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	<id>https://tg.ss220.space/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jehvehard</id>
	<title>SS220 /tg/station13 (Space Station 13) - Вклад [ru]</title>
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	<updated>2026-06-04T02:56:42Z</updated>
	<subtitle>Вклад</subtitle>
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		<id>https://tg.ss220.space/index.php?title=TGMC:Squad_Engineer&amp;diff=13679</id>
		<title>TGMC:Squad Engineer</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Squad_Engineer&amp;diff=13679"/>
		<updated>2022-07-26T17:15:37Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: Плоскогубцы застряли у меня голове. Правильно кусачки.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{Under construction&lt;br /&gt;
|reason = Needs information, pictures&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeaderTG&lt;br /&gt;
|department = Marine&lt;br /&gt;
|stafftype = МОРПЕХИ&lt;br /&gt;
|img_generic = TGMC_Engineer.png&lt;br /&gt;
|jobtitle = Squad Engineer&lt;br /&gt;
|jobtitleRu = Инженер отделения&lt;br /&gt;
|access = Squad Room, Squad Engineer Prep, куда угодна где есть инструменты.&lt;br /&gt;
|difficulty = Средний&lt;br /&gt;
|Rank = Младший капрал (Начальный), Капрал (25ч), Сержант (100ч)&lt;br /&gt;
|Class = Морпехи&lt;br /&gt;
|superior = [[TGMC:Squad Leader|Squad Leader]]&lt;br /&gt;
|duties = Держись поближе к отряду, выполняй приказы своего командира. Открывай двери и шлюзы, строй укрепления. Забудь надеть сварочные очки. &lt;br /&gt;
|guides = [[TGMC:Guide_to_engineering|Guide to Engineering]], [[TGMC:Guide_to_Base_Building|Guide to Base Building]], [[TGMC:Guide_to_fire_support|Guide to Fire Support]]&lt;br /&gt;
|quote = &amp;quot;Карго, можно металл, пожалуйста?&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Вступление=&lt;br /&gt;
Инженер отделения - это кто отвечает за различные инженерные дела, из которых самые важные строить укрепления, организовать forward-operating bases(с англ. &amp;quot;передовая операционная база или ФОБ&amp;quot;)  и восстановление/уничтожение критически важных объектов. У тебя есть инструменты и материалы для работы, в том числе мощные дистанционные турели ТГМС, наземные мины, колючие проволоки, взрывчатые вещества и сварщики..&lt;br /&gt;
&lt;br /&gt;
=Геймплей за инженера=&lt;br /&gt;
Как инженер вы должны быть подготовлены выполнять любое задание, которое получает ваш отряд. Иногда у вас будет указание выполнить специфическую для инженера работу: построить начальный &amp;quot;ФОБ&amp;quot;, ремонт коммуникации или электропитания колонии. В других случаях вы будете в составе штурмового отряда на передовой, помогая с подрывами, проходом в недоступные места, или постройкой оборонительных сооружений для переднего края обороны главного &amp;quot;ФОБ&amp;quot; или LZ(landing-zone, с англ. &amp;quot;зона высадки&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
ФОБ строится с помощью дрона управляемого с корабля, что намного быстрее, чем строить его вручную. Как только ставни ФОБа будут подняты, они будут окружены ксеносами, а это означает, что каждый морской пехотинец окажется в зажат в ловушке внутри ФОБа.&lt;br /&gt;
&lt;br /&gt;
Почти каждая операция будет требовать постройки мини ФОБа для удержании позиции, и все инженеры должны знать, как построить и поддерживать одну из этих позиций. Вы также должны научиться устанавливать и размещать оборонительные системы вооружения, такие как [[#UA 571-C Sentry Gun|UA 571-C Sentry]].Изучив эти основы, вам также нужно будет ознакомиться с ремонтом критически важной инфраструктуры и техники, такой как генераторы энергии колонии, БТР и телекоммуникационные системы. Эти действия составят основную часть вашей работы, но дальнейшее обучение включает в себя снос препятствий с использованием C4 и дистанционных зарядов, сварку, ремонт, взлом, строительство и утилизацию и преработку на месте любых материалов, которые вы могли бы использовать.&lt;br /&gt;
&lt;br /&gt;
=Вендоры, снаряжение и оружие=&lt;br /&gt;
Инженер отделения имеет свою собственную комнату в зоне подготовки отделения (потыкайте на двери, если не можете найти её) внутри вы найдете свой GHMME автоматический ящик, NEXUS автоматическая инженерная стойка экипировки, и желтый инженерный вендор.&lt;br /&gt;
&lt;br /&gt;
Автоматический ящик содержит ваш стандартный рабочий набор, броню на выбор, рюкзак, разгрузку, пояс с инструментами, мешочек, и любую маску на ваш выбор.&lt;br /&gt;
===[[File:TGMC_Marine_Vendor.png|64px]]  GHMME Automated Closet  [[File:TGMC_Marine_Vendor.png|64px]]===&lt;br /&gt;
 &amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Standard Kit&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Uniform.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;TGMC Uniform&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартная униформа морской пехоты с кевларовым переплетением, испытанная химическими веществами и усиленная электромагнитным излучением.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные боевые ботинки для боевых сценариев или боевых ситуаций. Для всех боёв, на всё время.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Готовое к употреблению блюдо, предназначенное для употребления в полевых условиях, срок годности которого превышает среднюю продолжительность жизни морского пехотинца в бою на два десятилетия.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Используется членами отрядов. Каналы по умолчанию: ; для вашего отряда и :h или .h для общего.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные тактические перчатки морской пехоты. Этикетка на них гласит: «Вяжется Ассоциацией вдов морпехов».&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essential Jaeger Kit&amp;quot;&amp;gt;&lt;br /&gt;
ЗАМЕЧАНИЕ: Пластины для рук и ног имеют одинаковые характеристики. Только нагрудные пластины и шлемы имеют разные характеристики брони. Изучите экзокостюм с прикрепленными к нему частями и нажмите кнопку «relevant information», чтобы просмотреть точную статистику.&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger.png|64px]]&lt;br /&gt;
[[#TGMC jaeger undersuit |&#039;&#039;&#039;TGMC jaeger undersuit&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартная униформа морской пехоты с кевларовым переплетением, испытанная химическими веществами и усиленная электромагнитным излучением. Вы подозреваете, что это не так надежно, как рекламируется.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#Jaeger XM-02 combat exoskeleton |&#039;&#039;&#039;Jaeger XM-02 combat exoskeleton&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Предназначен для установки различных компонентов и модулей брони и систем поддержки. В комплекте идет легкое покрытие и наплечный светильник. Прикрепите к нему части брони, нажав на раму с компонентами. Используйте лом, чтобы удалить части брони, используйте отвертку, чтобы удалить аксессуары.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные боевые ботинки для боевых сценариев или боевых ситуаций. Для всех боёв, на всё время.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Готовое к употреблению блюдо, предназначенное для употребления в полевых условиях, срок годности которого превышает среднюю продолжительность жизни морского пехотинца в бою на два десятилетия.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_GreenFacePaint.png|64px]]&lt;br /&gt;
[[#green facepaint |&#039;&#039;&#039;green facepaint&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Краска для твоего лица. Кто бы мог подумать? Также можно использовать для покраски частей брони перед установкой на экзоскелет, ПКМ по шлему для покраски визора.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Используется членами отрядов. Каналы по умолчанию: ; для вашего отряда и :h или .h для общего.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные тактические перчатки морской пехоты. Этикетка на них гласит: «Вяжется Ассоциацией вдов морпехов».&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
Эти модули прикрепляются к шлемам, идущим в комплекте с экзоскелетом, которые надеваются прямо на вашу голову, как любой обычный шлем. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_bino.png|64px]] &lt;br /&gt;
[[#modulebino |&#039;&#039;&#039;Binocular helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| После прикрепления его можно активировать, чтобы смотреть вдаль.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_weld.png|64px]] &lt;br /&gt;
[[#modulewelding |&#039;&#039;&#039;Welding helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|В прикрепленном состоянии этот модуль можно активировать, чтобы он работал как сварочная маска.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_antenna.png|64px]] &lt;br /&gt;
[[#moduleantenna |&#039;&#039;&#039;Antenna helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| После прикрепления этот модуль сможет быстро считывать координаты пользователя.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;Regular Helmet&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
oof&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black; class=&amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Regular_Armor.png|64px]] &lt;br /&gt;
[[#Regular Armor |&#039;&#039;&#039;Regular Armor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Обычная броня, со всеми характеристиками и недостатками.&lt;br /&gt;
Имеет наплечный фонарь и слот для хранения оружия.&lt;br /&gt;
Имеет два внутренних слота для хранения предметов.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Хранилище на спине:&lt;br /&gt;
|-&lt;br /&gt;
| Any Gun [[File:TGMC_M37.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Bible [[File:TGMC_Bible.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Хранилище броне:&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_light.png|64px]] &lt;br /&gt;
[[#lightskirmisher |&#039;&#039;&#039;Light Skirmisher&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает незначительную защиту и замедление при установке. Отмечена как броня лёгкого стрелка, используемая теми, кто предпочитает более высокую скорость передвижения защите, например, разведчикам.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_medium.png|64px]] &lt;br /&gt;
[[#mediuminfantry |&#039;&#039;&#039;Medium Infantry&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает умеренную защиту и замедление при установке. Отмечена как броня средней пехоты, используемая войсками на передовой, которым нужен хороший баланс мобильности и защиты.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_heavy.png|64px]] &lt;br /&gt;
[[#heavyassault |&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает высокую защиту и сильное замедление при установке. Отмечена как тяжелая штурмовая броня с дополнительной набивкой и повышенной толщиной пластин, которая обеспечивает отличную защиту от всех видов опасностей.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva.png|64px]] &lt;br /&gt;
[[#mediumeva |&#039;&#039;&#039;Medium EVA&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает умеренную защиту и замедление при установке. Отмечена как броня для внекосмической деятельности, используемая для внекорабельных операций в космическом вакууме. Однако прорехи в броне говорят об обратном.&amp;lt;br&amp;gt;&#039;&#039;Примечание: фактически не обеспечивает защиту от космоса.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva_skull.png|64px]] &lt;br /&gt;
[[#skulleva |&#039;&#039;&#039;Medium EVA w/ skull&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает умеренную защиту и замедление при установке. Отмечена как часть брони для внекосмической деятельности, но на шлеме выгравирован череп.&amp;lt;br&amp;gt;&#039;&#039;ПРИМЕЧАНИЕ: фактически не обеспечивает защиту от космоса.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eod.png|64px]] &lt;br /&gt;
[[#heavyeod |&#039;&#039;&#039;Heavy EOD&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| PОбеспечивает высокую защиту и сильное замедление при установке. Отмечена как часть EOD брони, используемая специализированными подразделениями по обезвреживанию взрывчатых веществ для безопасного обезвреживания взрывчатых веществ. &#039;&#039;&#039;И нет, это не юбка&#039;&#039;&#039;.&amp;lt;br&amp;gt;&#039;&#039;ПРИМЕЧАНИЕ: на самом деле не обеспечивает дополнительной защиты от взрывных повреждений.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpacks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Satchel.png|64px]] &lt;br /&gt;
[[#TGMC Satchel |&#039;&#039;&#039;TGMC Satchel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой рюкзак, который позволяет носить с собой больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает меньше большого рюкзака, но его можно открыть на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает сразу пять предметов нормального размера.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Backpack.png|64px]] &lt;br /&gt;
[[#Backpack |&#039;&#039;&#039;Backpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Большой рюкзак, который позволяет носить с собой ещё больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает больше, чем его младший брат, но не может быть открыт на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает одновременно десять предметов нормального размера.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Welderpack.png|64px]] &lt;br /&gt;
[[#TGMC Welderpack |&#039;&#039;&#039;TGMC Welderpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой рюкзак, который позволяет носить с собой больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает меньше чем большой рюкзак но может быть открыт на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Может хранить до 260 ед. топлива, которое можно использовать для заправки сварок и огнеметов.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает одновременно пять предметов нормального размера.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radiopack.png|64px]] &lt;br /&gt;
[[#TGMC Radiopack |&#039;&#039;&#039;TGMC Radiopack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой рюкзак, который позволяет носить с собой больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает больше, чем ранец, но имеет задержку при извлечении предметов из сумки на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Щелчок правой кнопкой мыши по сумке позволяет вам делать запросы отжелу снабжения.Щелчок правой кнопкой мыши по сумке позволяет вам делать запросы снабжению. &amp;lt;s&amp;gt;&amp;lt;i&amp;gt; Теперь у офицера снабжения нет оправдания.&amp;lt;/i&amp;gt;&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Может нести восемь предметов нормального размера одновременно.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Webbing.png|64px]] &lt;br /&gt;
[[#Webbing |&#039;&#039;&#039;Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Обеспечивает дополнительные слоты. Разгрузку можно прикрепить к униформе.&amp;lt;br&amp;gt;&lt;br /&gt;
К вашей униформе можно пристегнуть только одну разгрузку.&amp;lt;br&amp;gt;&lt;br /&gt;
Имеет три слота для хранения предметов.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Black_Webbing.png|64px]] &lt;br /&gt;
[[#Black Webbing |&#039;&#039;&#039;Black Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Обеспечивает дополнительные слоты. Разгрузку можно прикрепить к униформе.&amp;lt;br&amp;gt;&lt;br /&gt;
К вашей униформе можно пристегнуть только одну разгрузку.&amp;lt;br&amp;gt;&lt;br /&gt;
Имеет пять слотов для хранения предметов.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Holster.png|64px]] &lt;br /&gt;
[[#Shoulder Holster |&#039;&#039;&#039;Shoulder Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Кобура для пистолета, которую можно прикрепить к форме.&amp;lt;br&amp;gt;&lt;br /&gt;
К вашей униформе можно пристегнуть только одну разгрузку.&amp;lt;br&amp;gt;&lt;br /&gt;
Способна хранить внутри себя один пистолет.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol&lt;br /&gt;
|- &lt;br /&gt;
| Tazer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belts&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_generalbelt.png|64px]] &lt;br /&gt;
[[#generalpouch |&#039;&#039;&#039;General Utility Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой и легкий подсумок, который можно прикрепить к броне или ремню, чтобы обеспечить дополнительное место для хранения различного снаряжения или ящиков и дополнительных барабанов для пулемётов.&amp;lt;br&amp;gt;&lt;br /&gt;
И это на самом деле пояс, а не подсумок. Только не запутайся сейчас.&amp;lt;br&amp;gt;&lt;br /&gt;
Можно переключать режим вытаскивания, щелкнув правой кнопкой мыши.&lt;br /&gt;
Может хранить различные предметы.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Подсумок:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Shell_Pouch.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Pouch |&#039;&#039;&#039;Shotgun Shell Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения патронов для дробовика. Имеет четыре слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Magazine Pouch |&#039;&#039;&#039;Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок для магазинов. Имеет два слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Flare_Pouch.png|64px]] &lt;br /&gt;
[[#Flare Pouch |&#039;&#039;&#039;Flare Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения флаеров. Имеет пять слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Manual Flares [[File:TGMC_Flare.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_First_Aid_Pouch.png|64px]] &lt;br /&gt;
[[#First Aid Pouch |&#039;&#039;&#039;First Aid Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения медикаментов. Имеет пять слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хрвнить:&lt;br /&gt;
|-&lt;br /&gt;
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Gauze [[File:TGMC_Gauze.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ointment [[File:TGMC_Ointment.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Medical Splints [[File:TGMC_Splint.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Tool_Pouch.png|64px]] &lt;br /&gt;
[[#Tool Pouch |&#039;&#039;&#039;Tool Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения инструментов. Имеет пять слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Crowbars [[File:TGMC_Crowbar.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Multi Tool [[File:TGMC_Multitool.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Wrenches [[File:TGMC_Wrench.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Construction_Pouch.png|64px]] &lt;br /&gt;
[[#Construction Pouch |&#039;&#039;&#039;Construction Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения строительных материалов. Имеет три слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Stacks of Material [[File:TGMC_Metal.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Metal Rods [[File:TGMC_Rods.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Pistol Magazine Pouch |&#039;&#039;&#039;Pistol Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок для пистолетных магазинов. Имеет шесть слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Pouch.png|64px]] &lt;br /&gt;
[[#Sidearm Pouch |&#039;&#039;&#039;Sidearm Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок для личного оружия. Имеет один слот. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хрванить:&lt;br /&gt;
|-&lt;br /&gt;
| Любые револьверы [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Любые пистолеты [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Explosive_Pouch.png|64px]] &lt;br /&gt;
[[#Explosive Pouch |&#039;&#039;&#039;Explosive Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения взрывчатки. Имеет четыре слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| C4 [[File:TGMC_C4.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Grenades [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Detpacks [[File:TGMC_Detpack.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Signaler [[File:signaler.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Masks&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Предмет:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Gas_Mask.png|64px]]&lt;br /&gt;
[[#TGMC Gas Mask |&#039;&#039;&#039;TGMC Gas Mask&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Противогаз, ограничивающий обзор, но отфильтровывающий вредные газы.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Coif.png|64px]]&lt;br /&gt;
[[#TGMC Coif|&#039;&#039;&#039;TGMC Coif&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Маска, которая защитит вас от сильных холодов.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Rebreather.png|64px]]&lt;br /&gt;
[[#Rebreather |&#039;&#039;&#039;Rebreather&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Нагревает или охлаждает воздух, когда вы им дышите, защищая вас от экстремальных условий.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Attachments&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Suppressor.png|64px]]&lt;br /&gt;
[[#Suppressor |&#039;&#039;&#039;Suppressor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small tube with exhaust ports to expel noise and gas.&lt;br /&gt;
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +10% damage falloff, halves bullet speed&amp;lt;br&amp;gt;Wielded: +10% accuracy,-5% scatter,-2 recoil&amp;lt;br&amp;gt;Unwielded: -5% scatter, -3 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Extended_Barrel.png|64px]]&lt;br /&gt;
[[#Extended Barrel|&#039;&#039;&#039;Extended Barrel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; doubles bullet speed, +1 item size&amp;lt;br&amp;gt;Wielded: +15% accuracy, -5% scatter&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Recoil_Compensator.png|64px]]&lt;br /&gt;
[[#Recoil Compensator |&#039;&#039;&#039;Recoil Compensator&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you&#039;re overcompensating for something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: -15% scatter, -2 recoil &amp;lt;br&amp;gt;Unwielded: -15% scatter, -2 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magnetic_Harness.png|64px]]&lt;br /&gt;
[[#Magnetic Harness |&#039;&#039;&#039;Magnetic Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. &#039;&#039;but why don&#039;t you just use a pick up macro?&#039;&#039; they disabled pickup macros for guns. Use these to keep your gun on you instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -9999% frustration when pounced on&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_RDS.png|64px]]&lt;br /&gt;
[[#Red Dot Sight|&#039;&#039;&#039;Red Dot Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. &lt;br /&gt;
No drawbacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt; Wielded: +15% accuracy&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Laser_Sight.png|64px]]&lt;br /&gt;
[[#Laser Sight |&#039;&#039;&#039;Laser Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
&#039;&#039;Fookin&#039; laser soights.&#039;&#039; A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: +10% accuracy &amp;lt;br&amp;gt;Unwielded: +15% accuracy&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Vertical_Grip.png|64px]]&lt;br /&gt;
[[#Vertical Grip|&#039;&#039;&#039;Vertical Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -&#039;&#039;&#039;100%&#039;&#039;&#039; scatter, +1 item size, +0.2s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -5 accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Angled_Grip.png|64px]]&lt;br /&gt;
[[#Angled Grip |&#039;&#039;&#039;Angled Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, -0.3s wield delay&amp;lt;br&amp;gt;Wielded: -1 recoil&amp;lt;br&amp;gt;Unwielded: -10% accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t19stock.png|64px]]&lt;br /&gt;
[[#t-19 stock |&#039;&#039;&#039;T-19 machinepistol stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A submachinegun stock distributed in &amp;quot;small&amp;quot; numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, +5 melee damage, +0.1s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -10% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t35stock.png|64px]]&lt;br /&gt;
[[#t-35 stock|&#039;&#039;&#039;T-35 stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; +&#039;&#039;&#039;2&#039;&#039;&#039; item size, +5 melee damage, +0.4s wield delay&amp;lt;br&amp;gt;Wielded: +15% accuracy, -20% scatter, -3 recoil&amp;lt;br&amp;gt;Unwielded: n/a&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Storage Modules&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ПРИМЕЧАНИЕ: В экзоскелет можно установить только один модуль хранения.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Модуль:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_general.png|64px]] &lt;br /&gt;
[[#modulestoragegeneral |&#039;&#039;&#039;General purpose storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Конечно, не такой специализированный, как любые другие модули для хранения, но определенно способный вместить некоторые более крупные вещи, такие как бинокли, карты, магазины и датчики движения.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_engineer.png|64px]] &lt;br /&gt;
[[#modulestorageengi |&#039;&#039;&#039;Engineering storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Может вмещать примерно столько же, сколько пояс с инструментами, а иногда вещи, такие как колючая проволока или окопный инструмент. Похоже, это может вас немного замедлить.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_medic.png|64px]] &lt;br /&gt;
[[#modulestoragemedic |&#039;&#039;&#039;Medical storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Может вместить большое количество разнообразных медицинских принадлежностей и аппаратов, но не может вместить намного больше, чем может вместить аптечка. Похоже, это может вас немного замедлить.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Armor Modules&amp;quot;&amp;gt;&lt;br /&gt;
ПРИМЕЧАНИЕ: Эти модули усиливают вашу броню, увеличивая ее способности и сопротивление. Одновременно можно прикрепить только один.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Модуль:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_baldur.png|64px]] &lt;br /&gt;
[[#baldurmk1 |&#039;&#039;&#039;Mark 1 Baldur light amplification system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Увеличивает выходную мощность фонарика Jaeger Combat Exoskeleton. Немного замедляет.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_tyr.png|64px]] &lt;br /&gt;
[[#tyrmk1 |&#039;&#039;&#039;Mark 1 Tyr armor reinforcement&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Большое количество дополнительных бронелистов, предназначенных для прикрытия некоторых уязвимых областей обычных образцов брони боевого экзоскелета. Эта более старая версия имеет меньшую защиту. Определенно негативно повлияет на мобильность.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_mimir.png|64px]] &lt;br /&gt;
[[#mimirmk1 |&#039;&#039;&#039;Mark 1 Mimir environmental resistance system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| При активации эта система обеспечивает устойчивость к опасностям окружающей среды, таким как газы и радиологическое воздействие. Эта более старая версия не обеспечивает защиты от кислоты. Лучше всего сочетается со шлемом Mimir. Повлияет на мобильность.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[File:TGMC_Ballistic_armor_module.png|64px]] &lt;br /&gt;
[[#mimirmk2 |&#039;&#039;&#039;Ballistic armor module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Существенное количество дополнительных бронелистов, разработанных для того, чтобы поместиться внутри некоторых уязвимых областей обычных образцов брони боевого экзоскелета, защита от пуль и ничего больше. Определенно повлияет на мобильность.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TGMC_NEXUS_Automated_Engineer_Equipment_Rack.png|64px]] NEXUS Automated Engineer Equipment Rack [[File:TGMC_NEXUS_Automated_Engineer_Equipment_Rack.png|64px]]==&lt;br /&gt;
&amp;quot;NEXUS Automated Engineer Equipment Rack&amp;quot; содержит &#039;&#039;&#039;&amp;quot;Essential Engineer Set&amp;quot; - основной набор инженера&#039;&#039;&#039;, который является бесплатным, и взрывчатые вещества, инструменты, оборудование, строительные материалы, спец. гранаты, которые покупаются за &#039;&#039;&#039;75&#039;&#039;&#039; пойнтов.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; width=200|Module&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; |Point Cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;br&amp;gt;Essential Engineer Set&lt;br /&gt;
!0&lt;br /&gt;
|Содержит 1 плата ЛПС, 1 заменитель лампочек, 1 складная лопата, 1 батарея, 1 изоляционная перчатка для морпехов, 1 сварочные очки, 1 граната с проволокой(Razorburn), 1 пластичная взрывчатка, 1 пояс с инструментами.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Metal.png|64px]]&amp;lt;br&amp;gt;Metal&lt;br /&gt;
!2&lt;br /&gt;
|10 металл.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Plasteel_Sheet.png|64px]]&amp;lt;br&amp;gt;Plasteel&lt;br /&gt;
!4&lt;br /&gt;
|10 плассталь.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Sandbag_Empty.png|64px]]&amp;lt;br&amp;gt;Sandbags&lt;br /&gt;
!5&lt;br /&gt;
|25 мешки с песком. Пустые.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Plasma_Cutter.png|64px]]&amp;lt;br&amp;gt;Plasma Cutter&lt;br /&gt;
!20&lt;br /&gt;
|Плазменный резак. &#039;&#039;&#039;P.S. Можно найти в Карго.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_sentry_crate.png|64px]]&amp;lt;br&amp;gt;UA-580 Point Defence Sentry Kit&lt;br /&gt;
!50&lt;br /&gt;
|Набор UA-580 Point Defence sentry содержит турель, 2 M30 (10x20) коробки патронов и 2 ТЕ батареи.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Build-A-Sentry.png|64px]]&amp;lt;br&amp;gt;Build-A-Sentry&lt;br /&gt;
!30&lt;br /&gt;
|Прикрепив Build-A-Sentry на планку пикатинни оружие, его можно поставить как турель. &#039;&#039;&#039;P.S. Будет иметь  СИЧ(IFF), если в оружие есть IFF по умолчанию. Следовательно, без СИЧ оружие будет попадать по вам во время стрельбы.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_C4.png|64px]]&amp;lt;br&amp;gt;Plastique explosive&lt;br /&gt;
!2&lt;br /&gt;
|Пластичная взрывчатка взрывает большинство стен и дверей. Использование является безопасным, но лучше не прикреплять к ненавистному морпеху.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Detpack.png|64px]]&amp;lt;br&amp;gt;Detonation pack&lt;br /&gt;
!5&lt;br /&gt;
|Пакет детонатора с 2 режимами Breach(взрыв как от пластичной) и Demolition(взрыв на 4х4 тайла). Таймер от 300с до 5с. Детонируется сигналлерам. &#039;&#039;&#039;P.S. Выдается с сигналлером.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Entrenching_Tool_C.png|64px]]&amp;lt;br&amp;gt;Entrenching tool&lt;br /&gt;
!1&lt;br /&gt;
|Складная лопата для наполнение мешки с песком. &#039;&#039;&#039;Можно найти в шкафу корабельного инженера.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Hand-Held_Charger_E.png|64px]]&amp;lt;br&amp;gt;Hand-held cell charger&lt;br /&gt;
!3&lt;br /&gt;
|Ручной зарядчик для батарей работает по принципу прикрепление на него пустого батарей и последующие зарядки от него. &lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Blowtorch.gif|64px|link=https://tg.ss220.space/images/7/79/TGMC_Blowtorch.gif]] &lt;br /&gt;
High-Capacity Industrial Blowtorch&lt;br /&gt;
!5&lt;br /&gt;
| Сварочный аппарат хранит 80 юнитов для сварки. &#039;&#039;&#039;P.S. Можно найти в инженерном отделе.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Binoculars.png|64px]]&amp;lt;br&amp;gt;Range Finder&lt;br /&gt;
! 10&lt;br /&gt;
|Дальномер, с которым можно отправлять координаты для арты, если он связан. &#039;&#039;&#039;P.S. Связать можно просто тыкнув им по арте.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_High_Capacity_Cell.png|64px]]&amp;lt;br&amp;gt;High capacity powercell&lt;br /&gt;
! 1&lt;br /&gt;
|Батарея объемом в 10000 энергии. &#039;&#039;&#039;P.S. Можно найти в торговом автомате Engi-Vend.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_capacitor.png|64px]]&amp;lt;br&amp;gt;Recharger cell&lt;br /&gt;
! 5&lt;br /&gt;
|Самозарядная батарея объемом в 2000 энергии.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_trashmelt.png|64px]]&amp;lt;br&amp;gt;Large recharger cell&lt;br /&gt;
! 15&lt;br /&gt;
|Самозарядная батарея объемом в 5000 энергии.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mine_Box.png|64px]]&amp;lt;br&amp;gt;M20 mine box&lt;br /&gt;
!18&lt;br /&gt;
|Коробка с 5 мин. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mine_Box.png|64px]]&amp;lt;br&amp;gt;Large M20 mine box&lt;br /&gt;
! 36&lt;br /&gt;
|Коробка с 10 мин.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_minelayer.png|64px]]&amp;lt;br&amp;gt;M21 APRDS &amp;quot;Minelayer&amp;quot;&lt;br /&gt;
! 5&lt;br /&gt;
|Представляет собой устройство, предназначенное для быстрого развертывания мин M20 в больших количествах. Предупреждение: работа в труднодоступных местах или на существующих минных полях приведет к снижению эффективности.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Explosive_Pouch.png|64px]]&amp;lt;br&amp;gt;Pack of Razorburn Grenades&lt;br /&gt;
!11&lt;br /&gt;
|Подсумка для гранат проволок(Razorburn). По умолчанию содержит 3 гранаты проволок(Razorburn) и 1 канистра проволок(Razorburn).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Razorburn_Canister.png|64px]]&amp;lt;br&amp;gt;Razorburn Canister&lt;br /&gt;
!7&lt;br /&gt;
|Канистра с проволокой(Razorburn) эффективнее чем регулярного Razorburn. Содержит 40 юнитов наномашины(Nanomachines) и 30 юнитов пенообразователь(Foaming Agent).  &lt;br /&gt;
&#039;&#039;&#039;Стоя на тайле процесса формирование проволки будет вам давать наномашины(в отличия медицинского нанита(Medical Nanites)), который наносит вам урон(harm), но может быть блокирован с помощью брони с высокой биозащитой.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Turns invisible if wirecuttered.(?)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TGMC_Razorburn_Canister_Shape.png|192px]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Razorburn_Grenade.png|64px]]&amp;lt;br&amp;gt;Razorburn Grenade&lt;br /&gt;
!3&lt;br /&gt;
|Граната с проволокой(Razorburn). Можно использовать для изготовления медицинских нанитов(Medical Nanites), если их разобрать (кусачки, гаечный ключ). Содержит 10 юнитов наномашины(Nanomachines) и 5 юнитов пенообразователь(Foaming Agent). Можно размешать в мензурке и получить проволку. &lt;br /&gt;
&#039;&#039;&#039;Стоя на тайле процесса формирование проволки будет вам давать наномашины(в отличия медицинского нанита(Medical Nanites)), который наносит вам урон(harm), но может быть блокирован с помощью брони с высокой биозащитой.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Currently deconstructing Razorburn grenades turn them invisible but they are still there if you put them on the floor and Alt click and use the Floor Tab menu to wrench it.(?)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TGMC_Razorburn_Grenade_Shape.PNG|128px|alt=Alternative Text]] Делает 5 тайла проволоки в форме крестика(+)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:Signaler.png|64px]]&amp;lt;br&amp;gt;Signaler&lt;br /&gt;
!1&lt;br /&gt;
|Сигналлер для детонации взрывчатки. &#039;&#039;&#039;P.S. Можно найти в оружейном вендоре на секции Utility&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TGMC_TerraGovTech_Engineer_System_Vendor.png|64px]] TerraGovTech Engineer System Vendor [[File:TGMC_TerraGovTech_Engineer_System_Vendor.png|64px]]==&lt;br /&gt;
This is the Engineer System Vendor. It contains 1 M402 Mortar kit, 3 UA 571-C Sentry crates and 1 TL-102 HSG crate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; width=&amp;quot;200&amp;quot; |Module&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mortar_crate.png|64px]]&amp;lt;br&amp;gt;M402 Mortar Crate&lt;br /&gt;
|A crate containing the M402 mortar, 8 High explosive shells, 8 Incendiary shells, 4 Smoke shells, 4 Flare shells, 2 Tangle shells, 3 Fire Support encryption keys, 2 Engineer encryption Keys, 1 Range Finder.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_sentry_crate.png|64px]]&amp;lt;br&amp;gt;UA 571-C Sentry Crate&lt;br /&gt;
|A crate containing the UA 571-C sentry gun, 1 M30 (10x28) box magazine and 2 Terra Experimental standard batteries.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_TL-102_Crate.png|64px]]&amp;lt;br&amp;gt;TL-102 Crate&lt;br /&gt;
| a crate containing the TL-102 mounted heavy smartgun and 1 TL-102 drum magazine.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Barricade==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Barricade&lt;br /&gt;
!Health&lt;br /&gt;
!Armour&lt;br /&gt;
! Cost&lt;br /&gt;
!width=&amp;quot;200&amp;quot; |Misc Information&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade.png|64px]] Metal&lt;br /&gt;
|200&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
|4 Metal&lt;br /&gt;
|The only cade able to use Concussive, Ballistic or Caustic upgrades. Can only take 1 upgrade.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Sandbag_Cade.png|64px]] Sandbags&lt;br /&gt;
| 300&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
|5 Filled Sandbags&lt;br /&gt;
|Faster to Place. Can only be repaired with filled sandbags. Can be spam repaired for quick fixing.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Plasteel_Cade.png|64px]] Plasteel&lt;br /&gt;
|500&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
| 5 Plasteel&lt;br /&gt;
|Can be linked to other plasteel cades by clicking it with a crowbar allowing linked plasteel cades to be opened at the same time&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Razor_Wire_Deployed.png|64px]] Razor Wire&lt;br /&gt;
|100&lt;br /&gt;
|No armour&lt;br /&gt;
| 3 Metal&lt;br /&gt;
|Damages xenos if slashed. Can entangle crushers if they charge into this. Can also be made with 4 metal rods and 1 barbed wire. Wire cutter to deconstruct it.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_QuikDeploy_System_Metal.png|64px]] QuikDeploy System&lt;br /&gt;
|200&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
| 3 Requsition Points&lt;br /&gt;
|A Metal Cade able to be placed without needing skills. Only useful for marines without construction skills. Is also slower then just building a cade with metal as an engineer. Is small sized. Can not be stacked. Only in Requsitions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Деконструкция===&lt;br /&gt;
Для демонтажа металлических и пластиковых баррикад. Отвертка, гаечный ключ и лом. Чтобы разобрать мешки с песком, используйте лопату. Чтобы разобрать колючую проволоку, используйте кусачки.&lt;br /&gt;
&lt;br /&gt;
Убедитесь, что баррикада отремонтирована, иначе вы не получите все свои материалы обратно. Если в нем есть кислота, он уронит только некоторые материалы и не уронит колючую проволоку, поэтому обязательно перережьте колючую проволоку, иначе вы потеряете ее, если не сделаете этого.&lt;br /&gt;
&lt;br /&gt;
===Ремонт баррикад===&lt;br /&gt;
Металлические и пласталевые баррикады можно отремонтировать сваркой, в случае сильных повреждений использовать перед сваркой на них тот материал из которого они состоят.&lt;br /&gt;
&lt;br /&gt;
Мешки с песком можно отремонтировать с помощью наполненных мешков с песком.&lt;br /&gt;
&lt;br /&gt;
Колючую проволоку можно отремонтировать с помощью металла.&lt;br /&gt;
&lt;br /&gt;
===Улучшения баррикад===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Тип&lt;br /&gt;
!Броня&lt;br /&gt;
!Стоимость&lt;br /&gt;
!Разная информация&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade_Concussive_Upgrade.png|64px]] Concussive&lt;br /&gt;
|50 взрывного&lt;br /&gt;
|2 металла&lt;br /&gt;
|Нажмите на металлическую баррикаду рукой в которой не менее 2 листов металла, чтобы установить его. Может быть использован для уменьшения урона от гравитационного удара короля.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade_Ballistic_Upgrade.png|64px]] Ballistic&lt;br /&gt;
| 30 ближнего боя, 30 пуль&lt;br /&gt;
|2 металла&lt;br /&gt;
|Нажмите на металлическую баррикаду рукой в которой не менее 2 листов металла, чтобы установить его. Может также понижать урон заряда крашера, по баррикаде.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade_Caustic_Upgrade.png|64px]] Caustic&lt;br /&gt;
|20 кислоты&lt;br /&gt;
|2 металла&lt;br /&gt;
|Нажмите на металлическую баррикаду рукой в которой не менее 2 листов металла, чтобы установить его. Помогает защитить от брызг кислоты.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Barbed_Wire.png|64px]] Barbed Wire&lt;br /&gt;
|0&lt;br /&gt;
|2 металла&lt;br /&gt;
|Наносит урон ксеноморфам, если они его бьют. Добавляет дополнительные 50 единиц здоровья к баррикаде которому он прикреплен.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Для разборки улучшений баррикад используйте лом для удаления улучшений, а кусачки для удаления колючей проволоки.&lt;br /&gt;
&lt;br /&gt;
==Установки==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Установка&lt;br /&gt;
!Информация&lt;br /&gt;
!Как пользоваться&lt;br /&gt;
!Урон&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_UA-571-C_sentry_gun.png|64px]] &lt;br /&gt;
&lt;br /&gt;
UA-571-C Sentry Gun&lt;br /&gt;
|Развертываемый, медленно стреляющий, автоматическая, 75 патронов.&lt;br /&gt;
Имеет 3 режима огня Автоматический, Автоматически очередями и Очередью. &lt;br /&gt;
&lt;br /&gt;
Стреляет очередями по 4 патрона. &lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 9 секунд. 9 секунд, чтобы забрать. &lt;br /&gt;
&lt;br /&gt;
Ручное управление позволяет вам контролировать его.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
200 здоровья и 50 брони.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Встроенная система IFF&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|50 урона&lt;br /&gt;
5 AP&lt;br /&gt;
&lt;br /&gt;
0 Sunder&lt;br /&gt;
&lt;br /&gt;
0.6 Automatic Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.6 Burst Rate of Fire&lt;br /&gt;
&lt;br /&gt;
8 дальность&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_UA-580_point_defense_sentry.png|64px]]&lt;br /&gt;
&lt;br /&gt;
UA-580 Point Defence Sentry&lt;br /&gt;
|Развертываемый, быстрая стрельба, автоматическая, 100 патронов. &lt;br /&gt;
&lt;br /&gt;
Имеет 3 режима огня Автоматический, Автоматически очередями и Очередью. &lt;br /&gt;
&lt;br /&gt;
Стреляет очередями по 3 патрона. &lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 3 секунд. 3 секунд, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Ручное управление позволяет вам контролировать его.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
200 здоровья и 50 брони.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Встроенная система IFF&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|25 урона&lt;br /&gt;
5 AP&lt;br /&gt;
&lt;br /&gt;
0 Sunder&lt;br /&gt;
&lt;br /&gt;
0.3 Auto Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.4 Burst Rate of Fire&lt;br /&gt;
&lt;br /&gt;
7 дальность&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_TL_102_Heavy_Smartgun.png|64px]]&lt;br /&gt;
&lt;br /&gt;
TL102 Heavy Smart Gun&lt;br /&gt;
| Развертываемый, быстрая стрельба, 300 патронов.&lt;br /&gt;
Имеет 2 режима огня Автоматический и Очередью.&lt;br /&gt;
&lt;br /&gt;
Стреляет очередями по 3 патрона.&lt;br /&gt;
&lt;br /&gt;
Имеет мини прицел. &lt;br /&gt;
&lt;br /&gt;
Можно повернуть, нажав на плитку которая или слева или справа от текущего направления оружия.  &lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 5 секунд. 5 секунд, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
125 здоровья и 50 брони от пуль.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Встроенная система IFF&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|40 урона&lt;br /&gt;
40 AP&lt;br /&gt;
&lt;br /&gt;
5 Sunder&lt;br /&gt;
&lt;br /&gt;
0.25 Auto Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.2 Burst Rate of Fire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_T-27.png|64px]]&lt;br /&gt;
&lt;br /&gt;
T-27 Medium Machinegun&lt;br /&gt;
|Развертываемый, более быстрая стрельба, 100 патронов. &lt;br /&gt;
Имеет только Автоматический режима огня.&lt;br /&gt;
&lt;br /&gt;
Можно весить модули.&lt;br /&gt;
&lt;br /&gt;
Также можно стрелять из рук с сильной отдачей. &lt;br /&gt;
&lt;br /&gt;
Можно повернуть, нажав на плитку которая или слева или справа от текущего направления оружия.&lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 1 секунд. 1 секунд, чтобы забрать. &lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
200 здоровья и 50 брони от пуль.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IFF только в режиме прицеливания.&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|30 урона&lt;br /&gt;
10 AP&lt;br /&gt;
&lt;br /&gt;
1.25 Sunder&lt;br /&gt;
&lt;br /&gt;
0.15 Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.25 Aim Mode Rate of Fire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_MG-08.png|64px]] &lt;br /&gt;
&lt;br /&gt;
MG-08/495 Heavy Machinegun&lt;br /&gt;
|Развертываемый, быстрая стрельба, 500 патронов. &lt;br /&gt;
Имеет только Автоматический режима огня.&lt;br /&gt;
&lt;br /&gt;
Имеет мини прицел.&lt;br /&gt;
&lt;br /&gt;
Можно повернуть, нажав на плитку которая или слева или справа от текущего направления оружия.&lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 8 секунд. 8 секунд, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
150 здоровья и 50 брони от пуль.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Не имеет IFF будьте очень осторожны.&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|40 урона&lt;br /&gt;
40 AP&lt;br /&gt;
&lt;br /&gt;
5 Sunder&lt;br /&gt;
&lt;br /&gt;
0.2 Auto Rate of Fire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Build-A-Sentry.png|64px]]&lt;br /&gt;
&lt;br /&gt;
Build-A-Sentry Attachment System&lt;br /&gt;
|Модуль оружия, который при подключении к соответствующему оружию может быть размещено как турель с функцией прикрепленного оружия.&lt;br /&gt;
250 здоровья.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IFF будет только в оружии в котором встроен этот режим. К примеру T29 Smart gun.&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|Зависит от оружия, к которому он прикреплен&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Combat_Floodlight_On.png|64px]] &lt;br /&gt;
&lt;br /&gt;
Combat Floodlight&lt;br /&gt;
| Мощный портативный источник света.&lt;br /&gt;
Длится 15 минут при использовании батарейки.&lt;br /&gt;
&lt;br /&gt;
500 здоровья.&lt;br /&gt;
|Гаечный ключ для прикручивания/откручивания.&lt;br /&gt;
ЛКМ что бы включить/выключить.&lt;br /&gt;
&lt;br /&gt;
Лом для извлечения элемента питания&lt;br /&gt;
&lt;br /&gt;
Не подлежит ремонту.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
&lt;br /&gt;
|Делает темные области светлыми.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_mortar.png|64px]] &lt;br /&gt;
&lt;br /&gt;
M402 Mortar&lt;br /&gt;
| Развертываемый миномет, способный стрелять 5 типами минометных снарядов.&lt;br /&gt;
&lt;br /&gt;
200 здоровья.&lt;br /&gt;
&lt;br /&gt;
Для развертывания миномета требуется 5 секунд. 5 секунд, чтобы поднять.&lt;br /&gt;
&lt;br /&gt;
Для выстрела требуется 2 секунды. 9 секунд для попадания снарядов.&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
&lt;br /&gt;
Гаечный ключ что бы отсоединить.&lt;br /&gt;
&lt;br /&gt;
Является неточным в зависимости от того, как далеко находится цель. Каждые 10 пройденных плиток - это неточность в 1 плитку, которую можно устранить, используя смещение долготы и широты.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Не можно через него стрелять.&lt;br /&gt;
|Фугасные снаряды&lt;br /&gt;
&lt;br /&gt;
Зажигательные снаряды&lt;br /&gt;
&lt;br /&gt;
Запутывающий газовый снаряд&lt;br /&gt;
&lt;br /&gt;
Осветительные снаряды&lt;br /&gt;
&lt;br /&gt;
Дымовые снаряды&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_minelayer_deployed.png|64px]] &lt;br /&gt;
&lt;br /&gt;
M21 APRDS &amp;quot;Minelayer&amp;quot;&lt;br /&gt;
| Противопехотная система быстрого развертывания, способная заминировать область радиусом 4 плитки.&lt;br /&gt;
&lt;br /&gt;
200 здоровья.&lt;br /&gt;
&lt;br /&gt;
Для развертывания требуется 1 секунд. 1 секунд, чтобы поднять.&lt;br /&gt;
&lt;br /&gt;
Загружается М20 минами.&lt;br /&gt;
&lt;br /&gt;
В свернутом состоянии не может хранить мины.&lt;br /&gt;
&lt;br /&gt;
|Ctrl + ЛКМ по предмету в руке для установки.&lt;br /&gt;
&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
ЛКМ активирует раскидывание мин. &lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Не можно через него стрелять.&lt;br /&gt;
|М20 мины&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_ASRS.png|64px]] &lt;br /&gt;
&lt;br /&gt;
ASRS Bluespace teleporter&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
200 здоровья.&lt;br /&gt;
&lt;br /&gt;
Для развертывания миномета требуется 2 секунд. 2 секунд, чтобы поднять.&lt;br /&gt;
&lt;br /&gt;
20 секунд перезарядка.&lt;br /&gt;
&lt;br /&gt;
|Ctrl + ЛКМ по предмету в руке для установки.&lt;br /&gt;
&lt;br /&gt;
Гаечный ключ что бы отсоединить.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Зависит от ксеноса, который будет поджидать с другой стороны телепорта&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Советы=&lt;br /&gt;
*As of July 11th 2021 there are 12 engineer slots per round, and usually only 2-4 engineers; So don&#039;t feel pressured to not play engineer in order to let more experienced players play as engineer.&lt;br /&gt;
*An easy way to spend all your vendor points as engineer is to buy 100 metal, 70 plasteel, and 1 turret and you will only have 1 points remaining&lt;br /&gt;
*Pulsing the Contraband wire can give you some goodies.&lt;br /&gt;
**Pulsing the Engineer System Vendor gives you the Super Capacity cell with 20000 power.&lt;br /&gt;
**Pulsing the YouTool vendor gives you the high-capacity industrial blowtorch with 80u of fuel. It is unfortunately normal size and can&#039;t fit in the toolbelt but can fit in the tool pouch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Squad_Engineer&amp;diff=13678</id>
		<title>TGMC:Squad Engineer</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Squad_Engineer&amp;diff=13678"/>
		<updated>2022-07-26T17:14:10Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: Перевол вендор снаряги для инженера. Другие доделаю потом&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{Under construction&lt;br /&gt;
|reason = Needs information, pictures&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeaderTG&lt;br /&gt;
|department = Marine&lt;br /&gt;
|stafftype = МОРПЕХИ&lt;br /&gt;
|img_generic = TGMC_Engineer.png&lt;br /&gt;
|jobtitle = Squad Engineer&lt;br /&gt;
|jobtitleRu = Инженер отделения&lt;br /&gt;
|access = Squad Room, Squad Engineer Prep, куда угодна где есть инструменты.&lt;br /&gt;
|difficulty = Средний&lt;br /&gt;
|Rank = Младший капрал (Начальный), Капрал (25ч), Сержант (100ч)&lt;br /&gt;
|Class = Морпехи&lt;br /&gt;
|superior = [[TGMC:Squad Leader|Squad Leader]]&lt;br /&gt;
|duties = Держись поближе к отряду, выполняй приказы своего командира. Открывай двери и шлюзы, строй укрепления. Забудь надеть сварочные очки. &lt;br /&gt;
|guides = [[TGMC:Guide_to_engineering|Guide to Engineering]], [[TGMC:Guide_to_Base_Building|Guide to Base Building]], [[TGMC:Guide_to_fire_support|Guide to Fire Support]]&lt;br /&gt;
|quote = &amp;quot;Карго, можно металл, пожалуйста?&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Вступление=&lt;br /&gt;
Инженер отделения - это кто отвечает за различные инженерные дела, из которых самые важные строить укрепления, организовать forward-operating bases(с англ. &amp;quot;передовая операционная база или ФОБ&amp;quot;)  и восстановление/уничтожение критически важных объектов. У тебя есть инструменты и материалы для работы, в том числе мощные дистанционные турели ТГМС, наземные мины, колючие проволоки, взрывчатые вещества и сварщики..&lt;br /&gt;
&lt;br /&gt;
=Геймплей за инженера=&lt;br /&gt;
Как инженер вы должны быть подготовлены выполнять любое задание, которое получает ваш отряд. Иногда у вас будет указание выполнить специфическую для инженера работу: построить начальный &amp;quot;ФОБ&amp;quot;, ремонт коммуникации или электропитания колонии. В других случаях вы будете в составе штурмового отряда на передовой, помогая с подрывами, проходом в недоступные места, или постройкой оборонительных сооружений для переднего края обороны главного &amp;quot;ФОБ&amp;quot; или LZ(landing-zone, с англ. &amp;quot;зона высадки&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
ФОБ строится с помощью дрона управляемого с корабля, что намного быстрее, чем строить его вручную. Как только ставни ФОБа будут подняты, они будут окружены ксеносами, а это означает, что каждый морской пехотинец окажется в зажат в ловушке внутри ФОБа.&lt;br /&gt;
&lt;br /&gt;
Почти каждая операция будет требовать постройки мини ФОБа для удержании позиции, и все инженеры должны знать, как построить и поддерживать одну из этих позиций. Вы также должны научиться устанавливать и размещать оборонительные системы вооружения, такие как [[#UA 571-C Sentry Gun|UA 571-C Sentry]].Изучив эти основы, вам также нужно будет ознакомиться с ремонтом критически важной инфраструктуры и техники, такой как генераторы энергии колонии, БТР и телекоммуникационные системы. Эти действия составят основную часть вашей работы, но дальнейшее обучение включает в себя снос препятствий с использованием C4 и дистанционных зарядов, сварку, ремонт, взлом, строительство и утилизацию и преработку на месте любых материалов, которые вы могли бы использовать.&lt;br /&gt;
&lt;br /&gt;
=Вендоры, снаряжение и оружие=&lt;br /&gt;
Инженер отделения имеет свою собственную комнату в зоне подготовки отделения (потыкайте на двери, если не можете найти её) внутри вы найдете свой GHMME автоматический ящик, NEXUS автоматическая инженерная стойка экипировки, и желтый инженерный вендор.&lt;br /&gt;
&lt;br /&gt;
Автоматический ящик содержит ваш стандартный рабочий набор, броню на выбор, рюкзак, разгрузку, пояс с инструментами, мешочек, и любую маску на ваш выбор.&lt;br /&gt;
===[[File:TGMC_Marine_Vendor.png|64px]]  GHMME Automated Closet  [[File:TGMC_Marine_Vendor.png|64px]]===&lt;br /&gt;
 &amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Standard Kit&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Uniform.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;TGMC Uniform&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартная униформа морской пехоты с кевларовым переплетением, испытанная химическими веществами и усиленная электромагнитным излучением.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные боевые ботинки для боевых сценариев или боевых ситуаций. Для всех боёв, на всё время.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Готовое к употреблению блюдо, предназначенное для употребления в полевых условиях, срок годности которого превышает среднюю продолжительность жизни морского пехотинца в бою на два десятилетия.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Используется членами отрядов. Каналы по умолчанию: ; для вашего отряда и :h или .h для общего.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные тактические перчатки морской пехоты. Этикетка на них гласит: «Вяжется Ассоциацией вдов морпехов».&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essential Jaeger Kit&amp;quot;&amp;gt;&lt;br /&gt;
ЗАМЕЧАНИЕ: Пластины для рук и ног имеют одинаковые характеристики. Только нагрудные пластины и шлемы имеют разные характеристики брони. Изучите экзокостюм с прикрепленными к нему частями и нажмите кнопку «relevant information», чтобы просмотреть точную статистику.&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger.png|64px]]&lt;br /&gt;
[[#TGMC jaeger undersuit |&#039;&#039;&#039;TGMC jaeger undersuit&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартная униформа морской пехоты с кевларовым переплетением, испытанная химическими веществами и усиленная электромагнитным излучением. Вы подозреваете, что это не так надежно, как рекламируется.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#Jaeger XM-02 combat exoskeleton |&#039;&#039;&#039;Jaeger XM-02 combat exoskeleton&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Предназначен для установки различных компонентов и модулей брони и систем поддержки. В комплекте идет легкое покрытие и наплечный светильник. Прикрепите к нему части брони, нажав на раму с компонентами. Используйте лом, чтобы удалить части брони, используйте отвертку, чтобы удалить аксессуары.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные боевые ботинки для боевых сценариев или боевых ситуаций. Для всех боёв, на всё время.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Готовое к употреблению блюдо, предназначенное для употребления в полевых условиях, срок годности которого превышает среднюю продолжительность жизни морского пехотинца в бою на два десятилетия.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_GreenFacePaint.png|64px]]&lt;br /&gt;
[[#green facepaint |&#039;&#039;&#039;green facepaint&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Краска для твоего лица. Кто бы мог подумать? Также можно использовать для покраски частей брони перед установкой на экзоскелет, ПКМ по шлему для покраски визора.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Используется членами отрядов. Каналы по умолчанию: ; для вашего отряда и :h или .h для общего.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Стандартные тактические перчатки морской пехоты. Этикетка на них гласит: «Вяжется Ассоциацией вдов морпехов».&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
Эти модули прикрепляются к шлемам, идущим в комплекте с экзоскелетом, которые надеваются прямо на вашу голову, как любой обычный шлем. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_bino.png|64px]] &lt;br /&gt;
[[#modulebino |&#039;&#039;&#039;Binocular helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| После прикрепления его можно активировать, чтобы смотреть вдаль.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_weld.png|64px]] &lt;br /&gt;
[[#modulewelding |&#039;&#039;&#039;Welding helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|В прикрепленном состоянии этот модуль можно активировать, чтобы он работал как сварочная маска.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_antenna.png|64px]] &lt;br /&gt;
[[#moduleantenna |&#039;&#039;&#039;Antenna helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| После прикрепления этот модуль сможет быстро считывать координаты пользователя.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;Regular Helmet&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
oof&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black; class=&amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Regular_Armor.png|64px]] &lt;br /&gt;
[[#Regular Armor |&#039;&#039;&#039;Regular Armor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Обычная броня, со всеми характеристиками и недостатками.&lt;br /&gt;
Имеет наплечный фонарь и слот для хранения оружия.&lt;br /&gt;
Имеет два внутренних слота для хранения предметов.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Хранилище на спине:&lt;br /&gt;
|-&lt;br /&gt;
| Any Gun [[File:TGMC_M37.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Bible [[File:TGMC_Bible.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Хранилище броне:&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_light.png|64px]] &lt;br /&gt;
[[#lightskirmisher |&#039;&#039;&#039;Light Skirmisher&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает незначительную защиту и замедление при установке. Отмечена как броня лёгкого стрелка, используемая теми, кто предпочитает более высокую скорость передвижения защите, например, разведчикам.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_medium.png|64px]] &lt;br /&gt;
[[#mediuminfantry |&#039;&#039;&#039;Medium Infantry&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает умеренную защиту и замедление при установке. Отмечена как броня средней пехоты, используемая войсками на передовой, которым нужен хороший баланс мобильности и защиты.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_heavy.png|64px]] &lt;br /&gt;
[[#heavyassault |&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает высокую защиту и сильное замедление при установке. Отмечена как тяжелая штурмовая броня с дополнительной набивкой и повышенной толщиной пластин, которая обеспечивает отличную защиту от всех видов опасностей.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva.png|64px]] &lt;br /&gt;
[[#mediumeva |&#039;&#039;&#039;Medium EVA&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает умеренную защиту и замедление при установке. Отмечена как броня для внекосмической деятельности, используемая для внекорабельных операций в космическом вакууме. Однако прорехи в броне говорят об обратном.&amp;lt;br&amp;gt;&#039;&#039;Примечание: фактически не обеспечивает защиту от космоса.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva_skull.png|64px]] &lt;br /&gt;
[[#skulleva |&#039;&#039;&#039;Medium EVA w/ skull&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Обеспечивает умеренную защиту и замедление при установке. Отмечена как часть брони для внекосмической деятельности, но на шлеме выгравирован череп.&amp;lt;br&amp;gt;&#039;&#039;ПРИМЕЧАНИЕ: фактически не обеспечивает защиту от космоса.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eod.png|64px]] &lt;br /&gt;
[[#heavyeod |&#039;&#039;&#039;Heavy EOD&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| PОбеспечивает высокую защиту и сильное замедление при установке. Отмечена как часть EOD брони, используемая специализированными подразделениями по обезвреживанию взрывчатых веществ для безопасного обезвреживания взрывчатых веществ. &#039;&#039;&#039;И нет, это не юбка&#039;&#039;&#039;.&amp;lt;br&amp;gt;&#039;&#039;ПРИМЕЧАНИЕ: на самом деле не обеспечивает дополнительной защиты от взрывных повреждений.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpacks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Satchel.png|64px]] &lt;br /&gt;
[[#TGMC Satchel |&#039;&#039;&#039;TGMC Satchel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой рюкзак, который позволяет носить с собой больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает меньше большого рюкзака, но его можно открыть на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает сразу пять предметов нормального размера.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Backpack.png|64px]] &lt;br /&gt;
[[#Backpack |&#039;&#039;&#039;Backpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Большой рюкзак, который позволяет носить с собой ещё больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает больше, чем его младший брат, но не может быть открыт на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает одновременно десять предметов нормального размера.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Welderpack.png|64px]] &lt;br /&gt;
[[#TGMC Welderpack |&#039;&#039;&#039;TGMC Welderpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой рюкзак, который позволяет носить с собой больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает меньше чем большой рюкзак но может быть открыт на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Может хранить до 260 ед. топлива, которое можно использовать для заправки сварок и огнеметов.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает одновременно пять предметов нормального размера.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radiopack.png|64px]] &lt;br /&gt;
[[#TGMC Radiopack |&#039;&#039;&#039;TGMC Radiopack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой рюкзак, который позволяет носить с собой больше вещей.&amp;lt;br&amp;gt;&lt;br /&gt;
Вмещает больше, чем ранец, но имеет задержку при извлечении предметов из сумки на спине.&amp;lt;br&amp;gt;&lt;br /&gt;
Щелчок правой кнопкой мыши по сумке позволяет вам делать запросы отжелу снабжения.Щелчок правой кнопкой мыши по сумке позволяет вам делать запросы снабжению. &amp;lt;s&amp;gt;&amp;lt;i&amp;gt; Теперь у офицера снабжения нет оправдания.&amp;lt;/i&amp;gt;&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Может нести восемь предметов нормального размера одновременно.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Webbing.png|64px]] &lt;br /&gt;
[[#Webbing |&#039;&#039;&#039;Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Обеспечивает дополнительные слоты. Разгрузку можно прикрепить к униформе.&amp;lt;br&amp;gt;&lt;br /&gt;
К вашей униформе можно пристегнуть только одну разгрузку.&amp;lt;br&amp;gt;&lt;br /&gt;
Имеет три слота для хранения предметов.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Black_Webbing.png|64px]] &lt;br /&gt;
[[#Black Webbing |&#039;&#039;&#039;Black Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Обеспечивает дополнительные слоты. Разгрузку можно прикрепить к униформе.&amp;lt;br&amp;gt;&lt;br /&gt;
К вашей униформе можно пристегнуть только одну разгрузку.&amp;lt;br&amp;gt;&lt;br /&gt;
Имеет пять слотов для хранения предметов.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Holster.png|64px]] &lt;br /&gt;
[[#Shoulder Holster |&#039;&#039;&#039;Shoulder Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Кобура для пистолета, которую можно прикрепить к форме.&amp;lt;br&amp;gt;&lt;br /&gt;
К вашей униформе можно пристегнуть только одну разгрузку.&amp;lt;br&amp;gt;&lt;br /&gt;
Способна хранить внутри себя один пистолет.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol&lt;br /&gt;
|- &lt;br /&gt;
| Tazer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belts&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_generalbelt.png|64px]] &lt;br /&gt;
[[#generalpouch |&#039;&#039;&#039;General Utility Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Небольшой и легкий подсумок, который можно прикрепить к броне или ремню, чтобы обеспечить дополнительное место для хранения различного снаряжения или ящиков и дополнительных барабанов для пулемётов.&amp;lt;br&amp;gt;&lt;br /&gt;
И это на самом деле пояс, а не подсумок. Только не запутайся сейчас.&amp;lt;br&amp;gt;&lt;br /&gt;
Можно переключать режим вытаскивания, щелкнув правой кнопкой мыши.&lt;br /&gt;
Может хранить различные предметы.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Подсумок:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Shell_Pouch.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Pouch |&#039;&#039;&#039;Shotgun Shell Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения патронов для дробовика. Имеет четыре слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Magazine Pouch |&#039;&#039;&#039;Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок для магазинов. Имеет два слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Flare_Pouch.png|64px]] &lt;br /&gt;
[[#Flare Pouch |&#039;&#039;&#039;Flare Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения флаеров. Имеет пять слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Manual Flares [[File:TGMC_Flare.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_First_Aid_Pouch.png|64px]] &lt;br /&gt;
[[#First Aid Pouch |&#039;&#039;&#039;First Aid Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения медикаментов. Имеет пять слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хрвнить:&lt;br /&gt;
|-&lt;br /&gt;
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Gauze [[File:TGMC_Gauze.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ointment [[File:TGMC_Ointment.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Medical Splints [[File:TGMC_Splint.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Tool_Pouch.png|64px]] &lt;br /&gt;
[[#Tool Pouch |&#039;&#039;&#039;Tool Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения инструментов. Имеет пять слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Crowbars [[File:TGMC_Crowbar.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Multi Tool [[File:TGMC_Multitool.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Wrenches [[File:TGMC_Wrench.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Construction_Pouch.png|64px]] &lt;br /&gt;
[[#Construction Pouch |&#039;&#039;&#039;Construction Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения строительных материалов. Имеет три слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Stacks of Material [[File:TGMC_Metal.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Metal Rods [[File:TGMC_Rods.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Pistol Magazine Pouch |&#039;&#039;&#039;Pistol Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок для пистолетных магазинов. Имеет шесть слотов. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Pouch.png|64px]] &lt;br /&gt;
[[#Sidearm Pouch |&#039;&#039;&#039;Sidearm Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок для личного оружия. Имеет один слот. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хрванить:&lt;br /&gt;
|-&lt;br /&gt;
| Любые револьверы [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Любые пистолеты [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Explosive_Pouch.png|64px]] &lt;br /&gt;
[[#Explosive Pouch |&#039;&#039;&#039;Explosive Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Подсумок, используемый для хранения взрывчатки. Имеет четыре слота. &amp;lt;br&amp;gt;&lt;br /&gt;
Имеет два метода вытаскивания: щелчок для открытия или достать предмет, который был положен последним, по щелчку. &amp;lt;br&amp;gt;&lt;br /&gt;
По умолчанию стоит открытие по щелчку, вы можете щелкнуть правой кнопкой мыши и изменить это.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Может хранить:&lt;br /&gt;
|-&lt;br /&gt;
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| C4 [[File:TGMC_C4.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Grenades [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Detpacks [[File:TGMC_Detpack.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Signaler [[File:signaler.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Masks&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Предмет:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Gas_Mask.png|64px]]&lt;br /&gt;
[[#TGMC Gas Mask |&#039;&#039;&#039;TGMC Gas Mask&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Противогаз, ограничивающий обзор, но отфильтровывающий вредные газы.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Coif.png|64px]]&lt;br /&gt;
[[#TGMC Coif|&#039;&#039;&#039;TGMC Coif&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Маска, которая защитит вас от сильных холодов.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Rebreather.png|64px]]&lt;br /&gt;
[[#Rebreather |&#039;&#039;&#039;Rebreather&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Нагревает или охлаждает воздух, когда вы им дышите, защищая вас от экстремальных условий.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Attachments&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Suppressor.png|64px]]&lt;br /&gt;
[[#Suppressor |&#039;&#039;&#039;Suppressor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small tube with exhaust ports to expel noise and gas.&lt;br /&gt;
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +10% damage falloff, halves bullet speed&amp;lt;br&amp;gt;Wielded: +10% accuracy,-5% scatter,-2 recoil&amp;lt;br&amp;gt;Unwielded: -5% scatter, -3 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Extended_Barrel.png|64px]]&lt;br /&gt;
[[#Extended Barrel|&#039;&#039;&#039;Extended Barrel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; doubles bullet speed, +1 item size&amp;lt;br&amp;gt;Wielded: +15% accuracy, -5% scatter&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Recoil_Compensator.png|64px]]&lt;br /&gt;
[[#Recoil Compensator |&#039;&#039;&#039;Recoil Compensator&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you&#039;re overcompensating for something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: -15% scatter, -2 recoil &amp;lt;br&amp;gt;Unwielded: -15% scatter, -2 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magnetic_Harness.png|64px]]&lt;br /&gt;
[[#Magnetic Harness |&#039;&#039;&#039;Magnetic Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. &#039;&#039;but why don&#039;t you just use a pick up macro?&#039;&#039; they disabled pickup macros for guns. Use these to keep your gun on you instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -9999% frustration when pounced on&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_RDS.png|64px]]&lt;br /&gt;
[[#Red Dot Sight|&#039;&#039;&#039;Red Dot Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. &lt;br /&gt;
No drawbacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt; Wielded: +15% accuracy&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Laser_Sight.png|64px]]&lt;br /&gt;
[[#Laser Sight |&#039;&#039;&#039;Laser Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
&#039;&#039;Fookin&#039; laser soights.&#039;&#039; A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: +10% accuracy &amp;lt;br&amp;gt;Unwielded: +15% accuracy&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Vertical_Grip.png|64px]]&lt;br /&gt;
[[#Vertical Grip|&#039;&#039;&#039;Vertical Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -&#039;&#039;&#039;100%&#039;&#039;&#039; scatter, +1 item size, +0.2s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -5 accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Angled_Grip.png|64px]]&lt;br /&gt;
[[#Angled Grip |&#039;&#039;&#039;Angled Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, -0.3s wield delay&amp;lt;br&amp;gt;Wielded: -1 recoil&amp;lt;br&amp;gt;Unwielded: -10% accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t19stock.png|64px]]&lt;br /&gt;
[[#t-19 stock |&#039;&#039;&#039;T-19 machinepistol stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A submachinegun stock distributed in &amp;quot;small&amp;quot; numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, +5 melee damage, +0.1s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -10% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t35stock.png|64px]]&lt;br /&gt;
[[#t-35 stock|&#039;&#039;&#039;T-35 stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; +&#039;&#039;&#039;2&#039;&#039;&#039; item size, +5 melee damage, +0.4s wield delay&amp;lt;br&amp;gt;Wielded: +15% accuracy, -20% scatter, -3 recoil&amp;lt;br&amp;gt;Unwielded: n/a&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Storage Modules&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ПРИМЕЧАНИЕ: В экзоскелет можно установить только один модуль хранения.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Модуль:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_general.png|64px]] &lt;br /&gt;
[[#modulestoragegeneral |&#039;&#039;&#039;General purpose storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Конечно, не такой специализированный, как любые другие модули для хранения, но определенно способный вместить некоторые более крупные вещи, такие как бинокли, карты, магазины и датчики движения.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_engineer.png|64px]] &lt;br /&gt;
[[#modulestorageengi |&#039;&#039;&#039;Engineering storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Может вмещать примерно столько же, сколько пояс с инструментами, а иногда вещи, такие как колючая проволока или окопный инструмент. Похоже, это может вас немного замедлить.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_medic.png|64px]] &lt;br /&gt;
[[#modulestoragemedic |&#039;&#039;&#039;Medical storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Может вместить большое количество разнообразных медицинских принадлежностей и аппаратов, но не может вместить намного больше, чем может вместить аптечка. Похоже, это может вас немного замедлить.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Armor Modules&amp;quot;&amp;gt;&lt;br /&gt;
ПРИМЕЧАНИЕ: Эти модули усиливают вашу броню, увеличивая ее способности и сопротивление. Одновременно можно прикрепить только один.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Модуль:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Описание:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_baldur.png|64px]] &lt;br /&gt;
[[#baldurmk1 |&#039;&#039;&#039;Mark 1 Baldur light amplification system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Увеличивает выходную мощность фонарика Jaeger Combat Exoskeleton. Немного замедляет.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_tyr.png|64px]] &lt;br /&gt;
[[#tyrmk1 |&#039;&#039;&#039;Mark 1 Tyr armor reinforcement&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Большое количество дополнительных бронелистов, предназначенных для прикрытия некоторых уязвимых областей обычных образцов брони боевого экзоскелета. Эта более старая версия имеет меньшую защиту. Определенно негативно повлияет на мобильность.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_mimir.png|64px]] &lt;br /&gt;
[[#mimirmk1 |&#039;&#039;&#039;Mark 1 Mimir environmental resistance system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| При активации эта система обеспечивает устойчивость к опасностям окружающей среды, таким как газы и радиологическое воздействие. Эта более старая версия не обеспечивает защиты от кислоты. Лучше всего сочетается со шлемом Mimir. Повлияет на мобильность.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[File:TGMC_Ballistic_armor_module.png|64px]] &lt;br /&gt;
[[#mimirmk2 |&#039;&#039;&#039;Ballistic armor module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Существенное количество дополнительных бронелистов, разработанных для того, чтобы поместиться внутри некоторых уязвимых областей обычных образцов брони боевого экзоскелета, защита от пуль и ничего больше. Определенно повлияет на мобильность.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TGMC_NEXUS_Automated_Engineer_Equipment_Rack.png|64px]] NEXUS Automated Engineer Equipment Rack [[File:TGMC_NEXUS_Automated_Engineer_Equipment_Rack.png|64px]]==&lt;br /&gt;
&amp;quot;NEXUS Automated Engineer Equipment Rack&amp;quot; содержит &#039;&#039;&#039;&amp;quot;Essential Engineer Set&amp;quot; - основной набор инженера&#039;&#039;&#039;, который является бесплатным, и взрывчатые вещества, инструменты, оборудование, строительные материалы, спец. гранаты, которые покупаются за &#039;&#039;&#039;75&#039;&#039;&#039; пойнтов.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; width=200|Module&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; |Point Cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;br&amp;gt;Essential Engineer Set&lt;br /&gt;
!0&lt;br /&gt;
|Содержит 1 плата ЛПС, 1 заменитель лампочек, 1 складная лопата, 1 батарея, 1 изоляционная перчатка для морпехов, 1 сварочные очки, 1 граната с проволокой(Razorburn), 1 пластичная взрывчатка, 1 пояс с инструментами.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Metal.png|64px]]&amp;lt;br&amp;gt;Metal&lt;br /&gt;
!2&lt;br /&gt;
|10 металл.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Plasteel_Sheet.png|64px]]&amp;lt;br&amp;gt;Plasteel&lt;br /&gt;
!4&lt;br /&gt;
|10 плассталь.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Sandbag_Empty.png|64px]]&amp;lt;br&amp;gt;Sandbags&lt;br /&gt;
!5&lt;br /&gt;
|25 мешки с песком. Пустые.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Plasma_Cutter.png|64px]]&amp;lt;br&amp;gt;Plasma Cutter&lt;br /&gt;
!20&lt;br /&gt;
|Плазменный резак. &#039;&#039;&#039;P.S. Можно найти в Карго.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_sentry_crate.png|64px]]&amp;lt;br&amp;gt;UA-580 Point Defence Sentry Kit&lt;br /&gt;
!50&lt;br /&gt;
|Набор UA-580 Point Defence sentry содержит турель, 2 M30 (10x20) коробки патронов и 2 ТЕ батареи.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Build-A-Sentry.png|64px]]&amp;lt;br&amp;gt;Build-A-Sentry&lt;br /&gt;
!30&lt;br /&gt;
|Прикрепив Build-A-Sentry на планку пикатинни оружие, его можно поставить как турель. &#039;&#039;&#039;P.S. Будет иметь  СИЧ(IFF), если в оружие есть IFF по умолчанию. Следовательно, без СИЧ оружие будет попадать по вам во время стрельбы.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_C4.png|64px]]&amp;lt;br&amp;gt;Plastique explosive&lt;br /&gt;
!2&lt;br /&gt;
|Пластичная взрывчатка взрывает большинство стен и дверей. Использование является безопасным, но лучше не прикреплять к ненавистному морпеху.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Detpack.png|64px]]&amp;lt;br&amp;gt;Detonation pack&lt;br /&gt;
!5&lt;br /&gt;
|Пакет детонатора с 2 режимами Breach(взрыв как от пластичной) и Demolition(взрыв на 4х4 тайла). Таймер от 300с до 5с. Детонируется сигналлерам. &#039;&#039;&#039;P.S. Выдается с сигналлером.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Entrenching_Tool_C.png|64px]]&amp;lt;br&amp;gt;Entrenching tool&lt;br /&gt;
!1&lt;br /&gt;
|Складная лопата для наполнение мешки с песком. &#039;&#039;&#039;Можно найти в шкафу корабельного инженера.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Hand-Held_Charger_E.png|64px]]&amp;lt;br&amp;gt;Hand-held cell charger&lt;br /&gt;
!3&lt;br /&gt;
|Ручной зарядчик для батарей работает по принципу прикрепление на него пустого батарей и последующие зарядки от него. &lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Blowtorch.gif|64px|link=https://tg.ss220.space/images/7/79/TGMC_Blowtorch.gif]] &lt;br /&gt;
High-Capacity Industrial Blowtorch&lt;br /&gt;
!5&lt;br /&gt;
| Сварочный аппарат хранит 80 юнитов для сварки. &#039;&#039;&#039;P.S. Можно найти в инженерном отделе.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Binoculars.png|64px]]&amp;lt;br&amp;gt;Range Finder&lt;br /&gt;
! 10&lt;br /&gt;
|Дальномер, с которым можно отправлять координаты для арты, если он связан. &#039;&#039;&#039;P.S. Связать можно просто тыкнув им по арте.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_High_Capacity_Cell.png|64px]]&amp;lt;br&amp;gt;High capacity powercell&lt;br /&gt;
! 1&lt;br /&gt;
|Батарея объемом в 10000 энергии. &#039;&#039;&#039;P.S. Можно найти в торговом автомате Engi-Vend.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_capacitor.png|64px]]&amp;lt;br&amp;gt;Recharger cell&lt;br /&gt;
! 5&lt;br /&gt;
|Самозарядная батарея объемом в 2000 энергии.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_trashmelt.png|64px]]&amp;lt;br&amp;gt;Large recharger cell&lt;br /&gt;
! 15&lt;br /&gt;
|Самозарядная батарея объемом в 5000 энергии.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mine_Box.png|64px]]&amp;lt;br&amp;gt;M20 mine box&lt;br /&gt;
!18&lt;br /&gt;
|Коробка с 5 мин. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mine_Box.png|64px]]&amp;lt;br&amp;gt;Large M20 mine box&lt;br /&gt;
! 36&lt;br /&gt;
|Коробка с 10 мин.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_minelayer.png|64px]]&amp;lt;br&amp;gt;M21 APRDS &amp;quot;Minelayer&amp;quot;&lt;br /&gt;
! 5&lt;br /&gt;
|Представляет собой устройство, предназначенное для быстрого развертывания мин M20 в больших количествах. Предупреждение: работа в труднодоступных местах или на существующих минных полях приведет к снижению эффективности.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Explosive_Pouch.png|64px]]&amp;lt;br&amp;gt;Pack of Razorburn Grenades&lt;br /&gt;
!11&lt;br /&gt;
|Подсумка для гранат проволок(Razorburn). По умолчанию содержит 3 гранаты проволок(Razorburn) и 1 канистра проволок(Razorburn).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Razorburn_Canister.png|64px]]&amp;lt;br&amp;gt;Razorburn Canister&lt;br /&gt;
!7&lt;br /&gt;
|Канистра с проволокой(Razorburn) эффективнее чем регулярного Razorburn. Содержит 40 юнитов наномашины(Nanomachines) и 30 юнитов пенообразователь(Foaming Agent).  &lt;br /&gt;
&#039;&#039;&#039;Стоя на тайле процесса формирование проволки будет вам давать наномашины(в отличия медицинского нанита(Medical Nanites)), который наносит вам урон(harm), но может быть блокирован с помощью брони с высокой биозащитой.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Turns invisible if wirecuttered.(?)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TGMC_Razorburn_Canister_Shape.png|192px]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Razorburn_Grenade.png|64px]]&amp;lt;br&amp;gt;Razorburn Grenade&lt;br /&gt;
!3&lt;br /&gt;
|Граната с проволокой(Razorburn). Можно использовать для изготовления медицинских нанитов(Medical Nanites), если их разобрать (плоскогубцы, гаечный ключ). Содержит 10 юнитов наномашины(Nanomachines) и 5 юнитов пенообразователь(Foaming Agent). Можно размешать в мензурке и получить проволку. &lt;br /&gt;
&#039;&#039;&#039;Стоя на тайле процесса формирование проволки будет вам давать наномашины(в отличия медицинского нанита(Medical Nanites)), который наносит вам урон(harm), но может быть блокирован с помощью брони с высокой биозащитой.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Currently deconstructing Razorburn grenades turn them invisible but they are still there if you put them on the floor and Alt click and use the Floor Tab menu to wrench it.(?)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TGMC_Razorburn_Grenade_Shape.PNG|128px|alt=Alternative Text]] Делает 5 тайла проволоки в форме крестика(+)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:Signaler.png|64px]]&amp;lt;br&amp;gt;Signaler&lt;br /&gt;
!1&lt;br /&gt;
|Сигналлер для детонации взрывчатки. &#039;&#039;&#039;P.S. Можно найти в оружейном вендоре на секции Utility&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TGMC_TerraGovTech_Engineer_System_Vendor.png|64px]] TerraGovTech Engineer System Vendor [[File:TGMC_TerraGovTech_Engineer_System_Vendor.png|64px]]==&lt;br /&gt;
This is the Engineer System Vendor. It contains 1 M402 Mortar kit, 3 UA 571-C Sentry crates and 1 TL-102 HSG crate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; width=&amp;quot;200&amp;quot; |Module&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mortar_crate.png|64px]]&amp;lt;br&amp;gt;M402 Mortar Crate&lt;br /&gt;
|A crate containing the M402 mortar, 8 High explosive shells, 8 Incendiary shells, 4 Smoke shells, 4 Flare shells, 2 Tangle shells, 3 Fire Support encryption keys, 2 Engineer encryption Keys, 1 Range Finder.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_sentry_crate.png|64px]]&amp;lt;br&amp;gt;UA 571-C Sentry Crate&lt;br /&gt;
|A crate containing the UA 571-C sentry gun, 1 M30 (10x28) box magazine and 2 Terra Experimental standard batteries.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_TL-102_Crate.png|64px]]&amp;lt;br&amp;gt;TL-102 Crate&lt;br /&gt;
| a crate containing the TL-102 mounted heavy smartgun and 1 TL-102 drum magazine.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Barricade==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Barricade&lt;br /&gt;
!Health&lt;br /&gt;
!Armour&lt;br /&gt;
! Cost&lt;br /&gt;
!width=&amp;quot;200&amp;quot; |Misc Information&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade.png|64px]] Metal&lt;br /&gt;
|200&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
|4 Metal&lt;br /&gt;
|The only cade able to use Concussive, Ballistic or Caustic upgrades. Can only take 1 upgrade.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Sandbag_Cade.png|64px]] Sandbags&lt;br /&gt;
| 300&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
|5 Filled Sandbags&lt;br /&gt;
|Faster to Place. Can only be repaired with filled sandbags. Can be spam repaired for quick fixing.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Plasteel_Cade.png|64px]] Plasteel&lt;br /&gt;
|500&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
| 5 Plasteel&lt;br /&gt;
|Can be linked to other plasteel cades by clicking it with a crowbar allowing linked plasteel cades to be opened at the same time&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Razor_Wire_Deployed.png|64px]] Razor Wire&lt;br /&gt;
|100&lt;br /&gt;
|No armour&lt;br /&gt;
| 3 Metal&lt;br /&gt;
|Damages xenos if slashed. Can entangle crushers if they charge into this. Can also be made with 4 metal rods and 1 barbed wire. Wire cutter to deconstruct it.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_QuikDeploy_System_Metal.png|64px]] QuikDeploy System&lt;br /&gt;
|200&lt;br /&gt;
|100 Bio, 80 Fire, 40 Acid&lt;br /&gt;
| 3 Requsition Points&lt;br /&gt;
|A Metal Cade able to be placed without needing skills. Only useful for marines without construction skills. Is also slower then just building a cade with metal as an engineer. Is small sized. Can not be stacked. Only in Requsitions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Деконструкция===&lt;br /&gt;
Для демонтажа металлических и пластиковых баррикад. Отвертка, гаечный ключ и лом. Чтобы разобрать мешки с песком, используйте лопату. Чтобы разобрать колючую проволоку, используйте кусачки.&lt;br /&gt;
&lt;br /&gt;
Убедитесь, что баррикада отремонтирована, иначе вы не получите все свои материалы обратно. Если в нем есть кислота, он уронит только некоторые материалы и не уронит колючую проволоку, поэтому обязательно перережьте колючую проволоку, иначе вы потеряете ее, если не сделаете этого.&lt;br /&gt;
&lt;br /&gt;
===Ремонт баррикад===&lt;br /&gt;
Металлические и пласталевые баррикады можно отремонтировать сваркой, в случае сильных повреждений использовать перед сваркой на них тот материал из которого они состоят.&lt;br /&gt;
&lt;br /&gt;
Мешки с песком можно отремонтировать с помощью наполненных мешков с песком.&lt;br /&gt;
&lt;br /&gt;
Колючую проволоку можно отремонтировать с помощью металла.&lt;br /&gt;
&lt;br /&gt;
===Улучшения баррикад===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Тип&lt;br /&gt;
!Броня&lt;br /&gt;
!Стоимость&lt;br /&gt;
!Разная информация&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade_Concussive_Upgrade.png|64px]] Concussive&lt;br /&gt;
|50 взрывного&lt;br /&gt;
|2 металла&lt;br /&gt;
|Нажмите на металлическую баррикаду рукой в которой не менее 2 листов металла, чтобы установить его. Может быть использован для уменьшения урона от гравитационного удара короля.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade_Ballistic_Upgrade.png|64px]] Ballistic&lt;br /&gt;
| 30 ближнего боя, 30 пуль&lt;br /&gt;
|2 металла&lt;br /&gt;
|Нажмите на металлическую баррикаду рукой в которой не менее 2 листов металла, чтобы установить его. Может также понижать урон заряда крашера, по баррикаде.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Metal_Cade_Caustic_Upgrade.png|64px]] Caustic&lt;br /&gt;
|20 кислоты&lt;br /&gt;
|2 металла&lt;br /&gt;
|Нажмите на металлическую баррикаду рукой в которой не менее 2 листов металла, чтобы установить его. Помогает защитить от брызг кислоты.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Barbed_Wire.png|64px]] Barbed Wire&lt;br /&gt;
|0&lt;br /&gt;
|2 металла&lt;br /&gt;
|Наносит урон ксеноморфам, если они его бьют. Добавляет дополнительные 50 единиц здоровья к баррикаде которому он прикреплен.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Для разборки улучшений баррикад используйте лом для удаления улучшений, а кусачки для удаления колючей проволоки.&lt;br /&gt;
&lt;br /&gt;
==Установки==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Установка&lt;br /&gt;
!Информация&lt;br /&gt;
!Как пользоваться&lt;br /&gt;
!Урон&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_UA-571-C_sentry_gun.png|64px]] &lt;br /&gt;
&lt;br /&gt;
UA-571-C Sentry Gun&lt;br /&gt;
|Развертываемый, медленно стреляющий, автоматическая, 75 патронов.&lt;br /&gt;
Имеет 3 режима огня Автоматический, Автоматически очередями и Очередью. &lt;br /&gt;
&lt;br /&gt;
Стреляет очередями по 4 патрона. &lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 9 секунд. 9 секунд, чтобы забрать. &lt;br /&gt;
&lt;br /&gt;
Ручное управление позволяет вам контролировать его.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
200 здоровья и 50 брони.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Встроенная система IFF&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|50 урона&lt;br /&gt;
5 AP&lt;br /&gt;
&lt;br /&gt;
0 Sunder&lt;br /&gt;
&lt;br /&gt;
0.6 Automatic Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.6 Burst Rate of Fire&lt;br /&gt;
&lt;br /&gt;
8 дальность&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_UA-580_point_defense_sentry.png|64px]]&lt;br /&gt;
&lt;br /&gt;
UA-580 Point Defence Sentry&lt;br /&gt;
|Развертываемый, быстрая стрельба, автоматическая, 100 патронов. &lt;br /&gt;
&lt;br /&gt;
Имеет 3 режима огня Автоматический, Автоматически очередями и Очередью. &lt;br /&gt;
&lt;br /&gt;
Стреляет очередями по 3 патрона. &lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 3 секунд. 3 секунд, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Ручное управление позволяет вам контролировать его.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
200 здоровья и 50 брони.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Встроенная система IFF&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|25 урона&lt;br /&gt;
5 AP&lt;br /&gt;
&lt;br /&gt;
0 Sunder&lt;br /&gt;
&lt;br /&gt;
0.3 Auto Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.4 Burst Rate of Fire&lt;br /&gt;
&lt;br /&gt;
7 дальность&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_TL_102_Heavy_Smartgun.png|64px]]&lt;br /&gt;
&lt;br /&gt;
TL102 Heavy Smart Gun&lt;br /&gt;
| Развертываемый, быстрая стрельба, 300 патронов.&lt;br /&gt;
Имеет 2 режима огня Автоматический и Очередью.&lt;br /&gt;
&lt;br /&gt;
Стреляет очередями по 3 патрона.&lt;br /&gt;
&lt;br /&gt;
Имеет мини прицел. &lt;br /&gt;
&lt;br /&gt;
Можно повернуть, нажав на плитку которая или слева или справа от текущего направления оружия.  &lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 5 секунд. 5 секунд, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
125 здоровья и 50 брони от пуль.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Встроенная система IFF&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|40 урона&lt;br /&gt;
40 AP&lt;br /&gt;
&lt;br /&gt;
5 Sunder&lt;br /&gt;
&lt;br /&gt;
0.25 Auto Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.2 Burst Rate of Fire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_T-27.png|64px]]&lt;br /&gt;
&lt;br /&gt;
T-27 Medium Machinegun&lt;br /&gt;
|Развертываемый, более быстрая стрельба, 100 патронов. &lt;br /&gt;
Имеет только Автоматический режима огня.&lt;br /&gt;
&lt;br /&gt;
Можно весить модули.&lt;br /&gt;
&lt;br /&gt;
Также можно стрелять из рук с сильной отдачей. &lt;br /&gt;
&lt;br /&gt;
Можно повернуть, нажав на плитку которая или слева или справа от текущего направления оружия.&lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 1 секунд. 1 секунд, чтобы забрать. &lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
200 здоровья и 50 брони от пуль.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IFF только в режиме прицеливания.&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|30 урона&lt;br /&gt;
10 AP&lt;br /&gt;
&lt;br /&gt;
1.25 Sunder&lt;br /&gt;
&lt;br /&gt;
0.15 Rate of Fire&lt;br /&gt;
&lt;br /&gt;
0.25 Aim Mode Rate of Fire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_MG-08.png|64px]] &lt;br /&gt;
&lt;br /&gt;
MG-08/495 Heavy Machinegun&lt;br /&gt;
|Развертываемый, быстрая стрельба, 500 патронов. &lt;br /&gt;
Имеет только Автоматический режима огня.&lt;br /&gt;
&lt;br /&gt;
Имеет мини прицел.&lt;br /&gt;
&lt;br /&gt;
Можно повернуть, нажав на плитку которая или слева или справа от текущего направления оружия.&lt;br /&gt;
&lt;br /&gt;
Развертывание занимает 8 секунд. 8 секунд, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Может быть перезаряжен, находясь в руке.&lt;br /&gt;
&lt;br /&gt;
150 здоровья и 50 брони от пуль.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Не имеет IFF будьте очень осторожны.&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|40 урона&lt;br /&gt;
40 AP&lt;br /&gt;
&lt;br /&gt;
5 Sunder&lt;br /&gt;
&lt;br /&gt;
0.2 Auto Rate of Fire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Build-A-Sentry.png|64px]]&lt;br /&gt;
&lt;br /&gt;
Build-A-Sentry Attachment System&lt;br /&gt;
|Модуль оружия, который при подключении к соответствующему оружию может быть размещено как турель с функцией прикрепленного оружия.&lt;br /&gt;
250 здоровья.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IFF будет только в оружии в котором встроен этот режим. К примеру T29 Smart gun.&#039;&#039;&#039;&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
Alt + ЛКМ, чтобы достать магазин, только если он развернут, если он в руке просто ЛКМ.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
|Зависит от оружия, к которому он прикреплен&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_Combat_Floodlight_On.png|64px]] &lt;br /&gt;
&lt;br /&gt;
Combat Floodlight&lt;br /&gt;
| Мощный портативный источник света.&lt;br /&gt;
Длится 15 минут при использовании батарейки.&lt;br /&gt;
&lt;br /&gt;
500 здоровья.&lt;br /&gt;
|Гаечный ключ для прикручивания/откручивания.&lt;br /&gt;
ЛКМ что бы включить/выключить.&lt;br /&gt;
&lt;br /&gt;
Лом для извлечения элемента питания&lt;br /&gt;
&lt;br /&gt;
Не подлежит ремонту.&lt;br /&gt;
&lt;br /&gt;
Можно через него стрелять.&lt;br /&gt;
&lt;br /&gt;
|Делает темные области светлыми.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_mortar.png|64px]] &lt;br /&gt;
&lt;br /&gt;
M402 Mortar&lt;br /&gt;
| Развертываемый миномет, способный стрелять 5 типами минометных снарядов.&lt;br /&gt;
&lt;br /&gt;
200 здоровья.&lt;br /&gt;
&lt;br /&gt;
Для развертывания миномета требуется 5 секунд. 5 секунд, чтобы поднять.&lt;br /&gt;
&lt;br /&gt;
Для выстрела требуется 2 секунды. 9 секунд для попадания снарядов.&lt;br /&gt;
|Ctrl + ЛКМ для установки.&lt;br /&gt;
&lt;br /&gt;
Гаечный ключ что бы отсоединить.&lt;br /&gt;
&lt;br /&gt;
Является неточным в зависимости от того, как далеко находится цель. Каждые 10 пройденных плиток - это неточность в 1 плитку, которую можно устранить, используя смещение долготы и широты.&lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Не можно через него стрелять.&lt;br /&gt;
|Фугасные снаряды&lt;br /&gt;
&lt;br /&gt;
Зажигательные снаряды&lt;br /&gt;
&lt;br /&gt;
Запутывающий газовый снаряд&lt;br /&gt;
&lt;br /&gt;
Осветительные снаряды&lt;br /&gt;
&lt;br /&gt;
Дымовые снаряды&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_minelayer_deployed.png|64px]] &lt;br /&gt;
&lt;br /&gt;
M21 APRDS &amp;quot;Minelayer&amp;quot;&lt;br /&gt;
| Противопехотная система быстрого развертывания, способная заминировать область радиусом 4 плитки.&lt;br /&gt;
&lt;br /&gt;
200 здоровья.&lt;br /&gt;
&lt;br /&gt;
Для развертывания требуется 1 секунд. 1 секунд, чтобы поднять.&lt;br /&gt;
&lt;br /&gt;
Загружается М20 минами.&lt;br /&gt;
&lt;br /&gt;
В свернутом состоянии не может хранить мины.&lt;br /&gt;
&lt;br /&gt;
|Ctrl + ЛКМ по предмету в руке для установки.&lt;br /&gt;
&lt;br /&gt;
Перетащить на себя, чтобы забрать.&lt;br /&gt;
&lt;br /&gt;
ЛКМ активирует раскидывание мин. &lt;br /&gt;
&lt;br /&gt;
Может быть отремонтирован с помощью сварки.&lt;br /&gt;
&lt;br /&gt;
Не можно через него стрелять.&lt;br /&gt;
|М20 мины&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TGMC_ASRS.png|64px]] &lt;br /&gt;
&lt;br /&gt;
ASRS Bluespace teleporter&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
200 здоровья.&lt;br /&gt;
&lt;br /&gt;
Для развертывания миномета требуется 2 секунд. 2 секунд, чтобы поднять.&lt;br /&gt;
&lt;br /&gt;
20 секунд перезарядка.&lt;br /&gt;
&lt;br /&gt;
|Ctrl + ЛКМ по предмету в руке для установки.&lt;br /&gt;
&lt;br /&gt;
Гаечный ключ что бы отсоединить.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Зависит от ксеноса, который будет поджидать с другой стороны телепорта&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Советы=&lt;br /&gt;
*As of July 11th 2021 there are 12 engineer slots per round, and usually only 2-4 engineers; So don&#039;t feel pressured to not play engineer in order to let more experienced players play as engineer.&lt;br /&gt;
*An easy way to spend all your vendor points as engineer is to buy 100 metal, 70 plasteel, and 1 turret and you will only have 1 points remaining&lt;br /&gt;
*Pulsing the Contraband wire can give you some goodies.&lt;br /&gt;
**Pulsing the Engineer System Vendor gives you the Super Capacity cell with 20000 power.&lt;br /&gt;
**Pulsing the YouTool vendor gives you the high-capacity industrial blowtorch with 80u of fuel. It is unfortunately normal size and can&#039;t fit in the toolbelt but can fit in the tool pouch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Jehvehard&amp;diff=13676</id>
		<title>Участник:Jehvehard</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Jehvehard&amp;diff=13676"/>
		<updated>2022-07-26T15:36:03Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод}}&lt;br /&gt;
TESTING&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Jehvehard&amp;diff=13675</id>
		<title>Участник:Jehvehard</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Jehvehard&amp;diff=13675"/>
		<updated>2022-07-26T15:34:48Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: Тест&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Категория:Нужен перевод]]&lt;br /&gt;
TESTING&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Marine_Ranks&amp;diff=8741</id>
		<title>TGMC:Marine Ranks</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Marine_Ranks&amp;diff=8741"/>
		<updated>2021-12-02T06:35:33Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: Более правильный перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
= Наземные звания : Морпехи=&lt;br /&gt;
{| border=2 class=&amp;quot;wikitable&amp;quot; style=&amp;quot;; border-collapse: collapse; text-align:center;&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;padding: 10px;&amp;quot;|Роль &lt;br /&gt;
 ! &#039;&#039;&#039;Начальный&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 10ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 25ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 100ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 300ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 1000ч&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Полевой командир || Лейтенант (LT) || || Майор (MAJ) || || Подполковник (LtCol)&lt;br /&gt;
|-&lt;br /&gt;
| Командир отделения || Сержант (SGT) || || Штаб-сержант (SSGT) || Комендор-сержант (GYSGT)&lt;br /&gt;
|-&lt;br /&gt;
| Смартганнер || Младший капрал (LCPL) || ||  Капрал (CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Инженер отделения || Младший капрал (LCPL) || || Капрал (CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Санитар отделения || Младший капрал (LCPL) || || Капрал(CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Морпех || Рядовой (PVT) || Рядовой первого класса (PFC) || || Младший капрал (LCPL) || Капрал отделения (SCPL)|| Мастер-сержант (MSGT)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= На борту судна =&lt;br /&gt;
&lt;br /&gt;
{| border=2 class=&amp;quot;wikitable&amp;quot; style=&amp;quot;; border-collapse: collapse; text-align:center;&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;padding: 10px;&amp;quot;|Роль&lt;br /&gt;
 ! &#039;&#039;&#039;Начальный&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 10ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 25ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 50ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 100ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 125ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 300ч&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Капитан || Капитан (CPT) || || Коммодор (COMM) || || || Контр-адмирал (RADM) ||&lt;br /&gt;
|-&lt;br /&gt;
| Штаб-офицер || Лейтенант (LT) || || Лейтенант-командир (LCDR) || Командир (CDR)&lt;br /&gt;
|-&lt;br /&gt;
| Главный корабельный инженер || Младший лейтенант (LTJG)|| || Лейтенант (LT) || Лейтенант-командир (LCDR)&lt;br /&gt;
|-&lt;br /&gt;
| Синтетик || Марк I (Mk.I) || Марк II (Mk.II) || || Марк III (Mk.III)&lt;br /&gt;
|-&lt;br /&gt;
| Офицер-пилот || Уорент-офицер (WO) || Старший уорент-офицер &amp;lt;br&amp;gt;(CWO) || Энсин (ENS) || Младший лейтенант (LTJG)&lt;br /&gt;
|-&lt;br /&gt;
| Офицер снабжения || Чиф-петти-офицер (CPO) || Уоррент-офицер (WO) || Старший уорент-офицер (CWO) || Энсин (ENS)&lt;br /&gt;
|-&lt;br /&gt;
| Военный врач || Энсин (ENS) || || Младший лейтенант (LTJG) || Лейтенант (LT) &lt;br /&gt;
|-&lt;br /&gt;
| Корабельный инженер || Петти-офицер III класса (PO3) || Петти-офицер II класса (PO2) || || Петти-офицер I класса (PO1) || Чиф-петти-офицер (CPO)&lt;br /&gt;
|-&lt;br /&gt;
| Представитель || Мистер/Миссис/Мисс (Ms./Mr.)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Исследователь || Доктор (Dr.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Цепь командования=&lt;br /&gt;
[[File:NewChainCommandTGMC.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Squad_Engineer&amp;diff=8660</id>
		<title>TGMC:Squad Engineer</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Squad_Engineer&amp;diff=8660"/>
		<updated>2021-11-30T11:18:40Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: начало перевода&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{Under construction&lt;br /&gt;
|reason = Needs information, pictures&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeaderTG&lt;br /&gt;
|headerbgcolor = #808080&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = MARINE&lt;br /&gt;
|imagebgcolor = #d9d9d9&lt;br /&gt;
|img_generic = DMCA_Engineer.png&lt;br /&gt;
|jobtitle = Инженер отделения&lt;br /&gt;
|access = Squad Room, Squad Engineer Prep, куда угодна где есть инструменты.&lt;br /&gt;
|difficulty = Средний&lt;br /&gt;
|Rank = Младший капрал (Начальный), Капрал (25ч), Сержант (100ч)&lt;br /&gt;
|Class = Морпехи&lt;br /&gt;
|superior = [[TGMC:Squad Leader|Squad Leader]]&lt;br /&gt;
|duties = Держись поближе к отряду, выполняй приказы своего командира. Открывай двери и шлюзы, строй укрепления. Забудь надеть сварочные очки. &lt;br /&gt;
|guides = [[TGMC:Guide_to_engineering|Guide to Engineering]], [[TGMC:Guide_to_Base_Building|Guide to Base Building]], [[TGMC:Guide_to_fire_support|Guide to Fire Support]]&lt;br /&gt;
|quote = &amp;quot;Карго, можно металл, пожалуйста?&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Вступление=&lt;br /&gt;
Инженер отделения - это кто отвечает за различные инженерные дела, из которых самые важные строить укрепления, организовать forward-operating bases(с англ. &amp;quot;передовая операционная база или ФОБ&amp;quot;)  и восстановление/уничтожение критически важных объектов. У тебя есть инструменты и материалы для работы, в том числе мощные дистанционные турели ТГМС, наземные мины, колючие проволоки, взрывчатые вещества и сварщики..&lt;br /&gt;
&lt;br /&gt;
=Геймплей за инженера=&lt;br /&gt;
As an engineer, you must be prepared to operate effectively with whatever assignment your squad is given. Sometimes a squad will be assigned a specific duty solely based on their engineers, building the initial FOB or repairing colony communications or power, for example. Other times, you will be in an assault squad that&#039;s constantly on the move, assisting with demolition, entry into inaccessible areas, and making defensive areas forward of the main FOB or LZ.&lt;br /&gt;
&lt;br /&gt;
The FOB is built by drone on the ship, which is far faster than building it by hand. Once the FOB shutters are raised, it will be surrounded by xenos, meaning every single marine will be trapped inside. &lt;br /&gt;
&lt;br /&gt;
Almost every marine operation will have some type of FOB, and all engineers need to know how to build and maintain one of these positions. You must also learn how to set up and place defensive weapon systems like the UA 571-C Sentry. After learning these basics, you will also need to familiarize yourself with repairing mission-critical infrastructure such as colony power generators, APC&#039;s, and telecommunications systems. These activities will make up the bulk of your job, but further learning includes demolition using C4 and remote charges, welding, repair, hacking, construction, and on-site salvaging for any material you could use.&lt;br /&gt;
&lt;br /&gt;
=Вендоры, снаряжение и оружие=&lt;br /&gt;
The Squad Engineer has their own prep room within their squad prep area (hover your mouse over the doors if you can&#039;t find it.) Inside are your GHMME Automated Closet, NEXUS Automated Engineer Equipment Rack, and yellow Engineer System Vendor.&lt;br /&gt;
&lt;br /&gt;
The Automated Closet contains your standard kit, choice of armor, backpack, webbings, toolbelt, pouches, and any mask you may want.&lt;br /&gt;
===[[File:TGMC_Marine_Vendor.png|64px]]  GHMME Automated Closet  [[File:TGMC_Marine_Vendor.png|64px]]===&lt;br /&gt;
 &amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Standard Kit&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Uniform.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;TGMC Uniform&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essential Jaeger Kit&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: The arm and leg plates all have the same stats. Only the chest plates and helmets have differing armor stats. Examine the exosuit with the pieces attached and click the &amp;quot;relevant information&amp;quot; prompt to view exact statistics. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger.png|64px]]&lt;br /&gt;
[[#TGMC jaeger undersuit |&#039;&#039;&#039;TGMC jaeger undersuit&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform. You suspect it&#039;s not as robust-proof as advertised.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#Jaeger XM-02 combat exoskeleton |&#039;&#039;&#039;Jaeger XM-02 combat exoskeleton&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Designed to mount a variety of modular armor components and support systems. It comes installed with light-plating and a shoulder lamp. Mount armor pieces to it by clicking on the frame with the components. Use a crowbar to remove armor pieces, use a screwdriver to remove armor attachments.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_GreenFacePaint.png|64px]]&lt;br /&gt;
[[#green facepaint |&#039;&#039;&#039;green facepaint&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Paint, for your face. Who woulda thought? &#039;&#039;&#039;Can also be used to paint Jaegar armor pieces&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
The modules attach to jaeger armor helmets, which go directly on your head like any normal helmet. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_bino.png|64px]] &lt;br /&gt;
[[#modulebino |&#039;&#039;&#039;Binocular helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, can be flipped down to view into the distance.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_weld.png|64px]] &lt;br /&gt;
[[#modulewelding |&#039;&#039;&#039;Welding helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module can be flipped up or down to function as a welding mask.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_antenna.png|64px]] &lt;br /&gt;
[[#moduleantenna |&#039;&#039;&#039;Antenna helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module is able to provide quick readuts of the users coordinates.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;Regular Helmet&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
oof&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black; class=&amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Regular_Armor.png|64px]] &lt;br /&gt;
[[#Regular Armor |&#039;&#039;&#039;Regular Armor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Regular armour, with all round stats and drawbacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a shoulder lamp and a suit storage for guns&amp;lt;br&amp;gt;&lt;br /&gt;
Has two internal slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Suit Storage:&lt;br /&gt;
|-&lt;br /&gt;
| Any Gun [[File:TGMC_M37.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Bible [[File:TGMC_Bible.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Armor Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_light.png|64px]] &lt;br /&gt;
[[#lightskirmisher |&#039;&#039;&#039;Light Skirmisher&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides minor protection and encumbrance when attached. This one is marked as a light skirmisher piece, used by those who prefer faster movement speed over protection, such as scouts.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_medium.png|64px]] &lt;br /&gt;
[[#mediuminfantry |&#039;&#039;&#039;Medium Infantry&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as a medium infantry piece, used by frontline troops that need a good balance of mobility and protection.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_heavy.png|64px]] &lt;br /&gt;
[[#heavyassault |&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as a heavy assault piece, with extra padding and plate thickness which provides excellent protection against all manners of dangers.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva.png|64px]] &lt;br /&gt;
[[#mediumeva |&#039;&#039;&#039;Medium EVA&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, used for extravehicular operations in the vacuum of space. The gaps in the armor seem to say otherwise, however.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva_skull.png|64px]] &lt;br /&gt;
[[#skulleva |&#039;&#039;&#039;Medium EVA w/ skull&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, but the helmet has a skull engraved on it.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eod.png|64px]] &lt;br /&gt;
[[#heavyeod |&#039;&#039;&#039;Heavy EOD&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as an EOD armor piece, used by specialized Explosive Ordnance Disposal units to disarm explosives safely. And no, that is &#039;&#039;&#039;not&#039;&#039;&#039; a skirt.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide extra protection against explosive damage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpacks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Satchel.png|64px]] &lt;br /&gt;
[[#TGMC Satchel |&#039;&#039;&#039;TGMC Satchel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds less than a backpack, but can be opened on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry five normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Backpack.png|64px]] &lt;br /&gt;
[[#Backpack |&#039;&#039;&#039;Backpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds more than a satchel, but has a delay when taking items out of the bag while on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry eight normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Welderpack.png|64px]] &lt;br /&gt;
[[#TGMC Welderpack |&#039;&#039;&#039;TGMC Welderpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds less than a backpack, but can be opened on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Has 260u of fuel which can be used to refuel welders and flamer tanks.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry five normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radiopack.png|64px]] &lt;br /&gt;
[[#TGMC Radiopack |&#039;&#039;&#039;TGMC Radiopack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds more than a satchel, but has a delay when taking items out of the bag while on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Right clicking the bag allows you to make Req requests. &amp;lt;s&amp;gt;&amp;lt;i&amp;gt; Now the RO has no excuse.&amp;lt;/i&amp;gt;&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry eight normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Webbing.png|64px]] &lt;br /&gt;
[[#Webbing |&#039;&#039;&#039;Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has three slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Black_Webbing.png|64px]] &lt;br /&gt;
[[#Black Webbing |&#039;&#039;&#039;Black Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing tiny or small items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Holster.png|64px]] &lt;br /&gt;
[[#Shoulder Holster |&#039;&#039;&#039;Shoulder Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol&lt;br /&gt;
|- &lt;br /&gt;
| Tazer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belts&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_generalbelt.png|64px]] &lt;br /&gt;
[[#generalpouch |&#039;&#039;&#039;General Utility Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small, lightweight pouch that can be clipped onto armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. And it is in fact a belt, not a pouch. Don&#039;t get confused now.&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing various items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Pouch:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Shell_Pouch.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Pouch |&#039;&#039;&#039;Shotgun Shell Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold shotgun shells. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Magazine Pouch |&#039;&#039;&#039;Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold magazines. Has two slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Flare_Pouch.png|64px]] &lt;br /&gt;
[[#Flare Pouch |&#039;&#039;&#039;Flare Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to flares. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Manual Flares [[File:TGMC_Flare.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_First_Aid_Pouch.png|64px]] &lt;br /&gt;
[[#First Aid Pouch |&#039;&#039;&#039;First Aid Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Gauze [[File:TGMC_Gauze.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ointment [[File:TGMC_Ointment.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Medical Splints [[File:TGMC_Splint.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Tool_Pouch.png|64px]] &lt;br /&gt;
[[#Tool Pouch |&#039;&#039;&#039;Tool Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold tools. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Crowbars [[File:TGMC_Crowbar.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Multi Tool [[File:TGMC_Multitool.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Wrenches [[File:TGMC_Wrench.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Construction_Pouch.png|64px]] &lt;br /&gt;
[[#Construction Pouch |&#039;&#039;&#039;Construction Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Stacks of Material [[File:TGMC_Metal.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Metal Rods [[File:TGMC_Rods.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Pistol Magazine Pouch |&#039;&#039;&#039;Pistol Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold pistol magazines. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Pouch.png|64px]] &lt;br /&gt;
[[#Sidearm Pouch |&#039;&#039;&#039;Sidearm Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to sidearms. Has one slot.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistols [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Explosive_Pouch.png|64px]] &lt;br /&gt;
[[#Explosive Pouch |&#039;&#039;&#039;Explosive Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold explosive materials. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| C4 [[File:TGMC_C4.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Grenades [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Detpacks [[File:TGMC_Detpack.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Signaler [[File:signaler.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Masks&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Gas_Mask.png|64px]]&lt;br /&gt;
[[#TGMC Gas Mask |&#039;&#039;&#039;TGMC Gas Mask&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A gas mask that restricts your vision, but filters out harmful gasses.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Coif.png|64px]]&lt;br /&gt;
[[#TGMC Coif|&#039;&#039;&#039;TGMC Coif&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A coif that protects you from extreme cold conditions.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Rebreather.png|64px]]&lt;br /&gt;
[[#Rebreather |&#039;&#039;&#039;Rebreather&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Heats or cools down air as you breath it, protecting you from extreme conditions.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Attachments&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Suppressor.png|64px]]&lt;br /&gt;
[[#Suppressor |&#039;&#039;&#039;Suppressor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small tube with exhaust ports to expel noise and gas.&lt;br /&gt;
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +10% damage falloff, halves bullet speed&amp;lt;br&amp;gt;Wielded: +10% accuracy,-5% scatter,-2 recoil&amp;lt;br&amp;gt;Unwielded: -5% scatter, -3 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Extended_Barrel.png|64px]]&lt;br /&gt;
[[#Extended Barrel|&#039;&#039;&#039;Extended Barrel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; doubles bullet speed, +1 item size&amp;lt;br&amp;gt;Wielded: +15% accuracy, -5% scatter&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Recoil_Compensator.png|64px]]&lt;br /&gt;
[[#Recoil Compensator |&#039;&#039;&#039;Recoil Compensator&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you&#039;re overcompensating for something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: -15% scatter, -2 recoil &amp;lt;br&amp;gt;Unwielded: -15% scatter, -2 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magnetic_Harness.png|64px]]&lt;br /&gt;
[[#Magnetic Harness |&#039;&#039;&#039;Magnetic Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. &#039;&#039;but why don&#039;t you just use a pick up macro?&#039;&#039; they disabled pickup macros for guns. Use these to keep your gun on you instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -9999% frustration when pounced on&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_RDS.png|64px]]&lt;br /&gt;
[[#Red Dot Sight|&#039;&#039;&#039;Red Dot Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. &lt;br /&gt;
No drawbacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt; Wielded: +15% accuracy&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Laser_Sight.png|64px]]&lt;br /&gt;
[[#Laser Sight |&#039;&#039;&#039;Laser Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
&#039;&#039;Fookin&#039; laser soights.&#039;&#039; A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: +10% accuracy &amp;lt;br&amp;gt;Unwielded: +15% accuracy&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Vertical_Grip.png|64px]]&lt;br /&gt;
[[#Vertical Grip|&#039;&#039;&#039;Vertical Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -&#039;&#039;&#039;100%&#039;&#039;&#039; scatter, +1 item size, +0.2s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -5 accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Angled_Grip.png|64px]]&lt;br /&gt;
[[#Angled Grip |&#039;&#039;&#039;Angled Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, -0.3s wield delay&amp;lt;br&amp;gt;Wielded: -1 recoil&amp;lt;br&amp;gt;Unwielded: -10% accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t19stock.png|64px]]&lt;br /&gt;
[[#t-19 stock |&#039;&#039;&#039;T-19 machinepistol stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A submachinegun stock distributed in &amp;quot;small&amp;quot; numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, +5 melee damage, +0.1s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -10% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t35stock.png|64px]]&lt;br /&gt;
[[#t-35 stock|&#039;&#039;&#039;T-35 stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; +&#039;&#039;&#039;2&#039;&#039;&#039; item size, +5 melee damage, +0.4s wield delay&amp;lt;br&amp;gt;Wielded: +15% accuracy, -20% scatter, -3 recoil&amp;lt;br&amp;gt;Unwielded: n/a&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Storage Modules&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: The exoskeleton can mount 1 storage module.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_general.png|64px]] &lt;br /&gt;
[[#modulestoragegeneral |&#039;&#039;&#039;General purpose storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, magazines, and motion detectors.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_engineer.png|64px]] &lt;br /&gt;
[[#modulestorageengi |&#039;&#039;&#039;Engineering storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold about as much as a tool belt, and sometimes small spools of things like barbed wire, or an entrenching tool. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_medic.png|64px]] &lt;br /&gt;
[[#modulestoragemedic |&#039;&#039;&#039;Medical storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold a substantial variety of medical supplies and apparatus, but cannot hold much more than a medkit could. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Armor Modules&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: These modules augment your armor, increasing its abilities and resistances. Only one can be attached at a time.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_baldur.png|64px]] &lt;br /&gt;
[[#baldurmk1 |&#039;&#039;&#039;Mark 1 Baldur light amplification system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Increases the power output of the Jaeger Combat Exoskeleton&#039;s mounted flashlight. Slows you down slightly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_tyr.png|64px]] &lt;br /&gt;
[[#tyrmk1 |&#039;&#039;&#039;Mark 1 Tyr armor reinforcement&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A large amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns. This older version has worse protection. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_mimir.png|64px]] &lt;br /&gt;
[[#mimirmk1 |&#039;&#039;&#039;Mark 1 Mimir environmental resistance system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When activated, this system provides resistance to environmental hazards, such as gases and radiological exposure. This older version provides no protection to acid. Best paired with the Mimir Environmental Helmet System. Will impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[File:TGMC_Ballistic_armor_module.png|64px]] &lt;br /&gt;
[[#mimirmk2 |&#039;&#039;&#039;Ballistic armor module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[File:TGMC_NEXUS_Automated_Engineer_Equipment_Rack.png|64px]] NEXUS Automated Engineer Equipment Rack [[File:TGMC_NEXUS_Automated_Engineer_Equipment_Rack.png|64px]]===&lt;br /&gt;
The Automated Equipment Rack contains your &#039;&#039;&#039;Essential Engineer Set&#039;&#039;&#039;, which is free,  as well as 75 points to purchase additional supplies, tools, explosives, and special ammunition. Your choice of two weapon attachments are also free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; width=200|Module&lt;br /&gt;
!Point Cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;br&amp;gt;Essential Engineer Kit&lt;br /&gt;
!0&lt;br /&gt;
|Contains 1 general circuit board, 1 light replacer, 1 entrenching tool, high capacity power cell, 1 insulated marine combat gloves, 1 welding goggles, 1 razorburn grenade, 1 plastic explosive.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Metal.png|64px]]&amp;lt;br&amp;gt;Metal&lt;br /&gt;
!2&lt;br /&gt;
|10 Metal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Plasteel_Sheet.png|64px]]&amp;lt;br&amp;gt;Plasteel&lt;br /&gt;
!4&lt;br /&gt;
|10 Plasteel.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Sandbag_Empty.png|64px]]&amp;lt;br&amp;gt;Sandbags&lt;br /&gt;
!5&lt;br /&gt;
|25 Sandbags. Starts empty.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Plasma_Cutter.png|64px]]&amp;lt;br&amp;gt;Plasma Cutter&lt;br /&gt;
!20&lt;br /&gt;
|Plasma Cutter. &#039;&#039;&#039;Can be found in Requisitions sometimes.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_sentry_crate.png|64px]]&amp;lt;br&amp;gt;UA-580 Point Defence Sentry Kit&lt;br /&gt;
!50&lt;br /&gt;
|UA-580 Point Defence sentry kit containing the PD Sentry, 2 M30 (10x20) box magazines and 2 Terra Experimental standard batteries.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Build-A-Sentry.png|64px]]&amp;lt;br&amp;gt;Build-A-Sentry&lt;br /&gt;
!30&lt;br /&gt;
|A Build-A-Sentry to attach to a gun to be able to deploy it like a sentry. &#039;&#039;&#039;Note: Will not have IFF unless the gun normally shoots IFF bullets such as the T29.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_C4.png|64px]]&amp;lt;br&amp;gt;Plastique explosive&lt;br /&gt;
!3&lt;br /&gt;
|A Plastic Explosive capable of destroying most walls and doors. Is safe and does not have an explosive range.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Detpack.png|64px]]&amp;lt;br&amp;gt;Detonation pack&lt;br /&gt;
!5&lt;br /&gt;
|A Detonation Pack with 2 modes Breach and Demolition. Max timer of 300 seconds and minimum of 5. capable of being detonated with a signaler. Does have an explosive range. &#039;&#039;&#039;Note: Requires a signaler.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Entrenching_Tool_C.png|64px]]&amp;lt;br&amp;gt;Entrenching tool&lt;br /&gt;
!1&lt;br /&gt;
|A Entrenching Tool to fill empty sandbags and to deconstruct deployed sandbag cades. &#039;&#039;&#039;Can be found in the ST lockers.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Hand-Held_Charger_E.png|64px]]&amp;lt;br&amp;gt;Hand-held cell charger&lt;br /&gt;
!3&lt;br /&gt;
|A Hand-Held Cell Charger capable of recharging cells by putting the cell in the charger and using it in hand.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Binoculars.png|64px]]&amp;lt;br&amp;gt;Range Finder&lt;br /&gt;
!10&lt;br /&gt;
|A Range Finder which can be linked to deployed mortars and get coordinates by control clicking tiles.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_High_Capacity_Cell.png|64px]]&amp;lt;br&amp;gt;High capacity powercell&lt;br /&gt;
!1&lt;br /&gt;
|A power cell with 10000 power. &#039;&#039;&#039;Can be found in the Engi-Vend vendors.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mine_Box.png|64px]]&amp;lt;br&amp;gt;M20 mine box&lt;br /&gt;
!18&lt;br /&gt;
|A mine box with 5 claymores.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mine_Box.png|64px]]&amp;lt;br&amp;gt;Large M20 mine box&lt;br /&gt;
!36&lt;br /&gt;
|a mine box with 10 claymores.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Explosive_Pouch.png|64px]]&amp;lt;br&amp;gt;Pack of Razorburn Grenades&lt;br /&gt;
!11&lt;br /&gt;
|A pouch with 4 Razorburn Grenades.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Razorburn_Canister.png|64px]]&amp;lt;br&amp;gt;Razorburn Canister&lt;br /&gt;
!7&lt;br /&gt;
|A Razorburn grenade that affects more tiles then regular Razorburn.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Razorburn_Grenade.png|64px]]&amp;lt;br&amp;gt;Razorburn Grenade&lt;br /&gt;
!3&lt;br /&gt;
|A Razorburn grenade.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Multitool.png|64px]]&amp;lt;br&amp;gt;Multitool&lt;br /&gt;
!1&lt;br /&gt;
|A Multitool. &#039;&#039;&#039;Can be found in the Engi-Vend vendors.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Power_Module.png|64px]]&amp;lt;br&amp;gt;General Circuit Board&lt;br /&gt;
!1&lt;br /&gt;
|A circuit board when used with a multitool can change into different boards. &#039;&#039;&#039;Can be found in the Engi-Vend vendors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:Signaler.png|64px]]&amp;lt;br&amp;gt;Signaler&lt;br /&gt;
!1&lt;br /&gt;
|A Signaler to be used alongside the detonation packs. &#039;&#039;&#039;Can be found in the weapon vendors in the Utility section&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Sentry_Voucher.png|64px]]&amp;lt;br&amp;gt;UA 571-C Base Defence Sentry Voucher&lt;br /&gt;
!26&lt;br /&gt;
|A Voucher that can be used to make a Base Defence sentry with the FOB Construction Drone Control. Does not come with ammo or the batteries. &amp;lt;s&amp;gt;&amp;lt;i&amp;gt; The golden sentry is a lie.&amp;lt;/i&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: Can only be used if the FOB Drone can be used so only take it early in the round.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:TGMC_TerraGovTech_Engineer_System_Vendor.png|64px]] TerraGovTech Engineer System Vendor [[File:TGMC_TerraGovTech_Engineer_System_Vendor.png|64px]]===&lt;br /&gt;
This is the Engineer System Vendor. It contains 1 M402 Mortar kit, 3 UA 571-C Sentry crates and 1 TL-102 HSG crate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#DCDCDC;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; width=200|Module&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#407bbf;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_Mortar_crate.png|64px]]&amp;lt;br&amp;gt;M402 Mortar Crate&lt;br /&gt;
|A crate containing the M402 mortar, 8 High explosive shells, 8 Incendiary shells, 4 Smoke shells, 4 Flare shells, 2 Tangle shells, 3 Fire Support encryption keys, 2 Engineer encryption Keys, 1 Range Finder.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_sentry_crate.png|64px]]&amp;lt;br&amp;gt;UA 571-C Sentry Crate&lt;br /&gt;
|A crate containing the UA 571-C sentry gun, 1 M30 (10x28) box magazine and 2 Terra Experimental standard batteries.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[File:TGMC_TL-102_Crate.png|64px]]&amp;lt;br&amp;gt;TL-102 Crate&lt;br /&gt;
|a crate containing the TL-102 mounted heavy smartgun and 1 TL-102 drum magazine.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Советы=&lt;br /&gt;
*As of July 11th 2021 there are 12 engineer slots per round, and usually only 2-4 engineers; So don&#039;t feel pressured to not play engineer in order to let more experienced players play as engineer.&lt;br /&gt;
*An easy way to spend all your vendor points as engineer is to buy 100 metal, 70 plasteel, and 1 turret and you will only have 1 points remaining&lt;br /&gt;
*Pulsing the Contraband wire can give you some goodies.&lt;br /&gt;
**Pulsing the Engineer System Vendor gives you the Super Capacity cell with 20000 power.&lt;br /&gt;
**Pulsing the YouTool vendor gives you the high-capacity industrial blowtorch with 80u of fuel. It is unfortunately normal size and can&#039;t fit in the toolbelt but can fit in the tool pouch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8321</id>
		<title>TGMC:Squad Marine</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8321"/>
		<updated>2021-11-17T04:29:10Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: /* Взаимопонимание твоим отрядом */ Перевол КО и почти СГ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{Under construction&lt;br /&gt;
|reason = Needs information, pictures&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeaderTG&lt;br /&gt;
|headerbgcolor = #808080&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = MARINE&lt;br /&gt;
|imagebgcolor = #d9d9d9&lt;br /&gt;
|img_generic = DMCA_PFC.png&lt;br /&gt;
|jobtitle = Морпех&lt;br /&gt;
|access = Squad Room&lt;br /&gt;
|difficulty = Легко&lt;br /&gt;
|Rank = Рядовой (начальный), Рядовой первого класса(10ч), Младший капрал (100ч), Капрал отделения (300ч), Мастер-сержант (1000ч) &lt;br /&gt;
|Class = Морпехи&lt;br /&gt;
|superior = [[TGMC:Squad Leader|Squad Leader]]&lt;br /&gt;
|duties = Держись рядом с твоим отрядом, следуй приказам командира, уничтожь врагов!&lt;br /&gt;
|guides = Н/Б&lt;br /&gt;
|quote = &amp;quot;Мое имя не важно. Что важно, так это то, что я собираюсь сделать. Я просто блять ненавижу ксеноморфов и личинки, пожирающие моих друзей. Вся моя жизнь - это просто горячая, жгучая унга. Я всегда хотел умереть неистовой смертью. Это время мести и никакие ресурсы не стоят того, чтобы их спасать и я убью столько ксеноморфов, сколько смогу. Пришло время мне убивать и пришло время мне умирать. Мой крестовый поход за военные преступления начинается здесь.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Вступление=&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Inspirational FC&lt;br /&gt;
|text=Добро пожаловать в Корпус морской пехоты, джентльмены. Я не буду врать, ваши шансы выживание крайне мала - некоторые могут даже направить свое дуло на ваших друзей в качестве дружественного огня, но даю вам слово, что я использую свое лекарство, чтобы ваши тела были возвращены в мир живых. Это величайшая награда, больше, чем даже убийство ксеноморфов, ибо судьба Терры - ваша вечная забота! А теперь, бигом! Следуйте за мной и сразите ксеноморфов, которые осмелились восстать против нас, и позвольте нам одержать победу! Я прошу вас не для эгоистичных медалях, а для блага Терры!&lt;br /&gt;
|image=[[File:TGMC_FC.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(This guide assumes that you have read the Marine Quickstart Guide and wish to know how to be a better Marine.)&lt;br /&gt;
The Squad Marine is the grunt, the tip of the spear, the first boots on the ground, kicking in the door. Your objective: follow orders and destroy the enemy without getting yourself or your fellow marines killed in the process. The concept is simple, but executing it successfully is not.&lt;br /&gt;
&lt;br /&gt;
=Геймплей за обычного морпеха=&lt;br /&gt;
&lt;br /&gt;
Морпех - это самая низкая звания и, технически, самая основная боевая роль, которую вы можете выполнять. Однако, это не означает, что каждый морпех не имеет критически важного значения для боя, и их действия не могут повлиять на ход операции или нарушить ее. Рядовой морпех одновременно прост, но гибок, с достаточным количеством вариантов оружия и снаряжения, чтобы выполнять многие типы ролей, как только вы наберетесь некоторого опыта, но сначала вам нужно понять свои &#039;&#039;&#039;самые базовые приоритеты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Держаться рядом с твоим отрядом и &#039;&#039;&#039;слушать твоего командира&#039;&#039;&#039;/ВрИО командира/кто бы блять ни был главным.&lt;br /&gt;
* &#039;&#039;&#039;Слушать приказы&#039;&#039;&#039; и помогать кому ты можешь.&lt;br /&gt;
* &#039;&#039;&#039;НЕ&#039;&#039;&#039; стрелять по своим.&lt;br /&gt;
* Стрелять по &#039;&#039;&#039;врагам&#039;&#039;&#039;.&lt;br /&gt;
* Поддерживать высокий уровень осведомленности о себе, о своем отряде и о том, как ты можешь наилучшим образом расположиться для борьбы с врагом.&lt;br /&gt;
* Не бросать своих умирать и никогда не бегать лицом к врагу.&lt;br /&gt;
* Оставаться в живых, но не за счет своих товарищей или миссии.&lt;br /&gt;
&lt;br /&gt;
==Взаимопонимание твоим отрядом==&lt;br /&gt;
&lt;br /&gt;
Важно понимать роли твоих коллег - морпехов, чтобы ты лучше понимал действия подразделения, свое положение в бою и то, в чем тебя могут попросить помочь. Помни, что ты обычный морпех самых низов, но это не делает тебя менее важным.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Leader|Командир отделения]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Старший сержант&amp;lt;br&amp;gt;&lt;br /&gt;
Командир твоего отряда и прямой начальник в этой поле битвы, передаёт приказы от командования сверху. Живи и умирай от каждого слова, которое слетает с их уст. Ты можешь найти их, следуя за маяком на твоем интерфейсе и, как правило, ниже по званию будет назначен исполняющий обязанности командира отряда если штатный ССД или МИА или КИА. КО также обеспечивает КАС, ОБ, мортиры и заказы подставки.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Smartgunner|Смартганнер]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Капрал&amp;lt;br&amp;gt;&lt;br /&gt;
Краеугольный камень вашего отряда. СГ могут выступать в качестве третьего в отряде или второго лидера огневой группы, and their position in the squad is usually somewhere in the center or right behind YOU so they can make best use of their weapon. You need to be in front of these marines, not behind them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Engineer|Инженер отделения]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Младший капрал&amp;lt;br&amp;gt;&lt;br /&gt;
Your engineers typically build defences and sentry guns, but may accompany you to a forward position to repair objectives and use hacking and explosives for entry and demolition. Listen to their advice, don&#039;t block their way when they&#039;re trying to build, help them fill sandbags and place barbed wire, and cover them with your life: you&#039;ll thank them later when you have to hold the Forward Operating Base (FoB) from an army of rampaging Xenomorphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Corpsman|Санитар отделения]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Младший капрал&amp;lt;br&amp;gt;&lt;br /&gt;
Your medics are concerned with one thing: keeping the squad healed up and alive. Try to lighten their load by running corpses/wounded back to the FoB/the triage area for them and trying not to be too reckless in battle, or they might be too overwhelmed by 12+ marines needing a fix to help you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Морпех&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Пушечное мясо&amp;lt;br&amp;gt;&lt;br /&gt;
Твои товарищи по оружию - рядовые морпехи, бурлящая кровь и внутренности Корпорации. Никогда не выходи без них, не стреляй им случайно в спину и старайся держаться подальше от их линии огня, если тебе хочется прожить долго.&lt;br /&gt;
&lt;br /&gt;
=Вендоры, снаряжение и оружие=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
==[[file:TGMC_GHMME_Automated_Closet.png|64px]] GHMME Automated Closet [[file:TGMC_GHMME_Automated_Closet.png|64px]]==&lt;br /&gt;
 &amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Standard Kit&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Uniform.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;TGMC Uniform&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essential Jaeger Kit&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: The arm and leg plates all have the same stats. Only the chest plates and helmets have differing armor stats. Examine the exosuit with the pieces attached and click the &amp;quot;relevant information&amp;quot; prompt to view exact statistics. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger.png|64px]]&lt;br /&gt;
[[#TGMC jaeger undersuit |&#039;&#039;&#039;TGMC jaeger undersuit&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform. You suspect it&#039;s not as robust-proof as advertised.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#Jaeger XM-02 combat exoskeleton |&#039;&#039;&#039;Jaeger XM-02 combat exoskeleton&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Designed to mount a variety of modular armor components and support systems. It comes installed with light-plating and a shoulder lamp. Mount armor pieces to it by clicking on the frame with the components. Use a crowbar to remove armor pieces, use a screwdriver to remove armor attachments.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_GreenFacePaint.png|64px]]&lt;br /&gt;
[[#green facepaint |&#039;&#039;&#039;green facepaint&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Paint, for your face. Who woulda thought? &#039;&#039;&#039;Can also be used to paint Jaegar armor pieces&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
The modules attach to jaeger armor helmets, which go directly on your head like any normal helmet. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_bino.png|64px]] &lt;br /&gt;
[[#modulebino |&#039;&#039;&#039;Binocular helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, can be flipped down to view into the distance.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_weld.png|64px]] &lt;br /&gt;
[[#modulewelding |&#039;&#039;&#039;Welding helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module can be flipped up or down to function as a welding mask.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_antenna.png|64px]] &lt;br /&gt;
[[#moduleantenna |&#039;&#039;&#039;Antenna helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module is able to provide quick readuts of the users coordinates.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;Regular Helmet&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
oof&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black; class=&amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Regular_Armor.png|64px]] &lt;br /&gt;
[[#Regular Armor |&#039;&#039;&#039;Regular Armor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Regular armour, with all round stats and drawbacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a shoulder lamp and a suit storage for guns&amp;lt;br&amp;gt;&lt;br /&gt;
Has two internal slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Suit Storage:&lt;br /&gt;
|-&lt;br /&gt;
| Any Gun [[File:TGMC_M37.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Bible [[File:TGMC_Bible.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Armor Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_light.png|64px]] &lt;br /&gt;
[[#lightskirmisher |&#039;&#039;&#039;Light Skirmisher&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides minor protection and encumbrance when attached. This one is marked as a light skirmisher piece, used by those who prefer faster movement speed over protection, such as scouts.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_medium.png|64px]] &lt;br /&gt;
[[#mediuminfantry |&#039;&#039;&#039;Medium Infantry&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as a medium infantry piece, used by frontline troops that need a good balance of mobility and protection.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_heavy.png|64px]] &lt;br /&gt;
[[#heavyassault |&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as a heavy assault piece, with extra padding and plate thickness which provides excellent protection against all manners of dangers.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva.png|64px]] &lt;br /&gt;
[[#mediumeva |&#039;&#039;&#039;Medium EVA&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, used for extravehicular operations in the vacuum of space. The gaps in the armor seem to say otherwise, however.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva_skull.png|64px]] &lt;br /&gt;
[[#skulleva |&#039;&#039;&#039;Medium EVA w/ skull&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, but the helmet has a skull engraved on it.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eod.png|64px]] &lt;br /&gt;
[[#heavyeod |&#039;&#039;&#039;Heavy EOD&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as an EOD armor piece, used by specialized Explosive Ordnance Disposal units to disarm explosives safely. And no, that is &#039;&#039;&#039;not&#039;&#039;&#039; a skirt.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide extra protection against explosive damage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpacks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Satchel.png|64px]] &lt;br /&gt;
[[#TGMC Satchel |&#039;&#039;&#039;TGMC Satchel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds less than a backpack, but can be opened on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry five normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Backpack.png|64px]] &lt;br /&gt;
[[#Backpack |&#039;&#039;&#039;Backpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds more than a satchel, but cannot be opened while on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry ten normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Webbing.png|64px]] &lt;br /&gt;
[[#Webbing |&#039;&#039;&#039;Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has three slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Black_Webbing.png|64px]] &lt;br /&gt;
[[#Black Webbing |&#039;&#039;&#039;Black Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing tiny or small items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Holster.png|64px]] &lt;br /&gt;
[[#Shoulder Holster |&#039;&#039;&#039;Shoulder Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol&lt;br /&gt;
|- &lt;br /&gt;
| Tazer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belts&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_generalbelt.png|64px]] &lt;br /&gt;
[[#generalpouch |&#039;&#039;&#039;General Utility Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small, lightweight pouch that can be clipped onto armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. And it is in fact a belt, not a pouch. Don&#039;t get confused now.&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing various items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Ammo_Rig.png|64px]] &lt;br /&gt;
[[#Ammo Load Rig |&#039;&#039;&#039;Ammo Load Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt for your uniform, intended for holding magazines.&amp;lt;br&amp;gt;&lt;br /&gt;
You can right click it to change the drawing mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Combat Knife [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any kind of flare/flare nade [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any grenade [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Belt.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Belt |&#039;&#039;&#039;Shotgun Shell Belt&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt used to hold up to 50 shotgun shells, two boxes worth.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Knife_Belt.png|64px]] &lt;br /&gt;
[[#Knife Rig |&#039;&#039;&#039;Knife Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A knife rig that goes on your belt&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing six throwing knives within.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M11 Throwing Knives. [[File:TGMC_Throwing_Knife.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M4A3_Holster.png|64px]] &lt;br /&gt;
[[#M4A3 Belt Holster |&#039;&#039;&#039;M4A3 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws pistols on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol, not revolvers. [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any Pistol Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M44_Holster.png|64px]] &lt;br /&gt;
[[#M44 Belt Holster |&#039;&#039;&#039;M44 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Revolver Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws revolvers on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one revolver in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M44 Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_beltharness.png|64px]] &lt;br /&gt;
[[#beltharness |&#039;&#039;&#039;Belt Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A shoulder worn strap with clamps that can be attached to a gun. Acts as a mag harness, but on your belt. Attaches guns to your back if your suit storage is full. Lacks any form of storage on its own.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Pouch:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Shell_Pouch.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Pouch |&#039;&#039;&#039;Shotgun Shell Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold shotgun shells. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Magazine Pouch |&#039;&#039;&#039;Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold magazines. Has two slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Flare_Pouch.png|64px]] &lt;br /&gt;
[[#Flare Pouch |&#039;&#039;&#039;Flare Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to flares. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Manual Flares [[File:TGMC_Flare.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_First_Aid_Pouch.png|64px]] &lt;br /&gt;
[[#First Aid Pouch |&#039;&#039;&#039;First Aid Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Gauze [[File:TGMC_Gauze.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ointment [[File:TGMC_Ointment.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Medical Splints [[File:TGMC_Splint.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Tool_Pouch.png|64px]] &lt;br /&gt;
[[#Tool Pouch |&#039;&#039;&#039;Tool Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold tools. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Crowbars [[File:TGMC_Crowbar.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Multi Tool [[File:TGMC_Multitool.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Wrenches [[File:TGMC_Wrench.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Construction_Pouch.png|64px]] &lt;br /&gt;
[[#Construction Pouch |&#039;&#039;&#039;Construction Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Stacks of Material [[File:TGMC_Metal.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Metal Rods [[File:TGMC_Rods.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Pistol Magazine Pouch |&#039;&#039;&#039;Pistol Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold pistol magazines. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Pouch.png|64px]] &lt;br /&gt;
[[#Sidearm Pouch |&#039;&#039;&#039;Sidearm Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to sidearms. Has one slot.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistols [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Explosive_Pouch.png|64px]] &lt;br /&gt;
[[#Explosive Pouch |&#039;&#039;&#039;Explosive Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold explosive materials. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| C4 [[File:TGMC_C4.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Grenades [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Detpacks [[File:TGMC_Detpack.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Signaler [[File:signaler.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Masks&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Gas_Mask.png|64px]]&lt;br /&gt;
[[#TGMC Gas Mask |&#039;&#039;&#039;TGMC Gas Mask&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A gas mask that restricts your vision, but filters out harmful gasses.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Coif.png|64px]]&lt;br /&gt;
[[#TGMC Coif|&#039;&#039;&#039;TGMC Coif&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A coif that protects you from extreme cold conditions.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Rebreather.png|64px]]&lt;br /&gt;
[[#Rebreather |&#039;&#039;&#039;Rebreather&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Heats or cools down air as you breath it, protecting you from extreme conditions.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Attachments&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Suppressor.png|64px]]&lt;br /&gt;
[[#Suppressor |&#039;&#039;&#039;Suppressor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small tube with exhaust ports to expel noise and gas.&lt;br /&gt;
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +10% damage falloff, halves bullet speed&amp;lt;br&amp;gt;Wielded: +10% accuracy,-5% scatter,-2 recoil&amp;lt;br&amp;gt;Unwielded: -5% scatter, -3 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Extended_Barrel.png|64px]]&lt;br /&gt;
[[#Extended Barrel|&#039;&#039;&#039;Extended Barrel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; doubles bullet speed, +1 item size&amp;lt;br&amp;gt;Wielded: +15% accuracy, -5% scatter&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Recoil_Compensator.png|64px]]&lt;br /&gt;
[[#Recoil Compensator |&#039;&#039;&#039;Recoil Compensator&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you&#039;re overcompensating for something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: -15% scatter, -2 recoil &amp;lt;br&amp;gt;Unwielded: -15% scatter, -2 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magnetic_Harness.png|64px]]&lt;br /&gt;
[[#Magnetic Harness |&#039;&#039;&#039;Magnetic Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. &#039;&#039;but why don&#039;t you just use a pick up macro?&#039;&#039; they disabled pickup macros for guns. Use these to keep your gun on you instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -9999% frustration when pounced on&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_RDS.png|64px]]&lt;br /&gt;
[[#Red Dot Sight|&#039;&#039;&#039;Red Dot Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. &lt;br /&gt;
No drawbacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt; Wielded: +15% accuracy&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Laser_Sight.png|64px]]&lt;br /&gt;
[[#Laser Sight |&#039;&#039;&#039;Laser Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
&#039;&#039;Fookin&#039; laser soights.&#039;&#039; A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: +10% accuracy &amp;lt;br&amp;gt;Unwielded: +15% accuracy&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Vertical_Grip.png|64px]]&lt;br /&gt;
[[#Vertical Grip|&#039;&#039;&#039;Vertical Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -&#039;&#039;&#039;100%&#039;&#039;&#039; scatter, +1 item size, +0.2s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -5 accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Angled_Grip.png|64px]]&lt;br /&gt;
[[#Angled Grip |&#039;&#039;&#039;Angled Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, -0.3s wield delay&amp;lt;br&amp;gt;Wielded: -1 recoil&amp;lt;br&amp;gt;Unwielded: -10% accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t19stock.png|64px]]&lt;br /&gt;
[[#t-19 stock |&#039;&#039;&#039;T-19 machinepistol stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A submachinegun stock distributed in &amp;quot;small&amp;quot; numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, +5 melee damage, +0.1s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -10% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t35stock.png|64px]]&lt;br /&gt;
[[#t-35 stock|&#039;&#039;&#039;T-35 stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; +&#039;&#039;&#039;2&#039;&#039;&#039; item size, +5 melee damage, +0.4s wield delay&amp;lt;br&amp;gt;Wielded: +15% accuracy, -20% scatter, -3 recoil&amp;lt;br&amp;gt;Unwielded: n/a&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Storage Modules&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: The exoskeleton can mount 1 storage module.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_general.png|64px]] &lt;br /&gt;
[[#modulestoragegeneral |&#039;&#039;&#039;General purpose storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, magazines, and motion detectors.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_engineer.png|64px]] &lt;br /&gt;
[[#modulestorageengi |&#039;&#039;&#039;Engineering storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold about as much as a tool belt, and sometimes small spools of things like barbed wire, or an entrenching tool. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_medic.png|64px]] &lt;br /&gt;
[[#modulestoragemedic |&#039;&#039;&#039;Medical storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold a substantial variety of medical supplies and apparatus, but cannot hold much more than a medkit could. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Armor Modules&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: These modules augment your armor, increasing its abilities and resistances. Only one can be attached at a time.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_baldur.png|64px]] &lt;br /&gt;
[[#baldurmk1 |&#039;&#039;&#039;Mark 1 Baldur light amplification system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Increases the power output of the Jaeger Combat Exoskeleton&#039;s mounted flashlight. Slows you down slightly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_tyr.png|64px]] &lt;br /&gt;
[[#tyrmk1 |&#039;&#039;&#039;Mark 1 Tyr armor reinforcement&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A large amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns. This older version has worse protection. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_mimir.png|64px]] &lt;br /&gt;
[[#mimirmk1 |&#039;&#039;&#039;Mark 1 Mimir environmental resistance system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When activated, this system provides resistance to environmental hazards, such as gases and radiological exposure. This older version provides no protection to acid. Best paired with the Mimir Environmental Helmet System. Will impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[File:TGMC_Ballistic_armor_module.png|64px]] &lt;br /&gt;
[[#mimirmk2 |&#039;&#039;&#039;Ballistic armor module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Обзор оружия ==&lt;br /&gt;
&lt;br /&gt;
= Советы =&lt;br /&gt;
*If you care about fashion, only the chest plate of the light, medium, and heavy armors matter in terms of stats, the leg, arm, and helmets are all skins and share the same stats as the medium armor set, so mix and match your way&lt;br /&gt;
&lt;br /&gt;
= Резюме =&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8284</id>
		<title>TGMC:Squad Marine</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8284"/>
		<updated>2021-11-14T09:58:40Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: /* Playing the Marine */ Почти перевод страницы.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{Under construction&lt;br /&gt;
|reason = Needs information, pictures&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeaderTG&lt;br /&gt;
|headerbgcolor = #808080&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = MARINE&lt;br /&gt;
|imagebgcolor = #d9d9d9&lt;br /&gt;
|img_generic = DMCA_PFC.png&lt;br /&gt;
|jobtitle = Морпех&lt;br /&gt;
|access = Squad Room&lt;br /&gt;
|difficulty = Легко&lt;br /&gt;
|Rank = Рядовой (начальный), Рядовой первого класса(10ч), Младший капрал (100ч), Капрал отделения (300ч), Мастер-сержант (1000ч) &lt;br /&gt;
|Class = Морпехи&lt;br /&gt;
|superior = [[TGMC:Squad Leader|Squad Leader]]&lt;br /&gt;
|duties = Держись рядом с твоим отрядом, следуй приказам командира, уничтожь врагов!&lt;br /&gt;
|guides = Н/Б&lt;br /&gt;
|quote = &amp;quot;Мое имя не важно. Что важно, так это то, что я собираюсь сделать. Я просто блять ненавижу ксеноморфов и личинки, пожирающие моих друзей. Вся моя жизнь - это просто горячая, жгучая унга. Я всегда хотел умереть неистовой смертью. Это время мести и никакие ресурсы не стоят того, чтобы их спасать и я убью столько ксеноморфов, сколько смогу. Пришло время мне убивать и пришло время мне умирать. Мой крестовый поход за военные преступления начинается здесь.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Вступление=&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Inspirational FC&lt;br /&gt;
|text=Добро пожаловать в Корпус морской пехоты, джентльмены. Я не буду врать, ваши шансы выживание крайне мала - некоторые могут даже направить свое дуло на ваших друзей в качестве дружественного огня, но даю вам слово, что я использую свое лекарство, чтобы ваши тела были возвращены в мир живых. Это величайшая награда, больше, чем даже убийство ксеноморфов, ибо судьба Терры - ваша вечная забота! А теперь, бигом! Следуйте за мной и сразите ксеноморфов, которые осмелились восстать против нас, и позвольте нам одержать победу! Я прошу вас не для эгоистичных медалях, а для блага Терры!&lt;br /&gt;
|image=[[File:TGMC_FC.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(This guide assumes that you have read the Marine Quickstart Guide and wish to know how to be a better Marine.)&lt;br /&gt;
The Squad Marine is the grunt, the tip of the spear, the first boots on the ground, kicking in the door. Your objective: follow orders and destroy the enemy without getting yourself or your fellow marines killed in the process. The concept is simple, but executing it successfully is not.&lt;br /&gt;
&lt;br /&gt;
=Геймплей за обычного морпеха=&lt;br /&gt;
&lt;br /&gt;
Морпех - это самая низкая звания и, технически, самая основная боевая роль, которую вы можете выполнять. Однако, это не означает, что каждый морпех не имеет критически важного значения для боя, и их действия не могут повлиять на ход операции или нарушить ее. Рядовой морпех одновременно прост, но гибок, с достаточным количеством вариантов оружия и снаряжения, чтобы выполнять многие типы ролей, как только вы наберетесь некоторого опыта, но сначала вам нужно понять свои &#039;&#039;&#039;самые базовые приоритеты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Держаться рядом с твоим отрядом и &#039;&#039;&#039;слушать твоего командира&#039;&#039;&#039;/ВрИО командира/кто бы блять ни был главным.&lt;br /&gt;
* &#039;&#039;&#039;Слушать приказы&#039;&#039;&#039; и помогать кому ты можешь.&lt;br /&gt;
* &#039;&#039;&#039;НЕ&#039;&#039;&#039; стрелять по своим.&lt;br /&gt;
* Стрелять по &#039;&#039;&#039;врагам&#039;&#039;&#039;.&lt;br /&gt;
* Поддерживать высокий уровень осведомленности о себе, о своем отряде и о том, как ты можешь наилучшим образом расположиться для борьбы с врагом.&lt;br /&gt;
* Не бросать своих умирать и никогда не бегать лицом к врагу.&lt;br /&gt;
* Оставаться в живых, но не за счет своих товарищей или миссии.&lt;br /&gt;
&lt;br /&gt;
==Взаимопонимание твоим отрядом==&lt;br /&gt;
&lt;br /&gt;
Важно понимать роли твоих коллег - морпехов, чтобы ты лучше понимал действия подразделения, свое положение в бою и то, в чем тебя могут попросить помочь. Помни, что ты обычный морпех самых низов, но это не делает тебя менее важным.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Leader|Командир отделения]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Старший сержант&amp;lt;br&amp;gt;&lt;br /&gt;
The leader of your squad and your direct superior in the field, relaying orders from command. Live and die by every word that comes out of their mouth. You can find them by following the beacon on your HUD, and an acting squad leader will typically be appointed if yours is SSD, MIA, or KIA. SL&#039;s an also direct close-air support, orbital bombardment, mortars, and request a resupply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Smartgunner|Смартганнер]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Капрал&amp;lt;br&amp;gt;&lt;br /&gt;
The support lynchpin of your squad, SG&#039;s can act as a third in command or second fireteam leader, and their position in the squad is usually somewhere in the center or right behind YOU so they can make best use of their weapon. You need to be in front of these marines, not behind them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Engineer|Инженер отделения]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Младший капрал&amp;lt;br&amp;gt;&lt;br /&gt;
Your engineers typically build defences and sentry guns, but may accompany you to a forward position to repair objectives and use hacking and explosives for entry and demolition. Listen to their advice, don&#039;t block their way when they&#039;re trying to build, help them fill sandbags and place barbed wire, and cover them with your life: you&#039;ll thank them later when you have to hold the Forward Operating Base (FoB) from an army of rampaging Xenomorphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Corpsman|Санитар отделения]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Младший капрал&amp;lt;br&amp;gt;&lt;br /&gt;
Your medics are concerned with one thing: keeping the squad healed up and alive. Try to lighten their load by running corpses/wounded back to the FoB/the triage area for them and trying not to be too reckless in battle, or they might be too overwhelmed by 12+ marines needing a fix to help you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Морпех&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Звания&#039;&#039;&#039; - Пушечное мясо&amp;lt;br&amp;gt;&lt;br /&gt;
Твои товарищи по оружию - рядовые морпехи, бурлящая кровь и внутренности Корпорации. Никогда не выходи без них, не стреляй им случайно в спину и старайся держаться подальше от их линии огня, если тебе хочется прожить долго.&lt;br /&gt;
&lt;br /&gt;
=Вендоры, снаряжение и оружие=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
==[[file:TGMC_GHMME_Automated_Closet.png|64px]] GHMME Automated Closet [[file:TGMC_GHMME_Automated_Closet.png|64px]]==&lt;br /&gt;
 &amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Standard Kit&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Uniform.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;TGMC Uniform&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essential Jaeger Kit&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: The arm and leg plates all have the same stats. Only the chest plates and helmets have differing armor stats. Examine the exosuit with the pieces attached and click the &amp;quot;relevant information&amp;quot; prompt to view exact statistics. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger.png|64px]]&lt;br /&gt;
[[#TGMC jaeger undersuit |&#039;&#039;&#039;TGMC jaeger undersuit&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform. You suspect it&#039;s not as robust-proof as advertised.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#Jaeger XM-02 combat exoskeleton |&#039;&#039;&#039;Jaeger XM-02 combat exoskeleton&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Designed to mount a variety of modular armor components and support systems. It comes installed with light-plating and a shoulder lamp. Mount armor pieces to it by clicking on the frame with the components. Use a crowbar to remove armor pieces, use a screwdriver to remove armor attachments.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_GreenFacePaint.png|64px]]&lt;br /&gt;
[[#green facepaint |&#039;&#039;&#039;green facepaint&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Paint, for your face. Who woulda thought? &#039;&#039;&#039;Can also be used to paint Jaegar armor pieces&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
The modules attach to jaeger armor helmets, which go directly on your head like any normal helmet. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_bino.png|64px]] &lt;br /&gt;
[[#modulebino |&#039;&#039;&#039;Binocular helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, can be flipped down to view into the distance.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_weld.png|64px]] &lt;br /&gt;
[[#modulewelding |&#039;&#039;&#039;Welding helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module can be flipped up or down to function as a welding mask.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_antenna.png|64px]] &lt;br /&gt;
[[#moduleantenna |&#039;&#039;&#039;Antenna helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module is able to provide quick readuts of the users coordinates.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;Regular Helmet&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
oof&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black; class=&amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Regular_Armor.png|64px]] &lt;br /&gt;
[[#Regular Armor |&#039;&#039;&#039;Regular Armor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Regular armour, with all round stats and drawbacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a shoulder lamp and a suit storage for guns&amp;lt;br&amp;gt;&lt;br /&gt;
Has two internal slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Suit Storage:&lt;br /&gt;
|-&lt;br /&gt;
| Any Gun [[File:TGMC_M37.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Bible [[File:TGMC_Bible.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Armor Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_light.png|64px]] &lt;br /&gt;
[[#lightskirmisher |&#039;&#039;&#039;Light Skirmisher&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides minor protection and encumbrance when attached. This one is marked as a light skirmisher piece, used by those who prefer faster movement speed over protection, such as scouts.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_medium.png|64px]] &lt;br /&gt;
[[#mediuminfantry |&#039;&#039;&#039;Medium Infantry&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as a medium infantry piece, used by frontline troops that need a good balance of mobility and protection.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_heavy.png|64px]] &lt;br /&gt;
[[#heavyassault |&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as a heavy assault piece, with extra padding and plate thickness which provides excellent protection against all manners of dangers.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva.png|64px]] &lt;br /&gt;
[[#mediumeva |&#039;&#039;&#039;Medium EVA&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, used for extravehicular operations in the vacuum of space. The gaps in the armor seem to say otherwise, however.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva_skull.png|64px]] &lt;br /&gt;
[[#skulleva |&#039;&#039;&#039;Medium EVA w/ skull&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, but the helmet has a skull engraved on it.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eod.png|64px]] &lt;br /&gt;
[[#heavyeod |&#039;&#039;&#039;Heavy EOD&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as an EOD armor piece, used by specialized Explosive Ordnance Disposal units to disarm explosives safely. And no, that is &#039;&#039;&#039;not&#039;&#039;&#039; a skirt.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide extra protection against explosive damage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpacks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Satchel.png|64px]] &lt;br /&gt;
[[#TGMC Satchel |&#039;&#039;&#039;TGMC Satchel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds less than a backpack, but can be opened on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry five normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Backpack.png|64px]] &lt;br /&gt;
[[#Backpack |&#039;&#039;&#039;Backpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds more than a satchel, but cannot be opened while on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry ten normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Webbing.png|64px]] &lt;br /&gt;
[[#Webbing |&#039;&#039;&#039;Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has three slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Black_Webbing.png|64px]] &lt;br /&gt;
[[#Black Webbing |&#039;&#039;&#039;Black Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing tiny or small items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Holster.png|64px]] &lt;br /&gt;
[[#Shoulder Holster |&#039;&#039;&#039;Shoulder Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol&lt;br /&gt;
|- &lt;br /&gt;
| Tazer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belts&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_generalbelt.png|64px]] &lt;br /&gt;
[[#generalpouch |&#039;&#039;&#039;General Utility Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small, lightweight pouch that can be clipped onto armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. And it is in fact a belt, not a pouch. Don&#039;t get confused now.&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing various items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Ammo_Rig.png|64px]] &lt;br /&gt;
[[#Ammo Load Rig |&#039;&#039;&#039;Ammo Load Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt for your uniform, intended for holding magazines.&amp;lt;br&amp;gt;&lt;br /&gt;
You can right click it to change the drawing mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Combat Knife [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any kind of flare/flare nade [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any grenade [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Belt.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Belt |&#039;&#039;&#039;Shotgun Shell Belt&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt used to hold up to 50 shotgun shells, two boxes worth.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Knife_Belt.png|64px]] &lt;br /&gt;
[[#Knife Rig |&#039;&#039;&#039;Knife Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A knife rig that goes on your belt&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing six throwing knives within.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M11 Throwing Knives. [[File:TGMC_Throwing_Knife.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M4A3_Holster.png|64px]] &lt;br /&gt;
[[#M4A3 Belt Holster |&#039;&#039;&#039;M4A3 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws pistols on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol, not revolvers. [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any Pistol Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M44_Holster.png|64px]] &lt;br /&gt;
[[#M44 Belt Holster |&#039;&#039;&#039;M44 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Revolver Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws revolvers on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one revolver in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M44 Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_beltharness.png|64px]] &lt;br /&gt;
[[#beltharness |&#039;&#039;&#039;Belt Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A shoulder worn strap with clamps that can be attached to a gun. Acts as a mag harness, but on your belt. Attaches guns to your back if your suit storage is full. Lacks any form of storage on its own.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Pouch:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Shell_Pouch.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Pouch |&#039;&#039;&#039;Shotgun Shell Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold shotgun shells. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Magazine Pouch |&#039;&#039;&#039;Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold magazines. Has two slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Flare_Pouch.png|64px]] &lt;br /&gt;
[[#Flare Pouch |&#039;&#039;&#039;Flare Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to flares. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Manual Flares [[File:TGMC_Flare.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_First_Aid_Pouch.png|64px]] &lt;br /&gt;
[[#First Aid Pouch |&#039;&#039;&#039;First Aid Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Gauze [[File:TGMC_Gauze.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ointment [[File:TGMC_Ointment.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Medical Splints [[File:TGMC_Splint.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Tool_Pouch.png|64px]] &lt;br /&gt;
[[#Tool Pouch |&#039;&#039;&#039;Tool Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold tools. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Crowbars [[File:TGMC_Crowbar.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Multi Tool [[File:TGMC_Multitool.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Wrenches [[File:TGMC_Wrench.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Construction_Pouch.png|64px]] &lt;br /&gt;
[[#Construction Pouch |&#039;&#039;&#039;Construction Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Stacks of Material [[File:TGMC_Metal.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Metal Rods [[File:TGMC_Rods.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Pistol Magazine Pouch |&#039;&#039;&#039;Pistol Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold pistol magazines. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Pouch.png|64px]] &lt;br /&gt;
[[#Sidearm Pouch |&#039;&#039;&#039;Sidearm Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to sidearms. Has one slot.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistols [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Explosive_Pouch.png|64px]] &lt;br /&gt;
[[#Explosive Pouch |&#039;&#039;&#039;Explosive Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold explosive materials. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| C4 [[File:TGMC_C4.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Grenades [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Detpacks [[File:TGMC_Detpack.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Signaler [[File:signaler.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Masks&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Gas_Mask.png|64px]]&lt;br /&gt;
[[#TGMC Gas Mask |&#039;&#039;&#039;TGMC Gas Mask&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A gas mask that restricts your vision, but filters out harmful gasses.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Coif.png|64px]]&lt;br /&gt;
[[#TGMC Coif|&#039;&#039;&#039;TGMC Coif&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A coif that protects you from extreme cold conditions.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Rebreather.png|64px]]&lt;br /&gt;
[[#Rebreather |&#039;&#039;&#039;Rebreather&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Heats or cools down air as you breath it, protecting you from extreme conditions.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Attachments&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Suppressor.png|64px]]&lt;br /&gt;
[[#Suppressor |&#039;&#039;&#039;Suppressor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small tube with exhaust ports to expel noise and gas.&lt;br /&gt;
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +10% damage falloff, halves bullet speed&amp;lt;br&amp;gt;Wielded: +10% accuracy,-5% scatter,-2 recoil&amp;lt;br&amp;gt;Unwielded: -5% scatter, -3 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Extended_Barrel.png|64px]]&lt;br /&gt;
[[#Extended Barrel|&#039;&#039;&#039;Extended Barrel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; doubles bullet speed, +1 item size&amp;lt;br&amp;gt;Wielded: +15% accuracy, -5% scatter&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Recoil_Compensator.png|64px]]&lt;br /&gt;
[[#Recoil Compensator |&#039;&#039;&#039;Recoil Compensator&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you&#039;re overcompensating for something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: -15% scatter, -2 recoil &amp;lt;br&amp;gt;Unwielded: -15% scatter, -2 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magnetic_Harness.png|64px]]&lt;br /&gt;
[[#Magnetic Harness |&#039;&#039;&#039;Magnetic Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. &#039;&#039;but why don&#039;t you just use a pick up macro?&#039;&#039; they disabled pickup macros for guns. Use these to keep your gun on you instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -9999% frustration when pounced on&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_RDS.png|64px]]&lt;br /&gt;
[[#Red Dot Sight|&#039;&#039;&#039;Red Dot Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. &lt;br /&gt;
No drawbacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt; Wielded: +15% accuracy&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Laser_Sight.png|64px]]&lt;br /&gt;
[[#Laser Sight |&#039;&#039;&#039;Laser Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
&#039;&#039;Fookin&#039; laser soights.&#039;&#039; A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: +10% accuracy &amp;lt;br&amp;gt;Unwielded: +15% accuracy&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Vertical_Grip.png|64px]]&lt;br /&gt;
[[#Vertical Grip|&#039;&#039;&#039;Vertical Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -&#039;&#039;&#039;100%&#039;&#039;&#039; scatter, +1 item size, +0.2s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -5 accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Angled_Grip.png|64px]]&lt;br /&gt;
[[#Angled Grip |&#039;&#039;&#039;Angled Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, -0.3s wield delay&amp;lt;br&amp;gt;Wielded: -1 recoil&amp;lt;br&amp;gt;Unwielded: -10% accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t19stock.png|64px]]&lt;br /&gt;
[[#t-19 stock |&#039;&#039;&#039;T-19 machinepistol stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A submachinegun stock distributed in &amp;quot;small&amp;quot; numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, +5 melee damage, +0.1s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -10% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t35stock.png|64px]]&lt;br /&gt;
[[#t-35 stock|&#039;&#039;&#039;T-35 stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; +&#039;&#039;&#039;2&#039;&#039;&#039; item size, +5 melee damage, +0.4s wield delay&amp;lt;br&amp;gt;Wielded: +15% accuracy, -20% scatter, -3 recoil&amp;lt;br&amp;gt;Unwielded: n/a&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Storage Modules&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: The exoskeleton can mount 1 storage module.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_general.png|64px]] &lt;br /&gt;
[[#modulestoragegeneral |&#039;&#039;&#039;General purpose storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, magazines, and motion detectors.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_engineer.png|64px]] &lt;br /&gt;
[[#modulestorageengi |&#039;&#039;&#039;Engineering storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold about as much as a tool belt, and sometimes small spools of things like barbed wire, or an entrenching tool. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_medic.png|64px]] &lt;br /&gt;
[[#modulestoragemedic |&#039;&#039;&#039;Medical storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold a substantial variety of medical supplies and apparatus, but cannot hold much more than a medkit could. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Armor Modules&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: These modules augment your armor, increasing its abilities and resistances. Only one can be attached at a time.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_baldur.png|64px]] &lt;br /&gt;
[[#baldurmk1 |&#039;&#039;&#039;Mark 1 Baldur light amplification system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Increases the power output of the Jaeger Combat Exoskeleton&#039;s mounted flashlight. Slows you down slightly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_tyr.png|64px]] &lt;br /&gt;
[[#tyrmk1 |&#039;&#039;&#039;Mark 1 Tyr armor reinforcement&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A large amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns. This older version has worse protection. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_mimir.png|64px]] &lt;br /&gt;
[[#mimirmk1 |&#039;&#039;&#039;Mark 1 Mimir environmental resistance system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When activated, this system provides resistance to environmental hazards, such as gases and radiological exposure. This older version provides no protection to acid. Best paired with the Mimir Environmental Helmet System. Will impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[File:TGMC_Ballistic_armor_module.png|64px]] &lt;br /&gt;
[[#mimirmk2 |&#039;&#039;&#039;Ballistic armor module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Обзор оружия ==&lt;br /&gt;
&lt;br /&gt;
= Советы =&lt;br /&gt;
*If you care about fashion, only the chest plate of the light, medium, and heavy armors matter in terms of stats, the leg, arm, and helmets are all skins and share the same stats as the medium armor set, so mix and match your way&lt;br /&gt;
&lt;br /&gt;
= Резюме =&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8283</id>
		<title>TGMC:Squad Marine</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8283"/>
		<updated>2021-11-13T16:48:51Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: начало перевода&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{Under construction&lt;br /&gt;
|reason = Needs information, pictures&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeaderTG&lt;br /&gt;
|headerbgcolor = #808080&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = MARINE&lt;br /&gt;
|imagebgcolor = #d9d9d9&lt;br /&gt;
|img_generic = DMCA_PFC.png&lt;br /&gt;
|jobtitle = Морпех&lt;br /&gt;
|access = Squad Room&lt;br /&gt;
|difficulty = Легко&lt;br /&gt;
|Rank = Рядовой (начальный), Рядовой первого класса(10ч), Младший капрал (100ч), Капрал отделения (300ч), Мастер-сержант (1000ч) &lt;br /&gt;
|Class = Морпехи&lt;br /&gt;
|superior = [[TGMC:Squad Leader|Squad Leader]]&lt;br /&gt;
|duties = Держись рядом с твоим отрядом, следуй приказам командира, уничтожь врагов!&lt;br /&gt;
|guides = Н/Б&lt;br /&gt;
|quote = &amp;quot;Мое имя не важно. Что важно, так это то, что я собираюсь сделать. Я просто блять ненавижу ксеноморфов и личинки, пожирающие моих друзей. Вся моя жизнь - это просто горячая, жгучая унга. Я всегда хотел умереть неистовой смертью. Это время мести и никакие ресурсы не стоят того, чтобы их спасать и я убью столько ксеноморфов, сколько смогу. Пришло время мне убивать и пришло время мне умирать. Мой крестовый поход за военные преступления начинается здесь.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Вступление=&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Inspirational FC&lt;br /&gt;
|text=Добро пожаловать в Корпус морской пехоты, джентльмены. Я не буду врать, ваши шансы выживание крайне мала - некоторые могут даже направить свое дуло на ваших друзей в качестве дружественного огня, но даю вам слово, что я использую свое лекарство, чтобы ваши тела были возвращены в мир живых. Это величайшая награда, больше, чем даже убийство ксеноморфов, ибо судьба Терры - ваша вечная забота! А теперь, бигом! Следуйте за мной и сразите ксеноморфов, которые осмелились восстать против нас, и позвольте нам одержать победу! Я прошу вас не для эгоистичных медалях, а для блага Терры!&lt;br /&gt;
|image=[[File:TGMC_FC.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(This guide assumes that you have read the Marine Quickstart Guide and wish to know how to be a better Marine.)&lt;br /&gt;
The Squad Marine is the grunt, the tip of the spear, the first boots on the ground, kicking in the door. Your objective: follow orders and destroy the enemy without getting yourself or your fellow marines killed in the process. The concept is simple, but executing it successfully is not.&lt;br /&gt;
&lt;br /&gt;
=Playing the Marine=&lt;br /&gt;
&lt;br /&gt;
The Squad Marine is the lowest rank and, technically, most basic combat role you can do. This doesn&#039;t mean, however, that every marine is not critically important to the battle and your actions cannot make or break the operation. The Marine PFC is both simple yet flexible, with enough options for weapons and gear to fill many types of role once you gain some experience, but first you need to understand your &#039;&#039;&#039;most important priorities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Stay with your squad and &#039;&#039;&#039;listen to your Squad Leader&#039;&#039;&#039;/Acting Squad Leader/whoever the hell is in charge.&lt;br /&gt;
* &#039;&#039;&#039;Follow orders&#039;&#039;&#039; and help however you can.&lt;br /&gt;
* &#039;&#039;&#039;Do not&#039;&#039;&#039; shoot or blow up other marines.&lt;br /&gt;
* &#039;&#039;&#039;Do&#039;&#039;&#039; shoot and blow up the enemy.&lt;br /&gt;
* Maintain a high level of &#039;&#039;&#039;awareness&#039;&#039;&#039; of yourself, your squad, and how you can position yourself best to fight the enemy. &lt;br /&gt;
* Don&#039;t abandon another marine to die, and never run in the face of the enemy.&lt;br /&gt;
* Stay alive, but never at the expense of your comrades or the mission.&lt;br /&gt;
&lt;br /&gt;
==Understanding Your Squad==&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to understand the roles of your fellow marines so that you have a better grasp of unit operations, your position in the battle, and what you may be asked to help with. Remember that you are the lowest-ranking marine, but that doesn&#039;t make you any less important.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Leader|Squad Leader]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Staff Sergeant&amp;lt;br&amp;gt;&lt;br /&gt;
The leader of your squad and your direct superior in the field, relaying orders from command. Live and die by every word that comes out of their mouth. You can find them by following the beacon on your HUD, and an acting squad leader will typically be appointed if yours is SSD, MIA, or KIA. SL&#039;s an also direct close-air support, orbital bombardment, mortars, and request a resupply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Smartgunner|Squad Smartgunner]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Corporal&amp;lt;br&amp;gt;&lt;br /&gt;
The support lynchpin of your squad, SG&#039;s can act as a third in command or second fireteam leader, and their position in the squad is usually somewhere in the center or right behind YOU so they can make best use of their weapon. You need to be in front of these marines, not behind them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Engineer|Squad Engineer]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Lance Corporal&amp;lt;br&amp;gt;&lt;br /&gt;
Your engineers typically build defences and sentry guns, but may accompany you to a forward position to repair objectives and use hacking and explosives for entry and demolition. Listen to their advice, don&#039;t block their way when they&#039;re trying to build, help them fill sandbags and place barbed wire, and cover them with your life: you&#039;ll thank them later when you have to hold the Forward Operating Base (FoB) from an army of rampaging Xenomorphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Corpsman|Squad Medic]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Corporal&amp;lt;br&amp;gt;&lt;br /&gt;
Your medics are concerned with one thing: keeping the squad healed up and alive. Try to lighten their load by running corpses/wounded back to the FoB/the triage area for them and trying not to be too reckless in battle, or they might be too overwhelmed by 12+ marines needing a fix to help you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Squad Marines&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Meatshield&amp;lt;br&amp;gt;&lt;br /&gt;
Your comrades-in-arms are the Squad Marines, the churning blood and guts of the Corps. Never move out without them, don&#039;t accidentally shoot them in the back, and try to stay out of their line of fire if you like living a long life.&lt;br /&gt;
&lt;br /&gt;
=Vendor, Equipment, and Weapons=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
==[[file:TGMC_GHMME_Automated_Closet.png|64px]] GHMME Automated Closet [[file:TGMC_GHMME_Automated_Closet.png|64px]]==&lt;br /&gt;
 &amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Standard Kit&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Uniform.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;TGMC Uniform&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essential Jaeger Kit&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: The arm and leg plates all have the same stats. Only the chest plates and helmets have differing armor stats. Examine the exosuit with the pieces attached and click the &amp;quot;relevant information&amp;quot; prompt to view exact statistics. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger.png|64px]]&lt;br /&gt;
[[#TGMC jaeger undersuit |&#039;&#039;&#039;TGMC jaeger undersuit&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform. You suspect it&#039;s not as robust-proof as advertised.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#Jaeger XM-02 combat exoskeleton |&#039;&#039;&#039;Jaeger XM-02 combat exoskeleton&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Designed to mount a variety of modular armor components and support systems. It comes installed with light-plating and a shoulder lamp. Mount armor pieces to it by clicking on the frame with the components. Use a crowbar to remove armor pieces, use a screwdriver to remove armor attachments.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_GreenFacePaint.png|64px]]&lt;br /&gt;
[[#green facepaint |&#039;&#039;&#039;green facepaint&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Paint, for your face. Who woulda thought? &#039;&#039;&#039;Can also be used to paint Jaegar armor pieces&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
The modules attach to jaeger armor helmets, which go directly on your head like any normal helmet. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_bino.png|64px]] &lt;br /&gt;
[[#modulebino |&#039;&#039;&#039;Binocular helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, can be flipped down to view into the distance.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_weld.png|64px]] &lt;br /&gt;
[[#modulewelding |&#039;&#039;&#039;Welding helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module can be flipped up or down to function as a welding mask.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_antenna.png|64px]] &lt;br /&gt;
[[#moduleantenna |&#039;&#039;&#039;Antenna helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module is able to provide quick readuts of the users coordinates.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;Regular Helmet&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
oof&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black; class=&amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Regular_Armor.png|64px]] &lt;br /&gt;
[[#Regular Armor |&#039;&#039;&#039;Regular Armor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Regular armour, with all round stats and drawbacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a shoulder lamp and a suit storage for guns&amp;lt;br&amp;gt;&lt;br /&gt;
Has two internal slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Suit Storage:&lt;br /&gt;
|-&lt;br /&gt;
| Any Gun [[File:TGMC_M37.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Bible [[File:TGMC_Bible.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Armor Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_light.png|64px]] &lt;br /&gt;
[[#lightskirmisher |&#039;&#039;&#039;Light Skirmisher&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides minor protection and encumbrance when attached. This one is marked as a light skirmisher piece, used by those who prefer faster movement speed over protection, such as scouts.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_medium.png|64px]] &lt;br /&gt;
[[#mediuminfantry |&#039;&#039;&#039;Medium Infantry&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as a medium infantry piece, used by frontline troops that need a good balance of mobility and protection.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_heavy.png|64px]] &lt;br /&gt;
[[#heavyassault |&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as a heavy assault piece, with extra padding and plate thickness which provides excellent protection against all manners of dangers.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva.png|64px]] &lt;br /&gt;
[[#mediumeva |&#039;&#039;&#039;Medium EVA&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, used for extravehicular operations in the vacuum of space. The gaps in the armor seem to say otherwise, however.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva_skull.png|64px]] &lt;br /&gt;
[[#skulleva |&#039;&#039;&#039;Medium EVA w/ skull&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, but the helmet has a skull engraved on it.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eod.png|64px]] &lt;br /&gt;
[[#heavyeod |&#039;&#039;&#039;Heavy EOD&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as an EOD armor piece, used by specialized Explosive Ordnance Disposal units to disarm explosives safely. And no, that is &#039;&#039;&#039;not&#039;&#039;&#039; a skirt.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide extra protection against explosive damage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpacks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Satchel.png|64px]] &lt;br /&gt;
[[#TGMC Satchel |&#039;&#039;&#039;TGMC Satchel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds less than a backpack, but can be opened on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry five normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Backpack.png|64px]] &lt;br /&gt;
[[#Backpack |&#039;&#039;&#039;Backpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds more than a satchel, but cannot be opened while on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry ten normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Webbing.png|64px]] &lt;br /&gt;
[[#Webbing |&#039;&#039;&#039;Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has three slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Black_Webbing.png|64px]] &lt;br /&gt;
[[#Black Webbing |&#039;&#039;&#039;Black Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing tiny or small items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Holster.png|64px]] &lt;br /&gt;
[[#Shoulder Holster |&#039;&#039;&#039;Shoulder Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol&lt;br /&gt;
|- &lt;br /&gt;
| Tazer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belts&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_generalbelt.png|64px]] &lt;br /&gt;
[[#generalpouch |&#039;&#039;&#039;General Utility Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small, lightweight pouch that can be clipped onto armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. And it is in fact a belt, not a pouch. Don&#039;t get confused now.&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing various items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Ammo_Rig.png|64px]] &lt;br /&gt;
[[#Ammo Load Rig |&#039;&#039;&#039;Ammo Load Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt for your uniform, intended for holding magazines.&amp;lt;br&amp;gt;&lt;br /&gt;
You can right click it to change the drawing mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Combat Knife [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any kind of flare/flare nade [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any grenade [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Belt.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Belt |&#039;&#039;&#039;Shotgun Shell Belt&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt used to hold up to 50 shotgun shells, two boxes worth.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Knife_Belt.png|64px]] &lt;br /&gt;
[[#Knife Rig |&#039;&#039;&#039;Knife Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A knife rig that goes on your belt&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing six throwing knives within.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M11 Throwing Knives. [[File:TGMC_Throwing_Knife.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M4A3_Holster.png|64px]] &lt;br /&gt;
[[#M4A3 Belt Holster |&#039;&#039;&#039;M4A3 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws pistols on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol, not revolvers. [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any Pistol Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M44_Holster.png|64px]] &lt;br /&gt;
[[#M44 Belt Holster |&#039;&#039;&#039;M44 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Revolver Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws revolvers on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one revolver in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M44 Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_beltharness.png|64px]] &lt;br /&gt;
[[#beltharness |&#039;&#039;&#039;Belt Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A shoulder worn strap with clamps that can be attached to a gun. Acts as a mag harness, but on your belt. Attaches guns to your back if your suit storage is full. Lacks any form of storage on its own.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Pouch:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Shell_Pouch.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Pouch |&#039;&#039;&#039;Shotgun Shell Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold shotgun shells. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Magazine Pouch |&#039;&#039;&#039;Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold magazines. Has two slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Flare_Pouch.png|64px]] &lt;br /&gt;
[[#Flare Pouch |&#039;&#039;&#039;Flare Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to flares. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Manual Flares [[File:TGMC_Flare.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_First_Aid_Pouch.png|64px]] &lt;br /&gt;
[[#First Aid Pouch |&#039;&#039;&#039;First Aid Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Gauze [[File:TGMC_Gauze.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ointment [[File:TGMC_Ointment.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Medical Splints [[File:TGMC_Splint.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Tool_Pouch.png|64px]] &lt;br /&gt;
[[#Tool Pouch |&#039;&#039;&#039;Tool Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold tools. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Crowbars [[File:TGMC_Crowbar.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Multi Tool [[File:TGMC_Multitool.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Wrenches [[File:TGMC_Wrench.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Construction_Pouch.png|64px]] &lt;br /&gt;
[[#Construction Pouch |&#039;&#039;&#039;Construction Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Stacks of Material [[File:TGMC_Metal.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Metal Rods [[File:TGMC_Rods.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Pistol Magazine Pouch |&#039;&#039;&#039;Pistol Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold pistol magazines. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Pouch.png|64px]] &lt;br /&gt;
[[#Sidearm Pouch |&#039;&#039;&#039;Sidearm Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to sidearms. Has one slot.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistols [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Explosive_Pouch.png|64px]] &lt;br /&gt;
[[#Explosive Pouch |&#039;&#039;&#039;Explosive Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold explosive materials. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| C4 [[File:TGMC_C4.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Grenades [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Detpacks [[File:TGMC_Detpack.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Signaler [[File:signaler.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Masks&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Gas_Mask.png|64px]]&lt;br /&gt;
[[#TGMC Gas Mask |&#039;&#039;&#039;TGMC Gas Mask&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A gas mask that restricts your vision, but filters out harmful gasses.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Coif.png|64px]]&lt;br /&gt;
[[#TGMC Coif|&#039;&#039;&#039;TGMC Coif&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A coif that protects you from extreme cold conditions.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Rebreather.png|64px]]&lt;br /&gt;
[[#Rebreather |&#039;&#039;&#039;Rebreather&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Heats or cools down air as you breath it, protecting you from extreme conditions.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Attachments&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Suppressor.png|64px]]&lt;br /&gt;
[[#Suppressor |&#039;&#039;&#039;Suppressor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small tube with exhaust ports to expel noise and gas.&lt;br /&gt;
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +10% damage falloff, halves bullet speed&amp;lt;br&amp;gt;Wielded: +10% accuracy,-5% scatter,-2 recoil&amp;lt;br&amp;gt;Unwielded: -5% scatter, -3 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Extended_Barrel.png|64px]]&lt;br /&gt;
[[#Extended Barrel|&#039;&#039;&#039;Extended Barrel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; doubles bullet speed, +1 item size&amp;lt;br&amp;gt;Wielded: +15% accuracy, -5% scatter&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Recoil_Compensator.png|64px]]&lt;br /&gt;
[[#Recoil Compensator |&#039;&#039;&#039;Recoil Compensator&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you&#039;re overcompensating for something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: -15% scatter, -2 recoil &amp;lt;br&amp;gt;Unwielded: -15% scatter, -2 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magnetic_Harness.png|64px]]&lt;br /&gt;
[[#Magnetic Harness |&#039;&#039;&#039;Magnetic Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. &#039;&#039;but why don&#039;t you just use a pick up macro?&#039;&#039; they disabled pickup macros for guns. Use these to keep your gun on you instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -9999% frustration when pounced on&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_RDS.png|64px]]&lt;br /&gt;
[[#Red Dot Sight|&#039;&#039;&#039;Red Dot Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. &lt;br /&gt;
No drawbacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt; Wielded: +15% accuracy&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Laser_Sight.png|64px]]&lt;br /&gt;
[[#Laser Sight |&#039;&#039;&#039;Laser Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
&#039;&#039;Fookin&#039; laser soights.&#039;&#039; A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: +10% accuracy &amp;lt;br&amp;gt;Unwielded: +15% accuracy&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Vertical_Grip.png|64px]]&lt;br /&gt;
[[#Vertical Grip|&#039;&#039;&#039;Vertical Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -&#039;&#039;&#039;100%&#039;&#039;&#039; scatter, +1 item size, +0.2s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -5 accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Angled_Grip.png|64px]]&lt;br /&gt;
[[#Angled Grip |&#039;&#039;&#039;Angled Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, -0.3s wield delay&amp;lt;br&amp;gt;Wielded: -1 recoil&amp;lt;br&amp;gt;Unwielded: -10% accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t19stock.png|64px]]&lt;br /&gt;
[[#t-19 stock |&#039;&#039;&#039;T-19 machinepistol stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A submachinegun stock distributed in &amp;quot;small&amp;quot; numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, +5 melee damage, +0.1s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -10% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t35stock.png|64px]]&lt;br /&gt;
[[#t-35 stock|&#039;&#039;&#039;T-35 stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; +&#039;&#039;&#039;2&#039;&#039;&#039; item size, +5 melee damage, +0.4s wield delay&amp;lt;br&amp;gt;Wielded: +15% accuracy, -20% scatter, -3 recoil&amp;lt;br&amp;gt;Unwielded: n/a&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Storage Modules&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: The exoskeleton can mount 1 storage module.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_general.png|64px]] &lt;br /&gt;
[[#modulestoragegeneral |&#039;&#039;&#039;General purpose storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, magazines, and motion detectors.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_engineer.png|64px]] &lt;br /&gt;
[[#modulestorageengi |&#039;&#039;&#039;Engineering storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold about as much as a tool belt, and sometimes small spools of things like barbed wire, or an entrenching tool. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_medic.png|64px]] &lt;br /&gt;
[[#modulestoragemedic |&#039;&#039;&#039;Medical storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold a substantial variety of medical supplies and apparatus, but cannot hold much more than a medkit could. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Armor Modules&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: These modules augment your armor, increasing its abilities and resistances. Only one can be attached at a time.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_baldur.png|64px]] &lt;br /&gt;
[[#baldurmk1 |&#039;&#039;&#039;Mark 1 Baldur light amplification system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Increases the power output of the Jaeger Combat Exoskeleton&#039;s mounted flashlight. Slows you down slightly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_tyr.png|64px]] &lt;br /&gt;
[[#tyrmk1 |&#039;&#039;&#039;Mark 1 Tyr armor reinforcement&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A large amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns. This older version has worse protection. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_mimir.png|64px]] &lt;br /&gt;
[[#mimirmk1 |&#039;&#039;&#039;Mark 1 Mimir environmental resistance system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When activated, this system provides resistance to environmental hazards, such as gases and radiological exposure. This older version provides no protection to acid. Best paired with the Mimir Environmental Helmet System. Will impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[File:TGMC_Ballistic_armor_module.png|64px]] &lt;br /&gt;
[[#mimirmk2 |&#039;&#039;&#039;Ballistic armor module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Overview ==&lt;br /&gt;
&lt;br /&gt;
= Tips =&lt;br /&gt;
*If you care about fashion, only the chest plate of the light, medium, and heavy armors matter in terms of stats, the leg, arm, and helmets are all skins and share the same stats as the medium armor set, so mix and match your way&lt;br /&gt;
&lt;br /&gt;
= Summary =&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Marine_Ranks&amp;diff=8277</id>
		<title>TGMC:Marine Ranks</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Marine_Ranks&amp;diff=8277"/>
		<updated>2021-11-13T16:36:35Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: Исправил ошибки в ролях&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
= Наземные звания : Морпехи=&lt;br /&gt;
{| border=2 class=&amp;quot;wikitable&amp;quot; style=&amp;quot;; border-collapse: collapse; text-align:center;&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;padding: 10px;&amp;quot;|Роль &lt;br /&gt;
 ! &#039;&#039;&#039;Начальный&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 10ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 25ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 100ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 300ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 1000ч&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Полевой командир || Лейтенант (LT) || || Майор (MAJ) || || Подполковник (LtCol)&lt;br /&gt;
|-&lt;br /&gt;
| Командир отделения || Сержант (SGT) || || Старший сержант (SSGT) || Комендор-сержант (GYSGT)&lt;br /&gt;
|-&lt;br /&gt;
| Смартганнер || Младший капрал (LCPL) || ||  Капрал (CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Инженер отделения || Младший капрал (LCPL) || || Капрал (CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Санитар отделения || Младший капрал (LCPL) || || Капрал(CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Морпех || Рядовой (PVT) || Рядовой первого класса (PFC) || || Младший капрал (LCPL) || Капрал отделения (SCPL)|| Мастер-сержант (MSGT)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= На борту судна =&lt;br /&gt;
&lt;br /&gt;
{| border=2 class=&amp;quot;wikitable&amp;quot; style=&amp;quot;; border-collapse: collapse; text-align:center;&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;padding: 10px;&amp;quot;|Роль&lt;br /&gt;
 ! &#039;&#039;&#039;Начальный&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 10ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 25ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 50ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 100ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 125ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 300ч&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Капитан || Капитан (CPT) || || Коммодор (COMM) || || || Контр-адмирал (RADM) ||&lt;br /&gt;
|-&lt;br /&gt;
| Штаб-офицер || Лейтенант (LT) || || Лейтенант-командир (LCDR) || Командир (CDR)&lt;br /&gt;
|-&lt;br /&gt;
| Главный корабельный инженер || Младший лейтенант (LTJG)|| || Лейтенант (LT) || Лейтенант-командир (LCDR)&lt;br /&gt;
|-&lt;br /&gt;
| Синтетик || Марк I (Mk.I) || Марк II (Mk.II) || || Марк III (Mk.III)&lt;br /&gt;
|-&lt;br /&gt;
| Офицер-пилот || Уоррент-офицер (WO) || Старший уоррент-офицер &amp;lt;br&amp;gt;(CWO) || Прапорщик (ENS) || Младший лейтенант (LTJG)&lt;br /&gt;
|-&lt;br /&gt;
| Офицер снабжения || Главный старшина (CPO) || Уоррент-офицер (WO) || Старший уоррент-офицер (CWO) || Прапорщик (ENS)&lt;br /&gt;
|-&lt;br /&gt;
| Военный врач || Прапорщик (ENS) || || Младший лейтенант (LTJG) || Лейтенант (LT) &lt;br /&gt;
|-&lt;br /&gt;
| Корабельный инженер || Старшина третьего класса (PO3) || Старшина второго класса (PO2) || || Старшина первого класса (PO1) || Главный старшина (CPO)&lt;br /&gt;
|-&lt;br /&gt;
| Представитель || Мистер/Миссис/Мисс (Ms./Mr.)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Исследователь || Доктор (Dr.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Цепь командования=&lt;br /&gt;
[[File:NewChainCommandTGMC.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Marine_Ranks&amp;diff=8274</id>
		<title>TGMC:Marine Ranks</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Marine_Ranks&amp;diff=8274"/>
		<updated>2021-11-13T16:06:53Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: /* Groundside ranks : Marines */ Почти польный перевод страницы кроме картины.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
= Наземные звания : Морпехи=&lt;br /&gt;
{| border=2 class=&amp;quot;wikitable&amp;quot; style=&amp;quot;; border-collapse: collapse; text-align:center;&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;padding: 10px;&amp;quot;|Роль &lt;br /&gt;
 ! &#039;&#039;&#039;Начальный&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 10ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 25ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 100ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 300ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 1000ч&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Полевой командир || Лейтенант (LT) || || Майор (MAJ) || || Подполковник (LtCol)&lt;br /&gt;
|-&lt;br /&gt;
| Командир отделения || Сержант (SGT) || || Старший сержант (SSGT) || Комендор-сержант (GYSGT)&lt;br /&gt;
|-&lt;br /&gt;
| Смартганнер || Младший капрал (LCPL) || ||  Капрал (CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Инженер отделения || Младший капрал (LCPL) || || Капрал (CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Санитар отделения || Младший капрал (LCPL) || || Капрал(CPL) || Сержант (SGT)&lt;br /&gt;
|-&lt;br /&gt;
| Морпех || Рядовой (PVT) || Рядовой первого класса (PFC) || || Младший капрал (LCPL) || Капрал отделения (SCPL)|| Мастер-сержант (MSGT)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= На борту судна =&lt;br /&gt;
&lt;br /&gt;
{| border=2 class=&amp;quot;wikitable&amp;quot; style=&amp;quot;; border-collapse: collapse; text-align:center;&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;padding: 10px;&amp;quot;|Commander&lt;br /&gt;
 ! &#039;&#039;&#039;Начальный&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 10ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 25ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 50ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 100ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 125ч&#039;&#039;&#039;&lt;br /&gt;
 ! &#039;&#039;&#039;После 300ч&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Капитан || Капитан (CPT) || || Коммодор (COMM) || || || Контр-адмирал (RADM) ||&lt;br /&gt;
|-&lt;br /&gt;
| Штабной офицер || Лейтенант (LT) || || Лейтенант-командир (LCDR) || Командир (CDR)&lt;br /&gt;
|-&lt;br /&gt;
| Главный инженер палубы || Младший лейтенант (LTJG)|| || Лейтенант (LT) || Лейтенант-командир (LCDR)&lt;br /&gt;
|-&lt;br /&gt;
| Синтетик || Марк I (Mk.I) || Марк II (Mk.II) || || Марк III (Mk.III)&lt;br /&gt;
|-&lt;br /&gt;
| Офицер-пилот || Уоррент-офицер (WO) || Старший уоррент-офицер &amp;lt;br&amp;gt;(CWO) || Прапорщик (ENS) || Младший лейтенант (LTJG)&lt;br /&gt;
|-&lt;br /&gt;
| Офицер снабжения || Главный старшина (CPO) || Уоррент-офицер (WO) || Старший уоррент-офицер (CWO) || Прапорщик (ENS)&lt;br /&gt;
|-&lt;br /&gt;
| Военный врач || Прапорщик (ENS) || || Младший лейтенант (LTJG) || Лейтенант (LT) &lt;br /&gt;
|-&lt;br /&gt;
| Инженер палубы || Старшина третьего класса (PO3) || Старшина второго класса (PO2) || || Старшина первого класса (PO1) || Главный старшина (CPO)&lt;br /&gt;
|-&lt;br /&gt;
| Представитель || Мистер/Миссис/Мисс (Ms./Mr.)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Исследователь || Доктор (Dr.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Цепь командования=&lt;br /&gt;
[[File:NewChainCommandTGMC.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
	<entry>
		<id>https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8258</id>
		<title>TGMC:Squad Marine</title>
		<link rel="alternate" type="text/html" href="https://tg.ss220.space/index.php?title=TGMC:Squad_Marine&amp;diff=8258"/>
		<updated>2021-11-13T13:04:35Z</updated>

		<summary type="html">&lt;p&gt;Jehvehard: /* Understanding Your Squad */ Исправил ссылку.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{Under construction&lt;br /&gt;
|reason = Needs information, pictures&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeaderTG&lt;br /&gt;
|headerbgcolor = #808080&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = MARINE&lt;br /&gt;
|imagebgcolor = #d9d9d9&lt;br /&gt;
|img_generic = DMCA_PFC.png&lt;br /&gt;
|jobtitle = Squad Marine&lt;br /&gt;
|access = Squad Room&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|Rank = Private (starting), Private First Class (10 hours), Lance Corporal (100 hours), Section Corporal (300 hours), Master Sergeant (1000 hours) &lt;br /&gt;
|Class = Marines&lt;br /&gt;
|superior = [[TGMC:Squad Leader|Squad Leader]]&lt;br /&gt;
|duties = Stick with your squad, follow your Squad Leader&#039;s orders, destroy the enemy!&lt;br /&gt;
|guides = N/A&lt;br /&gt;
|quote = &amp;quot;My name is not important. What is important is what I&#039;m going to do. I just fuckin&#039; hate xenomorphs. And the larvas feasting on my friends. My whole life is just hot, burning unga. And I always wanted to die violently. This is the time of vengeance and no res is worth saving. And I will gib as many xenomorphs as I can. It&#039;s time for me to kill. And it&#039;s time for me to die. My warcrime crusade begins here.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Inspirational FC&lt;br /&gt;
|text=Welcome to Marine Corps, gentlemen. I will not lie, the chances of your survival are small - some may even turn their guns upon your friends as friendly fire. But you have my word that I will use my medicine to ensure your bodies are returned to the world of the living. This is the greatest reward, more than even killing xenomorphs, for the fate of Terra is your eternal concern! Now, come! Follow me, and strike down the xenomorph that dare rise against us, and allow us to bring victory! I ask not for my own selfish medals, but for the good of Terra!&lt;br /&gt;
|image=[[File:TGMC_FC.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(This guide assumes that you have read the Marine Quickstart Guide and wish to know how to be a better Marine.)&lt;br /&gt;
The Squad Marine is the grunt, the tip of the spear, the first boots on the ground, kicking in the door. Your objective: follow orders and destroy the enemy without getting yourself or your fellow marines killed in the process. The concept is simple, but executing it successfully is not.&lt;br /&gt;
&lt;br /&gt;
=Playing the Marine=&lt;br /&gt;
&lt;br /&gt;
The Squad Marine is the lowest rank and, technically, most basic combat role you can do. This doesn&#039;t mean, however, that every marine is not critically important to the battle and your actions cannot make or break the operation. The Marine PFC is both simple yet flexible, with enough options for weapons and gear to fill many types of role once you gain some experience, but first you need to understand your &#039;&#039;&#039;most important priorities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Stay with your squad and &#039;&#039;&#039;listen to your Squad Leader&#039;&#039;&#039;/Acting Squad Leader/whoever the hell is in charge.&lt;br /&gt;
* &#039;&#039;&#039;Follow orders&#039;&#039;&#039; and help however you can.&lt;br /&gt;
* &#039;&#039;&#039;Do not&#039;&#039;&#039; shoot or blow up other marines.&lt;br /&gt;
* &#039;&#039;&#039;Do&#039;&#039;&#039; shoot and blow up the enemy.&lt;br /&gt;
* Maintain a high level of &#039;&#039;&#039;awareness&#039;&#039;&#039; of yourself, your squad, and how you can position yourself best to fight the enemy. &lt;br /&gt;
* Don&#039;t abandon another marine to die, and never run in the face of the enemy.&lt;br /&gt;
* Stay alive, but never at the expense of your comrades or the mission.&lt;br /&gt;
&lt;br /&gt;
==Understanding Your Squad==&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to understand the roles of your fellow marines so that you have a better grasp of unit operations, your position in the battle, and what you may be asked to help with. Remember that you are the lowest-ranking marine, but that doesn&#039;t make you any less important.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Leader|Squad Leader]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Staff Sergeant&amp;lt;br&amp;gt;&lt;br /&gt;
The leader of your squad and your direct superior in the field, relaying orders from command. Live and die by every word that comes out of their mouth. You can find them by following the beacon on your HUD, and an acting squad leader will typically be appointed if yours is SSD, MIA, or KIA. SL&#039;s an also direct close-air support, orbital bombardment, mortars, and request a resupply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Smartgunner|Squad Smartgunner]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Corporal&amp;lt;br&amp;gt;&lt;br /&gt;
The support lynchpin of your squad, SG&#039;s can act as a third in command or second fireteam leader, and their position in the squad is usually somewhere in the center or right behind YOU so they can make best use of their weapon. You need to be in front of these marines, not behind them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Engineer|Squad Engineer]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Lance Corporal&amp;lt;br&amp;gt;&lt;br /&gt;
Your engineers typically build defences and sentry guns, but may accompany you to a forward position to repair objectives and use hacking and explosives for entry and demolition. Listen to their advice, don&#039;t block their way when they&#039;re trying to build, help them fill sandbags and place barbed wire, and cover them with your life: you&#039;ll thank them later when you have to hold the Forward Operating Base (FoB) from an army of rampaging Xenomorphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[TGMC:Squad Corpsman|Squad Medic]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Corporal&amp;lt;br&amp;gt;&lt;br /&gt;
Your medics are concerned with one thing: keeping the squad healed up and alive. Try to lighten their load by running corpses/wounded back to the FoB/the triage area for them and trying not to be too reckless in battle, or they might be too overwhelmed by 12+ marines needing a fix to help you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Squad Marines&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank&#039;&#039;&#039; - Meatshield&amp;lt;br&amp;gt;&lt;br /&gt;
Your comrades-in-arms are the Squad Marines, the churning blood and guts of the Corps. Never move out without them, don&#039;t accidentally shoot them in the back, and try to stay out of their line of fire if you like living a long life.&lt;br /&gt;
&lt;br /&gt;
=Vendor, Equipment, and Weapons=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
==[[file:TGMC_GHMME_Automated_Closet.png|64px]] GHMME Automated Closet [[file:TGMC_GHMME_Automated_Closet.png|64px]]==&lt;br /&gt;
 &amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Standard Kit&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Uniform.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;TGMC Uniform&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essential Jaeger Kit&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: The arm and leg plates all have the same stats. Only the chest plates and helmets have differing armor stats. Examine the exosuit with the pieces attached and click the &amp;quot;relevant information&amp;quot; prompt to view exact statistics. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger.png|64px]]&lt;br /&gt;
[[#TGMC jaeger undersuit |&#039;&#039;&#039;TGMC jaeger undersuit&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform. You suspect it&#039;s not as robust-proof as advertised.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#Jaeger XM-02 combat exoskeleton |&#039;&#039;&#039;Jaeger XM-02 combat exoskeleton&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Designed to mount a variety of modular armor components and support systems. It comes installed with light-plating and a shoulder lamp. Mount armor pieces to it by clicking on the frame with the components. Use a crowbar to remove armor pieces, use a screwdriver to remove armor attachments.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Combat_Boots.png|64px]]&lt;br /&gt;
[[#Combat Boots |&#039;&#039;&#039;Combat Boots&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_MRE.png|64px]]&lt;br /&gt;
[[#TGMC MRE |&#039;&#039;&#039;TGMC MRE&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine&#039;s average combat life expectancy.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_GreenFacePaint.png|64px]]&lt;br /&gt;
[[#green facepaint |&#039;&#039;&#039;green facepaint&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Paint, for your face. Who woulda thought? &#039;&#039;&#039;Can also be used to paint Jaegar armor pieces&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Radio.png|64px]]&lt;br /&gt;
[[#TGMC Radio |&#039;&#039;&#039;TGMC Radio&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
This is used by squad members. Default channels are ; for your squad, and :h or .h for common.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:BGloves.png|64px]]&lt;br /&gt;
[[#Marine Gloves |&#039;&#039;&#039;Marine Gloves&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Standard issue marine tactical gloves. It reads: &#039;knit by Marine Widows Association&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
The modules attach to jaeger armor helmets, which go directly on your head like any normal helmet. &lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_bino.png|64px]] &lt;br /&gt;
[[#modulebino |&#039;&#039;&#039;Binocular helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, can be flipped down to view into the distance.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_weld.png|64px]] &lt;br /&gt;
[[#modulewelding |&#039;&#039;&#039;Welding helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module can be flipped up or down to function as a welding mask.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_helmet_antenna.png|64px]] &lt;br /&gt;
[[#moduleantenna |&#039;&#039;&#039;Antenna helmet module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When attached, this module is able to provide quick readuts of the users coordinates.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_fix.png|64px]]&lt;br /&gt;
[[#TGMC Uniform |&#039;&#039;&#039;Regular Helmet&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
oof&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Armor&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black; class=&amp;quot;mw-collapsible&amp;quot;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Regular_Armor.png|64px]] &lt;br /&gt;
[[#Regular Armor |&#039;&#039;&#039;Regular Armor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Regular armour, with all round stats and drawbacks.&amp;lt;br&amp;gt;&lt;br /&gt;
Has a shoulder lamp and a suit storage for guns&amp;lt;br&amp;gt;&lt;br /&gt;
Has two internal slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Suit Storage:&lt;br /&gt;
|-&lt;br /&gt;
| Any Gun [[File:TGMC_M37.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Oxygen Tank [[File:TGMC_Emergency_Oxy.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Bible [[File:TGMC_Bible.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| G8 Storage Pouch [[File:TGMC_G8_Pouch.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Belt [[File:TGMC_M4A3_Holster.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Belt  [[File:TGMC_M44_Holster.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Armor Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_light.png|64px]] &lt;br /&gt;
[[#lightskirmisher |&#039;&#039;&#039;Light Skirmisher&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides minor protection and encumbrance when attached. This one is marked as a light skirmisher piece, used by those who prefer faster movement speed over protection, such as scouts.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_medium.png|64px]] &lt;br /&gt;
[[#mediuminfantry |&#039;&#039;&#039;Medium Infantry&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as a medium infantry piece, used by frontline troops that need a good balance of mobility and protection.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_heavy.png|64px]] &lt;br /&gt;
[[#heavyassault |&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as a heavy assault piece, with extra padding and plate thickness which provides excellent protection against all manners of dangers.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva.png|64px]] &lt;br /&gt;
[[#mediumeva |&#039;&#039;&#039;Medium EVA&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, used for extravehicular operations in the vacuum of space. The gaps in the armor seem to say otherwise, however.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eva_skull.png|64px]] &lt;br /&gt;
[[#skulleva |&#039;&#039;&#039;Medium EVA w/ skull&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides moderate protection and encumbrance when attached. This one is marked as an EVA armor piece, but the helmet has a skull engraved on it.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide protection against space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_eod.png|64px]] &lt;br /&gt;
[[#heavyeod |&#039;&#039;&#039;Heavy EOD&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Provides high protection and encumbrance when attached. This one is marked as an EOD armor piece, used by specialized Explosive Ordnance Disposal units to disarm explosives safely. And no, that is &#039;&#039;&#039;not&#039;&#039;&#039; a skirt.&amp;lt;br&amp;gt;&#039;&#039;NOTE: does not actually provide extra protection against explosive damage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpacks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Satchel.png|64px]] &lt;br /&gt;
[[#TGMC Satchel |&#039;&#039;&#039;TGMC Satchel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds less than a backpack, but can be opened on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry five normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Backpack.png|64px]] &lt;br /&gt;
[[#Backpack |&#039;&#039;&#039;Backpack&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A backpack item that allows you to carry more things in bulk.&amp;lt;br&amp;gt;&lt;br /&gt;
Holds more than a satchel, but cannot be opened while on your back.&amp;lt;br&amp;gt;&lt;br /&gt;
Can carry ten normal sized items at once.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any normal item [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Webbing.png|64px]] &lt;br /&gt;
[[#Webbing |&#039;&#039;&#039;Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has three slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Black_Webbing.png|64px]] &lt;br /&gt;
[[#Black Webbing |&#039;&#039;&#039;Black Webbing&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Extra pouches that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing tiny or small items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any tiny item [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any small item [[File:TGMC_Bicardine_Pill_Bottle.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Holster.png|64px]] &lt;br /&gt;
[[#Shoulder Holster |&#039;&#039;&#039;Shoulder Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that you can clip to your uniform.&amp;lt;br&amp;gt;&lt;br /&gt;
Only one thing may be clipped to your uniform&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol&lt;br /&gt;
|- &lt;br /&gt;
| Tazer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belts&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_generalbelt.png|64px]] &lt;br /&gt;
[[#generalpouch |&#039;&#039;&#039;General Utility Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small, lightweight pouch that can be clipped onto armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. And it is in fact a belt, not a pouch. Don&#039;t get confused now.&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing various items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| stuff.(placeholder, please define) [[File:TGMC_fix.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Ammo_Rig.png|64px]] &lt;br /&gt;
[[#Ammo Load Rig |&#039;&#039;&#039;Ammo Load Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt for your uniform, intended for holding magazines.&amp;lt;br&amp;gt;&lt;br /&gt;
You can right click it to change the drawing mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots for storing items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Combat Knife [[File:TGMC_Combat_Knife.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any kind of flare/flare nade [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any grenade [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Belt.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Belt |&#039;&#039;&#039;Shotgun Shell Belt&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A belt used to hold up to 50 shotgun shells, two boxes worth.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Knife_Belt.png|64px]] &lt;br /&gt;
[[#Knife Rig |&#039;&#039;&#039;Knife Rig&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A knife rig that goes on your belt&amp;lt;br&amp;gt;&lt;br /&gt;
Can switch drawing modes by right clicking.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing six throwing knives within.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M11 Throwing Knives. [[File:TGMC_Throwing_Knife.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M4A3_Holster.png|64px]] &lt;br /&gt;
[[#M4A3 Belt Holster |&#039;&#039;&#039;M4A3 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Pistol Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws pistols on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one pistol in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistol, not revolvers. [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Any Pistol Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_M44_Holster.png|64px]] &lt;br /&gt;
[[#M44 Belt Holster |&#039;&#039;&#039;M44 Belt Holster&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Revolver Holster that goes on your belt.&amp;lt;br&amp;gt;&lt;br /&gt;
Has five slots, and draws revolvers on click.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of storing only one revolver in it.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! Storage&lt;br /&gt;
|-&lt;br /&gt;
| M44 Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_beltharness.png|64px]] &lt;br /&gt;
[[#beltharness |&#039;&#039;&#039;Belt Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A shoulder worn strap with clamps that can be attached to a gun. Acts as a mag harness, but on your belt. Attaches guns to your back if your suit storage is full. Lacks any form of storage on its own.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Pouch:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Shotgun_Shell_Pouch.png|64px]] &lt;br /&gt;
[[#Shotgun Shell Pouch |&#039;&#039;&#039;Shotgun Shell Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold shotgun shells. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Buckshot shells [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Slug Shells [[File:TGMC_Slug.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Flechette Shells [[File:TGMC_Flechette.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Shells [[File:TGMC_Incendiary_Slug.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Magazine Pouch |&#039;&#039;&#039;Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold magazines. Has two slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Shells or handfuls of bullets [[File:TGMC_Buckshot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M41A MK2 Magazines [[File:TGMC_M41A_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M39 Magazines [[File:TGMC_M39_Magazine.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| M42C Magazines [[File:TGMC_M42C_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sunfury Lasgun Cells [[File:TGMC_Lasgun_Cell.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Flare_Pouch.png|64px]] &lt;br /&gt;
[[#Flare Pouch |&#039;&#039;&#039;Flare Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to flares. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Flare Grenades [[File:TGMC_Flare_Grenade.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Manual Flares [[File:TGMC_Flare.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_First_Aid_Pouch.png|64px]] &lt;br /&gt;
[[#First Aid Pouch |&#039;&#039;&#039;First Aid Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Tramadol Injectors [[File:TGMC_Tramadol_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tricordazine Injectors [[File:TGMC_Tricord_Autoinjector.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Gauze [[File:TGMC_Gauze.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ointment [[File:TGMC_Ointment.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Medical Splints [[File:TGMC_Splint.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Tool_Pouch.png|64px]] &lt;br /&gt;
[[#Tool Pouch |&#039;&#039;&#039;Tool Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold tools. Has five slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Wirecutters [[File:TGMC_Wirecutters.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Screwdrivers [[File:TGMC_Screwdriver.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Crowbars [[File:TGMC_Crowbar.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Blowtorches [[File:TGMC_Blowtorch.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Multi Tool [[File:TGMC_Multitool.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Wrenches [[File:TGMC_Wrench.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Mini Extinguishers [[File:TGMC_Mini_Extinguisher.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Construction_Pouch.png|64px]] &lt;br /&gt;
[[#Construction Pouch |&#039;&#039;&#039;Construction Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold construction materials. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Stacks of Material [[File:TGMC_Metal.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Entrenching Tools [[File:TGMC_ETool.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empty Sandbags [[File:TGMC_Sandbag_Empty.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Metal Rods [[File:TGMC_Rods.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Magazine_Pouch.png|64px]] &lt;br /&gt;
[[#Pistol Magazine Pouch |&#039;&#039;&#039;Pistol Magazine Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold pistol magazines. Has three slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| M4A3 Magazines [[File:TGMC_M4A3_Magazine.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| M44 Speedloaders [[File:TGMC_M44_Speedloader.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Pistol_Pouch.png|64px]] &lt;br /&gt;
[[#Sidearm Pouch |&#039;&#039;&#039;Sidearm Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to sidearms. Has one slot.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any Revolvers [[File:TGMC_M44.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Pistols [[File:TGMC_M4A3.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Explosive_Pouch.png|64px]] &lt;br /&gt;
[[#Explosive Pouch |&#039;&#039;&#039;Explosive Pouch&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A pouch used to hold explosive materials. Has four slots.&amp;lt;br&amp;gt;&lt;br /&gt;
Has two drawing methods, click to open, and draw last stored upon click.&amp;lt;br&amp;gt;&lt;br /&gt;
Defaults to click to open, you can right click on it and change the drawing method. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable;background-color:#808080;&amp;quot;&lt;br /&gt;
! What it can store:&lt;br /&gt;
|-&lt;br /&gt;
| Any RPG Rockets [[File:TGMC_HE_Rocket.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| C4 [[File:TGMC_C4.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Any Grenades [[File:TGMC_HEDP.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Claymore Boxes [[File:TGMC_Mine_Box.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Claymores [[File:TGMC_Claymore.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| Detpacks [[File:TGMC_Detpack.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Signaler [[File:signaler.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Masks&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Gas_Mask.png|64px]]&lt;br /&gt;
[[#TGMC Gas Mask |&#039;&#039;&#039;TGMC Gas Mask&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A gas mask that restricts your vision, but filters out harmful gasses.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Coif.png|64px]]&lt;br /&gt;
[[#TGMC Coif|&#039;&#039;&#039;TGMC Coif&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A coif that protects you from extreme cold conditions.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Rebreather.png|64px]]&lt;br /&gt;
[[#Rebreather |&#039;&#039;&#039;Rebreather&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
Heats or cools down air as you breath it, protecting you from extreme conditions.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Attachments&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border: 3px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080; width:150px;&amp;quot;| &#039;&#039;&#039;Item:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;| &#039;&#039;&#039;Desc.:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Suppressor.png|64px]]&lt;br /&gt;
[[#Suppressor |&#039;&#039;&#039;Suppressor&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A small tube with exhaust ports to expel noise and gas.&lt;br /&gt;
Does not completely silence a weapon, but does make it much quieter and a little more accurate and stable at the cost of bullet speed.&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +10% damage falloff, halves bullet speed&amp;lt;br&amp;gt;Wielded: +10% accuracy,-5% scatter,-2 recoil&amp;lt;br&amp;gt;Unwielded: -5% scatter, -3 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Extended_Barrel.png|64px]]&lt;br /&gt;
[[#Extended Barrel|&#039;&#039;&#039;Extended Barrel&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A lengthened barrel allows for lessened scatter, greater accuracy and muzzle velocity due to increased stabilization and shockwave exposure. Makes your weapon longer(obviously), making it unlikely to fit in a holster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; doubles bullet speed, +1 item size&amp;lt;br&amp;gt;Wielded: +15% accuracy, -5% scatter&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Recoil_Compensator.png|64px]]&lt;br /&gt;
[[#Recoil Compensator |&#039;&#039;&#039;Recoil Compensator&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A muzzle attachment that reduces recoil and scatter by diverting expelled gasses upwards. Makes you look like you&#039;re overcompensating for something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: -15% scatter, -2 recoil &amp;lt;br&amp;gt;Unwielded: -15% scatter, -2 recoil&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Magnetic_Harness.png|64px]]&lt;br /&gt;
[[#Magnetic Harness |&#039;&#039;&#039;Magnetic Harness&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to TGMC armor or your back. Does not slow you down if attached to a weapon and equipped. &#039;&#039;but why don&#039;t you just use a pick up macro?&#039;&#039; they disabled pickup macros for guns. Use these to keep your gun on you instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -9999% frustration when pounced on&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_RDS.png|64px]]&lt;br /&gt;
[[#Red Dot Sight|&#039;&#039;&#039;Red Dot Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A red-dot sight for short to medium range. Does not have a zoom feature, but does increase weapon accuracy by a good amount. &lt;br /&gt;
No drawbacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt; Wielded: +15% accuracy&amp;lt;br&amp;gt;Unwielded: +10% accuracy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Laser_Sight.png|64px]]&lt;br /&gt;
[[#Laser Sight |&#039;&#039;&#039;Laser Sight&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
&#039;&#039;Fookin&#039; laser soights.&#039;&#039; A laser sight placed under the barrel. Significantly increases one-handed accuracy and significantly reduces movement penalties to accuracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; &amp;lt;br&amp;gt;Wielded: +10% accuracy &amp;lt;br&amp;gt;Unwielded: +15% accuracy&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Vertical_Grip.png|64px]]&lt;br /&gt;
[[#Vertical Grip|&#039;&#039;&#039;Vertical Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for better accuracy, less recoil, and less scatter when wielded especially during burst fire. However, it also slightly increases wield delay and makes unwielded fire more cumbersome. Makes your gun slightly bigger, possibly making it not fit in holsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; -&#039;&#039;&#039;100%&#039;&#039;&#039; scatter, +1 item size, +0.2s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -5 accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_Angled_Grip.png|64px]]&lt;br /&gt;
[[#Angled Grip |&#039;&#039;&#039;Angled Grip&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A custom-built improved foregrip for less recoil, and faster wielding time. However, it also increases weapon size, and slightly hinders unwielded firing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, -0.3s wield delay&amp;lt;br&amp;gt;Wielded: -1 recoil&amp;lt;br&amp;gt;Unwielded: -10% accuracy, +5% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t19stock.png|64px]]&lt;br /&gt;
[[#t-19 stock |&#039;&#039;&#039;T-19 machinepistol stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A submachinegun stock distributed in &amp;quot;small&amp;quot; numbers to TGMC forces. Compatible with the T-19, this stock reduces recoil and improves accuracy, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. Use this if you plan on using the T-19 as your primary weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact stats:&#039;&#039;&#039; +1 item size, +5 melee damage, +0.1s wield delay&amp;lt;br&amp;gt;Wielded: +10% accuracy, -10% scatter, -2 recoil&amp;lt;br&amp;gt;Unwielded: -10% scatter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_t35stock.png|64px]]&lt;br /&gt;
[[#t-35 stock|&#039;&#039;&#039;T-35 stock&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;&amp;quot;| &lt;br /&gt;
A non-standard heavy stock for the T-35 Shotgun. Less quick and more cumbersome than the standard issue stakeout, but reduces recoil and improves accuracy. Allegedly makes a pretty good club in a fight too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exact Stats:&#039;&#039;&#039; +&#039;&#039;&#039;2&#039;&#039;&#039; item size, +5 melee damage, +0.4s wield delay&amp;lt;br&amp;gt;Wielded: +15% accuracy, -20% scatter, -3 recoil&amp;lt;br&amp;gt;Unwielded: n/a&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Storage Modules&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: The exoskeleton can mount 1 storage module.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_general.png|64px]] &lt;br /&gt;
[[#modulestoragegeneral |&#039;&#039;&#039;General purpose storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, magazines, and motion detectors.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_engineer.png|64px]] &lt;br /&gt;
[[#modulestorageengi |&#039;&#039;&#039;Engineering storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold about as much as a tool belt, and sometimes small spools of things like barbed wire, or an entrenching tool. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_medic.png|64px]] &lt;br /&gt;
[[#modulestoragemedic |&#039;&#039;&#039;Medical storage module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Can hold a substantial variety of medical supplies and apparatus, but cannot hold much more than a medkit could. Looks like it might slow you down a bit.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Jaegar Armor Modules&amp;quot;&amp;gt;&lt;br /&gt;
NOTE: These modules augment your armor, increasing its abilities and resistances. Only one can be attached at a time.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Module:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#808080;&amp;quot;|&#039;&#039;&#039;Desc:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_baldur.png|64px]] &lt;br /&gt;
[[#baldurmk1 |&#039;&#039;&#039;Mark 1 Baldur light amplification system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| Increases the power output of the Jaeger Combat Exoskeleton&#039;s mounted flashlight. Slows you down slightly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_tyr.png|64px]] &lt;br /&gt;
[[#tyrmk1 |&#039;&#039;&#039;Mark 1 Tyr armor reinforcement&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A large amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns. This older version has worse protection. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[file:TGMC_jaeger_module_mimir.png|64px]] &lt;br /&gt;
[[#mimirmk1 |&#039;&#039;&#039;Mark 1 Mimir environmental resistance system&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| When activated, this system provides resistance to environmental hazards, such as gases and radiological exposure. This older version provides no protection to acid. Best paired with the Mimir Environmental Helmet System. Will impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;|[[File:TGMC_Ballistic_armor_module.png|64px]] &lt;br /&gt;
[[#mimirmk2 |&#039;&#039;&#039;Ballistic armor module&#039;&#039;&#039;]]&lt;br /&gt;
|style=&amp;quot;border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;&amp;quot;| A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Overview ==&lt;br /&gt;
&lt;br /&gt;
= Tips =&lt;br /&gt;
*If you care about fashion, only the chest plate of the light, medium, and heavy armors matter in terms of stats, the leg, arm, and helmets are all skins and share the same stats as the medium armor set, so mix and match your way&lt;br /&gt;
&lt;br /&gt;
= Summary =&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>Jehvehard</name></author>
	</entry>
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