same console again.&lt;br /&gt;
# Unwrench either the scrubber line [[File:Ppump.png]] pump or pipe and replace them with a [[File:Manifold.png]] layer manifold of a suitable color.&lt;br /&gt;
# Add four more [[File:Scrub.png]] scrubbers to the chamber. You will most likely need to do this in another layer, feel free to choose any.&lt;br /&gt;
# Go out by using the airlock panel once again. Wait for it to cycle.&lt;br /&gt;
&lt;br /&gt;
== [[File:Hud-fire.png]] Heat Mix Production ==&lt;br /&gt;
For reactionless explosions and tritium bombs, we will need a heat mixture. Thermomachine does the job but not very well. &lt;br /&gt;
&lt;br /&gt;
[[File:Gas Mixer Setup.png|thumb|Gas Mixer Setup]]&lt;br /&gt;
[[File:Heat Pump Setup.png|thumb|Heat Pump Setup]]&lt;br /&gt;
&lt;br /&gt;
Collecting the results of a burn chamber is quicker more often than not, but is very time sensitive and tends to result in a mix with lower temperature than this method.&lt;br /&gt;
&lt;br /&gt;
# Prepare a gas mixer contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We are preparing a burn canister for the heat.&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma can on the main node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A burn mix needs plasma as the fuel.&lt;br /&gt;
# Wrench an [[File:O2_Canister.png]] oxygen can on the side node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; And oxygen as the oxidizer.&lt;br /&gt;
# Wrench an empty [[File:Canister.png]] can on the output node.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will heat the plasma and oxygen up inside a canister so the heat is contained inside and not lost to environment like in chamber burns. Read more [[Guide_to_Atmospherics#Superconduction|here]]&lt;br /&gt;
# Pump in a 60-40 mix of plasma - oxygen with the [[File:Atmos_mixer.png]] mixer. Main node to 60, side node to 40.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This is just &amp;lt;i&amp;gt;one&amp;lt;/i&amp;gt; recipe, feel free to experiment and use another one.&lt;br /&gt;
# Unwrench and hook the resulting canister up to a [[File:Freezer.gif]] thermomachine. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; The heat will exceed the 10 K Kelvin limit allotted to canisters. Without shielding it will melt.&lt;br /&gt;
# Set the thermomachine to maximum temperature and unwrench the canister once you are satisfied with the starting temperature (it will get hotter).&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Get a higher temperature for better starting efficiency if you can, but anything above 100 Celcius works fine.&lt;br /&gt;
# Prepare a heat pump contraption as pictured.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Simple heat is not enough, we need to have the heat stored in a very dense format (plasma).&lt;br /&gt;
# Wrench a [[File:Plasma_Canister.png]] plasma canister to the output node, unwrench it.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; A whole plasma canister is too much! We only need a few moles to fully fill a tank. Less plasma also means less heat capacity which means higher temperature.&lt;br /&gt;
# Wrench a new [[File:Canister.png]] canister at the output node. Turn shielding on.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will allow us to only heat the moles left in the heat pump instead of the whole plasma canister. Shielding once again for temperature protection.&lt;br /&gt;
# Wrench the previous burn canister into the input node of the temperature pump once you are satisfied with the temperature.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; Canisters stop reacting when wrenched. So make sure the temperature is high enough before you transfer the heat from the burn mix to the plasma mix.&lt;br /&gt;
# Turn on the [[File:Temperature Pump.png]] heat pump. Maximize it&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will actually transfer the heat from the old canister to the new one, compacting the energy stored to a higher specific heat.&lt;br /&gt;
# Grab a [[File:Plasma_tank.png]] tank from a [[File:Tank_Dispenser.png]] tank dispenser, empty it with a portable scrubber.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; We will put the hot plasma into this tank so it can be attached to the [[File:Explosivebombthatgoesboom.png]] TTV. Best make sure its empty first so cold plasma doesn&#039;t equalize with the hot one, making an at best lukewarm tank.&lt;br /&gt;
# Insert the tank into the canister, crank the pressure up, open the valve. In that order.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; This will fill the tank with the necessary plasma. We are finally done.&lt;br /&gt;
# Do a last check on the tank using an [[File:Analyzer.png]] analyzer. There should be a hot (20k Kelvins +) mixture of pure plasma in the tank, with the pressure reading 2533 kPa.&lt;br /&gt;
#: &amp;lt;b&amp;gt;Why:&amp;lt;/b&amp;gt; If you mess up, best know why and where exactly.&lt;br /&gt;
&lt;br /&gt;
= Gas Shells =&lt;br /&gt;
Before playing with bombs directly, you are recommended to try out gas shells first. They are far less punishing and final than a proper bomb test.&lt;br /&gt;
&lt;br /&gt;
To do gas shell experiments, you will need to visit the [[File:Tank_Compressor.png]] tank compressor. The tank compressor in essence is an overgrown pump. It is mainly used to burst tanks with exotic contents inside, letting it spew into the collection chamber to be evaluated.&lt;br /&gt;
&lt;br /&gt;
The tank will then either spring a leak or explode, both of which will be contained by the machine. In case of a leak, it&#039;s advised to wait for the tank to empty before removing it from the machine. In case of an explosion, all of the gas content will be outputted to the collection chamber.&lt;br /&gt;
&lt;br /&gt;
Upon a succesful ejection or detonation, the collection chamber&#039;s gas data will be finalized and recorded into an experiment file. A printable experiment is then available to be printed into a data disk. Gas in the chamber will also be flushed into the output port.&lt;br /&gt;
&lt;br /&gt;
To properly use this contraption, there are two course of action you can take:&lt;br /&gt;
* Overpressurize a tank with the experiment gas &lt;br /&gt;
** Pros: Very quick to do.&lt;br /&gt;
** Cons: Difficult to clean the input port up, less control.&lt;br /&gt;
* Prefill a tank with the experiment gas, overpressurize it with another gas in the compressor.&lt;br /&gt;
** Pros: Easier to clean the input port up, more control over the number of moles.&lt;br /&gt;
** Cons: Takes a bit more time, requires a portable pump in most cases.&lt;br /&gt;
&lt;br /&gt;
To do the former, simply:&lt;br /&gt;
# Prepare an empty (or default) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Insert it into the [[File:Tank_Compressor.png]] tank compressor.&lt;br /&gt;
# Wrench the [[File:PortablePump.png]] portable pump / [[File:Canister.png]] canister filled with the experiment gas (preferrably cooled) to the input port (green pipe) [[File:Atmos_Connector.png]] connector of the tank compressor.&lt;br /&gt;
# Maximize the input rate and activate the compressor using the UI (&amp;lt;b&amp;gt;left click&amp;lt;/b&amp;gt; the machine)&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original canister/pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
To do the latter,&lt;br /&gt;
# Prepare an empty (has to be empty) tank from the [[File:Tank_Dispenser.png]] tank dispenser. Empty it with the [[File:PortableScrubber.png]] portable scrubber.&lt;br /&gt;
# Prepare a [[File:PortablePump.png]] portable pump (canister is not recommended here) filled with the experiment gas (prefferably cooled).&lt;br /&gt;
# Put the empty tank in the portable pump, pump until the mole number you want is reached. &lt;br /&gt;
#: &amp;lt;b&amp;gt;P = nRT/V&amp;lt;/b&amp;gt;&lt;br /&gt;
#: n being the mole that you want (prefferably the target mole in the NT Frontier), R being the ideal gas constant (8.31), T being the temperature of the portable pump, V being tank volume (70L), and P being the pressure that you want to set in the portable pump. Eyeballing this however, is also perfectly fine.&lt;br /&gt;
# Insert the filled tank into the tank compressor.&lt;br /&gt;
# Grab a canister of gas that doesn&#039;t react with the experiment gas from the gas storage ([[File:N2_Canister.png]] Nitrogen tends to be rather stable and thus is recommended).&lt;br /&gt;
# Wrench the new canister into the input port, turn on the compressor and maximize it.&lt;br /&gt;
# Set the [[File:Atmos_filter.png]] filter to filter only the experiment gas and turn it on.&lt;br /&gt;
# Move the original pump with the experiment gas to the side node of the filter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Try and pay attention to the pressure at which tanks leaks or explodes, we might revisit this concept again later.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| BZ Gas Shells || Medical Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hyper-Noblium Gas Shells || Physics Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=[[File:Explosivebombthatgoesboom.png]] Making Research Bombs =&lt;br /&gt;
&lt;br /&gt;
[[File:Explosivebombthatgoesboom.png‎|thumb|128px|OH MY GOD JC A BOMB!]]&lt;br /&gt;
&lt;br /&gt;
Useful knowledge: [[Guide to atmospherics#Heat Capacity|Heat capacity]], [[Guide to atmospherics#Pressure|pressure]]&lt;br /&gt;
&lt;br /&gt;
A TTV does not explode on its own: it only connects two tanks. The tanks themselves explode.&lt;br /&gt;
&lt;br /&gt;
The explosion depends entirely on how high the pressure is able to rise inside a tank before it destroys itself or leaks out. There are two main ways to do this:&lt;br /&gt;
&lt;br /&gt;
== Reactionless Explosions ==&lt;br /&gt;
=== Principles ===&lt;br /&gt;
Reactionless explosions are more often than not the easiest to produce. They work by letting a hot gas mixture heat up another gas mixture.&lt;br /&gt;
&lt;br /&gt;
In order to do this effectively, we need to do two things:&lt;br /&gt;
# Put as much energy as possible to the system.&lt;br /&gt;
#: The more energy we can fit into the first tank, the bigger the explosion.&lt;br /&gt;
# Make the resultant gas mixture extremely easy to heat up while packing as many moles as possible, I.E. low resultant specific heat capacity.&lt;br /&gt;
#: The lower we can push the resultant gas mixture down, the bigger the explosion.&lt;br /&gt;
&lt;br /&gt;
=== Execution ===&lt;br /&gt;
We need a hot gas with high specific heat capacity, and a cold gas with low heat capacity. The former will give more energy, while the latter will drive the resultant heat capacity down and allow more moles to be involved.&lt;br /&gt;
&lt;br /&gt;
*The easiest gas to obtain with a reasonably high heat capacity is [[File:Plasma_Canister.png]] Plasma.&lt;br /&gt;
*The easiest gas to obtain with a reasonably low heat capacity is [[File:N2_Canister.png]] Nitrogen or [[File:O2_Canister.png]] Oxygen. Though oxygen also burns with plasma, further adding to it&#039;s pressure. Read more on reaction explosions [[#Reaction-Based Explosions|here]]&lt;br /&gt;
&lt;br /&gt;
Procure both canisters and heat the plasma and cool the nitrogen/oxygen using a [[File:Freezer.gif]] thermomachine. Simply wrench the canisters to the connector port and adjust the thermomachine directly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a thermomachine is not available. you may &amp;lt;b&amp;gt;relocate&amp;lt;/b&amp;gt; a thermomachine from the ordnance chambers or &amp;lt;b&amp;gt;build&amp;lt;/b&amp;gt; a new one.&lt;br /&gt;
&lt;br /&gt;
* To do the former, [[File:Screwdriver_tool.png]] &amp;lt;b&amp;gt;screwdriver&amp;lt;/b&amp;gt; the thermomachine, and [[File:Wrench.png]] &amp;lt;b&amp;gt;right-click with a wrench&amp;lt;/b&amp;gt; to unwrench it. &amp;lt;b&amp;gt;Left-click with a wrench&amp;lt;/b&amp;gt; to rotate it if necessary.&lt;br /&gt;
* To do the latter, build a machine frame, procure the circuit and necessary components, and build the thermomachine. Read more on construction [[Machines#Machine Construction Steps|here]]&lt;br /&gt;
&lt;br /&gt;
You can flush a thermomachine&#039;s air contents by reconstructing it too!&lt;br /&gt;
&lt;br /&gt;
After you procured the thermomachine, connect a [[File:Atmos Connector.png]] connector port to it&#039;s input node using a [[File:Rpd.png]] RPD.&lt;br /&gt;
&lt;br /&gt;
== Reaction-Based Explosions ==&lt;br /&gt;
Another method to make explosions is to have exothermic reactions occur inside them. The reactions will drive the temperature up, which in turn drives the pressure up, causing an explosion.&lt;br /&gt;
&lt;br /&gt;
To generate very big theoretical explosions, you will need reactions, especially the very energetic ones like Tritium Combustion and Hyper-Noblium Formation. Both requires tritium which you should already have, if you don&#039;t read [[#Tritium Synthesis|this]].&lt;br /&gt;
&lt;br /&gt;
=== Production of a Tritium Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Tritium combustion have several main properties. Upon the opening of a valve, the tanks will allow &amp;lt;b&amp;gt;exactly two&amp;lt;/b&amp;gt; reaction ticks before exploding.&lt;br /&gt;
We also know that tritium combustion:&lt;br /&gt;
# Needs to happen above 100 Celcius.&lt;br /&gt;
# Needs 10 times the oxygen as tritium for the highest energetic burn.&lt;br /&gt;
# Consumes half as much oxygen than tritium burnt.&lt;br /&gt;
# Burns tritium at 5% of the oxygen each tick, up to half of the tritium per tick.&lt;br /&gt;
# Factor three and four means the number of oxygen burnt each tick 2.5% of the oxygen each tick, up to 25% of the oxygen each tick.&lt;br /&gt;
&lt;br /&gt;
All of these factors have led that a 12.85% tritium 87.15% oxygen mixture to be an efficient choice, due to the unique interaction between the reaction ticks and the properties of the tritium burn itself.&lt;br /&gt;
&lt;br /&gt;
In essence, the 12.85% tritium 87.15% oxygen mixture which contains more than 6 times oxygen as Tritium, allowing the burn to happen twice near peak efficiency, with as high reaction rate as one can get.&lt;br /&gt;
&lt;br /&gt;
The first tick will consume around a third of the tritium and five percent of the oxygen. Paving the way for the second tick to also be energetic.&lt;br /&gt;
&lt;br /&gt;
The second tick will consume half of the remaining tritium, leaving a third of the initial tritium left. Letting us make the biggest, baddest bomb possible.&lt;br /&gt;
&lt;br /&gt;
A lower temperature for the tritium-oxygen mix means a higher reaction rate for the two ticks that are allotted to us, but also means a higher energy requirement to exceed the 100 Celcius threshold for the reaction to occur. Keep this in mind when you are upgrading your mix.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
We want a 87.15% 12.85% mix of Oxygen and Tritium (in that order) in the payload tank.&lt;br /&gt;
&lt;br /&gt;
A very common temperature to aim for is 43 Kelvins at 2533 kPa, which requires a hot plasma mix of around 800 Kelvins to heat the resultant up to 373.15 Kelvins. A hotter plasma mix is very often desirable here, since hotter plasma means a lower resultant heat capacity, which means a larger temperature increase, which means a larger explosion.&lt;br /&gt;
&lt;br /&gt;
If you wish to follow this recipe, for the cold tank simply:&lt;br /&gt;
#Pump up to 325.5 kPa of 43.15 Kelvin tritium into a tank.&lt;br /&gt;
#Pump up to 2533 kPa of 43.15 Kelvin oxygen into a tank.&lt;br /&gt;
#Analyzer the resulting tank and make sure oxygen is above 65.52%&lt;br /&gt;
&lt;br /&gt;
=== Production of a Hyper-Nob Bomb ===&lt;br /&gt;
&lt;br /&gt;
==== Principles ====&lt;br /&gt;
Hyper-Nob bombs are made using their formation reaction, which when unmoderated by BZ releases a lot of energy. This formation involves [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium&lt;br /&gt;
&lt;br /&gt;
There are a few notable properties about this reaction:&lt;br /&gt;
# Can only occur below 15 Kelvins&lt;br /&gt;
# Consumes nitrogen at twice the rate of tritium. Moderated by BZ but we will not include BZ in this mix at all so it&#039;s safe to ignore.&lt;br /&gt;
# The consumption rate for Nitrogen is equal to 10% of the pooled Nitrogen + Tritium mole count. Tritium consumption is half of this.&lt;br /&gt;
&lt;br /&gt;
Since this reaction occurs on very low temperatures and is incredibly exothermic, &amp;lt;b&amp;gt; it will only happen on one tick&amp;lt;/b&amp;gt;. This means we will need to make the first tick occur with as much reaction rate as we can.&lt;br /&gt;
&lt;br /&gt;
If we pay attention to how the reaction rate works with the mole consumption, we can see that we will not need to fill the payload with 50% Tritium as this is incredibly wasteful. It is possible to pad out the reaction with Nitrogen to drive the reaction rate high enough so that all of our tritium is consumed, netting us the most tritium-efficient Hyper-Nob burn possible.&lt;br /&gt;
&lt;br /&gt;
This ratio works out to be 95-5 Nitrogen-Tritium. The burn will consume Nitrogen equal to 10% of the total mole count and more importantly Tritium equal to 5% of the total mole count, leaving us with a full Tritium consumption. Most of the Nitrogen will be left unreacted, but the station has an abundance of Nitrogen so it should be relatively easy to replenish it.&lt;br /&gt;
&lt;br /&gt;
==== Execution ====&lt;br /&gt;
For this, we will need a significant amount of cooled [[File:N2_Canister.png]] Nitrogen and also [[File:Tritium.png]] Tritium. &lt;br /&gt;
&lt;br /&gt;
Nitrogen is already available, so grab a canister from the gas storage and cool it down to below 15 Kelvins on an upgraded [[File:Freezer.gif]] freezer (Tier 3 parts or better)&lt;br /&gt;
&lt;br /&gt;
Tritium on the other hand needs to be made first, so read up on [[#Tritium Synthesis|Tritium Synthesis]] if you haven&#039;t. You will also need to cool it down to below 15 Kelvins using an upgraded freezer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Optional:&amp;lt;/b&amp;gt; A padding gas like [[File:CO2_Canister.png]] Carbon Dioxide or [[File:O2_Canister.png]] Oxygen can also be used to have more moles in the mix and thus more pressure once the bomb reacts, producing a bigger explosion. Just make sure they are also cooled to below 15 Kelvins or else they might make the resultant gas mixture too hot to react.&lt;br /&gt;
&lt;br /&gt;
The target mixture is 95-5 Nitrogen-Tritium, we cannot combine both of them inside a tank like in the tritium bomb cold mix, since they will start reacting and explode. So we need to put them in separate tanks. To do this simply:&lt;br /&gt;
# Pump up to 2533 kPa of 13 Kelvin Nitrogen to a tank.&lt;br /&gt;
# Pump up to 127 kPa of 13 Kelvin Tritium to another tank.&lt;br /&gt;
# (Optional) Brim the Tritium tank with 13 Kelvin Carbon Dioxide or Oxygen.&lt;br /&gt;
# Analyzer both of the tanks and make sure both of them are below 15 Kelvins and the Nitrogen mole count is about 19 times the Tritium.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Extra note:&amp;lt;/b&amp;gt; Unlike the tritium burn reaction, messing up the mole count and the ratio of this mixture is not as debilitating. Your bomb might still be able to explode even if you have a little too much Nitrogen or Tritium, as long as the temperature is below 15 Kelvins.&lt;br /&gt;
&lt;br /&gt;
= Using Research Bombs =&lt;br /&gt;
So you made your mix and are here to test it? Great. Lets get you started.&lt;br /&gt;
&lt;br /&gt;
==[[File:Plasma tank.png]] Guide to TTV Assembling==&lt;br /&gt;
&amp;lt;b&amp;gt;[[File:Screwdriver_tool.png]] Screwdriver your desired assembly to loosen it, and with it in hand hit the TTV. If you need to adjust it afterwards simply use the TTV in hand and press the gear button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two primary methods for detonating bombs remotely and safely, namely the timer and the remote signalling device.&lt;br /&gt;
&lt;br /&gt;
# The &amp;lt;b&amp;gt;timer&amp;lt;/b&amp;gt; is self explanatory. It will detonate the TTV after a certain time has passed. You can start the countdown by using the aforementioned gear button.&lt;br /&gt;
# The &amp;lt;b&amp;gt;remote signalling device&amp;lt;/b&amp;gt; will open the valve once a signal with a matching frequency and code is sent. Attach one to your TTV, adjust the frequency and/or code, send the bomb to the satelite, and with another signaller send the matching combination.&lt;br /&gt;
#:Some jokers like to randomly signal the default frequencies of these devices so before you attach one to a bomb you&#039;ll want to change the frequency and/or code so that you don&#039;t get a nasty surprise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;To attach the [[File:OxygenTank.png]] [[File:Plasma_tank.png]] tanks, hit the TTV with it in hand. If you need to detach it afterwards simply use the TTV in hand and press the eject button in the UI.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might be a good idea to deal with the assemblies first before attaching the tanks to prevent accidental detonations.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
Click for a complete list of TTV assemblies&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Timer]]&lt;br /&gt;
 |image = Timer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Proximity Sensor]]&lt;br /&gt;
 |image = Prox Sensor.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Remote Signaling Device]]&lt;br /&gt;
 |image = Signaler.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Voice Analyzer]]&lt;br /&gt;
 |image = Voice_Analyzer.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Infrared Emitter]]&lt;br /&gt;
 |image = Infared.png&lt;br /&gt;
 }}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Mousetrap]]&lt;br /&gt;
 |image = Mousetrap.png&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSimple&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = [[Health Sensor]]&lt;br /&gt;
 |image = Health_sensor.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:Test Sign.png]] Testing Your Bomb ==&lt;br /&gt;
It is possible to test your bomb without actually losing it by fitting a finished bomb inside an [[File:Implosion compressor.gif]] anomaly refinery and using the &amp;lt;b&amp;gt;Run Simulations&amp;lt;/b&amp;gt; tab in that machine.&lt;br /&gt;
&lt;br /&gt;
If you are new or unsure about a particular bomb mix, it is recommended to &amp;lt;b&amp;gt;always&amp;lt;/b&amp;gt; use an [[File:Analyzer.png]] analyzer on the cold and hot tanks before blowing them up. If you are asking for help from other people the information here will be crucial, and if you are already experienced you will immediately know why a bomb went dud.&lt;br /&gt;
&lt;br /&gt;
== [[File:Tachyon_Doppler.gif]] Doppler Array ==&lt;br /&gt;
The doppler array is able to capture explosions directly in front of it (indicated by the red light). If the source of the explosion is a tank, it will provide possible causes. These causal data are used to publish papers.&lt;br /&gt;
&lt;br /&gt;
To safely detonate a tank and capture it, you will need to head to the Ordnance Launch Site, put the TTV in the [[File:Mass Driver.gif]] Mass Driver chamber and interface with the [[File:Airlock_Control_Panel.png]] control button. &lt;br /&gt;
&lt;br /&gt;
It might be useful to double check your doppler array to make sure it is on. &amp;lt;b&amp;gt;Explosions that occur when the doppler array is off will not be recorded and will be wasted!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can initiate a launch or open the door and test fire immediately for faster payload delivery. Once the TTV is in the bomb satelite and fully detonated (read the [[#Guide to TTV Assemblies|previous section]] for information on how to detonate your bomb), insert the[[File:Portable_Hard_Drive.png]]data disk into the doppler array and print it.&lt;br /&gt;
&lt;br /&gt;
The requirement for the experiments can be read on NT Frontier, complete with available tiers and the target amount for them. Remember that the target amount only refers to the optimal explosion range for the experiment, not the minimum amount! If your range is too low from the target amount however, the experiment may not be published.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Available Experiments&lt;br /&gt;
|-&lt;br /&gt;
! Experiment Name !! Requirements !! Other factors allowed !! Accepted By&lt;br /&gt;
|-&lt;br /&gt;
| Low-Yield || None || Yes || Mining Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| High-Yield || Must be from a tank || Yes || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen Bomb || Tritium Combustion and/or Hydrogen Combustion || No || Defense Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Noblium Bomb || Hyper-Noblium Condensation|| No || Physics Partner, Ghost Writing&lt;br /&gt;
|-&lt;br /&gt;
| Pressure Bomb || Tank overpressurized before reaction || No || Defense Partner, Ghost Writing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Implosion compressor.gif]] Anomaly Refining==&lt;br /&gt;
That funny-looking box in the ordnance launch room does more than just sit around. It&#039;s the main way of getting [[Anomalies|anomaly cores]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;s an anomaly core?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Flux core.gif]] [[File:Grav core.gif]] [[File:Anomaly core.gif]] [[File:Pyro core.gif]] [[File:Vortex core.gif]]&lt;br /&gt;
&lt;br /&gt;
Anomaly cores are essentially an item with the special property of being able to exist only in a very small number (currently eight) per type. They&#039;re used to give functionality to several high-end research items, and can be obtained in one of two ways:&lt;br /&gt;
&lt;br /&gt;
*Defusing [[Anomalies]] with an [[File:Analyzer.png]] analyzer and  [[File:Signaler.png]] signaller, or with an [[File:Anomaly Neutralizer.gif]] Anomaly Neutralizer&lt;br /&gt;
&lt;br /&gt;
*Buying raw cores from [[Cargo]] or using the random ones ordnance spawns with, and activating them in the Anomaly Refinery.&lt;br /&gt;
&lt;br /&gt;
The refinery will first take the raw core, then accept a TTV with two tanks attached. If the mixture of the two tanks would have provoked a blast that fulfills its requirements, the refinery will rock the station with an equivalent effect of the actual blast, and the raw core will be spit out as a proper, activated core. You&#039;ll also get your TTV back, likely with one of the tanks gone. It&#039;s that easy!&lt;br /&gt;
&lt;br /&gt;
Refining more cores will increase the needed blast radius, from 4 light tiles up to 20 light tiles, with increments of 2 per core.&lt;br /&gt;
&lt;br /&gt;
=[[File:Warningsign.png]] Final Warning=&lt;br /&gt;
&#039;&#039;&#039;Seriously, don&#039;t go and randomly set bombs on the station if you aren&#039;t a syndicate or otherwise an antagonistic character, you WILL get job-banned or even permabanned.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you manage to accidentally blow up or burn down ordnance and maybe even the surrounding Research department once or twice as a beginner, don&#039;t panic and just explain what happened to the admins who will likely contact you. They&#039;re usually an understanding bunch and know that mistakes happen. &#039;&#039;Just make sure to learn from them!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you DO know what you&#039;re doing, the potential damage you can cause to the station can be extreme and sometimes irreversible, very likely changing the course of the round. There are VERY few instances where you can use these bombs as a weapon while being a normal non-antagonist crew member, and even when faced with [[Blood Cult|a situation where it could be used to save the station]], use it only as a last resort.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t Be This Guy==&lt;br /&gt;
We call this one a Toxins Moment. &amp;lt;!-- Keep this one toxins instead of ordnance. I beg you. --&amp;gt;&lt;br /&gt;
[[File:Failed.png|thumb|none|left|288px|Well, shit.]]&lt;br /&gt;
Hey, at least you&#039;ll keep the [[Atmospheric Technician]]s busy for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14575</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14575"/>
		<updated>2022-11-15T18:03:40Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: /* Ручной Телепортер */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Capital_Crimes|Grand Theft]] or even [[Space_law#Capital_Crimes|Syndicate Collaboration]], given sufficient evidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Капитанский Антикварный Лазерный Пистолет ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Антикварный Лазерный Пистолет&lt;br /&gt;
 |department=Command&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain%27s_Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Стрельбы по людям.&lt;br /&gt;
 |description = Этот специальный пистолет с гравировкой, сделанный из настоящей кожи [[Ассистент|Ассистента]].&lt;br /&gt;
 &lt;br /&gt;
Он хранится в стеклянном ящике в каюте капитана и подключен к противоугонной системе. На большинстве карт вам нужна карта доступа уровня ЦК, чтобы иметь возможность открыть его без применения силы, а это значит, что даже капитан не имеет к нему доступа. Взлом кейса вызовет изолирование, закрытие и болтирование всех дверей из комнаты, а также предупредит о вскрытии ИИ. Имейте это в виду и планируйте свое ограбление до того как начнете его.&lt;br /&gt;
&lt;br /&gt;
Что делает этот пистолет таким особенным? Он стреляет сильно ранящими лазерами адского пламени и автоматически восстанавливает свой заряд. Вражеские агенты готовы убить за возможность украсть его для исследований. Обычно, именно так они и делают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный Лазерный Пистолет===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный Лазерный Пистолет]]&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = Шкафчик Главы Службы Безопасности в [[Head_of_Security%27s_Office|офисе Главы Службы Безопасности]], или у [[Head_of_Security|Главы Службы Безопасности]]&lt;br /&gt;
 |usedfor = Подчинения преступников / устранения угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[Head of Security|Глава Службы Безопасности]]. Функционирует по существу как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафчике начальника службы безопасности, где он находится в начале смены, то скорее всего он у [[Head of Security|ГСБ]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной Телепортер===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Ручной Телепортер&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = [[Teleporter|Телепортная комната]], [[Captain%27s_Quarters|капитанская каюта]]&lt;br /&gt;
 |usedfor = Телепортации&lt;br /&gt;
 |description = Это миниатюрный аналог крупного в комнате с [[Teleporter|телепортом]]. Его можно найти на столе в комнате с [[Teleporter|телепортом]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
Используя ручной телепортер, вы можете создать портал в заданное место назначения (однако оно должно быть установлено с помощью большого устройства телепорта, либо в комнате с [[Teleporter|телепортом]], либо в [[Abandoned Satellite|заброшенном спутнике]]). Если вы обнаружите, что локаций сильно не хватает, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его.&lt;br /&gt;
&lt;br /&gt;
Как ни странно, есть случайная настройка, с помощью которой вы можете прыгать в случайное место неподалеку. Опция не рекомендуется без костюма EVA и cредств для дыхания. Однако, для антагониста, это очень полезный инструмент для побега, когда у вас НЕТ времени, чтобы снести стену ИЛИ нет никаких инструментов.&lt;br /&gt;
&lt;br /&gt;
В отличие от больших телепортов, ручной телепорт создает двухсторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, а это означает, что его также можно использовать для извлечения людей из опасных мест, а также для множества других интересных применений. {{Rightclick}} Непосредственно открыть портал в последнее выбранное место.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский Реактивный Ранец===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Реактивный Ранец &lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Продвижения в космосе, подачи кислорода &lt;br /&gt;
 |description = [[Captain|Капитан]] имеет уникальный наполненный кислородом реактивный ранец, который может поместиться в рюкзаке, содержа больше газа, чем типичные реактивные ранцы. Находится в [[Captain&#039;s Quarters|каюте капитана]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функциональный ИИ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Функциональный ИИ&lt;br /&gt;
 |department= Synthetic&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = Интеликарты могут быть найдены в хранилище ЕВА, ИИ находится в ядре ИИ.&lt;br /&gt;
 |usedfor = Получить себе друга, который не сможет уйти от тебя и будет постоянно кричать о вреде человеку.&lt;br /&gt;
 |description = [[InteliCard|Интеликарты]] используются чтобы забрать [[AI|ИИ]] со своего ядра. Интеликарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|хранилище инженеров]]. Учёные также могут создать интеликарту.&lt;br /&gt;
&lt;br /&gt;
Будьте осторожны, если вы [[Traitor|предатель]] и ваша задача украсть функциональный ИИ, помните, что ИИ также могу быть предателями и даже ИИ с обычным набором законов Азимова не захотят быть стертыми без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
&lt;br /&gt;
===Усовершенствованные Магнитные Ботинки===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Усовершенствованные Магнитные Ботинки&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin =[[ Chief Engineer&#039;s Office|Офис Главного Инженера]]&lt;br /&gt;
 |usedfor = Не застревать при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Единственная разница в том, что они не замедляют работу владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи Станции===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Чертежи Станции&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = Шкафчик Главного Инженера&lt;br /&gt;
 |usedfor = Назвать каждую комнату ОСНОВНОЕ ПЕРДЕЖНОЕ ХРАНИЛИЩЕ&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель гравитационной сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
&lt;br /&gt;
Используя их, вы можете переименовать существующие области во что угодно и создать новые области, в которых могут быть [[APC|АПЦ]] и [[Air Alarm|Пожарная Тревога]]. Также, держа чертежи в руках, вы будете видеть назначение проводов в устройствах Nanotrasen.&lt;br /&gt;
&lt;br /&gt;
Чертежи Станции нельзя ксерокопировать, однако вы можете сделать их обычную фотографию с помощью фотоаппарата, фото будет засчитано для цели &amp;quot;украсть чертежи станции&amp;quot;. Для цели подойдет фото лежащих на полу чертежей. Фотография чертежей в чьих-то руках - нет.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные Документы===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Секретные Документы&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [ДАННЫЕ УДАЛЕНЫ]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из своих документов в картотечном шкафу в [[Vault|Хранилище]], однако для цели &amp;quot;украсть секретные документы&amp;quot; Синдикат также будет принимать секретные документы других конкурирующих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценные бумаги ВНУТРИ папки, а не папка, в которой они хранятся. Их ксерокопии также действительны для целей.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Плутониевое Ядро===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Плутониевое Ядро&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault| Хранилище]]&lt;br /&gt;
 |usedfor = Для подрыва некоторого дерьма.&lt;br /&gt;
 |description = Заряд бортовой ядерной бомбы станции. Очень радиоактивен.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения для тех крайне маловероятных сценариев, в которых центральное командование или капитан уничтожат станцию ​​атомной бомбой. Эта ядерная бомба работает от высокорадиоактивного, крайне редкого оружейного плутония, который Синдикат хотел бы заполучить для [[Nuke ops|своих собственных ядерных целей]]. Они даже предоставляют вам специальную коробку для хранения этой вещи.&lt;br /&gt;
&lt;br /&gt;
Ядерная бомба находится в [[Vault| Хранилище]]. Чтобы её разобрать, следуйте следующим инструкциям:&lt;br /&gt;
&lt;br /&gt;
* Используйте специальную отвертку (с тонким наконечником, предатели получают ее вместе с целью), чтобы открыть переднюю панель.&lt;br /&gt;
* Лом для снятия передней панели&lt;br /&gt;
* Сварочный инструмент, чтобы врезаться в боеголовку&lt;br /&gt;
* Лом, чтобы обнажить ядро&lt;br /&gt;
* Контейнер для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ЕСЛИ ТЫ КРАДЕШЬ ЯДРО, ОТКЛЮЧАЙ КАМЕРЫ ХРАНИЛИЩА. ИИ ЗАЖАРИТ ТЕБЯ НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
&lt;br /&gt;
===Осколок Суперматерии===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Осколок Суперматерии&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering| Инженерия]]&lt;br /&gt;
 |usedfor = Питает энергией и превращает в пыль.&lt;br /&gt;
 |description = Осколок от двигателя суперматерии станции. Очень радиоактивен.&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_the_Supermatter|Двигатель суперматерии]] — это недавний технологический прорыв Nanotrasen, который очень эффективен в выработке огромного количества энергии для оборудования станции и очень эффективен в мгновенном уничтожении всего, к чему прикасается, а также станций, чья команда смотрит на него неправильно. Естественно, Синдикат заинтересовался.&lt;br /&gt;
&lt;br /&gt;
Двигатель суперматерии находится в инженерном отделе, получить к нему доступ будет непросто. Для извлечения осколка предателям Синдиката предоставляется специальный набор инструментов и следующие инструкции:&lt;br /&gt;
&lt;br /&gt;
# Защитите себя от радиации с помощью радкостюмов и мезонных очков, которые должны находиться рядом с двигателем.&lt;br /&gt;
# Используйте магбутсы, дабы не упасть на кристалл от потоков газов в камере&lt;br /&gt;
# Подойдите к активному кристаллу суперматерии в средствах радиационной защиты. НЕ ВСТУПАЙТЕ В ФИЗИЧЕСКИЙ КОНТАКТ.&lt;br /&gt;
# Используйте специальный скальпель для суперматерии (прилагается), чтобы отрезать кусочек кристалла. НЕ ИСПОЛЬЗУЙТЕ ДРУГИЕ ИНСТРУМЕНТЫ.&lt;br /&gt;
# Используйте специальные щипцы для извлечения суперматерии (также входят в комплект), чтобы безопасно подобрать кусочек, который вы срезали. ОПЯТЬ ЖЕ,НЕ ИСПОЛЬЗУЙТЕ ДРУГИЕ ИНСТРУМЕНТЫ&lt;br /&gt;
# Еще раз, для ясности - физический контакт любого объекта с осколком испепелит объект.&lt;br /&gt;
# Используйте щипцы, чтобы поместить щепку в предоставленный контейнер, закрытие, займет некоторое время.&lt;br /&gt;
# Убирайтесь к черту, пока кристалл не вышел из строя и/или вас не поймали.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |department= Medical&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Диск Ядерной Аутентификации===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Диск Ядерной Аутентификации&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Каюта Капитана&lt;br /&gt;
 |usedfor = Взрыва станции&lt;br /&gt;
 |description = ВОЗЬМИ ЭТОТ ЕБАНЫЙ ДИСК&lt;br /&gt;
&lt;br /&gt;
Этот диск содержит коды, необходимые для разблокировки ядерных устройств, используемых при нападении [[Nuclear Operative|ядерных засранцев]] и при угрозе пожирания станции [[Blob|блобом]].&lt;br /&gt;
&lt;br /&gt;
Если вы [[Captain| Капитан]], ради всего хорошего в этом мире защищай диск даже ценной своей жизни! Не оставляй игрушку дьявола [[Captains Quarters|в своей каюте]]. Прикармань его, отдай кому доверяешь, что угодно, но не оставляй его открыто лежать, ожидая рук злодея. Локацию диска можно отследить с помощью пинпоинтера или программы Fission360 в [[Emag#Tablet|емагнутых планшетах]], так что просто спрятать его не получится.&lt;br /&gt;
&lt;br /&gt;
Уничтожение или удаление диска приведет к его появлению в случайном месте на станции. Кроме того, синдикатовцы обожают лапать диск через свои грязные, маленькие, красные, космические костюмы. Если желаемый объект попадет к ним в руки, созовите всех на палубу и скажите: «Нам пиздец». Команда синдиката с диском - хорошая команда. }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
&lt;br /&gt;
===Отражающий Плащ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Отражающий Плащ&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Оружейная&lt;br /&gt;
 |usedfor = Отклонение снарядов энергетического оружия&lt;br /&gt;
 |description = Дорогой предмет армейского снаряжения, предназначенный для того, чтобы выдерживать или отражать огонь из энергетического оружия. Захват одного из этих плащей [[Traitor|предателями]] может быть использован для поддержки военных исследований Синдиката.&lt;br /&gt;
&lt;br /&gt;
Один из таких плащей имеется на станции в [[Armory|Оружейной]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14574</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14574"/>
		<updated>2022-11-15T17:48:22Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: /* Supermatter Sliver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Capital_Crimes|Grand Theft]] or even [[Space_law#Capital_Crimes|Syndicate Collaboration]], given sufficient evidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Капитанский Антикварный Лазерный Пистолет ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Антикварный Лазерный Пистолет&lt;br /&gt;
 |department=Command&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain%27s_Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Стрельбы по людям.&lt;br /&gt;
 |description = Этот специальный пистолет с гравировкой, сделанный из настоящей кожи [[Ассистент|Ассистента]].&lt;br /&gt;
 &lt;br /&gt;
Он хранится в стеклянном ящике в каюте капитана и подключен к противоугонной системе. На большинстве карт вам нужна карта доступа уровня ЦК, чтобы иметь возможность открыть его без применения силы, а это значит, что даже капитан не имеет к нему доступа. Взлом кейса вызовет изолирование, закрытие и болтирование всех дверей из комнаты, а также предупредит о вскрытии ИИ. Имейте это в виду и планируйте свое ограбление до того как начнете его.&lt;br /&gt;
&lt;br /&gt;
Что делает этот пистолет таким особенным? Он стреляет сильно ранящими лазерами адского пламени и автоматически восстанавливает свой заряд. Вражеские агенты готовы убить за возможность украсть его для исследований. Обычно, именно так они и делают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный Лазерный Пистолет===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный Лазерный Пистолет]]&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = Шкафчик Главы Службы Безопасности в [[Head_of_Security%27s_Office|офисе Главы Службы Безопасности]], или у [[Head_of_Security|Главы Службы Безопасности]]&lt;br /&gt;
 |usedfor = Подчинения преступников / устранения угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[Head of Security|Глава Службы Безопасности]]. Функционирует по существу как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафчике начальника службы безопасности, где он находится в начале смены, то скорее всего он у [[Head of Security|ГСБ]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной Телепортер===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Ручной Телепортер&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = Телепортная комната,Каюта капитана&lt;br /&gt;
 |usedfor = Телепортации&lt;br /&gt;
 |description = Это миниатюрный аналог крупного в комнате с [[Teleporter|телепортом]]. Его можно найти на столе в комнате с [[Teleporter|телепортом]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
Используя это, вы можете создать портал в заданное место назначения (однако это должно быть установлено с помощью большого устройства телепорта, либо в комнате с [[Teleporter|телепортом]], или в [[Abandoned Satellite|заброшенном спутнике]]). Если вы обнаружите, что опций сильно не хватает, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (предложение: переместите маяк моста в более безопасное место).&lt;br /&gt;
Как ни странно, есть случайная настройка, с помощью которой вы можете случайным образом прыгать в соседнее место. Это не рекомендуется без костюма EVA и внутренних органов. Однако, для антагониста, это очень полезный инструмент для побега, когда у вас НЕТ времени, чтобы снести стену ИЛИ нет никаких инструментов.&lt;br /&gt;
В отличие от больших телепортов, ручной телепорт создает двухсторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, а это означает, что его также можно использовать для извлечения людей из мест с высоким риском, а также для множества других интересных применений. {{Rightclick}} Непосредственно открыть портал в последнее выбранное место.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский Реактивный Ранец===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Реактивный Ранец &lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Продвижения в космосе, подачи кислорода &lt;br /&gt;
 |description = [[Captain|Капитан]] имеет уникальный наполненный кислородом реактивный ранец, который может поместиться в рюкзаке, содержа больше газа, чем типичные реактивные ранцы. Находится в [[Captain&#039;s Quarters|каюте капитана]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функциональный ИИ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Функциональный ИИ&lt;br /&gt;
 |department= Synthetic&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = Интеликарты могут быть найдены в хранилище ЕВА, ИИ находится в ядре ИИ.&lt;br /&gt;
 |usedfor = Получить себе друга, который не сможет уйти от тебя и будет постоянно кричать о вреде человеку.&lt;br /&gt;
 |description = [[InteliCard|Интеликарты]] используются чтобы забрать [[AI|ИИ]] со своего ядра. Интеликарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|хранилище инженеров]]. Учёные также могут создать интеликарту.&lt;br /&gt;
&lt;br /&gt;
Будьте осторожны, если вы [[Traitor|предатель]] и ваша задача украсть функциональный ИИ, помните, что ИИ также могу быть предателями и даже ИИ с обычным набором законов Азимова не захотят быть стертыми без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
&lt;br /&gt;
===Усовершенствованные Магнитные Ботинки===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Усовершенствованные Магнитные Ботинки&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin =[[ Chief Engineer&#039;s Office|Офис Главного Инженера]]&lt;br /&gt;
 |usedfor = Не застревать при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Единственная разница в том, что они не замедляют работу владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи Станции===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Чертежи Станции&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = Шкафчик Главного Инженера&lt;br /&gt;
 |usedfor = Назвать каждую комнату ОСНОВНОЕ ПЕРДЕЖНОЕ ХРАНИЛИЩЕ&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель гравитационной сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
&lt;br /&gt;
Используя их, вы можете переименовать существующие области во что угодно и создать новые области, в которых могут быть [[APC|АПЦ]] и [[Air Alarm|Пожарная Тревога]]. Также, держа чертежи в руках, вы будете видеть назначение проводов в устройствах Nanotrasen.&lt;br /&gt;
&lt;br /&gt;
Чертежи Станции нельзя ксерокопировать, однако вы можете сделать их обычную фотографию с помощью фотоаппарата, фото будет засчитано для цели &amp;quot;украсть чертежи станции&amp;quot;. Для цели подойдет фото лежащих на полу чертежей. Фотография чертежей в чьих-то руках - нет.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные Документы===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Секретные Документы&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [ДАННЫЕ УДАЛЕНЫ]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из своих документов в картотечном шкафу в [[Vault|Хранилище]], однако для цели &amp;quot;украсть секретные документы&amp;quot; Синдикат также будет принимать секретные документы других конкурирующих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценные бумаги ВНУТРИ папки, а не папка, в которой они хранятся. Их ксерокопии также действительны для целей.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Плутониевое Ядро===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Плутониевое Ядро&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault| Хранилище]]&lt;br /&gt;
 |usedfor = Для подрыва некоторого дерьма.&lt;br /&gt;
 |description = Заряд бортовой ядерной бомбы станции. Очень радиоактивен.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения для тех крайне маловероятных сценариев, в которых центральное командование или капитан уничтожат станцию ​​атомной бомбой. Эта ядерная бомба работает от высокорадиоактивного, крайне редкого оружейного плутония, который Синдикат хотел бы заполучить для [[Nuke ops|своих собственных ядерных целей]]. Они даже предоставляют вам специальную коробку для хранения этой вещи.&lt;br /&gt;
&lt;br /&gt;
Ядерная бомба находится в [[Vault| Хранилище]]. Чтобы её разобрать, следуйте следующим инструкциям:&lt;br /&gt;
&lt;br /&gt;
* Используйте специальную отвертку (с тонким наконечником, предатели получают ее вместе с целью), чтобы открыть переднюю панель.&lt;br /&gt;
* Лом для снятия передней панели&lt;br /&gt;
* Сварочный инструмент, чтобы врезаться в боеголовку&lt;br /&gt;
* Лом, чтобы обнажить ядро&lt;br /&gt;
* Контейнер для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ЕСЛИ ТЫ КРАДЕШЬ ЯДРО, ОТКЛЮЧАЙ КАМЕРЫ ХРАНИЛИЩА. ИИ ЗАЖАРИТ ТЕБЯ НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
&lt;br /&gt;
===Осколок Суперматерии===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Осколок Суперматерии&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering| Инженерия]]&lt;br /&gt;
 |usedfor = Питает энергией и превращает в пыль.&lt;br /&gt;
 |description = Осколок от двигателя суперматерии станции. Очень радиоактивен.&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_the_Supermatter|Двигатель суперматерии]] — это недавний технологический прорыв Nanotrasen, который очень эффективен в выработке огромного количества энергии для оборудования станции и очень эффективен в мгновенном уничтожении всего, к чему прикасается, а также станций, чья команда смотрит на него неправильно. Естественно, Синдикат заинтересовался.&lt;br /&gt;
&lt;br /&gt;
Двигатель суперматерии находится в инженерном отделе, получить к нему доступ будет непросто. Для извлечения осколка предателям Синдиката предоставляется специальный набор инструментов и следующие инструкции:&lt;br /&gt;
&lt;br /&gt;
# Защитите себя от радиации с помощью радкостюмов и мезонных очков, которые должны находиться рядом с двигателем.&lt;br /&gt;
# Используйте магбутсы, дабы не упасть на кристалл от потоков газов в камере&lt;br /&gt;
# Подойдите к активному кристаллу суперматерии в средствах радиационной защиты. НЕ ВСТУПАЙТЕ В ФИЗИЧЕСКИЙ КОНТАКТ.&lt;br /&gt;
# Используйте специальный скальпель для суперматерии (прилагается), чтобы отрезать кусочек кристалла. НЕ ИСПОЛЬЗУЙТЕ ДРУГИЕ ИНСТРУМЕНТЫ.&lt;br /&gt;
# Используйте специальные щипцы для извлечения суперматерии (также входят в комплект), чтобы безопасно подобрать кусочек, который вы срезали. ОПЯТЬ ЖЕ,НЕ ИСПОЛЬЗУЙТЕ ДРУГИЕ ИНСТРУМЕНТЫ&lt;br /&gt;
# Еще раз, для ясности - физический контакт любого объекта с осколком испепелит объект.&lt;br /&gt;
# Используйте щипцы, чтобы поместить щепку в предоставленный контейнер, закрытие, займет некоторое время.&lt;br /&gt;
# Убирайтесь к черту, пока кристалл не вышел из строя и/или вас не поймали.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |department= Medical&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Диск Ядерной Аутентификации===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Диск Ядерной Аутентификации&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Каюта Капитана&lt;br /&gt;
 |usedfor = Взрыва станции&lt;br /&gt;
 |description = ВОЗЬМИ ЭТОТ ЕБАНЫЙ ДИСК&lt;br /&gt;
&lt;br /&gt;
Этот диск содержит коды, необходимые для разблокировки ядерных устройств, используемых при нападении [[Nuclear Operative|ядерных засранцев]] и при угрозе пожирания станции [[Blob|блобом]].&lt;br /&gt;
&lt;br /&gt;
Если вы [[Captain| Капитан]], ради всего хорошего в этом мире защищай диск даже ценной своей жизни! Не оставляй игрушку дьявола [[Captains Quarters|в своей каюте]]. Прикармань его, отдай кому доверяешь, что угодно, но не оставляй его открыто лежать, ожидая рук злодея. Локацию диска можно отследить с помощью пинпоинтера или программы Fission360 в [[Emag#Tablet|емагнутых планшетах]], так что просто спрятать его не получится.&lt;br /&gt;
&lt;br /&gt;
Уничтожение или удаление диска приведет к его появлению в случайном месте на станции. Кроме того, синдикатовцы обожают лапать диск через свои грязные, маленькие, красные, космические костюмы. Если желаемый объект попадет к ним в руки, созовите всех на палубу и скажите: «Нам пиздец». Команда синдиката с диском - хорошая команда. }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
&lt;br /&gt;
===Отражающий Плащ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Отражающий Плащ&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Оружейная&lt;br /&gt;
 |usedfor = Отклонение снарядов энергетического оружия&lt;br /&gt;
 |description = Дорогой предмет армейского снаряжения, предназначенный для того, чтобы выдерживать или отражать огонь из энергетического оружия. Захват одного из этих плащей [[Traitor|предателями]] может быть использован для поддержки военных исследований Синдиката.&lt;br /&gt;
&lt;br /&gt;
Один из таких плащей имеется на станции в [[Armory|Оружейной]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14573</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14573"/>
		<updated>2022-11-15T17:46:04Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: /* Плутониевое Ядро */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Capital_Crimes|Grand Theft]] or even [[Space_law#Capital_Crimes|Syndicate Collaboration]], given sufficient evidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Капитанский Антикварный Лазерный Пистолет ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Антикварный Лазерный Пистолет&lt;br /&gt;
 |department=Command&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain%27s_Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Стрельбы по людям.&lt;br /&gt;
 |description = Этот специальный пистолет с гравировкой, сделанный из настоящей кожи [[Ассистент|Ассистента]].&lt;br /&gt;
 &lt;br /&gt;
Он хранится в стеклянном ящике в каюте капитана и подключен к противоугонной системе. На большинстве карт вам нужна карта доступа уровня ЦК, чтобы иметь возможность открыть его без применения силы, а это значит, что даже капитан не имеет к нему доступа. Взлом кейса вызовет изолирование, закрытие и болтирование всех дверей из комнаты, а также предупредит о вскрытии ИИ. Имейте это в виду и планируйте свое ограбление до того как начнете его.&lt;br /&gt;
&lt;br /&gt;
Что делает этот пистолет таким особенным? Он стреляет сильно ранящими лазерами адского пламени и автоматически восстанавливает свой заряд. Вражеские агенты готовы убить за возможность украсть его для исследований. Обычно, именно так они и делают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный Лазерный Пистолет===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный Лазерный Пистолет]]&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = Шкафчик Главы Службы Безопасности в [[Head_of_Security%27s_Office|офисе Главы Службы Безопасности]], или у [[Head_of_Security|Главы Службы Безопасности]]&lt;br /&gt;
 |usedfor = Подчинения преступников / устранения угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[Head of Security|Глава Службы Безопасности]]. Функционирует по существу как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафчике начальника службы безопасности, где он находится в начале смены, то скорее всего он у [[Head of Security|ГСБ]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной Телепортер===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Ручной Телепортер&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = Телепортная комната,Каюта капитана&lt;br /&gt;
 |usedfor = Телепортации&lt;br /&gt;
 |description = Это миниатюрный аналог крупного в комнате с [[Teleporter|телепортом]]. Его можно найти на столе в комнате с [[Teleporter|телепортом]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
Используя это, вы можете создать портал в заданное место назначения (однако это должно быть установлено с помощью большого устройства телепорта, либо в комнате с [[Teleporter|телепортом]], или в [[Abandoned Satellite|заброшенном спутнике]]). Если вы обнаружите, что опций сильно не хватает, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (предложение: переместите маяк моста в более безопасное место).&lt;br /&gt;
Как ни странно, есть случайная настройка, с помощью которой вы можете случайным образом прыгать в соседнее место. Это не рекомендуется без костюма EVA и внутренних органов. Однако, для антагониста, это очень полезный инструмент для побега, когда у вас НЕТ времени, чтобы снести стену ИЛИ нет никаких инструментов.&lt;br /&gt;
В отличие от больших телепортов, ручной телепорт создает двухсторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, а это означает, что его также можно использовать для извлечения людей из мест с высоким риском, а также для множества других интересных применений. {{Rightclick}} Непосредственно открыть портал в последнее выбранное место.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский Реактивный Ранец===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Реактивный Ранец &lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Продвижения в космосе, подачи кислорода &lt;br /&gt;
 |description = [[Captain|Капитан]] имеет уникальный наполненный кислородом реактивный ранец, который может поместиться в рюкзаке, содержа больше газа, чем типичные реактивные ранцы. Находится в [[Captain&#039;s Quarters|каюте капитана]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функциональный ИИ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Функциональный ИИ&lt;br /&gt;
 |department= Synthetic&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = Интеликарты могут быть найдены в хранилище ЕВА, ИИ находится в ядре ИИ.&lt;br /&gt;
 |usedfor = Получить себе друга, который не сможет уйти от тебя и будет постоянно кричать о вреде человеку.&lt;br /&gt;
 |description = [[InteliCard|Интеликарты]] используются чтобы забрать [[AI|ИИ]] со своего ядра. Интеликарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|хранилище инженеров]]. Учёные также могут создать интеликарту.&lt;br /&gt;
&lt;br /&gt;
Будьте осторожны, если вы [[Traitor|предатель]] и ваша задача украсть функциональный ИИ, помните, что ИИ также могу быть предателями и даже ИИ с обычным набором законов Азимова не захотят быть стертыми без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
&lt;br /&gt;
===Усовершенствованные Магнитные Ботинки===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Усовершенствованные Магнитные Ботинки&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin =[[ Chief Engineer&#039;s Office|Офис Главного Инженера]]&lt;br /&gt;
 |usedfor = Не застревать при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Единственная разница в том, что они не замедляют работу владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи Станции===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Чертежи Станции&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = Шкафчик Главного Инженера&lt;br /&gt;
 |usedfor = Назвать каждую комнату ОСНОВНОЕ ПЕРДЕЖНОЕ ХРАНИЛИЩЕ&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель гравитационной сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
&lt;br /&gt;
Используя их, вы можете переименовать существующие области во что угодно и создать новые области, в которых могут быть [[APC|АПЦ]] и [[Air Alarm|Пожарная Тревога]]. Также, держа чертежи в руках, вы будете видеть назначение проводов в устройствах Nanotrasen.&lt;br /&gt;
&lt;br /&gt;
Чертежи Станции нельзя ксерокопировать, однако вы можете сделать их обычную фотографию с помощью фотоаппарата, фото будет засчитано для цели &amp;quot;украсть чертежи станции&amp;quot;. Для цели подойдет фото лежащих на полу чертежей. Фотография чертежей в чьих-то руках - нет.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные Документы===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Секретные Документы&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [ДАННЫЕ УДАЛЕНЫ]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из своих документов в картотечном шкафу в [[Vault|Хранилище]], однако для цели &amp;quot;украсть секретные документы&amp;quot; Синдикат также будет принимать секретные документы других конкурирующих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценные бумаги ВНУТРИ папки, а не папка, в которой они хранятся. Их ксерокопии также действительны для целей.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Плутониевое Ядро===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Плутониевое Ядро&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault| Хранилище]]&lt;br /&gt;
 |usedfor = Для подрыва некоторого дерьма.&lt;br /&gt;
 |description = Заряд бортовой ядерной бомбы станции. Очень радиоактивен.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения для тех крайне маловероятных сценариев, в которых центральное командование или капитан уничтожат станцию ​​атомной бомбой. Эта ядерная бомба работает от высокорадиоактивного, крайне редкого оружейного плутония, который Синдикат хотел бы заполучить для [[Nuke ops|своих собственных ядерных целей]]. Они даже предоставляют вам специальную коробку для хранения этой вещи.&lt;br /&gt;
&lt;br /&gt;
Ядерная бомба находится в [[Vault| Хранилище]]. Чтобы её разобрать, следуйте следующим инструкциям:&lt;br /&gt;
&lt;br /&gt;
* Используйте специальную отвертку (с тонким наконечником, предатели получают ее вместе с целью), чтобы открыть переднюю панель.&lt;br /&gt;
* Лом для снятия передней панели&lt;br /&gt;
* Сварочный инструмент, чтобы врезаться в боеголовку&lt;br /&gt;
* Лом, чтобы обнажить ядро&lt;br /&gt;
* Контейнер для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ЕСЛИ ТЫ КРАДЕШЬ ЯДРО, ОТКЛЮЧАЙ КАМЕРЫ ХРАНИЛИЩА. ИИ ЗАЖАРИТ ТЕБЯ НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
&lt;br /&gt;
===Supermatter Sliver===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Supermatter Sliver&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering]]&lt;br /&gt;
 |usedfor = The powering and dusting of shit.&lt;br /&gt;
 |description = A shard from the station&#039;s Supermatter Engine. Highly radioactive.&lt;br /&gt;
&lt;br /&gt;
The [[Guide_to_the_Supermatter|Supermatter Engine]] is a recent breakthrough in Nanotrasen technology that is both very effective at providing massive amounts of power to station machinery, and very effective at instantly destroying anything it touches, as well as stations whose crew looks at it wrong. Naturally, the Syndicate took a  interest.&lt;br /&gt;
&lt;br /&gt;
The Supermatter Engine is located in Engineering, and getting access to it will be a challenge in and of itself. To extract a sliver, a special toolkit is provided to Syndicate traitors containing special extraction tools and the following instructions:&lt;br /&gt;
&lt;br /&gt;
# Protect yourself from radiation with radsuits and mesons, both of which should be located near the engine.&lt;br /&gt;
# Approach an active supermatter crystal with radiation shielded personal protective equipment. DO NOT MAKE PHYSICAL CONTACT.&lt;br /&gt;
# Use a supermatter scalpel (provided) to slice off a sliver of the crystal. DO NOT USE ANY OTHER TOOLS.&lt;br /&gt;
# Use supermatter extraction tongs (also provided) to safely pick up the sliver you sliced off. AGAIN, DO NOT USE OTHER TOOLS&lt;br /&gt;
# In case it isn&#039;t clear, physical contact of any object with the sliver will dust the object, as well as yourself.&lt;br /&gt;
# Use the tongs to place the sliver into the provided container, which will take some time to seal.&lt;br /&gt;
# Get the hell out before the crystal delaminates and/or you are caught.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |department= Medical&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Диск Ядерной Аутентификации===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Диск Ядерной Аутентификации&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Каюта Капитана&lt;br /&gt;
 |usedfor = Взрыва станции&lt;br /&gt;
 |description = ВОЗЬМИ ЭТОТ ЕБАНЫЙ ДИСК&lt;br /&gt;
&lt;br /&gt;
Этот диск содержит коды, необходимые для разблокировки ядерных устройств, используемых при нападении [[Nuclear Operative|ядерных засранцев]] и при угрозе пожирания станции [[Blob|блобом]].&lt;br /&gt;
&lt;br /&gt;
Если вы [[Captain| Капитан]], ради всего хорошего в этом мире защищай диск даже ценной своей жизни! Не оставляй игрушку дьявола [[Captains Quarters|в своей каюте]]. Прикармань его, отдай кому доверяешь, что угодно, но не оставляй его открыто лежать, ожидая рук злодея. Локацию диска можно отследить с помощью пинпоинтера или программы Fission360 в [[Emag#Tablet|емагнутых планшетах]], так что просто спрятать его не получится.&lt;br /&gt;
&lt;br /&gt;
Уничтожение или удаление диска приведет к его появлению в случайном месте на станции. Кроме того, синдикатовцы обожают лапать диск через свои грязные, маленькие, красные, космические костюмы. Если желаемый объект попадет к ним в руки, созовите всех на палубу и скажите: «Нам пиздец». Команда синдиката с диском - хорошая команда. }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
&lt;br /&gt;
===Отражающий Плащ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Отражающий Плащ&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Оружейная&lt;br /&gt;
 |usedfor = Отклонение снарядов энергетического оружия&lt;br /&gt;
 |description = Дорогой предмет армейского снаряжения, предназначенный для того, чтобы выдерживать или отражать огонь из энергетического оружия. Захват одного из этих плащей [[Traitor|предателями]] может быть использован для поддержки военных исследований Синдиката.&lt;br /&gt;
&lt;br /&gt;
Один из таких плащей имеется на станции в [[Armory|Оружейной]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14572</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14572"/>
		<updated>2022-11-15T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: /* Plutonium Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Capital_Crimes|Grand Theft]] or even [[Space_law#Capital_Crimes|Syndicate Collaboration]], given sufficient evidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Капитанский Антикварный Лазерный Пистолет ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Антикварный Лазерный Пистолет&lt;br /&gt;
 |department=Command&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain%27s_Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Стрельбы по людям.&lt;br /&gt;
 |description = Этот специальный пистолет с гравировкой, сделанный из настоящей кожи [[Ассистент|Ассистента]].&lt;br /&gt;
 &lt;br /&gt;
Он хранится в стеклянном ящике в каюте капитана и подключен к противоугонной системе. На большинстве карт вам нужна карта доступа уровня ЦК, чтобы иметь возможность открыть его без применения силы, а это значит, что даже капитан не имеет к нему доступа. Взлом кейса вызовет изолирование, закрытие и болтирование всех дверей из комнаты, а также предупредит о вскрытии ИИ. Имейте это в виду и планируйте свое ограбление до того как начнете его.&lt;br /&gt;
&lt;br /&gt;
Что делает этот пистолет таким особенным? Он стреляет сильно ранящими лазерами адского пламени и автоматически восстанавливает свой заряд. Вражеские агенты готовы убить за возможность украсть его для исследований. Обычно, именно так они и делают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный Лазерный Пистолет===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный Лазерный Пистолет]]&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = Шкафчик Главы Службы Безопасности в [[Head_of_Security%27s_Office|офисе Главы Службы Безопасности]], или у [[Head_of_Security|Главы Службы Безопасности]]&lt;br /&gt;
 |usedfor = Подчинения преступников / устранения угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[Head of Security|Глава Службы Безопасности]]. Функционирует по существу как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафчике начальника службы безопасности, где он находится в начале смены, то скорее всего он у [[Head of Security|ГСБ]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной Телепортер===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Ручной Телепортер&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = Телепортная комната,Каюта капитана&lt;br /&gt;
 |usedfor = Телепортации&lt;br /&gt;
 |description = Это миниатюрный аналог крупного в комнате с [[Teleporter|телепортом]]. Его можно найти на столе в комнате с [[Teleporter|телепортом]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
Используя это, вы можете создать портал в заданное место назначения (однако это должно быть установлено с помощью большого устройства телепорта, либо в комнате с [[Teleporter|телепортом]], или в [[Abandoned Satellite|заброшенном спутнике]]). Если вы обнаружите, что опций сильно не хватает, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (предложение: переместите маяк моста в более безопасное место).&lt;br /&gt;
Как ни странно, есть случайная настройка, с помощью которой вы можете случайным образом прыгать в соседнее место. Это не рекомендуется без костюма EVA и внутренних органов. Однако, для антагониста, это очень полезный инструмент для побега, когда у вас НЕТ времени, чтобы снести стену ИЛИ нет никаких инструментов.&lt;br /&gt;
В отличие от больших телепортов, ручной телепорт создает двухсторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, а это означает, что его также можно использовать для извлечения людей из мест с высоким риском, а также для множества других интересных применений. {{Rightclick}} Непосредственно открыть портал в последнее выбранное место.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский Реактивный Ранец===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Реактивный Ранец &lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Продвижения в космосе, подачи кислорода &lt;br /&gt;
 |description = [[Captain|Капитан]] имеет уникальный наполненный кислородом реактивный ранец, который может поместиться в рюкзаке, содержа больше газа, чем типичные реактивные ранцы. Находится в [[Captain&#039;s Quarters|каюте капитана]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функциональный ИИ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Функциональный ИИ&lt;br /&gt;
 |department= Synthetic&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = Интеликарты могут быть найдены в хранилище ЕВА, ИИ находится в ядре ИИ.&lt;br /&gt;
 |usedfor = Получить себе друга, который не сможет уйти от тебя и будет постоянно кричать о вреде человеку.&lt;br /&gt;
 |description = [[InteliCard|Интеликарты]] используются чтобы забрать [[AI|ИИ]] со своего ядра. Интеликарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|хранилище инженеров]]. Учёные также могут создать интеликарту.&lt;br /&gt;
&lt;br /&gt;
Будьте осторожны, если вы [[Traitor|предатель]] и ваша задача украсть функциональный ИИ, помните, что ИИ также могу быть предателями и даже ИИ с обычным набором законов Азимова не захотят быть стертыми без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
&lt;br /&gt;
===Усовершенствованные Магнитные Ботинки===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Усовершенствованные Магнитные Ботинки&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin =[[ Chief Engineer&#039;s Office|Офис Главного Инженера]]&lt;br /&gt;
 |usedfor = Не застревать при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Единственная разница в том, что они не замедляют работу владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи Станции===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Чертежи Станции&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = Шкафчик Главного Инженера&lt;br /&gt;
 |usedfor = Назвать каждую комнату ОСНОВНОЕ ПЕРДЕЖНОЕ ХРАНИЛИЩЕ&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель гравитационной сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
&lt;br /&gt;
Используя их, вы можете переименовать существующие области во что угодно и создать новые области, в которых могут быть [[APC|АПЦ]] и [[Air Alarm|Пожарная Тревога]]. Также, держа чертежи в руках, вы будете видеть назначение проводов в устройствах Nanotrasen.&lt;br /&gt;
&lt;br /&gt;
Чертежи Станции нельзя ксерокопировать, однако вы можете сделать их обычную фотографию с помощью фотоаппарата, фото будет засчитано для цели &amp;quot;украсть чертежи станции&amp;quot;. Для цели подойдет фото лежащих на полу чертежей. Фотография чертежей в чьих-то руках - нет.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные Документы===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Секретные Документы&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [ДАННЫЕ УДАЛЕНЫ]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из своих документов в картотечном шкафу в [[Vault|Хранилище]], однако для цели &amp;quot;украсть секретные документы&amp;quot; Синдикат также будет принимать секретные документы других конкурирующих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценные бумаги ВНУТРИ папки, а не папка, в которой они хранятся. Их ксерокопии также действительны для целей.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Плутониевое Ядро===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Плутониевое Ядро&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault| Хранилище]]&lt;br /&gt;
 |usedfor = Для подрыва дерьма.&lt;br /&gt;
 |description = Заряд бортовой ядерной бомбы станции. Очень радиоактивен.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения для тех крайне маловероятных сценариев, в которых центральное командование или капитан уничтожат станцию ​​атомной бомбой. Эта ядерная бомба работает от высокорадиоактивного, крайне редкого оружейного плутония, который Синдикат хотел бы заполучить для [[Nuke ops|своих собственных ядерных целей]]. Они даже предоставляют вам специальную коробку для хранения этой вещи.&lt;br /&gt;
&lt;br /&gt;
Ядерная бомба находится в [[Vault| Хранилище]]. Чтобы её разобрать, следуйте следующим инструкциям:&lt;br /&gt;
&lt;br /&gt;
* Используйте специальную отвертку (с тонким наконечником, предатели получают ее вместе с целью), чтобы открыть переднюю панель.&lt;br /&gt;
* Лом для снятия передней панели&lt;br /&gt;
* Сварочный инструмент, чтобы врезаться в боеголовку&lt;br /&gt;
* Лом, чтобы обнажить ядро&lt;br /&gt;
* Контейнер для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ЕСЛИ ТЫ КРАДЕШЬ ЯДРО, ОТКЛЮЧАЙ КАМЕРЫ ХРАНИЛИЩА. ИИ ЗАЖАРИТ ТЕБЯ НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
&lt;br /&gt;
===Supermatter Sliver===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Supermatter Sliver&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering]]&lt;br /&gt;
 |usedfor = The powering and dusting of shit.&lt;br /&gt;
 |description = A shard from the station&#039;s Supermatter Engine. Highly radioactive.&lt;br /&gt;
&lt;br /&gt;
The [[Guide_to_the_Supermatter|Supermatter Engine]] is a recent breakthrough in Nanotrasen technology that is both very effective at providing massive amounts of power to station machinery, and very effective at instantly destroying anything it touches, as well as stations whose crew looks at it wrong. Naturally, the Syndicate took a  interest.&lt;br /&gt;
&lt;br /&gt;
The Supermatter Engine is located in Engineering, and getting access to it will be a challenge in and of itself. To extract a sliver, a special toolkit is provided to Syndicate traitors containing special extraction tools and the following instructions:&lt;br /&gt;
&lt;br /&gt;
# Protect yourself from radiation with radsuits and mesons, both of which should be located near the engine.&lt;br /&gt;
# Approach an active supermatter crystal with radiation shielded personal protective equipment. DO NOT MAKE PHYSICAL CONTACT.&lt;br /&gt;
# Use a supermatter scalpel (provided) to slice off a sliver of the crystal. DO NOT USE ANY OTHER TOOLS.&lt;br /&gt;
# Use supermatter extraction tongs (also provided) to safely pick up the sliver you sliced off. AGAIN, DO NOT USE OTHER TOOLS&lt;br /&gt;
# In case it isn&#039;t clear, physical contact of any object with the sliver will dust the object, as well as yourself.&lt;br /&gt;
# Use the tongs to place the sliver into the provided container, which will take some time to seal.&lt;br /&gt;
# Get the hell out before the crystal delaminates and/or you are caught.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |department= Medical&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Диск Ядерной Аутентификации===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Диск Ядерной Аутентификации&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Каюта Капитана&lt;br /&gt;
 |usedfor = Взрыва станции&lt;br /&gt;
 |description = ВОЗЬМИ ЭТОТ ЕБАНЫЙ ДИСК&lt;br /&gt;
&lt;br /&gt;
Этот диск содержит коды, необходимые для разблокировки ядерных устройств, используемых при нападении [[Nuclear Operative|ядерных засранцев]] и при угрозе пожирания станции [[Blob|блобом]].&lt;br /&gt;
&lt;br /&gt;
Если вы [[Captain| Капитан]], ради всего хорошего в этом мире защищай диск даже ценной своей жизни! Не оставляй игрушку дьявола [[Captains Quarters|в своей каюте]]. Прикармань его, отдай кому доверяешь, что угодно, но не оставляй его открыто лежать, ожидая рук злодея. Локацию диска можно отследить с помощью пинпоинтера или программы Fission360 в [[Emag#Tablet|емагнутых планшетах]], так что просто спрятать его не получится.&lt;br /&gt;
&lt;br /&gt;
Уничтожение или удаление диска приведет к его появлению в случайном месте на станции. Кроме того, синдикатовцы обожают лапать диск через свои грязные, маленькие, красные, космические костюмы. Если желаемый объект попадет к ним в руки, созовите всех на палубу и скажите: «Нам пиздец». Команда синдиката с диском - хорошая команда. }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
&lt;br /&gt;
===Отражающий Плащ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Отражающий Плащ&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Оружейная&lt;br /&gt;
 |usedfor = Отклонение снарядов энергетического оружия&lt;br /&gt;
 |description = Дорогой предмет армейского снаряжения, предназначенный для того, чтобы выдерживать или отражать огонь из энергетического оружия. Захват одного из этих плащей [[Traitor|предателями]] может быть использован для поддержки военных исследований Синдиката.&lt;br /&gt;
&lt;br /&gt;
Один из таких плащей имеется на станции в [[Armory|Оружейной]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14566</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14566"/>
		<updated>2022-11-14T17:31:23Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: Отмена правки 14565, сделанной Romen (обсуждение)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Capital_Crimes|Grand Theft]] or even [[Space_law#Capital_Crimes|Syndicate Collaboration]], given sufficient evidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Капитанский Антикварный Лазерный Пистолет ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Антикварный Лазерный Пистолет&lt;br /&gt;
 |department=Command&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain%27s_Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Стрельбы по людям.&lt;br /&gt;
 |description = Этот специальный пистолет с гравировкой, сделанный из настоящей кожи [[Ассистент|Ассистента]].&lt;br /&gt;
 &lt;br /&gt;
Он хранится в стеклянном ящике в каюте капитана и подключен к противоугонной системе. На большинстве карт вам нужна карта доступа уровня ЦК, чтобы иметь возможность открыть его без применения силы, а это значит, что даже капитан не имеет к нему доступа. Взлом кейса вызовет изолирование, закрытие и болтирование всех дверей из комнаты, а также предупредит о вскрытии ИИ. Имейте это в виду и планируйте свое ограбление до того как начнете его.&lt;br /&gt;
&lt;br /&gt;
Что делает этот пистолет таким особенным? Он стреляет сильно ранящими лазерами адского пламени и автоматически восстанавливает свой заряд. Вражеские агенты готовы убить за возможность украсть его для исследований. Обычно, именно так они и делают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный Лазерный Пистолет===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный Лазерный Пистолет]]&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = Шкафчик Главы Службы Безопасности в [[Head_of_Security%27s_Office|офисе Главы Службы Безопасности]], или у [[Head_of_Security|Главы Службы Безопасности]]&lt;br /&gt;
 |usedfor = Подчинения преступников / устранения угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[Head of Security|Глава Службы Безопасности]]. Функционирует по существу как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафчике начальника службы безопасности, где он находится в начале смены, то скорее всего он у [[Head of Security|ГСБ]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной Телепортер===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Ручной Телепортер&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = Телепортная комната,Каюта капитана&lt;br /&gt;
 |usedfor = Телепортации&lt;br /&gt;
 |description = Это миниатюрный аналог крупного в комнате с [[Teleporter|телепортом]]. Его можно найти на столе в комнате с [[Teleporter|телепортом]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
Используя это, вы можете создать портал в заданное место назначения (однако это должно быть установлено с помощью большого устройства телепорта, либо в комнате с [[Teleporter|телепортом]], или в [[Abandoned Satellite|заброшенном спутнике]]). Если вы обнаружите, что опций сильно не хватает, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (предложение: переместите маяк моста в более безопасное место).&lt;br /&gt;
Как ни странно, есть случайная настройка, с помощью которой вы можете случайным образом прыгать в соседнее место. Это не рекомендуется без костюма EVA и внутренних органов. Однако, для антагониста, это очень полезный инструмент для побега, когда у вас НЕТ времени, чтобы снести стену ИЛИ нет никаких инструментов.&lt;br /&gt;
В отличие от больших телепортов, ручной телепорт создает двухсторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, а это означает, что его также можно использовать для извлечения людей из мест с высоким риском, а также для множества других интересных применений. {{Rightclick}} Непосредственно открыть портал в последнее выбранное место.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский Реактивный Ранец===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Реактивный Ранец &lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Продвижения в космосе, подачи кислорода &lt;br /&gt;
 |description = [[Captain|Капитан]] имеет уникальный наполненный кислородом реактивный ранец, который может поместиться в рюкзаке, содержа больше газа, чем типичные реактивные ранцы. Находится в [[Captain&#039;s Quarters|каюте капитана]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функциональный ИИ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Функциональный ИИ&lt;br /&gt;
 |department= Synthetic&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = Интеликарты могут быть найдены в хранилище ЕВА, ИИ находится в ядре ИИ.&lt;br /&gt;
 |usedfor = Получить себе друга, который не сможет уйти от тебя и будет постоянно кричать о вреде человеку.&lt;br /&gt;
 |description = [[InteliCard|Интеликарты]] используются чтобы забрать [[AI|ИИ]] со своего ядра. Интеликарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|хранилище инженеров]]. Учёные также могут создать интеликарту.&lt;br /&gt;
&lt;br /&gt;
Будьте осторожны, если вы [[Traitor|предатель]] и ваша задача украсть функциональный ИИ, помните, что ИИ также могу быть предателями и даже ИИ с обычным набором законов Азимова не захотят быть стертыми без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
&lt;br /&gt;
===Усовершенствованные Магнитные Ботинки===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Усовершенствованные Магнитные Ботинки&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin =[[ Chief Engineer&#039;s Office|Офис Главного Инженера]]&lt;br /&gt;
 |usedfor = Не застревать при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Единственная разница в том, что они не замедляют работу владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи Станции===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Чертежи Станции&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = Шкафчик Главного Инженера&lt;br /&gt;
 |usedfor = Назвать каждую комнату ОСНОВНОЕ ПЕРДЕЖНОЕ ХРАНИЛИЩЕ&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель гравитационной сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
&lt;br /&gt;
Используя их, вы можете переименовать существующие области во что угодно и создать новые области, в которых могут быть [[APC|АПЦ]] и [[Air Alarm|Пожарная Тревога]]. Также, держа чертежи в руках, вы будете видеть назначение проводов в устройствах Nanotrasen.&lt;br /&gt;
&lt;br /&gt;
Чертежи Станции нельзя ксерокопировать, однако вы можете сделать их обычную фотографию с помощью фотоаппарата, фото будет засчитано для цели &amp;quot;украсть чертежи станции&amp;quot;. Для цели подойдет фото лежащих на полу чертежей. Фотография чертежей в чьих-то руках - нет.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные Документы===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Секретные Документы&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [ДАННЫЕ УДАЛЕНЫ]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из своих документов в картотечном шкафу в [[Vault|Хранилище]], однако для цели &amp;quot;украсть секретные документы&amp;quot; Синдикат также будет принимать секретные документы других конкурирующих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценные бумаги ВНУТРИ папки, а не папка, в которой они хранятся. Их ксерокопии также действительны для целей.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Plutonium Core===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Plutonium Core&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault]]&lt;br /&gt;
 |usedfor = The blowing up of shit.&lt;br /&gt;
 |description = The payload of the station&#039;s on-board nuke. Highly radioactive.&lt;br /&gt;
&lt;br /&gt;
Every Nanotrasen station is outfitted with an on-board self-destruct device, for those highly unlikely scenarios in which CentCom or the Captain nukes the station to hell. This nuke is powered by highly radioactive, extremely rare weapons-grade plutonium, which the Syndicate would love to get their hands on for [[Nuke ops|their own nuclear purposes]]. They&#039;ve even provided you with a special box to store the thing.&lt;br /&gt;
&lt;br /&gt;
The nuke is located in the Vault. To deconstruct the nuke, follow these steps:&lt;br /&gt;
&lt;br /&gt;
* Use a special screwdriver (with a thin tip, traitors get this with the objective) to open the front panel&lt;br /&gt;
* Crowbar to pry off the front panel&lt;br /&gt;
* Welding tool, to cut into the warhead&lt;br /&gt;
* Crowbar to expose the core&lt;br /&gt;
* Nuke core container, to store the core, unless you like dying of radiation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IF YOU&#039;RE STEALING THE CORE, DISABLE THE VAULT CAMERAS. THE AI WILL CUCK YOU FOR BREAKFAST.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
===Supermatter Sliver===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Supermatter Sliver&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering]]&lt;br /&gt;
 |usedfor = The powering and dusting of shit.&lt;br /&gt;
 |description = A shard from the station&#039;s Supermatter Engine. Highly radioactive.&lt;br /&gt;
&lt;br /&gt;
The [[Guide_to_the_Supermatter|Supermatter Engine]] is a recent breakthrough in Nanotrasen technology that is both very effective at providing massive amounts of power to station machinery, and very effective at instantly destroying anything it touches, as well as stations whose crew looks at it wrong. Naturally, the Syndicate took a  interest.&lt;br /&gt;
&lt;br /&gt;
The Supermatter Engine is located in Engineering, and getting access to it will be a challenge in and of itself. To extract a sliver, a special toolkit is provided to Syndicate traitors containing special extraction tools and the following instructions:&lt;br /&gt;
&lt;br /&gt;
# Protect yourself from radiation with radsuits and mesons, both of which should be located near the engine.&lt;br /&gt;
# Approach an active supermatter crystal with radiation shielded personal protective equipment. DO NOT MAKE PHYSICAL CONTACT.&lt;br /&gt;
# Use a supermatter scalpel (provided) to slice off a sliver of the crystal. DO NOT USE ANY OTHER TOOLS.&lt;br /&gt;
# Use supermatter extraction tongs (also provided) to safely pick up the sliver you sliced off. AGAIN, DO NOT USE OTHER TOOLS&lt;br /&gt;
# In case it isn&#039;t clear, physical contact of any object with the sliver will dust the object, as well as yourself.&lt;br /&gt;
# Use the tongs to place the sliver into the provided container, which will take some time to seal.&lt;br /&gt;
# Get the hell out before the crystal delaminates and/or you are caught.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |department= Medical&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Диск Ядерной Аутентификации===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Диск Ядерной Аутентификации&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Каюта Капитана&lt;br /&gt;
 |usedfor = Взрыва станции&lt;br /&gt;
 |description = ВОЗЬМИ ЭТОТ ЕБАНЫЙ ДИСК&lt;br /&gt;
&lt;br /&gt;
Этот диск содержит коды, необходимые для разблокировки ядерных устройств, используемых при нападении [[Nuclear Operative|ядерных засранцев]] и при угрозе пожирания станции [[Blob|блобом]].&lt;br /&gt;
&lt;br /&gt;
Если вы [[Captain| Капитан]], ради всего хорошего в этом мире защищай диск даже ценной своей жизни! Не оставляй игрушку дьявола [[Captains Quarters|в своей каюте]]. Прикармань его, отдай кому доверяешь, что угодно, но не оставляй его открыто лежать, ожидая рук злодея. Локацию диска можно отследить с помощью пинпоинтера или программы Fission360 в [[Emag#Tablet|емагнутых планшетах]], так что просто спрятать его не получится.&lt;br /&gt;
&lt;br /&gt;
Уничтожение или удаление диска приведет к его появлению в случайном месте на станции. Кроме того, синдикатовцы обожают лапать диск через свои грязные, маленькие, красные, космические костюмы. Если желаемый объект попадет к ним в руки, созовите всех на палубу и скажите: «Нам пиздец». Команда синдиката с диском - хорошая команда. }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
&lt;br /&gt;
===Отражающий Плащ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Отражающий Плащ&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Оружейная&lt;br /&gt;
 |usedfor = Отклонение снарядов энергетического оружия&lt;br /&gt;
 |description = Дорогой предмет армейского снаряжения, предназначенный для того, чтобы выдерживать или отражать огонь из энергетического оружия. Захват одного из этих плащей [[Traitor|предателями]] может быть использован для поддержки военных исследований Синдиката.&lt;br /&gt;
&lt;br /&gt;
Один из таких плащей имеется на станции в [[Armory|Оружейной]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14561</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=14561"/>
		<updated>2022-11-14T16:00:28Z</updated>

		<summary type="html">&lt;p&gt;RuByxarik: /* Диск Ядерной Аутентификации */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Capital_Crimes|Grand Theft]] or even [[Space_law#Capital_Crimes|Syndicate Collaboration]], given sufficient evidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Капитанский Антикварный Лазерный Пистолет ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Антикварный Лазерный Пистолет&lt;br /&gt;
 |department=Command&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain%27s_Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Стрельбы по людям.&lt;br /&gt;
 |description = Этот специальный пистолет с гравировкой, сделанный из настоящей кожи [[Ассистент|Ассистента]].&lt;br /&gt;
 &lt;br /&gt;
Он хранится в стеклянном ящике в каюте капитана и подключен к противоугонной системе. На большинстве карт вам нужна карта доступа уровня ЦК, чтобы иметь возможность открыть его без применения силы, а это значит, что даже капитан не имеет к нему доступа. Взлом кейса вызовет изолирование, закрытие и болтирование всех дверей из комнаты, а также предупредит о вскрытии ИИ. Имейте это в виду и планируйте свое ограбление до того как начнете его.&lt;br /&gt;
&lt;br /&gt;
Что делает этот пистолет таким особенным? Он стреляет сильно ранящими лазерами адского пламени и автоматически восстанавливает свой заряд. Вражеские агенты готовы убить за возможность украсть его для исследований. Обычно, именно так они и делают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный Лазерный Пистолет===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный Лазерный Пистолет]]&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = Шкафчик Главы Службы Безопасности в [[Head_of_Security%27s_Office|офисе Главы Службы Безопасности]], или у [[Head_of_Security|Главы Службы Безопасности]]&lt;br /&gt;
 |usedfor = Подчинения преступников / устранения угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[Head of Security|Глава Службы Безопасности]]. Функционирует по существу как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафчике начальника службы безопасности, где он находится в начале смены, то скорее всего он у [[Head of Security|ГСБ]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной Телепортер===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Ручной Телепортер&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = Телепортная комната,Каюта капитана&lt;br /&gt;
 |usedfor = Телепортации&lt;br /&gt;
 |description = Это миниатюрный аналог крупного в комнате с [[Teleporter|телепортом]]. Его можно найти на столе в комнате с [[Teleporter|телепортом]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
Используя это, вы можете создать портал в заданное место назначения (однако это должно быть установлено с помощью большого устройства телепорта, либо в комнате с [[Teleporter|телепортом]], или в [[Abandoned Satellite|заброшенном спутнике]]). Если вы обнаружите, что опций сильно не хватает, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (предложение: переместите маяк моста в более безопасное место).&lt;br /&gt;
Как ни странно, есть случайная настройка, с помощью которой вы можете случайным образом прыгать в соседнее место. Это не рекомендуется без костюма EVA и внутренних органов. Однако, для антагониста, это очень полезный инструмент для побега, когда у вас НЕТ времени, чтобы снести стену ИЛИ нет никаких инструментов.&lt;br /&gt;
В отличие от больших телепортов, ручной телепорт создает двухсторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, а это означает, что его также можно использовать для извлечения людей из мест с высоким риском, а также для множества других интересных применений. {{Rightclick}} Непосредственно открыть портал в последнее выбранное место.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский Реактивный Ранец===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Капитанский Реактивный Ранец &lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|Капитанская Каюта]]&lt;br /&gt;
 |usedfor = Продвижения в космосе, подачи кислорода &lt;br /&gt;
 |description = [[Captain|Капитан]] имеет уникальный наполненный кислородом реактивный ранец, который может поместиться в рюкзаке, содержа больше газа, чем типичные реактивные ранцы. Находится в [[Captain&#039;s Quarters|каюте капитана]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функциональный ИИ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Функциональный ИИ&lt;br /&gt;
 |department= Synthetic&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = Интеликарты могут быть найдены в хранилище ЕВА, ИИ находится в ядре ИИ.&lt;br /&gt;
 |usedfor = Получить себе друга, который не сможет уйти от тебя и будет постоянно кричать о вреде человеку.&lt;br /&gt;
 |description = [[InteliCard|Интеликарты]] используются чтобы забрать [[AI|ИИ]] со своего ядра. Интеликарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|хранилище инженеров]]. Учёные также могут создать интеликарту.&lt;br /&gt;
&lt;br /&gt;
Будьте осторожны, если вы [[Traitor|предатель]] и ваша задача украсть функциональный ИИ, помните, что ИИ также могу быть предателями и даже ИИ с обычным набором законов Азимова не захотят быть стертыми без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
&lt;br /&gt;
===Усовершенствованные Магнитные Ботинки===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Усовершенствованные Магнитные Ботинки&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin =[[ Chief Engineer&#039;s Office|Офис Главного Инженера]]&lt;br /&gt;
 |usedfor = Не застревать при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Единственная разница в том, что они не замедляют работу владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи Станции===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Чертежи Станции&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = Шкафчик Главного Инженера&lt;br /&gt;
 |usedfor = Назвать каждую комнату ОСНОВНОЕ ПЕРДЕЖНОЕ ХРАНИЛИЩЕ&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель гравитационной сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
&lt;br /&gt;
Используя их, вы можете переименовать существующие области во что угодно и создать новые области, в которых могут быть [[APC|АПЦ]] и [[Air Alarm|Пожарная Тревога]]. Также, держа чертежи в руках, вы будете видеть назначение проводов в устройствах Nanotrasen.&lt;br /&gt;
&lt;br /&gt;
Чертежи Станции нельзя ксерокопировать, однако вы можете сделать их обычную фотографию с помощью фотоаппарата, фото будет засчитано для цели &amp;quot;украсть чертежи станции&amp;quot;. Для цели подойдет фото лежащих на полу чертежей. Фотография чертежей в чьих-то руках - нет.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные Документы===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Секретные Документы&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [ДАННЫЕ УДАЛЕНЫ]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из своих документов в картотечном шкафу в [[Vault|Хранилище]], однако для цели &amp;quot;украсть секретные документы&amp;quot; Синдикат также будет принимать секретные документы других конкурирующих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценные бумаги ВНУТРИ папки, а не папка, в которой они хранятся. Их ксерокопии также действительны для целей.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Plutonium Core===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Plutonium Core&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault]]&lt;br /&gt;
 |usedfor = The blowing up of shit.&lt;br /&gt;
 |description = The payload of the station&#039;s on-board nuke. Highly radioactive.&lt;br /&gt;
&lt;br /&gt;
Every Nanotrasen station is outfitted with an on-board self-destruct device, for those highly unlikely scenarios in which CentCom or the Captain nukes the station to hell. This nuke is powered by highly radioactive, extremely rare weapons-grade plutonium, which the Syndicate would love to get their hands on for [[Nuke ops|their own nuclear purposes]]. They&#039;ve even provided you with a special box to store the thing.&lt;br /&gt;
&lt;br /&gt;
The nuke is located in the Vault. To deconstruct the nuke, follow these steps:&lt;br /&gt;
&lt;br /&gt;
* Use a special screwdriver (with a thin tip, traitors get this with the objective) to open the front panel&lt;br /&gt;
* Crowbar to pry off the front panel&lt;br /&gt;
* Welding tool, to cut into the warhead&lt;br /&gt;
* Crowbar to expose the core&lt;br /&gt;
* Nuke core container, to store the core, unless you like dying of radiation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IF YOU&#039;RE STEALING THE CORE, DISABLE THE VAULT CAMERAS. THE AI WILL CUCK YOU FOR BREAKFAST.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
===Supermatter Sliver===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Supermatter Sliver&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering]]&lt;br /&gt;
 |usedfor = The powering and dusting of shit.&lt;br /&gt;
 |description = A shard from the station&#039;s Supermatter Engine. Highly radioactive.&lt;br /&gt;
&lt;br /&gt;
The [[Guide_to_the_Supermatter|Supermatter Engine]] is a recent breakthrough in Nanotrasen technology that is both very effective at providing massive amounts of power to station machinery, and very effective at instantly destroying anything it touches, as well as stations whose crew looks at it wrong. Naturally, the Syndicate took a  interest.&lt;br /&gt;
&lt;br /&gt;
The Supermatter Engine is located in Engineering, and getting access to it will be a challenge in and of itself. To extract a sliver, a special toolkit is provided to Syndicate traitors containing special extraction tools and the following instructions:&lt;br /&gt;
&lt;br /&gt;
# Protect yourself from radiation with radsuits and mesons, both of which should be located near the engine.&lt;br /&gt;
# Approach an active supermatter crystal with radiation shielded personal protective equipment. DO NOT MAKE PHYSICAL CONTACT.&lt;br /&gt;
# Use a supermatter scalpel (provided) to slice off a sliver of the crystal. DO NOT USE ANY OTHER TOOLS.&lt;br /&gt;
# Use supermatter extraction tongs (also provided) to safely pick up the sliver you sliced off. AGAIN, DO NOT USE OTHER TOOLS&lt;br /&gt;
# In case it isn&#039;t clear, physical contact of any object with the sliver will dust the object, as well as yourself.&lt;br /&gt;
# Use the tongs to place the sliver into the provided container, which will take some time to seal.&lt;br /&gt;
# Get the hell out before the crystal delaminates and/or you are caught.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |department= Medical&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Диск Ядерной Аутентификации===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Диск Ядерной Аутентификации&lt;br /&gt;
 |department= Command&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Каюта Капитана&lt;br /&gt;
 |usedfor = Взрыва станции&lt;br /&gt;
 |description = ВОЗЬМИ ЭТОТ ЕБАНЫЙ ДИСК&lt;br /&gt;
&lt;br /&gt;
Этот диск содержит коды, необходимые для разблокировки ядерных устройств, используемых при нападении [[Nuclear Operative|ядерных засранцев]] и при угрозе пожирания станции [[Blob|блобом]].&lt;br /&gt;
&lt;br /&gt;
Если вы [[Captain| Капитан]], ради всего хорошего в этом мире защищай диск даже ценной своей жизни! Не оставляй игрушку дьявола [[Captains Quarters|в своей каюте]]. Прикармань его, отдай кому доверяешь, что угодно, но не оставляй его открыто лежать, ожидая рук злодея. Локацию диска можно отследить с помощью пинпоинтера или программы Fission360 в [[Emag#Tablet|емагнутых планшетах]], так что просто спрятать его не получится.&lt;br /&gt;
&lt;br /&gt;
Уничтожение или удаление диска приведет к его появлению в случайном месте на станции. Кроме того, синдикатовцы обожают лапать диск через свои грязные, маленькие, красные, космические костюмы. Если желаемый объект попадет к ним в руки, созовите всех на палубу и скажите: «Нам пиздец». Команда синдиката с диском - хорошая команда. }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
&lt;br /&gt;
===Отражающий Плащ===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Отражающий Плащ&lt;br /&gt;
 |department= Security&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Оружейная&lt;br /&gt;
 |usedfor = Отклонение снарядов энергетического оружия&lt;br /&gt;
 |description = Дорогой предмет армейского снаряжения, предназначенный для того, чтобы выдерживать или отражать огонь из энергетического оружия. Захват одного из этих плащей [[Traitor|предателями]] может быть использован для поддержки военных исследований Синдиката.&lt;br /&gt;
&lt;br /&gt;
Один из таких плащей имеется на станции в [[Armory|Оружейной]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |department= Engineering&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |department= Science&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>RuByxarik</name></author>
	</entry>
</feed>